Third Office for Mac 2011 Beta Reveals New Icons, Splash Screens, more


Recommended Posts

Well NextSTEP libraries themselves still exist heavily in Cocoa and Objective-C so I'd believe that... But at least they don't try to unrealistically support legacy systems from years gone by like Microsoft usually does... But that's completely off-topic so I'll leave it at that.

Microsoft has so many millions of customers, including enterprise customers, that continually rely on old Microsoft releases. They're larger than Apple and thus can't simply discontinue support for older technology the way Apple can. Microsoft sold and supported Windows 3.11 up until the end of 2006, for example. Even Windows 1.01 was supported well into 2004.

I'm still having trouble getting Beta 3 to work. Did a completely uninstall, used Spotlight to delete all old preferences and then just did a standard reinstall and still... Only Outlook works. Same thing happens on my MacBook which had no Office software on it at all. Maybe the build I acquired is corrupted, even though it appears to install fine.

Very good so far. The icons look greater and greater every day, but they?re too tiny IMO. I don?t think I will keep them when I have the final version.

Plus, it?s still pretty slow to startup.

A lot of placeholders have been changed to real, final icons => Nice thing.

I need to dig up more in this beta, haven?t had the time to play with it a lot. But Beta 2 was good, I guess this one is the same, just in better.

The application icons in Beta 3 are 512×512, last I checked. They don't appear to be any smaller than any other application icons.

I would think he means small as in small in scale (like not filling up as much of the 512x512 space) compared to other icons on the system, but I'm not really seeing that. Then again, I don't have it installed and can't compare it to other icons in my dock.

I would think he means small as in small in scale (like not filling up as much of the 512x512 space) compared to other icons on the system, but I'm not really seeing that. Then again, I don't have it installed and can't compare it to other icons in my dock.

The icons next to their old counterparts and a few system icons, I don't see the issue. I guess you could call them a little flat, you notice they don't really "pop" as much as the other icons.

751413458.png

They just don't look right imo without the gloss and the use of soft colours

How? The Mac OS X Snow Leopard interface isn't exactly shining bright of glossy textures... I have to agree though that they look kind of dull compared to the vibrant appearance of most Apple applications... But I guess that's what's suits Microsoft. :p

How? The Mac OS X Snow Leopard interface isn't exactly shining bright of glossy textures... I have to agree though that they look kind of dull compared to the vibrant appearance of most Apple applications... But I guess that's what's suits Microsoft. :p

Apple has been phasing out glossiness and bling for ages now; anyone remember the pinstripes that were phased out? the excessive use of transparency that is now gone? The new icons are well within the new direction of Apple and the flatness is only because of the the smallish size but there is depth when you look at how the letters are ribbons thus the depth isn't exaggerated as with the case of Office 2008. Personally I find the new icons are more professional and less candy coated OMG ponies!

What would you use instead? A bunch of hard drive platters? To me that indicates a database. And even still, that notion will soon go the way of the floppy as SSDs start to flood the market. I think it's just a simple symbolic icon that everyone understands means "save".

For Open and Save; Open has an icon with a folder partially open with an arrow pointing out of it, for the save icon a partially open with an arrow pointing into it.

For Open and Save; Open has an icon with a folder partially open with an arrow pointing out of it, for the save icon a partially open with an arrow pointing into it.

Sounds like Upload / Download to me rather than Open / Save...

Microsoft has so many millions of customers, including enterprise customers, that continually rely on old Microsoft releases. They're larger than Apple and thus can't simply discontinue support for older technology the way Apple can. Microsoft sold and supported Windows 3.11 up until the end of 2006, for example. Even Windows 1.01 was supported well into 2004.

And I think it is exactly for that reason that Microsoft will continue to have problems... One of the main reasons why OS X is so nimble and lean is because they get rid of unnecessary legacy code when they deem that it is too old to be supported. In my opinion, if you want to keep using old programs, then you should keep using old hardware. Apple supports legacy systems for quite a long time if you ask me, and I think that they cut off support right when they should. Until Microsoft stops supporting this notion that using old software is okay to do, then they will never have a really solid OS that leaves behind silly holes and performance issues that constantly plague Windows. (*cough*registry*cough*). To be honest, Windows 7 comes a long way in making things a little better, but you can tell there is still a lot of stuff going on in there that they just keep around to please a fraction of the market that wants to use some software that hasn't been updated since Windows 98 days. Bah humbug.

The icons next to their old counterparts and a few system icons, I don't see the issue. I guess you could call them a little flat, you notice they don't really "pop" as much as the other icons.

751413458.png

I think they look great.

For Open and Save; Open has an icon with a folder partially open with an arrow pointing out of it, for the save icon a partially open with an arrow pointing into it.

Yeahh, I can see how that can work. I think some programs actually already use that.

Because they are lacking the shine/glass effect, no chrome bezels and even their reflection in the dock is less apparent. You can barely see the Powerpoint reflection!

Do Address Book, iCal, Calculator, iPhoto, Mail, Keynote, Numbers, all folder icons, TextEdit, Stickies, Image Capture, Front Row etc. have a shine/glass effect and/or chrome bezel? I don't think so. PowerPoint's reflection and shadow isn't any less apparent than Pages sitting next to it... Obviously it will be if you're using a largely orange background that casts a orange shade over the entire Dock... (duh)

screenshot20100602at164.png

you think those icons look stupid , try using Adobe CS5 & then see how out of place do CS5 icons look

i know what you mean ... at least it looks like Microsoft put some effort into the office icons ... cs5 looks like something a 10 year old could make

i know what you mean ... at least it looks like Microsoft put some effort into the office icons ... cs5 looks like something a 10 year old could make

There was an article somewhere that explained the new branding Adobe was going for in CS5. It makes a lot more sense on Windows than it does on Mac OS X. The general idea is they were attempting to recreate abstract objects, angles, things like that. It was based on the work of a particular artist, I don't remember which one.

Beta 4 has been released. Messenger for Mac icon has been updated. Looks pretty nice, much better than the current glossy icon with awkward white border around it. That's something I hate about the Office 2008 icons: the white border gives them an odd 2D look (as if they were 3D before but then been hit by a steamroller) that just doesn't fit in with Mac OS X. At least the new icons look 3D again.

msnmessengerh.png

screenshot20100606at131.png

Why is it that Microsoft still doesn't seem to get that borders are out these days on Mac OS X, and have been for quite some time now? And why, oh why, are they still using those poor quality sounds?! Even worse they're still hardcoded into the app, making them extremely difficult to replace.

Oh well, at least it looks pretty in the Dock now. :p

Beta 4 has been released. Messenger for Mac icon has been updated. Looks pretty nice, much better than the current glossy icon with awkward white border around it. That's something I hate about the Office 2008 icons: the white border gives them an odd 2D look (as if they were 3D before but then been hit by a steamroller) that just doesn't fit in with Mac OS X. At least the new icons look 3D again.

msnmessengerh.png

screenshot20100606at131.png

Why is it that Microsoft still doesn't seem to get that borders are out these days on Mac OS X, and have been for quite some time now? And why, oh why, are they still using those poor quality sounds?! Even worse they're still hardcoded into the app, making them extremely difficult to replace.

Oh well, at least it looks pretty in the Dock now. :p

Have any other parts of the UI changed with Beta 4? Are the icons from Beta 3 still around?

I used to try to use Microsoft Messenger for a long time... I got fed up with the lack of offline messaging support (something so basic it's frustrating) so I started using Adium and have not looked back since.

They really gotta do something spectacular with this one to get me to go back. A/V support and offline messaging would be a start.

Have any other parts of the UI changed with Beta 4? Are the icons from Beta 3 still around?

Nope. Not compared to beta 3 anyway. Only the main application icon has changed.

Still think I am going to be sticking with Open Office on my Mac for now.

:x Personally I prefer iWork over Microsoft Office. Especially Keynote blows PowerPoint anway IMO.

I used to try to use Microsoft Messenger for a long time... I got fed up with the lack of offline messaging support (something so basic it's frustrating) so I started using Adium and have not looked back since.

They really gotta do something spectacular with this one to get me to go back. A/V support and offline messaging would be a start.

Does Adium support offline messaging and A/V for MSN/Windows Live contacts? Messenger 8 will introduce A/V support.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      82
    5. 5
      Xenon
      71
  • Tell a friend

    Love Neowin? Tell a friend!