Kinect - Inital Impressions


Recommended Posts

I don't know. I don't remember anything but speculation and interest in the Wii before it came out. There was a lot of mocking the name though.

There was definitely a lot of mocking of the name. Some even coughed at the similar specs to the Gamecube, but I didn't notice any bashing of the Wii controls, though. Of course there would have been speculation as it was a new thing.

Kinect and Move, on the other hand, should have just copied the Wii outright, instead of trying to reinvent the wheel. I honestly don't see anyone buying into Kinect. Move does have one thing going for it: the fact you still have something in your hands. Kinect is nothing if it can't create a connection between you and the console like the Wii and Sony Move can.

I will say this, Sony's Move has me more skeptical since I'm not sure if they DID, indeed, hit the mark or completely missed it. It's basically Wii and Kinect mashed together. Guess it will depend on how Sony markets Move.

As for Kinect, we all know how bad MS's marketing is.

Natal/Kinect while the same idea is a few steps ahead. Price and games that use it right is all it needs.

eyetoy.jpg

If it's going to be ?100, plus the cost of a 360. How would something that costs more has less games and better graphics be more appealing to casuals?

Todays the normal MS E3 event, which will have Kinect stuff I'm sure. The other event before was like some big advertising bit, you only got the new name but no details really.

eyetoy.jpg

If it's going to be £100, plus the cost of a 360. How would something that costs more has less games and better graphics be more appealing to casuals?

Eyetoy is a bigger gimic than all the rest, just because it's a camera doesn't mean it comes close. I also have yet to see any official price, if they have a $200 package with a 360+kinetic and a few games, is that pricey? As with anything new of course it'll start off with "less games", but that expands with demand.

if they have a $200 package with a 360+kinetic and a few games, is that pricey? As with anything new of course it'll start off with "less games", but that expands with demand.

So it could be anywhere from ?40 to 90 more expensive than the Wii and last time I checked casuals aren't early adopters why would they pick up something that doesn't have the software they want?

That Star Wars demo is ridiculous...

As much as I dislike the name, it's nothing compared to the stupidity of the lifestyle video(s). Seriously wtf is MS thinking with such dumb, staged/scripted videos. They did it with Windows 7 too. The actors are terrible and the whole thing is just cringe-worthy.

eyetoy.jpg

If it's going to be £100, plus the cost of a 360. How would something that costs more has less games and better graphics be more appealing to casuals?

We know, we know. You don't like it. Couldn't see that one a mile away ;)

Back on topic, the initial impression is really good. Too bad we haven't had a chance to see it or use it in person though. I can't wait for that day to come. I want Minority Report controls of my UI!

So it could be anywhere from ?40 to 90 more expensive than the Wii and last time I checked casuals aren't early adopters why would they pick up something that doesn't have the software they want?

What software is it they want? The newest Wii fit revision? What is it that you think casual gamers want that Kinect can't have in a few months or early next year?

What is it that you think casual gamers want that Kinect can't have in a few months or early next year?

Said it before, I'll say it again. Why wait when they can have it now for cheaper? Seriously upwards of £200 (Arcade console and Kinect) + gimmicky controller & software (£50)?

If this was a reasonable price point (£50) I'd be all over it. I'd use it to navigate the 360 UI and I'm sure one or two games a year might utilize it well enough to warrent picking it up but it's possibly £100? ****. That.

edit:

"Lag is present in Kinect Sports, as it is in all of the titles we see, but Rare's on-hand technical and communications expert Nick Burton pegs the game latency at 150ms, defined by the time taken for light to reach the camera and until the display information leaves the 360 output (in other words, you can add TV lag on top of that)."

Eurogamer (on the whole fairly positive).

Because you get more out of a 360 than you do with the Wii? It's not just about casuals only either, why have a wii that gets very very few games worth playing (even as a casual gamer) when you can get a 360, get casual games, arcade games, indie games, and your normal hardcore ones we get now?

And again, where is the official price? I haven't seen it listed yet.

So because the Move and Kinect come out later than the Wii Motion, then nobody wants it? Interesting logic. I am sure Microsoft and Sony would have liked to have known that from the forum gamers before they spent a billion dollars researching them and building them.

why have a wii that gets very very few games worth playing (even as a casual gamer) when you can get a 360, get casual games, arcade games, indie games, and your normal hardcore ones we get now?

In your opinion.

With a, reported, 150ms delay + TV lag (10ms on a good TV) + online latency (100-150ms)? It's not going to appeal to the hardcore crowd I'd imagine unless it was REALLY lenient and when you start ****ing about with the game to accommodate Kinect you're affecting the core game.

In your opinion.

With a, reported, 150ms delay + TV lag (10ms on a good TV) + online latency (100-150ms)? It's not going to appeal to the hardcore crowd I'd imagine unless it was REALLY lenient and when you start ****ing about with the game to accommodate Kinect you're affecting the core game.

Lol, ok, it's my opinion, you can write it off and I'll do the same with yours.

I'm glad they are trying to evolve things and such but motion controllers are just not my cup of tea. To be honest Microsoft and Game Developers are alienating me more by the day with things like this. When I play a video game all I want to do is sit with a controller in my hand and press a button. That is all I ever what to do. I do not want to flap my arms around like an idiot, or jump up and down like I am a 5 year old. But if there is interest for the device from people then game on I suppose. My biggest fear of this is developers are going to get carried away and make games too reliant on this technology which in turn will make me avoid the game like the plague. And its more concerning for the big name ones (Call of Duty, Gears, Halo, Fable, etc.). I just do not want to see good franchises go to shambles because of something like this. For a more competitive person like myself, I have no intentions of ever investing in something like this.

I do not want to flap my arms around like an idiot, or jump up and down like I am a 5 year old.

KBugh.gif

? :laugh:

Lol, ok, it's my opinion, you can write it off and I'll do the same with yours.

Fine, but I'll leave you with this. Out of all the people who went. Only Eurogamer posted a positive preview. :)

KBugh.gif

? :laugh:

Fine, but I'll leave you with this. Out of all the people who went. Only Eurogamer posted a positive preview. :)

I don't think there was anything to "review", no one who went in got time to play with it, it was just a flashy marketing reveal bit. Everyone who's actually played with it has said positive things to date. I'll hold off till E3 actually starts and more people can try it out.

Fine, but I'll leave you with this. Out of all the people who went. Only Eurogamer posted a positive preview. :)

Of the event. I don't give a damn about the event, personally.

Not sure what's with all the hate. I didn't care at all about Kinect before this, but some of this looks really interesting to me. I never got a Wii because I didn't like the graphics, already had a 360, and needed some games that would appeal a bit more to me. Seems like this may have all of that.

Of the event. I don't give a damn about the event, personally.

Not sure what's with all the hate. I didn't care at all about Kinect before this, but some of this looks really interesting to me. I never got a Wii because I didn't like the graphics, already had a 360, and needed some games that would appeal a bit more to me. Seems like this may have all of that.

Couldn't agree more. To each his/her own... I picked up a Wii a few years ago, thought the games weak, and promptly traded it in for a 360. That said, I know of a few parents who would welcome Natal/Kin...whatever; those folks whose kids destroyed an expensive new HDTV when they neglected to attach their little Wii wristbands, and the action got out of hand (didn't know that was possible with a Wii game (; )

I don't like the name, why they went for something that isn't quite spelt correctly I don't know, using Kinetic would have been perfectly fine without trying to be silly with the name.

Except that's the name of an EyeToy-based PS2 game, that seems to do things Natal/Kinect does (controller-free motion sensing), which would have been the ultimate irony.

http://www.gamespot.com/ps2/sports/eyetoykinetic/index.html

It was a sales hit but EVERYONE was making fun of it and saying how the arm waving was stupid, etc.

I still am. There's some pretty decent stuff I've seen first-hand with Move, but nothing to make me buy it (or for many cases, a 2nd one) just yet. I'm more into the 3d-stuff, personally.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • There might be some passive design improvements (cooling, etc), but I doubt they'd change the core performance spec of the hardware mid-generation when they've already got a new console in development.
    • State of Decay 3 is out in 2027, reveals Plague Nests with new co-op gameplay trailer by Pulasthi Ariyasinghe A few months ago, Undead Labs broke its silence about the third entry in the State of Decay series since its announcement in 2020. Today, the studio had a brand-new trailer to reveal at the Xbox Games Showcase, finally giving players a look at the Unreal Engine 5-powered title. A broad 2027 release window is now attached to State of Decay 3 too. The studio confirmed that every scene seen in the gameplay trailer (except for the studio logo) released today is from the game with no cinematic footage. "The quality bar of the moment-to-moment experience is higher than anything we’ve achieved in Undead Labs’ history," says the studio. "State of Decay 3 is being built in Unreal Engine 5, and we’re creating better quality versions of what makes our game the survival sandbox it is, and the combat experience is really, really important to us, and I think you can see it coming through in this trailer." One new aspect of this upcoming entry is the Plague Nests. These are supposed to be dynamic, dungeon‑like enemy hubs with varied “personas” that change tactics each time one appears on a map. These areas will have the best loot in the game for players brave enough to tackle them. The combat system is being overhauled too, letting players do quick and power attacks depending on the situation. This isn't just on the player's side though, as zombies themselves now have multiple new types of behaviors depending on how fresh or decayed they are. "All of these play very differently, especially as you start getting outnumbered or when you’re making noise and running around and trying to save your rear end or the rear end of your friend next to you," adds the developer. Of course, settlement building and community management are massive parts of this third entry too. These are being further expanded with the cooperative focus, giving players much more freedom for playing together than in State of Decay 2. Players will even be able to split up and build settlements in different areas of the same map with different goals. Undead Labs confirmed that playtests are already ongoing for the title, and interested players can sign up to participate by heading over here once more slots open up ahead of the full release. State of Decay 3 is coming out on PC, Xbox Series X|S, PlayStation 5, and Xbox Game Pass sometime in 2027.
    • Doom: The Dark Ages Revelations expansion gives the Slayer a brutal Chain Spear by Pulasthi Ariyasinghe Last year, id Software released Doom: The Dark Ages as a prequel to its reboot series, offering a look at the legendary Slayer character during an ancient war between Hell and Heaven. Today, at the Xbox Games Showcase, id Software returned with a new announcement that unveiled Doom: The Dark Ages Revelations as its first story expansion. The expansion will see the Slayer being betrayed and cast into a "merciless purgatory only escapable by confronting haunting truths." Somehow, there is one ally in all this chaos seemingly attempting to help our protagonist escape his fate. Players will be ascending this prison and fighting plenty of new demons and abominations as they work to free the Slayer's followers. One new aspect of the expansion will be the Chain Spear. This new weapon is described by the studio as a "uniquely satisfying combat system that rewards mastery with a potent combination of power and mobility." Check out the trailer below to see the new weapon in action, where the Slayer is seen using it to even pin enemies to walls. id Software is also preparing a free update to all owners of Doom: The Dark Ages that will land alongside the new paid expansion. Dubbed the Ripatorium 3.0 update, this will add more customization options, an improved pass code generation system, and preset options for players diving into the game's arena challenge mode. Expansion buyers will also receive additional maps, demons, and new weapons to use in this mode in addition to the story levels. Doom: The Dark Ages Revelations expansion is out on July 7 across PC, Xbox Series X|S, and PlayStation 5 with a $19.99 price tag. Those who own the Premium Edition or the Collector's Bundle will receive the expansion for no extra cost as well.
    • Hyped for this. Replayed the remasters recently and they're so well done, and Crash 4 was great too. I trust this team to deliver.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      492
    2. 2
      PsYcHoKiLLa
      248
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      68
    5. 5
      ATLien_0
      67
  • Tell a friend

    Love Neowin? Tell a friend!