[Official] Kinect - Over 4 million units sold!


Recommended Posts

So you're saying they don't work now? Maybe if all they're doing is waving their arms for 20mins ya, but if you get your whole body into it for a good 20mins of nonstop movement with a fast rhythem then ya, you do get fit.

Aye I don't believe in any of that ****. Instead of spending ?120 on kinect. Buy a bike or a gym membership if you want to keep fit.

/incrediblyofftopic

Aye I don't believe in any of that ****. Instead of spending ?120 on kinect. Buy a bike or a gym membership if you want to keep fit.

/incrediblyofftopic

trust me though, Kinect can give you a really good workout, even on the non workout games. so for the actual workout games yeah they can provide a damn good workout. and on top of that a fun one. And Kinect would also be able to do stat tracking and all kinds of stuff to encourage you, the 3D camera can keep track of your body shape and tell you you're going down.

So why is it bad to have new and fun ways to exercise, heck it's cheaper and more fun than a gym or sitting on a bike anyway so I don't see any negative with it...

oh yeah right, I forgot... it's xbox.... sorry.

So you're saying they don't work now?

oh yeah right, I forgot... it's xbox.... sorry.

And the truth shall set you free cool.gif. However, I don't see a need to convince the Xbox or Kinect haters to buy Kinect. Even if they did, they would just say it sucks even if it doesn't. It's an endless battle. The same can be said the other way with Move as well.

And the truth shall set you free cool.gif. However, I don't see a need to convince the Xbox or Kinect haters to buy Kinect. Even if they did, they would just say it sucks even if it doesn't. It's an endless battle. The same can be said the other way with Move as well.

Normal controllers have been evolving since the NES. Now they're being replaced. Of course there're gonna be skeptics.

And now, I'm going to sleep.

Normal controllers have been evolving since the NES. Now they're being replaced.

These motion controls are a fad. The regular controllers (DS3 and 360 controller) are superior and they won't be replaced.

These motion controls are a fad. The regular controllers (DS3 and 360 controller) are superior and they won't be replaced.

Oh yes, like any number of other fads that turned into multibillion dollar empires. I could point out any number of things that people didn't think would go anywhere when they were introduced.

Oh yes, like any number of other fads that turned into multibillion dollar empires. I could point out any number of things that people didn't think would go anywhere when they were introduced.

Sweet, and I can point out many more that failed or disappeared after the fad was over.

Sweet, and I can point out many more that failed or disappeared after the fad was over.

That is fascinating, but I don't think there's any point in saying 'it will be this way' when neither of us has a time machine.

I personally don't expect to still be using a mouse and keyboard in five years, much less a normal controller.

I thought this observation from Penny Arcade was good enough to share :D

The Wii is generally considered to be, well, the Wii - it's virtually a shorthand for third party shovelware. Even with this reputation, if you look back to its launch you'll see a lineup with fault lines lurching through every type of player - with a new Zelda game to make an indelible case to the gaming stalwart. That's not happening with the Kinect launch - there's nothing you could call outreach, no authentic or even nominal "bones" to what you might think of as the typical 360 owner.

Is that bad?

The Wii had no choice but to cast a wide net; its novel controller and its platform are synonymous. But there there are already tens of millions of 360s in the wild, serviced by third party offerings and homegrown notions like Gears, Fable, and the Haloz. But outside of a few TGS announcements, they haven't made any kind of broad entreaty for the peripheral.

Is that bad?

I'm on record as saying that Kinect will succeed to the precise extent that gamers hate it, not because I want to believe that or even because I can prove it, but because it is the dramatically appropriate outcome. You would be surprised how often this strange law holds.

Source: Penny Arcade

I thought this observation from Penny Arcade was good enough to share :D

Source: Penny Arcade

Somewhat random, but I hate how Tycho wrote that.

I disagree with the notion that Microsoft should have made a bunch of non-casual games for launch. What the 360 is lacking, in comparison to the Wii, is a casual audience. That's precisely why the Kinect and Move were invented -- because neither Microsoft nor Sony has been able to capture that group. So of course the first offerings for both are going to be primarily casual games (or family games, whatever you want to refer to it as) in nature. I'm not saying it should stay that way, just that it'd be foolish to not think it should start that way.

It would be foolish not to add more "hardcore" games to your Kinect lineup down the road. But Kinect's purpose is to sell consoles, and the best way to sell more consoles is to entice additional audiences. So, for now, I don't fault Microsoft's strategy. But it can't be their long-run strategy, or it will fail; as, at some point, it has to be about keeping both the audience you already have (hardcore) and the audience you've just gained (casual/family).

Motion sensing isn?t a bad technology. But developers have been sending out shovelware on it. Just look at what 3rd party is sending out on the Wii. It?s deplorable, trying to make a cheap buck without putting any effort into their games. Sadly, I haven?t seen things turning around on Kinect and Move. 1 or 2 key games and the rest are garbage.

And I?m not saying that every game has to be a triple A title or that ?hard core games? (whatever that means) are the only kind, I?m saying developers should put effort into their games. Your game could have an amazing story, intriguing gameplay, amazing art design, ? something to make it stand out. If you?re just recycling an old game or throwing together something that looks like a Flash game, I have no sympathy for you as a developer.

Oh, hellz yea. If Oprah's endorsing it I'm definitely getting me one.

Oprah Audience Explodes Into Hysterics Over Free Xbox Kinects

We were kind of hoping today's Kinect plug on Oprah would mean she'd be piloting a virtual raft with her body, but the episode's YOU GET A KINECT! YOU GET A KINECT! YOU GET A KINECT! finale is even better.

Oprah's typical studio audience is, to put it politely, not exactly a core Xbox demographic?but from their reaction you would think George Clooney walked out on stage engulfed in flames with some sort of cupcake-firing bazooka. FREE STUFF! FOR FREEEE!

Source: Gizmodo

:bounce:

Aye I don't believe in any of that ****. Instead of spending ?120 on kinect. Buy a bike or a gym membership if you want to keep fit.

/incrediblyofftopic

Heh, I'll be honest, I wouldn't usually bother too much with exercise. But if I could get *achievements* for exercising... well damn, count me in!!? :laugh:

Apparently the reviews are embargoed till AFTER launch?

Many journalists in the gaming industry have complained about Microsoft's hesitation to send the Kinect and any of its software offerings for review. This is actually something that has been actively talked about on game press forums.

In addition the publisher has also placed an embargo on posting any sort of review for the device prior to launch. Microsoft's internal anti piracy investigation group has also issued a take-down notice to Destructoid, who incidentally made fun of the Kinect's new commercials.

The fact that Microsoft is being so sensitive about any sort of criticism towards the device is a major concern. Just like how film studios won't hold a pre-screening for movies that is expected to tank, the video game industry operates exactly the same way.

http://gamer.blorge....-is-a-red-flag/

pinch.gif

But you know AWBrian got his review kit before any press did, maybe his website doesn't have an embargo? rofl.gif

This can only be a bad thing :(

Yeah embargoing reviews on such a large piece of hardware like this is not a good sign at all....

On the note of adverts from above, WTF?

Yeah embargoing reviews on such a large piece of hardware like this is not a good sign at all....

On the note of adverts from above, WTF?

And what is wrong with that advert ? it shows how it works, it shows it's fun, it shows it's xbox..... oooooohhhh....

And what is wrong with that advert ? it shows how it works, it shows it's fun, it shows it's xbox..... oooooohhhh....

If men dancing around with cheesey smiles practically hugging each other, high fiving and going "ohhhhh" in a locker room is an enjoyable advert for you that's fine rofl.gif I think it's one of the worst adverts I've seen in a while, let's see if the rest of Neowin thinks it's bang on.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Mafia: The Old Country expansion Man of Honor announced, brings back Salieri from original by Pulasthi Ariyasinghe During Summer Game Fest, 2K and Hanger 13 brought out a new Mafia: The Old Country trailer, revealing the game's first expansion. Named Man of Honor, this is slated to add two new chapters to the Enzo storyline that the game follows. There is an iconic character returning to the series with this expansion, with players set to run into Ennio Salieri, the future Don of the Salieri crime family. Fans of the original Mafia, or its Definitive Edition remake, may remember that name as one of the biggest characters in the storyline. This expansion is set prior to his rise to being the kingpin in the City of Lost Heaven. "Set in Sicily during the winter of 1905, Enzo Favara has proven himself a reliable soldier of the Torrisi crime family in the months since his initiation," says the studio about the new chapters. "Now, the Don entrusts him and Cesare with a delicate assignment of assisting Ennio Salieri, a man of honor recently released from prison and intent on reclaiming what is his." Working at Salieri's side, players will be heading into fresh environments as they return to the role of Enzo as a high-ranking soldato. The studio also promises brand-new weapons, fresh vehicles, and charms to collect in this expansion. Moreover, the expansion will add new content to the updated Free Ride mode. Alongside new collectibles and locations, this will add more challenges to beat alongside Salieri, which are described as runs that will "test the skills of even the most elite mafiosi." The Mafia: The Old Country Man of Honor story expansion will release on August 14, 2026, across PC, Xbox Series X|S, and PlayStation 5. It will cost $10 for owners of the base game to jump into.
    • Try installing Logitech Options
    • Telltale returns with The Wolf Among Us, re-revealing the sequel and a new remaster by Pulasthi Ariyasinghe Telltale Games, the studio known for its episodic games from the 2000s, had a surprise appearance at the Summer Game Fest showcase today. The studio has gone through a collapse, an acquisition, and a revival but has largely gone silent in recent years. Today's sudden announcement was for the popular The Wolf Among Us series, with news about the sequel and a remaster dropping. Set after the events of the 2013-released title, the sequel will bring back Biby Wolf for a new adventure in Fabletown. This town of fairy tale characters is becoming unstable, with Snow White not being able to keep order as before. "When a brutal series of crimes threatens to fracture the fragile balance holding Fabletown together, Bigby Wolf, sheriff of Fabletown, finds himself drawn into a dangerous conspiracy that reaches deep into the city’s criminal underworld," says the studio. "As suspicion spreads across the city and powerful forces work against him, Bigby must uncover the truth and decide what kind of sheriff - and what kind of wolf - he is willing to become." At the same time, Telltale also announced The Wolf Among Us Remastered, bringing back the classic with a fresh coat of paint. This will include all five episodes from the original game plus over an hour of extra content that will offer behind-the-scenes videos, cast interviews, image galleries, and deleted scenes. The remaster will also have updated visuals and improved UI elements and accessibility features, alongside upgrades to the animations, audio, and frame rates. Telltale has been working on this project for almost a decade now, but if the new release schedule holds, fans will be able to jump into The Wolf Among Us 2 sometime in 2027. As for The Wolf Among Us Remastered, this is slated to release during this holiday season.
    • I use a Linux laptop every day. I have tried to switch to Linux on my gaming PC which has a 5070 ti. It was not a great experience
    • Alien Isolation 2 will bring a new protagonist and setting, watch the reveal trailer here by Pulasthi Ariyasinghe Only a few weeks ago, Sega and Creative Assembly dropped a teaser for a new Alien Isolation. Today at Summer Game Fest, Alien: Isolation 2 was officially announced with a new trailer while also confirming a whole lot of information about the setting of this survival horror project. Check out the reveal trailer above. Leaving behind the Sevastopol space station, the sequel will take players to a remote colony world. With a Xenomorph (or more) on the loose, players will be navigating both the surface of the weather-ravaged planet as well as "the claustrophobic confines of the Weyland-Yutani outpost of Kurosaki Station." Interestingly, Creative Assembly is leaving behind Amanda Ripley, the daughter of Alien's Ellen Ripley, as the protagonist too. While it hasn't confirmed a name yet, players will be taking the role of a new character for this new adventure. The setting is also being described as a new hunting ground for the Alien. This will have players improvising and developing new tools to aid in their survival and escape, all to avoid "cinema’s deadliest killer." "It has been over a decade since we created the original Alien: Isolation and I am so excited to show everyone the first glimpse of the sequel," says Al Hope, Creative Director at Creative Assembly. "Our dedicated Survival team at Creative Assembly has been working hard to create a new, evolved Isolation experience continuing the legacy of the Alien franchise, making the eponymous killer smarter, the environment harsher and the chance of survival slimmer." Promising the same deadly tension from the original from over a decade ago, Alien: Isolation 2 is in development for PC, Xbox Series X|S, Nintendo Switch 2, and PlayStation 5. A release date has not been announced yet.
  • Recent Achievements

    • Rookie
      moog19 went up a rank
      Rookie
    • Mentor
      grik went up a rank
      Mentor
    • Dedicated
      JKR earned a badge
      Dedicated
    • One Year In
      CHUNWEI earned a badge
      One Year In
    • Conversation Starter
      FBSPL earned a badge
      Conversation Starter
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      270
    3. 3
      Skyfrog
      77
    4. 4
      Steven P.
      68
    5. 5
      FloatingFatMan
      62
  • Tell a friend

    Love Neowin? Tell a friend!