97 members have voted

  1. 1. What race do you play as (the most)?

    • Protoss
      36
    • Terran
      38
    • Zerg
      14
    • Random
      9


Recommended Posts

some freinds have been goading me to pick this up.

are there any zergling blood maps out yet?

in sc1 i designed one with unit type spawn controls and mass attack controls, how hard would it be to do this in sc2's map editor?

Are you talking about the maps where you send one unit in a specific direction on a small section and then the mass follows the direction on a larger map? If so, then there's already a map for it, so it shouldn't be too hard ;)

Are you talking about the maps where you send one unit in a specific direction on a small section and then the mass follows the direction on a larger map? If so, then there's already a map for it, so it shouldn't be too hard ;)

ahh right on. i actually pioneered that in sc1 lolz :p or at least up to that point i hadn't seen a custom map with that feature.

might be cool to get into map design again. with stuff like dota out there it will be hard to be on the same level where i was.

tbh i only worked on zergling blood variants for the most part back then. a few different ideas here and there and tweaks to the spawn rates. could spend hours playing those maps. :)

thing holding me back from actually getting the game is more an issue with having abosolutely no interest in the regular mode game play or the sp. from what i hear it's no tmuch different from sc1, and i got totally sick of it years ago.

so i picked up sc2 today..

:(

intro was the same cgi as the sc2 announcement trailer, like wtf?

got in game and was told to play practice league, but didn't see a an option to play custom games right off the bat so i skipped that.

then i only had the option to play 1v1, 2v2 etc. no chat room, no custom game menu browser nothing.

like wtf is this ****? honestly?

half the fun in sc1 was chatting a bit with some random stranger or a regular then making a game and duking it out in 1v1 or 1v2 or w/e or a custom map.

maybe i am missing something here, but the ui has gone ebyond ****ed and they re definitely cutting out the chat functions. i mean llike wtf????

so i picked up sc2 today..

:(

intro was the same cgi as the sc2 announcement trailer, like wtf?

got in game and was told to play practice league, but didn't see a an option to play custom games right off the bat so i skipped that.

then i only had the option to play 1v1, 2v2 etc. no chat room, no custom game menu browser nothing.

like wtf is this ****? honestly?

half the fun in sc1 was chatting a bit with some random stranger or a regular then making a game and duking it out in 1v1 or 1v2 or w/e or a custom map.

maybe i am missing something here, but the ui has gone ebyond ****ed and they re definitely cutting out the chat functions. i mean llike wtf????

When you leave the practice league more options open up. Custom games can be accessed by clicking join a game... You can chat in a custom game menu.

i figured out how to browse custom games, but wtf happened to the old bnet where you had a badass chat room and chatted with randoms and regulars between games? i'm so sad right now because of this.

their are rumors they might add them back in a future patch but they seem more focused on balencing right now

their are rumors they might add them back in a future patch but they seem more focused on balencing right now

They actually confirmed they were coming, but didn't say when. They'll definitely be in at some point but we're talking Blizzard time here.

  • 3 weeks later...

They balanced the zerg cause apparently people weren't playing zerg , so they buffed zerg.

that is so true. i was playing around 5 games last night and i only encountered 1 zerg in a team. I think zerg is a pretty powerful race if you know your way around.

back in the start of sc1 people played zerg less too, until the learned that zerg were pretty ****ing badass in certain ways once you learned how to play them. in some ways they were harder(because drones morphing into buildings instead of just building them for example) but in some ways they were just crazy. so long ago i don't recall details though.

at first everyone played terran or protoss in sc1 too, mainly terran. then later on people played terran less due to their weaknesses.

back in the start of sc1 people played zerg less too, until the learned that zerg were pretty ****ing badass in certain ways once you learned how to play them. in some ways they were harder(because drones morphing into buildings instead of just building them for example) but in some ways they were just crazy. so long ago i don't recall details though.

at first everyone played terran or protoss in sc1 too, mainly terran. then later on people played terran less due to their weaknesses.

yeah , if you ask me terran is weak still, even in sc2 ( for me anyway) it's harder to play... I don't know why, but I have a harder time... Protoss I can do really well with, same with zerg. I have 100 wins zerg, 100 wins protoss 10 wins terran lol.....

  • 2 weeks later...

I generally only play the Zerg. Mostly out of Habit as it was my favorite race from the first game. However, I have attempted to play as Protoss once and it was horrible I failed even more epically than I normally do.

Wow. I haven't logged on to Battle.net in months. I don't know why, but I somehow lost interest in this game. I didn't beat the campaign yet and the last game I played was a 1v1 match against my best friend.

This topic is now closed to further replies.
  • Posts

    • AltSendme 0.4.1 by Razvan Serea AltSendme is a minimal, cross-platform application designed for fast, secure, and private peer-to-peer file transfers. It allows users to send files or entire directories directly between devices without relying on cloud servers, accounts, or any personal information. Everything is encrypted end-to-end using modern protocols like QUIC and TLS 1.3, ensuring both strong security and low-latency performance. Transfers are verified with BLAKE3 for data integrity, and interrupted downloads automatically resume, making the experience reliable even on unstable connections. You can transfer anything—images, videos, documents, and more. Integrity checks are performed on both ends, so your files are automatically verified for correctness during both sending and receiving. AltSendme works seamlessly across local networks or long-distance links, capable of saturating multi-gigabit connections for extremely fast delivery. With built-in NAT traversal and encrypted relay fallback, it connects devices almost anywhere. The app integrates with the Sendme CLI and will soon support mobile and web platforms. Fully free and open-source, AltSendme offers a lightweight, privacy-first alternative to traditional cloud-based services, removing size limits, upload costs, and unnecessary data exposure. AltSendme 0.4.1 changelog: Release Highlights Self-hosted relays: Run your own iroh relay so transfers don't rely on public infrastructure. Includes a full deployment template in deploy/relay/ with Docker Compose for a VPS and configuration examples for production use. Fly.io support: One-click deploy template for Fly.io, including a quick-start config (fly.dev.toml) for testing without a custom domain, plus production setup with Let's Encrypt and your own hostname. Relay settings UI: New Settings → Network panel to choose how AltSendme connects: automatic public relays, custom self-hosted URLs (with optional auth token), or disabled. Test connections, verify latency, and see live relay status in the footer. Disable relays: Turn off relay servers entirely when you only need same-network transfers (e.g. LAN). Direct connections only. No relay hop required when devices can reach each other. Android graduates from beta: Android is now part of the regular release cycle alongside desktop. APKs ship with each version (universal, arm64, and armv7). Other improvements Private relay access control via shared auth token Relay fallback notifications when a custom relay is unreachable Broadcast mode toggle in sharing settings Android release build fixes (split-per-ABI APKs, universal APK preservation) UI polish: mobile safe-area insets, dropzone layout, transfer progress animation Bug fixes for minification-related serialization issues and system tray icon loading What's Changed feat(relay): add relay status functionality and settings UI (a120cdf) feat(relay): implement custom relay server configuration and verification (51276c7) feat(relay): add configuration for private relay access and enhance observability features (48fbabf) feat(relay): enhance relay URL validation, display connection status (d4fffa0) feat(relay): add RelayChangeGuard component and enhance relay-related translations (16ba514) feat(broadcast): add toggle setting for broadcast mode in sharing UI (ca6d977) fix(relay): correct QUIC discovery port, pin image, templatize fly.dev (52a2ba5) fix: More broken serialization due to minification (67491a9) fix(android): preserve true universal APK across per-ABI builds (e9f256f) fix(ui): conditional safe-area insets padding on mobile (1182f0e) refactor(transfer): CircularRing component animation fix (944572b) chore(android): drop x86 and x86_64 release APKs, keep universal+arm64+armv7 (34ada0b) Download: AltSendme 0.4.1 | ARM64 | ~9.0 MB (Open Source) Download: AltSendme for MacOS | Android Links: AltSendme Home Page | GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • You are mostly right about the ephemeral nature of it. As I mention in the article, if you dont add a second device or take a backup of your account before uninstalling it, then yes you will lose access to your account. That said, in terms of actual user experience when you sync multiple devices your message history carries across and there's also a Saved Messages chat like there is on Telegram to send messages and attachments between your installs. But yh, what you point out are correct and its not trying to emulate Messenger or Telegram.
    • OK so SearXNG is a meta search engine that you can install locally or use via a public instance. It scrapes other search engines which you choose and then sorts the results. Not as complicated as multiple relays
    • The only difference here is that you think you came up with these reasons. You didn't. These age old fearmongering lies (that were NEVER true) were funded by and the anger stoked by Putin through proxies like Farage (and later in the USA, Trump) and filtered down through the skinheads, Neonazis, etc. until it reached the uninformed, ignorant, and gullible -- never realizing they were being played for fools against their own best interests. Even now, despite all of the EVIDENCE proving that Brexit was a terrible mistake for ALL citizens of the UK and that its supporters were tricked by Putin's proxies into sabotaging their own nation, you're still here defending these well-known lies as if they were ever true. Not only are they not true. They NEVER were. So, when are you going to realize that you were lied to and actually get angry at the liars and charlatans who lied to you, instead of blaming the innocent people they lied to you about?
    • Dupe of "Microsoft further improving Windows 11 Taskbar with latest builds", published <20 minutes apart
  • Recent Achievements

    • Week One Done
      flexorcist earned a badge
      Week One Done
    • One Month Later
      Woland13 earned a badge
      One Month Later
    • Week One Done
      Woland13 earned a badge
      Week One Done
    • One Year In
      bernmeister earned a badge
      One Year In
    • Week One Done
      Scoobystu earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      495
    2. 2
      +Edouard
      225
    3. 3
      PsYcHoKiLLa
      152
    4. 4
      Steven P.
      75
    5. 5
      FloatingFatMan
      71
  • Tell a friend

    Love Neowin? Tell a friend!