97 members have voted

  1. 1. What race do you play as (the most)?

    • Protoss
      36
    • Terran
      38
    • Zerg
      14
    • Random
      9


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The Wife bought me this yesterday for Fathers day :D - Only played a little on the trial when it first came out. Hope I don't suck too much :p

lol good luck there is so many talented folks out there!

Add me: YounGMessiah, char. code: 114

I can attempt to give you pointers.

It may be maxing it out but it's inefficient. As I said earlier, 2 workers per mineral patch is better. Of course, that doesn't mean you shouldn't make more workers. I continuously produce workers because I always plan on expanding. It also helps if you get harassed and lose workers.

2 workers per mineral patch = 16 workers

3 workers per geyser = 6 workers

total = 22 workers

Going by that, the optimal number of workers is 22. After that, you should only make more if you plan on expanding (which should almost-always be the case).

I think we're saying the same thing in different terms. I usually max out my first because as it gets tapped out, my third and fourth are going up, and I transfer workers from the first to the expansions. I never put 30 on my second.

I think we're saying the same thing in different terms. I usually max out my first because as it gets tapped out, my third and fourth are going up, and I transfer workers from the first to the expansions. I never put 30 on my second.

You should still be evenly splitting your workers between your main and your natural.

When is normally the best time for a Terran or Protoss to expand to their natural??

With Zerg, I just wait till 10, build another hatch, build pool, overlord, drones, extractor and that has me good.

When is normally the best time for a Terran or Protoss to expand to their natural??

With Zerg, I just wait till 10, build another hatch, build pool, overlord, drones, extractor and that has me good.

You build a hatchery at 10 supply? That's far too early, you should be building it at 15supply at the earliest. Protoss 14/15supply Nexus and the same with Terran for fast expand builds.

When is normally the best time for a Terran or Protoss to expand to their natural??

With Zerg, I just wait till 10, build another hatch, build pool, overlord, drones, extractor and that has me good.

10 hatch is a terrible idea. 9 pool is considered an aggressive open unless countering a 6 pool. 10 hatch is just economic suicide.

As for Protoss: http://wiki.teamliquid.net/starcraft2/Forge_Fast_Expansion_%28vs._Zerg%29

Terran depends a bit more on what your opponent is coming at you with, but since they can wall off and defend with tanks, they have a lot of options: http://wiki.teamliquid.net/starcraft2/1_Rax_FE

10 hatch is a terrible idea. 9 pool is considered an aggressive open unless countering a 6 pool. 10 hatch is just economic suicide.

As for Protoss: http://wiki.teamliquid.net/starcraft2/Forge_Fast_Expansion_%28vs._Zerg%29

Terran depends a bit more on what your opponent is coming at you with, but since they can wall off and defend with tanks, they have a lot of options: http://wiki.teamliquid.net/starcraft2/1_Rax_FE

You might think it is terrible, but I still 9 pool and get everything up on time with a hatchery; it has only failed me once, but other than that it works ;). *Do note, I would not do this on a 1v1 though..

Epic replay of someone else here!:

Well if you play the campaign and the challenges it offers, that always helps! Other than watching replays on youtube to study behavior, you have to get in there and just try and learn (watching replays of your defeats or victories).

There is also all around the web such as TeamLiquid which provide nice builds for races.

APM = Action Per Minute is very huge in this game, gotta be quick and adapt to whatever is going on as well as always scouting.

I have a hard time remembering what units are susceptible to what units, and what they take out easily than others. I am probably just dumb. I can comprehend MMO's but not RTS games.

There is a help button on the top of SC II and it shows all units and what they are strong/weak against.

does this game ever go on sale?

Actually, there's a big canadian forum watching over any sale and discount.

Case in point : amazon had for 2 hours sc2 on sale for just ?20.

Right now there are 2 reputable game keys sellers with it at ? ?38 , still a decent price for an exceptional game.

protoss here anyone know of any good guides to read as I really suck playing online....

watch pro replays and your own win/lose replays too and learn mistakes and see other players play. And keep playing until you are use to the hotkeys and build orders.

I have a hard time remembering what units are susceptible to what units, and what they take out easily than others. I am probably just dumb. I can comprehend MMO's but not RTS games.

I suggest you watch games on Youtube and the like. Plenty of good casters that will teach you the game over time: cricketstarcraft, psystarcraft, huskystarcraft, hdstarcraft, day9tv, artosistv, etc.

Figure out a strategy to beat a computer on Very Hard (whatever race it plays). That's the first thing I did before jumping on ladder, got placed in Silver (back in the beta days). Since then I've climbed to the top of Diamond, at this point it's mainly bad mechanics and ZvZ that hold me back from going to Masters. When I started I used to watch the day9 daily every day, now it's mainly casts and watching my own replays to figure out my mistakes.

  • 2 weeks later...

Is it me or has Starcraft II been a bit buggy lately? I mean the who custom games system is screwed up, the list doesn't show all the games and when I try to join certain ones I get different kinds of errors..

And why did you get banned?

was being dumb and used a public drophack to get to gm #189 for the lulz. $30 cdkeys are too cheap not to have some fun once in awhile with a publicly leaked tool like that.

P.S: Don't PM me either about this tool either, I'm not going to give any kind of information about it to anyone on here because I've been a member of neowin too long to jeopordize my membership. I was just simply sharing some info about cheap cd-keys for members that are on a budget and want to get into playing this game.

This topic is now closed to further replies.
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    • Removed the blue and underline as you did not post a link. This would also  be considered spamming.
    • Why it's almost impossible to produce a smartphone in the United States by Hamid Ganji If you look at the back of some Apple products, you can see the famous phrase “Designed by Apple in California, Assembled in China.” This phrase appears on products from one of the largest smartphone brands in the United States. These products are designed in the U.S., but their manufacturing takes place in China, India, Vietnam, or even Brazil. But why can’t Apple, as one of the largest American tech companies, produce its iPhones on U.S. soil? The idea for this topic came to me after the Trump Foundation launched a smartphone called the T1 and claimed that it was designed and built with American values in mind. However, this claim did not last long, as it was revealed that Trump’s phone was actually a rebranded HTC U24 Pro, with only a gold case and minor internal component changes. You see? Even a phone that is supposed to represent American values is manufactured in China. With a gross domestic product (GDP) exceeding $32 trillion, the United States is currently the world’s largest economy, while China ranks second with around $20 trillion. On the other hand, the United States is by a wide margin the global leader in various technological fields, and American companies spend hundreds of billions of dollars annually on research and development. From Apple and Google to Microsoft, Lockheed Martin, Boeing, and others, American tech and industrial giants lead their foreign competitors in many sectors. The United States also has no shortage of smartphone brands. Apple, Google, and Motorola are among the major brands in the smartphone market, collectively holding a significant share. However, the vast majority of their products are manufactured outside the United States. So why is it that the world’s largest economy, home to the most advanced technology companies and industrial powers, cannot produce a smartphone on its own soil? Let’s explore this question together. Even threats to impose tariffs won’t work After Trump entered the White House as the 47th President of the United States, his administration adopted strict tariff policies. One of these policies was the imposition of a 25% tariff on smartphones manufactured outside the United States. Trump said he “had a little problem” with Apple CEO Tim Cook over producing smartphones outside the U.S. So he thought that threatening a 25% tax on imported phones might force Apple to bring manufacturing back to the United States. “I have long ago informed Tim Cook of Apple that I expect their iPhones that will be sold in the United States of America will be manufactured and built in the United States, not India, or anyplace else,” Trump wrote on Truth Social. Image via The White House Although Apple currently manufactures some of the iPhone’s chips in the United States with TSMC's help, it still shows no willingness to shift full iPhone production to the country. At the time, renowned Apple supply chain analyst Ming-Chi Kuo wrote on X, “In terms of profitability, it’s way better for Apple to take the hit of a 25% tariff on iPhones sold in the US market than to move iPhone assembly lines back to the US.” However, manufacturing a smartphone in the United States is not as easy as it might seem, and many technical and economic barriers are involved. The lack of necessary manufacturing hubs There is a clear reason why many companies prefer to manufacture their products in China. China has established itself as the main global manufacturing hub for international companies, and over the past few decades, large contract manufacturers have emerged there, allowing companies like Apple to outsource production. One such example is Foxconn, which also manufactures some Apple products in India. Building the infrastructure required to produce smartphones in the United States would require tens of billions of dollars in new investment. Factories would need to be built, essential manufacturing equipment would have to be installed, and, most importantly, a skilled workforce capable of operating these systems would need to be recruited and trained. The United States currently lacks the core infrastructure needed to manufacture smartphones, and for this reason, many companies prefer to outsource production to Chinese contractors rather than spend tens of billions of dollars to build that infrastructure, which is significantly more economically efficient. Additionally, building such infrastructure in the United States could take up to a decade, ultimately leading to a significant increase in the product's final price for consumers. Shortage of trained labor in the U.S. compared to China Decades of serving as a global manufacturing hub have allowed China to build a massive talent pool in the production sector that is almost unmatched worldwide. Today, if a company chooses to manufacture its products in China, it can be confident that the workers involved in production have years of experience in their respective roles and are capable of producing high-quality goods with minimal errors. Even if we assume that tens of billions of dollars were invested in building smartphone manufacturing infrastructure in the United States, finding skilled workers would remain highly challenging. Apple CEO Tim Cook visiting the iPhone 6 assembly line in China in 2014. Image: Tim Cook on X In a 2015 interview on CBS’s 60 Minutes, Tim Cook said the main reason Apple isn’t producing in the US is a lack of skills. "China put an enormous focus on manufacturing, in what you and I would call vocational kind of skills. The US over time began to stop having as many vocational kinds of skills. I mean you could take every tool and die maker in the United States and probably put them in the room that we're currently sitting in. In China you would have to have multiple football fields,” Cook said. Also, in 2017, at the Fortune Global Forum in Guangzhou, Cook once again emphasized the importance of highly skilled Chinese workers. “China has moved into very advanced manufacturing, so you find in China the intersection of craftsman kind of skill, and sophisticated robotics and the computer science world. That intersection, which is very rare to find anywhere, that kind of skill, is very important to our business because of the precision and quality level that we like. The thing that most people focus on if they’re a foreigner coming to China is the size of the market, and obviously, it’s the biggest market in the world in so many areas. But for us, the number one attraction is the quality of the people,” Apple CEO said. Higher labor costs in the United States Producing almost any product in the United States is more expensive than in many other countries, and one of the main reasons is the higher cost of labor in the U.S. According to the Bureau of Labor Statistics, median weekly earnings of full-time workers in the United States were $1,235 in the first quarter of 2026. Meanwhile, the average annual salary in China's private sector in 2025 was RMB 71,590 (US$9,961). In many parts of the world, the weekly wage of an American worker is equivalent to several months of income. Another important factor to consider is that in the United States, the workforce capable of working on a smartphone assembly line is highly specialized and therefore commands higher-than-average wages. 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    • Cheers everyone for the replies. It's been very useful. 👍
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