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Seems like the login servers are broken currently.....me and a bunch of people on the GW2 forums are having login problems, when I actually can get to the character screen, I'm unable to go into the game world, it either gives me an error and stays there or gives me a different error and kicks me back to the login screen.

EDIT: All this while my friend has 0 issues logging in, running around, etc.

EDIT: So far, me and 2 other people on the GW2 forums (no one else has said what region they are in) are having login issues and live on the east coast, seems like an issue with the login servers used for the east coast, and not an issue with the game servers themselves.

I'm in with no problem on the east coast. Maybe look at ISP?

No, it was confirmed by Anet that there were issues......they also confirmed the forums were being affected by the same issue, and currently the registration page is down (assuming it's because they are fixing the issues).

2 hours ago on their twitter:

Thank you, I passed the error codes on, we don't need more. Server team is looking into it, do not panic! ;) ^MK

Currently it seems to be working perfectly fine.

I wish they'd get their asses in gear and fix the sound bug i shown here a while ago. This bug, which often leads to the game hanging, is far more important than the nerfing the hell out of dungeons that they've been more focused on lately.

Not just dungeons. They've added diminishing returns to pretty much every single aspect of the game. Want to farm crafting materials? Nope, can't kill more than 50 things without hitting the anti-farming system. Want to farm DEs for loot and karma, even if the events are in different zones on completely different sides of the map? Nope, can't do that for more than 25 minutes. Want to do dungeons for loot, experience, and money, because according to Anet they are supposed to be one of the most efficient ways to get all of those things? Nope. Wrong. They aren't. At level 80 the dungeon money rewards don't even cover the cost of teleporting to the dungeon entrance now not to mention the cost of repairs.

They are taking the whole anti-botting anti-farming thing way to far and the nerfs to dungeon rewards are the icing on the cake. They put so many huge grindy elements into the game in the form of dungeon armors and legendary weapons and they so heavily restrict farming of any sort it just doesn't make any sense.

Anyone who has been in this thread for more than 5 minutes knows what a huge fan I am of this game but even I think they are taking it way to far. And the worst part of it is that it's all a knee-jerk reaction because people are getting stuff faster than they thought they would.

Oh yeah and paths #1 and #3 of CoF are still bugged out and nearly impossible to finish so you're still stuck doing #2 even if you don't want to.

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I wish they'd get their asses in gear and fix the sound bug i shown here a while ago. This bug, which often leads to the game hanging, is far more important than the nerfing the hell out of dungeons that they've been more focused on lately.

Try turning your sound quality down one notch, I had mine at max quality and had issues, after turning it down one I haven't crashed since (or gotten the bug that makes the sound get all messed up).

Not just dungeons. They've added diminishing returns to pretty much every single aspect of the game. Want to farm crafting materials? Nope, can't kill more than 50 things without hitting the anti-farming system. Want to farm DEs for loot and karma, even if the events are in different zones on completely different sides of the map? Nope, can't do that for more than 25 minutes. Want to do dungeons for loot, experience, and money, because according to Anet they are supposed to be one of the most efficient ways to get all of those things? Nope. Wrong. They aren't. At level 80 the dungeon money rewards don't even cover the cost of teleporting to the dungeon entrance now not to mention the cost of repairs.

They are taking the whole anti-botting anti-farming thing way to far and the nerfs to dungeon rewards are the icing on the cake. They put so many huge grindy elements into the game in the form of dungeon armors and legendary weapons and they so heavily restrict farming of any sort it just doesn't make any sense.

Anyone who has been in this thread for more than 5 minutes knows what a huge fan I am of this game but even I think they are taking it way to far. And the worst part of it is that it's all a knee-jerk reaction because people are getting stuff faster than they thought they would.

Oh yeah and paths #1 and #3 of CoF are still bugged out and nearly impossible to finish so you're still stuck doing #2 even if you don't want to.

I sort of agree with you on this...I personally have not noticed any anti-farm code, I seem to go through waves of good and bad drops when farming, I'll go through phases of getting nothing for 5-10 kills, then get 5-10 kills in a row with 100% drop.

From what I understand though is you only need to do something else for a few minutes to get by the anti-farm code. If you are farming a specific group of enemies and an event rolls by you, jump in that event and help out, then return to farming when you're done.....if you're farming events, spend a few minutes collecting ore/wood/plants or killing other enemies outside the events or just a few minutes for a general break then go right back to it.

The system is not designed to keep the average person from farming, it's designed to keep simplistic bots (like the ones you see standing in one place spamming skills at thin air) from getting the same drops as the average player.

Try turning your sound quality down one notch, I had mine at max quality and had issues, after turning it down one I haven't crashed since (or gotten the bug that makes the sound get all messed up).

I sort of agree with you on this...I personally have not noticed any anti-farm code, I seem to go through waves of good and bad drops when farming, I'll go through phases of getting nothing for 5-10 kills, then get 5-10 kills in a row with 100% drop.

From what I understand though is you only need to do something else for a few minutes to get by the anti-farm code. If you are farming a specific group of enemies and an event rolls by you, jump in that event and help out, then return to farming when you're done.....if you're farming events, spend a few minutes collecting ore/wood/plants or killing other enemies outside the events or just a few minutes for a general break then go right back to it.

The system is not designed to keep the average person from farming, it's designed to keep simplistic bots (like the ones you see standing in one place spamming skills at thin air) from getting the same drops as the average player.

I understand that but the way they have made the system still hinders it. It's not how long you've been farming a certain mob it's how many times you've been killing a certain mob type. Take Orr for example. 90% of the creatures in Orr are risen. So no matter where you go in Orr you'll be killing risen and that triggers the anti-farming systems. And dynamic events, it doesn't matter where you do them at. If you're in Frostgorge doing events and then go to Cursed Sore to do some it will still trigger. It just matters how many times you've done them within 25 minutes. So if you make efficient use of event chains like in the video I posted on the previous page you're going to trigger the anti-botting anti-farming mechanism fairly quickly.

Their intent and how it actually works are quite different. All it's going to do is frustrate legitimate players into quitting the game when they can't get the stuff they want in what they deem is an acceptable amount of time.

And the dungeon stuff is just so broken it just needs to be removed and added to the game at a later point in time when they can actually make it work as intended. It's shocking they haven't removed it yet. At this point in time it's doing the game far more harm than good. I'm talking about the reward scaling, not the difficulty changes. Although those brought their own entirely new issues with them, too.

Try turning your sound quality down one notch, I had mine at max quality and had issues, after turning it down one I haven't crashed since (or gotten the bug that makes the sound get all messed up).

I've messed around with audio settings a bit and nothing seems to make much difference. I'll admit i haven't dropped the quality setting down to the absolute minimum, but going that low is not something i'm willing to do.

And while on the subject of settings: I'd like to see the "use best texture filtering" checkbox removed and replaced with a proper slider or dropdown with all the available levels of Anisotropic Filtering. Doubt i'll ever see that happen though.

So, after seeing a cute couple playing through the game the other day, and my own experiences with it myself, I determined leveling engineers to be incredible with friends or spouse. Seriously, going in with flamethrowers, looking like exterminators blazing everything around you up is just fun as hell. If only you got bonus damage for crossing streams! :laugh:

Just thought I'd throw that out there for those looking to play with their friends and such. My friend will be getting GW2 soon, so I think I'm gonna hold off on leveling just to do that.

Also, hit 80 yesterday, got my gear fixed up. Finally nice not to be doing crap damage. Still sturdy as hell, but have yet to do a dungeon in this game.

logged in couple minutes ago and found my character rolled back to when i logged in yesterday.

lost ALL of yesterdays progression, gear, Zone completion, everything.

this Piece of Sh** Fu***** game, literally DayZ and SWTOR look like they are the best Developers / studio on the planet compared to this POS Anet / NCSoft bullsh**

logged in couple minutes ago and found my character rolled back to when i logged in yesterday.

lost ALL of yesterdays progression, gear, Zone completion, everything.

this Piece of Sh** Fu***** game, literally DayZ and SWTOR look like they are the best Developers / studio on the planet compared to this POS Anet / NCSoft bullsh**

Yes, I'm going to be THAT guy... DayZ and SWTOR are games, neither developers or studios.

Yes, I'm going to be THAT guy... DayZ and SWTOR are games, neither developers or studios.

i am aware of that, my bad for leaving a word out and missing your perfection requirements

Lmfao, give over.. this is no where near as bad as DayZ and at least they patch regularly... stop being mad :p

i have played DayZ, and have to this date, never lost a days worth of crap or more due to a server crash that i can remember. LET ALONE play an MMO where a good % of the game unplayable and not workign due to Bugs, GW2's Events and Hearts are the replacement for quests, and a bunch of them just don't work at all until a server reset because the NPC just stand there, or the requirement doesn't do anything ( specific example, have to rescue humans from harpies, well the humans are there but they don't react to anything, Escort a NPC to a location, na she stops half way and just stands there for hours )

Let alone the lack of a MMO to have Per Character backups done hourly. heck other MMO's can do 5 minute rollbaks. yet GW2 has the inability to ANY per character roll backs, let alone a roll back 7 hours before the login server crash

and your saying if you lost an entire day of progress and gear you wouldn't get angry?

The servers crashed. You can't really expect them to predict when that will happen. Yeah it sucks but I don't see Anet being at fault for it.

Now, I'm not apologizing for Anet. They've made some really stupid decisions in the past week or so that has made a lot of people not so happy with the game, me included. In some cases they are literally punishing players for playing their game the way it was intended due to mechanics they have put in place.

i am aware of that, my bad for leaving a word out and missing your perfection requirements

...

Well your rudeness wasn't necessary since I clearly was just playing and goofing off by opening my statement like that. Also, now I'll be a dick, you did not leave a word out you used the WRONG one.

Well your rudeness wasn't necessary since I clearly was just playing and goofing off by opening my statement like that. Also, now I'll be a dick, you did not leave a word out you used the WRONG one.

well sorry for ruining your day, my apologies Herr GramLer

The servers crashed. You can't really expect them to predict when that will happen. Yeah it sucks but I don't see Anet being at fault for it.

Now, I'm not apologizing for Anet. They've made some really stupid decisions in the past week or so that has made a lot of people not so happy with the game, me included. In some cases they are literally punishing players for playing their game the way it was intended due to mechanics they have put in place.

yea i agree, but they wont say what happened, or anything of the like, just a tweet

"Due to the nature of the outage, we will be unable to restore any progression or items. We sincerely apologize for the inconvenience .? ^MK"

and i got that info from a user in the forums, not a mod or anything

i wouldn't be angry if it was a sorry but due to the maid unplugging the backup and login server to warm a cup of coffee, we will not be able to restore anything bla bla bla. its jsut along the lines of " nope not happening "

not only that, but the fact that the login server crashed causing this wonders whats to say it will happen again, there is no response other then " oops " from ANet

Regardless of what has happened to the game, or what I think of it now... I still spent $60 and got around 150 hours out of it. I may not be playing anymore (but with no sub, I could if I wanted, and will probably come back later) but $60 for 150+ hours of game is well worth it in my opinion, and beats the heck out of most games nowadays that come out.

Be positive for what you did get out of the game, jeez. Bugs don't make me mad, I just move on and come back later... The game is still less than a month old. I think people are forgetting that.

Be positive for what you did get out of the game, jeez. Bugs don't make me mad, I just move on and come back later... The game is still less than a month old. I think people are forgetting that.

yea, its just like buying a new car and 1 month down the road the door falls off for no reason goign down the highway, hey you got good use out of it in the meantime.

that brings to another point that its just expected that crap will be broke software wise. i miss the days double digit years ago when software worked, because if it didn't, there was no " patch over the internet " the company had to invest a crap ton of money to ship out disks to each and every person, making the cost to Fix Later worse then Fix Before Ship

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