Neowin Digital Gallery - Yearly Edition 2011


Recommended Posts

This first shot would've been perfect if:

1. I had upped teh sharpness a bit

2. Bounced the flash better ( nasty shadow on the right side of teh face is because the flash wasn't exactly in the middle )

3. Probably could've fixed things If I shot in raw... but laziness is meh...

5527604729_4c0dcdca76_z.jpg

And a Makeshift bouncer.

5528197484_e41c485eb5_z.jpg

Here's one from my "new" Macro lens:

Capsule

5534378082_764ddeea28_z.jpg

Closeup view of an open medicine capsule. Monterrey, M?xico.

Date Taken: 2011-03-17 01:15:06

Camera Make: SONY

Camera Model: DSLR-A200

Lens: MACRO 50mm F2.8

Focal Length: 50 mm

Mode: Aperture-priority AE

Aperture: f/13.0

Exposure Time: 3.2

ISO: 200

5533555237_5e62c270b6_z.jpg

This is a great shot! I am trying to figure this out: The frisbee may be flown toward to the girl on left... or the guy on the right threw the frisbee behind the girl on the left...

This picture probably will confuse people on which way the frisbee goes. See what I mean?

Good job on capturing this perfect shot.

Thanks, yeah I didn't find it confusing at all just because I composed the shot and knew what was happening... but someone else said the same thing lol, the girl on the left was posing for me... well I was walking by, looked at her, she looked at me, and we just knew.

So I put up my camera, she made that "pose" and held it for about 10 seconds (I was waiting for the guy behind her to throw the frisbee)

Saw it on flickr earlier and still think it's a great shot. Only criticism I have is the power line running through the one light is distracting!

Thanks and yeah, I was thinking before I took it that it would be nice if it wasn't there, my only solution really would be to throw on my 35mm, and move forward quite a bit, but I wouldn't have got the same perspective, and I was too tired to do all that work

Edit: or if I was any good at photoshop, I could remove it that way :p

^^ Not that hard, in photoshop or lightroom, just use spot heal /clone tool, it would probably take you 2 minutes at most !

IMO, the cable doesn't bother me, what bothers me is that sign in the middle :p it kinda removes continuity for the street.

^^ Not that hard, in photoshop or lightroom, just use spot heal /clone tool, it would probably take you 2 minutes at most !

IMO, the cable doesn't bother me, what bothers me is that sign in the middle :p it kinda removes continuity for the street.

Haha, well sure, I could do a quick job, but I am no expert, I have done that before, and no one noticed there was a cable there before, but I could notice it was removed, which bothered me more than leaving it. (if I was good at photoshop I am sure I could make it blend in perfectly with no artifacts, but whenever I use a spot heal/clone tool there are little leftovers/imperfections, and it looks weird to me

Not much I can do about the sign ;) but good observation!

I knew some of you guys post pics of the moon but I couldn't because there is no moon around here due to cloudy. We had a thunderstorm nearby a little awhile ago.. Hopefully, I will keep an eye on the moon when it comes around as long as it looks interesting. Great shots, guys.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Microsoft announces the return of Xbox exclusives with Gears of War and Clockwork Revolution by Pulasthi Ariyasinghe Microsoft had plenty of announcements to make today at the Xbox Games Showcase celebrating 25 years of the gaming brand. Now, under the leadership of the new Xbox CEO Asha Sharma, Xbox games are going back to their original release methods. She appeared in the livestream itself to announce the return of Xbox console exclusives. This means two major upcoming games from first-party studios won't be coming to PlayStation or Nintendo consoles: Gears of War: E-Day from The Coalition and Clockwork Revolution from InExile. Both titles will only be coming out on Xbox Series X|S consoles and Windows PCs, ditching any plans they had for PlayStation. "These are not timed exclusives," confirmed Microsoft. "We’re committed to investing in and growing XBOX both on console and beyond." The company confirmed that any already announced Xbox titles for PlayStation, under previous leadership, will continue to arrive for the rival platform. This means games like the new Halo remake, Forza Horizon 6, Fable, and State of Decay 3 will still be available on PlayStation, either at launch or later. It sounds like any new projects announced by the company will avoid other consoles in the same way. Microsoft first opened the floodgates by bringing titles like Sea of Thieves, Grounded, Hi-Fi Rush, and Pentiment to PlayStation and Nintendo consoles back in 2024. Since then, almost every new game release from Xbox Game Studios has arrived for rival consoles alongside Xbox and PC. This decision follows Sony's plans to ditch its own multiplatform releases too. Outside of multiplatform live service titles, the PlayStation maker is even abandoning its PC porting endeavors that started years ago.
    • I'm missing the beginning part of this equation... but for the sake of the convo, you don't get to take a $250(?) set of normally priced RAM, jack it up to over $500/600/800 just because of a market shift, then lower it back down to more than what it was originally and call that a "sale". Not the author of this post... the manufacturer/seller.
    • SpaceX has secured a significant cloud-services deal with Google, agreeing to a monthly payment of $920 million for computing power.  This agreement, covers approximately 110,000 NVIDIA GPUs and other components.... https://cio.economictimes.indiatimes.com/news/investments/google-to-buy-computing-from-spacex-at-920-million-per-month/131543026    
    • no thanks is overpriced and its not the fastest ram neither.
    • It is, but it also has a bad performance reputation even on high-end gaming PCs. Some people say it's the engine's fault, others say it's the games developers' fault, who knows... At the end of the day, for the average gamer, the take is this: PC game with Unreal Engine 5? Be affraid and cross your fingers, it's a 50/50 chance.
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      243
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      FloatingFatMan
      65
  • Tell a friend

    Love Neowin? Tell a friend!