Recommended Posts

The game comes across to me as a single player game that just happens to have other people playing at the same time. It's not something that would justify a monthly fee for me.

Correction: It's 8 different simultaneous single player games, one for each class.

But once you've played a class, there's not much different story-wise if you play that class again. It's just replaying the game you already played, not that there's anything wrong with that, I guess, if it's incredible the first time.

but that's the same for every MMO. except this one actually tells a story as you're leveling.

The game comes across to me as a single player game that just happens to have other people playing at the same time. It's not something that would justify a monthly fee for me.

Correction: It's 8 different simultaneous single player games, one for each class.

But once you've played a class, there's not much different story-wise if you play that class again. It's just replaying the game you already played, not that there's anything wrong with that, I guess, if it's incredible the first time.

I read day or 2 ago there is not mich diffrence even between any of the classes, but i only played inquisitor

The storylines are very different. Also, they're very well done.

I can't stress enough how impressed I was with the voice-acting, too.

They've got some bugs to squash before Release, but I'm greatly looking forward to

playing.

Oh, and Hutt-ball... I can't wait.

Oh, and Hutt-ball... I can't wait.

I liked the concept of huttball alot, but the games i played, nobody passed it, they just held onto it and went melee with the other team,, i didnt play anymore pvp after those few matches

I read day or 2 ago there is not mich diffrence even between any of the classes, but i only played inquisitor

I'm sure there are correlations between the Empire and Republic versions of classes, but between the four on each side, they seem pretty different.

Really enjoyed the beta weekend, was thinking of picking up KOTOR to play before SWTOR retails. Would I like KOTOR? Bearing in mind I don't like games such as Skyrim/Witcher, and I've not tried Mass Effect either if the ME series is similar to KOTOR. Could play ME briefly in Steam as I grabbed it in a deal recently.

LOL funny how that works. After finally getting to kick the tires this weekend, I've canceled my preorder. For me it doesn't even come close to living up to the hype.

You're kidding right? Unless I missed the space portion where I can fly around in a X-Wing or a TIE fighter, or where if I want I can craft player housing or those same space craft I just mentioned, it's pretty much on par with CoH/CoV except it runs worse.

Yeah I think I deliberately missed out on all the hype, so to me I'm looking forward to it. Maybe cause I was expecting to just be an improved KOTOR which it is AND more.

I enjoyed the space bits as it was nice break, but the fact it was on rails was a bit sad. You are right it should have been like a new updated version of X-Wing or Tie Fighter, and I am hoping it will become that.

The constant running to every place I need to get to is tiresome and a huge turn off for me. If there were some sort of fast travel, ala Fallout 3, then that would make the travelling perfectly fine. Once I've explored an area, I'm annoyed to have to travel through this same area, say, 10 more times because my destination keeps going from one side of Korriban to the other. I know there are two fast travel options, but one is useful every 30 minutes, the other, as far as I played, only traveled between two destinations. Both options still left me with lots of ground to run. Maybe this is typical for an MMO, doesn't mean it doesn't suck though.

That annoyance covered, I had fun playing with my Sith Inquisitor, but I can't see myself putting my anti-pay to play stance aside for this, even with as much of a Star Wars fan as I am. I know I would blow way too many hours on this (I did with Guild Wars); couple this with the fact I typically play solo and have been burned one too many times trying to play as a group and well, I guess MMOs just aren't for me.

You get a speed boost for travelling at level 14 (makes you run faster), you get access to the Taxi service once you discover each one and you get a quick travel "power" as you mentioned but apparently at level 25 you also get your own personal speeder (costs 40k to buy it though :( )

You get a speed boost for travelling at level 14 (makes you run faster), you get access to the Taxi service once you discover each one and you get a quick travel "power" as you mentioned but apparently at level 25 you also get your own personal speeder (costs 40k to buy it though :( )

The speeder is free, its the training that costs 45k, and there are different levels of speed training like in wow. Also 45k is not that hard to earn. At level 22 I had 32k and I had already spent 5k for an extra bag slots and 5k to start the guild.

The one thing that bothers me is the price of bag slots.. WOW. Its 5k for 10 extra bag slots..then 20k for the next.. No telling what its going to be after that. I mean I know you can always send your companions out to sell greys, but a lot of the stuff I had in my bags were greens..

The speeder is free, its the training that costs 45k, and there are different levels of speed training like in wow. Also 45k is not that hard to earn. At level 22 I had 32k and I had already spent 5k for an extra bag slots and 5k to start the guild.

The one thing that bothers me is the price of bag slots.. WOW. Its 5k for 10 extra bag slots..then 20k for the next.. No telling what its going to be after that. I mean I know you can always send your companions out to sell greys, but a lot of the stuff I had in my bags were greens..

Yeah but Luke said in the first film that 10k could almost buy a whole starship ;) lol

Ok didn't realise the speeder was free but it was the training you paid for, thats interesting thanks :) at level 21 I had about 22k so I was on my way slowly. I also noticed the cost of extra slots, sure they are handy but WOW costly!

Yeah but Luke said in the first film that 10k could almost buy a whole starship ;) lol

Ok didn't realise the speeder was free but it was the training you paid for, thats interesting thanks :) at level 21 I had about 22k so I was on my way slowly. I also noticed the cost of extra slots, sure they are handy but WOW costly!

Economy may have changed over 10000 years :p

Wouldn't worry much about the economics atm. In beta there basically isn't an economy, only money from drops and trash.

In the actual game, you'll be selling stuff on the AH, and probably involved in a wide range of activities. Plus, well, it's not finished.

I don't, it's Mass Effect I have in Steam. I just wondered if the two were similar.

Ah, I misunderstood. Asking whether to BUY it is another matter entirely.

I guess that really comes down to whether or not it will run properly (resolution, etc.)

on your computer. If it can... then by all means get it. I still don't know if you would

enjoy it, but I don't know anyone that didn't like it. It really is an awesome game.

Economy may have changed over 10000 years :p

I thought that can't be right so I looked it up, and its around 3,653 years between SWTOR and Luke leaving Tattoine :o

I never knew it was that much!! WOW

Thanks for pointing out such a huge gap in time, its pretty crazy

.

Wow, max i had was 2-3K, but i did constantly send companions on treasury and artifact runs, so think that had a major influence on that. Bright side i had alot of blue craft options for just about every color/option it seems from crafting and reverse engenering artifice

Keeping my client patched though, in case it continues to update to the release version.

Same here, would at LEAST allow me to play for headstart and the grace perioud

This topic is now closed to further replies.
  • Posts

    • >defenders of AI-generated artworks often claim that AI is just a tool It is not. It is the inhuman artist replacement. The human writing the prompt is the employer/manager requesting the work product of the artist -- a supervisory/descriptive job that doesn't carry with it any rights to the copyright of that work product at all. And since AI is not human itself, it can't gain copyright for anything it is asked to regurgitate or hallucinate, so it can't transfer that copyright to the employer/manager/human who asked for the output. This was all legally reaffirmed last year. So, no, while there are AI tools, AI slopware generation is NOT a "tool" in the legal definition of that word.
    • As long as i get to play GTA 6 before it ends 😂😂
    • Google is opening the world's first AI museum in Los Angeles by Ivan Jenic Image via: Google Ever since AI image generators went mainstream, the debate over whether AI-generated art is real art hasn't let up. Those who don’t consider AI to be art say that if a machine does the creating and anyone can prompt it, there’s no skill involved, and therefore no art is produced. The counter-argument is equally persistent, as defenders of AI-generated artworks often claim that AI is just a tool, and that every major technological breakthrough, like the camera or the computer, was met with the same skepticism before eventually being accepted as a legitimate creative medium. Google’s position in this debate is clear. Which is no surprise, as the company is investing billions in AI infrastructure. And now, in efforts to encourage people to use its AI even more, Google is opening Dataland on June 20, which it's calling the world's first AI arts museum. Located inside The Grand LA, a Frank Gehry-designed building in Los Angeles, the museum spans 25,000 square feet. The museum is built around a collaboration with media artist Refik Anadol, who has worked with Google since 2016. The inaugural exhibition is called Machine Dreams: Rainforest, and is powered by an AI model trained on “an extensive dataset of the natural world.” It generates 1.2 billion pixels of visuals in real time and reacts to visitors dynamically. The space also generates soundscapes, real-time emotion sensing, and algorithmically produced scents. Image via: Refik Anadol Studio / Google Google says that the museum is powered by its Gemini models, which run on Google Cloud. So, everything is generated inside one of Google’s AI data centers and is streamed to the museum. Alongside the museum opening, Google Arts & Culture is funding an AI Artist Residency, giving four artists $25,000 grants each, along with mentorship from Refik Anadol Studio and access to Google's machine learning tools. Their work will be shown at Dataland and on the Google Arts & Culture website later this year. Google’s AI museum will undoubtedly initiate a fired-up debate on social media, and we can’t wait to see the first reactions. Via: Smithsonian Magazine
    • Calling GTA 6 overhyped crap doesn’t make you edgy, it just makes you sound like someone who hasn’t enjoyed anything since the PS2 era.
    • I’m not arguing whether Rockstar likes money. Obviously, they do, they’re a business. I’m saying this isn’t new. They’ve always launched console first. This is just how Rockstar operates.
  • Recent Achievements

    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
    • Week One Done
      With What earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      570
    2. 2
      +Edouard
      178
    3. 3
      PsYcHoKiLLa
      74
    4. 4
      Michael Scrip
      68
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!