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I think I've seen it all now. There's a thread on bottlelog about someone complaining because people are too good at the game and they're upset because they're only average.

Also bottlelog will be down until release once the beta ends, too.

yeah!!!! the beta is officially over.... no battle log either

oh well :( i will be back on the 25th!!!!!

Meh. Even though my new graphics card makes my PC uber l337's and all that, meh. Caspian Border was pretty fun, but my lord was the game buggy. And laggy at times. But, it was a 3+ week old build so with any luck the retail release will be way better. And the changes they are making for retail do indicate that DICE is at least listening to us. I just wish Battlelog would die a horrible death.

Meh. Even though my new graphics card makes my PC uber l337's and all that, meh. Caspian Border was pretty fun, but my lord was the game buggy. And laggy at times. But, it was a 3+ week old build so with any luck the retail release will be way better. And the changes they are making for retail do indicate that DICE is at least listening to us. I just wish Battlelog would die a horrible death.

Try 3 month old build, that's a bit closer to how old the beta we were playing was. I have no source but last week I read somewhere that they've said among various other improvements to the game they've fixed around 200 bugs give or take that were present in the beta.

One thing I don't like about the beta is the fact about 5-7 people on caspian would just line up for a jet, not even bothered to help with the flags... :( Jets seem to be the end all be all in this great game... :(

Exactly why I won't be playing Conquest. I much prefer Rush.
Meh. Even though my new graphics card makes my PC uber l337's and all that, meh. Caspian Border was pretty fun, but my lord was the game buggy. And laggy at times. But, it was a 3+ week old build so with any luck the retail release will be way better. And the changes they are making for retail do indicate that DICE is at least listening to us. I just wish Battlelog would die a horrible death.
I'll think you'll find that a lot of the lagging was down underpowered servers running a 64 player game. They just couldn't handle the load.

All I can say I hope there's more weapons to be added either at release or over time. This isn't including the BF2 expansion weapons either.

One thing that would have gone down a treat in BF3 was soldier customizations like in play 4 free. Changing the gear/appearance of soldier along with weapons. This "10 unique" unlocks for each weapon is rubbish all it is is unlocking all the scopes for single weapon and not like you can attach a PSO easily to an M4 (realism, even just a little bit anyone ?) or a suppressor on a minimi or even having a muzzle flash suppressor as an unlock when nearly all guns have them anyway no matter what.

I seriously would have volunteered to offer military advisory assistance just to not see them make a damn mess of the game features. This has turned out about realistic as bad company which isn't a good thing even BF2 has more realism in it. At the end of the day they've branched out too much and spread too thin to actually evolve on what they had. Instead of working on what made the battlefield franchise popular and loved they instead tried too many different or new things and have lost focus badly for sake of pulling a few new 13 year old screechy call of duty kids on sales.

The maps are too small. There's not enough weapons. There's too much repetitiveness in everything and overt rubbish unnecessary balancing to the point where the game's just stupid in so many areas. I for one would take bf2's engine netcode and gaming back over this any day heck even play 4 free has more interesting features then most of this after trying it.

A new engine doesn't mean anything unless you put something new in it. Imo, looks like we're looking at another medal of honor screw up due to too many crap decisions unfortunately.

All I can say I hope there's more weapons to be added either at release or over time. This isn't including the BF2 expansion weapons either.

One thing that would have gone down a treat in BF3 was soldier customizations like in play 4 free. Changing the gear/appearance of soldier along with weapons. This "10 unique" unlocks for each weapon is rubbish all it is is unlocking all the scopes for single weapon and not like you can attach a PSO easily to an M4 (realism, even just a little bit anyone ?) or a suppressor on a minimi or even having a muzzle flash suppressor as an unlock when nearly all guns have them anyway no matter what.

I seriously would have volunteered to offer military advisory assistance just to not see them make a damn mess of the game features. This has turned out about realistic as bad company which isn't a good thing even BF2 has more realism in it. At the end of the day they've branched out too much and spread too thin to actually evolve on what they had. Instead of working on what made the battlefield franchise popular and loved they instead tried too many different or new things and have lost focus badly for sake of pulling a few new 13 year old screechy call of duty kids on sales.

The maps are too small. There's not enough weapons. There's too much repetitiveness in everything and overt rubbish unnecessary balancing to the point where the game's just stupid in so many areas. I for one would take bf2's engine netcode and gaming back over this any day heck even play 4 free has more interesting features then most of this after trying it.

A new engine doesn't mean anything unless you put something new in it. Imo, looks like we're looking at another medal of honor screw up due to too many crap decisions unfortunately.

The beta did not have all the weapons that will be in the final game...

And IMO the maps aren't all "too small". Caspian was pretty large, and one of the other new maps they showed (operation firestorm) looked awesome as well. I had a lot of fun playing caspian border. This is nothing close to the failure that was medal of honor, its an absurd comparison.

One thing that bugged me, is that i couldn't seem to find any gun stats like there was for BC2, where it would show you Damage/Rate of fire/accuracy etc, during the beta i was just going on my BC2 experience, where the m416 and the AN94 were the most powerful assult rifles but have no idea if they've changed the stats on them in this game or if there are better ones

One thing that bugged me, is that i couldn't seem to find any gun stats like there was for BC2, where it would show you Damage/Rate of fire/accuracy etc, during the beta i was just going on my BC2 experience, where the m416 and the AN94 were the most powerful assult rifles but have no idea if they've changed the stats on them in this game or if there are better ones

Might be because they hadn't yet finalized the weapon characteristics for the time of beta. They will probably still tweak them now with all the feedback etc.

One thing that bugged me, is that i couldn't seem to find any gun stats like there was for BC2, where it would show you Damage/Rate of fire/accuracy etc, during the beta i was just going on my BC2 experience, where the m416 and the AN94 were the most powerful assult rifles but have no idea if they've changed the stats on them in this game or if there are better ones

I'm gonna go ahead and assume they did that on purpose. In BC2 the bars for various guns didn't actually represent their stats and people bitched a lot about them.

I like it this way better. Use what suits you instead of going by what's the "best". Which is what I think they are going for.

The beta did not have all the weapons that will be in the final game...

And IMO the maps aren't all "too small". Caspian was pretty large, and one of the other new maps they showed (operation firestorm) looked awesome as well. I had a lot of fun playing caspian border. This is nothing close to the failure that was medal of honor, its an absurd comparison.

I hope so...

As for maps... it took me 3-4 minutes to run from US spawn to Russian spawn in Caspian without enemy interference. By comparison Even on small BF2 vanilla map like Muttrah city or strike at karkand it'll take you about 6-10 minutes without taking shortcuts... Larger maps up to 15-20 minutes. On BF2 mods like PR which push bf2 engine map limits to the max like kashan desert it'll take you nearly 30 minutes. So if that's not small by comparison then I don't know what is.

Sure there's a lot of visual dead space as in those firestorm videos from the air barely any of it can be used by anything but aircaft cause of small boundaries.

I actually can't believe there are ANY complaints ... BF3 is insane! Beta ... BETA! For crying out loud ... it's fun, it's pretty solid (sure, it's got bugs but man, you ever worked on a game? I have ... lots of them ... and this is triple A). But for the most part, awesome. Large environments without becoming boring and full of wandering. The squad system is far simpler but just as good ... you don't have to navigate menus now. You just set up a squad in the main window. Brilliant. Sure, it ain't working properly in the beta, but again, it's a beta, so fair play. The system itself tho, from a design perspective is brilliant.

I can't fault the game. Sure, I get peeved if someone shoots me when they were facing the opposite direction, and I wish it had hardcore mode, instead of the normal baby mode. But it's a great beta and is free. FREE.

(Note: One thing I HATE about BF, is the MW style playing. It's a team game. You know what? I couldn't care less what score I get ... and I'm not a bad player... I just care if the team wins. Too many people are off shooting enemies when they should be working as a team to get the win).

I hope so...

As for maps... it took me 3-4 minutes to run from US spawn to Russian spawn in Caspian without enemy interference. By comparison Even on small BF2 vanilla map like Muttrah city or strike at karkand it'll take you about 6-10 minutes without taking shortcuts... Larger maps up to 15-20 minutes. On BF2 mods like PR which push bf2 engine map limits to the max like kashan desert it'll take you nearly 30 minutes. So if that's not small by comparison then I don't know what is.

Sure there's a lot of visual dead space as in those firestorm videos from the air barely any of it can be used by anything but aircaft cause of small boundaries.

Battlefield 2 didn't have unlimited sprint though...

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