Recommended Posts

Xbox 360: why are my friends and I not in the same squad, much less the same team when we join up in party and squad prior to entering matchmaking??

Yeah it's a problem. I've experienced the squad problem, but we've always been on the same team. Experienced it on the PS3. I'm not sure if they addressed it.

Holy crap this game is annoying to try to play. 3 times i've tried to join servers only for me to be instantly disconnected, then i finally get into a match only for there to be horrendous lag and rubberbanding. Next match i joined, of course, crashed the game.

Holy crap this game is annoying to try to play. 3 times i've tried to join servers only for me to be instantly disconnected, then i finally get into a match only for there to be horrendous lag and rubberbanding. Next match i joined, of course, crashed the game.

A lot of people are getting kicked due to the fact that BF3 doesn't come with the latest punkbuster. Did you (manually) update it yet?

I bought this today for XBOX 360 and absolutely love it.

Only one slight problem, in fact two.

1. I have the 4GBB Xbox so couldn't install the HD content to hard drive. Can anyone tell me what I'm missing out on? The graphics still look amazing to me.

2. When I let go of all buttons, my character "slides" in the direction I was last moving. I've seen a lot of other people having the same problem on another forum and just wondered if anyone here has it too? I think that the "dead zone" of the joysticks is too small and the game is picking up the slightest of movements and translating it into a very slow moving motion. Its making long range aiming almost impossible and very frustrating. Hope it is fixed soon! ( Although I'm not online with xbox at the moment so I wouldn't even get a fix if one were released :laugh: )

Apart from these 2 issues I think its the best game I have ever played, my previous favourite was COD MW2 but I think BF3 is better. Although when MW3 comes out on the 8th I think that will be my new favourite game!

I bought this today for XBOX 360 and absolutely love it.

Only one slight problem, in fact two.

1. I have the 4GBB Xbox so couldn't install the HD content to hard drive. Can anyone tell me what I'm missing out on? The graphics still look amazing to me.

2. When I let go of all buttons, my character "slides" in the direction I was last moving. I've seen a lot of other people having the same problem on another forum and just wondered if anyone here has it too? I think that the "dead zone" of the joysticks is too small and the game is picking up the slightest of movements and translating it into a very slow moving motion. Its making long range aiming almost impossible and very frustrating. Hope it is fixed soon! ( Although I'm not online with xbox at the moment so I wouldn't even get a fix if one were released :laugh: )

Apart from these 2 issues I think its the best game I have ever played, my previous favourite was COD MW2 but I think BF3 is better. Although when MW3 comes out on the 8th I think that will be my new favourite game!

Can't bother to do it myself but look a few pages back, HD pack comparison should be there.

The difference is huge.

That's what she said.

Can't bother to do it myself but look a few pages back, HD pack comparison should be there.

The difference is huge.

That's what she said.

/me goes to order an xbox HDD then haha!

I've been needing one anyway but could never justify buying one, but now I guess I can :) I recently got a new 50" high end TV so I really want the best graphics I can out of the game! Thanks for the heads up mate.

I didn't have to update punkbuster. Kind of strange that some people do and others don't.

I thought the same really, but eventually I got kicked at times too. Trust me, try it and I'm pretty sure you're not running the latest punkbuster.

/me goes to order an xbox HDD then haha!

I've been needing one anyway but could never justify buying one, but now I guess I can :) I recently got a new 50" high end TV so I really want the best graphics I can out of the game! Thanks for the heads up mate.

Sure thing!

Xbox 360: why are my friends and I not in the same squad, much less the same team when we join up in party and squad prior to entering matchmaking??

Yeah I'm getting that as well I think the problem is it wants to keep the teams balanced so joining 4 people onto 1 team is "unfair"....I suspect its less on an issue on the PC cause there are so many more players. My solutions is to use server browser to find a game with only 9/10 players, then as people join get mates to switch teams as and when the server lets, its a pain but generally works.

2. When I let go of all buttons, my character "slides" in the direction I was last moving. I've seen a lot of other people having the same problem on another forum and just wondered if anyone here has it too? I think that the "dead zone" of the joysticks is too small and the game is picking up the slightest of movements and translating it into a very slow moving motion. Its making long range aiming almost impossible and very frustrating. Hope it is fixed soon! ( Although I'm not online with xbox at the moment so I wouldn't even get a fix if one were released :laugh: )

Yeah I get this, I don't think its a deadzone things cause if I'm sliding and then flick my stick I stop moving...only times I don't is if I'm on a steep slope then I do tend to keep sliding down.

How do I change my weapon while in a multiplayer game in Assault or Recon section? It seems to automatically choose the weapon every game for me and I can only add accessories to it.

You might not of unlocked any yet. Clicking the Main gun will show you others you can swap with.

You might not of unlocked any yet. Clicking the Main gun will show you others you can swap with.

I have unlocked AK-74M (I think) and SVD in Sniper Rifles. But I've tried a ton of times now but can't seem to find a way to change the weapon. :( OR does battlefield have a level after which they let you change the weapon?

I have unlocked AK-74M (I think) and SVD in Sniper Rifles. But I've tried a ton of times now but can't seem to find a way to change the weapon. :( OR does battlefield have a level after which they let you change the weapon?

Do not quote me on this as I am only a Level 2 as I have only played 2 rounds, but IIRC from the Beta, while you are deploying, you just click on the weapon from the kit shown and you should be able to change the weapon, attachments, etc from there? Either that or there is a kits button somewhere. I definitely plan on playing a few rounds today throughout the day, may even be hopping on soon, so I can elaborate further if no one does before I do.

Still have not received my copy from Amazon! Now it looks like I wont be able to get it till at least Monday which is useless because I have work all that week and will barely get to play, the whole point was that I get it for this weekend that I had off. Not happy at all!

I just broke 21 hours and haven't been kicked once due to punkbuster problems.

I wish I had this kind of time. It is rainy this weekend, I may catch you :)

Anyone else not able to connect a joystick? It works but just makes me fire irregularly and not able to sprint when I'm not in a vehicle.

Same. I have tried two joysticks, a Logitec wired and a Logitec Freedom 2.4 with the same results. It seems to take over random key bindings. Example, as soon as I turn on the joystick, my walk no longer works and I have to use the throttle to make my guy move. If I turn it off it stays that way. It also just doesn't seem work properly.

Guys.. just to let you know.. the R5 update to the servers is causing a lot of servers to crash. This is why you might be getting kicked/disconnect issues.

This is what GameServers tell me about my server yesterday restarting 5 freakin' times with the full server:

We are sorry for the delay. There has been an influx of crash reports since the R5 patch was issued a few days ago. We have notified DICE of the issues and are forwarding crash dumps to them in hopes of getting the issue fixed soon. I'm afraid there isn't much we can do at this time, besides wait for a fix from DICE, as the issue looks to be with the server software. As soon as there is a fix or patch available we will be applying it to the servers.

Why don't we have the option to quit at the 'End of round' screen? It's annoying to have to wait for the next map to load in order to quit.

You can alt-enter to shrink the screen and quit via Origin. I do not because I fear I will lose whatever I just gained so I wait so I hear you on that.

How do I change my weapon while in a multiplayer game in Assault or Recon section? It seems to automatically choose the weapon every game for me and I can only add accessories to it.

What do you mean? You can change the weapons in the main screen where you pick the place to spawn. Keep in mind that many weapons are class specific, eg, RPK is only for support and SVD is only available to recon. Also, the very first weapons (AK, RPK, SVD, M16A3, MK11 etc) and faction specific, for example, AK is available only when being on the Russian side, but M16A3 - when being American. All further unlocks will be available to both factions though. But I think you will be able to use the weapons of the other faction only when reaching a certain high level.

I think you can press ESC and then quit that way. I'm sure I'm not imagining that.

You can alt-enter to shrink the screen and quit via Origin. I do not because I fear I will lose whatever I just gained so I wait so I hear you on that.

just press esc when when its counting down to the next map works for me.

You can do all of that but the question is, will you lose your progress? It says that any unsaved progress will be lost. I'd hate to lose whatever experience I gained simply because I quit the game at a moment where my progress wasn't saved.

This topic is now closed to further replies.
  • Posts

    • Microsoft releases PowerToys v0.100.1, fixes a bug that made remapped keys misbehave by Ivan Jenic Microsoft just released PowerToys v0.100.1, a patch update that addresses several stability and behavior issues found in v0.100.0. The v0.100.0 patch was a significant update for PowerToys, as it introduced all sorts of new features and additions, such as a rebuilt Shortcut Guide, a Command Palette Extension Gallery, webcam overlay support in ZoomIt, and more. However, the v0.100.0 version also introduced some bugs and stability issues. And now, Microsoft is addressing these issues in the new patch. The most impactful fix in this release perhaps is in Keyboard Manager, where remapped modifier keys were being delivered as system-key events, causing unexpected behavior in apps. The clearest example of this was Alt-to-Backspace remaps, deleting whole words instead of a single character. So, if you thought there was an issue with your keyboard, Microsoft just confirmed that it was PowerToys. Beyond the Keyboard Manager fix, v0.100.1 also addresses several other issues. It fixes a bug with Power Display that was preventing monitors from waking from standby correctly. Additionally, the new update patches Quick Access crashes on launch, and resolves a Shortcut Guide crash that occurred when switching between sidebar sections. Here’s the full changelog: Color Picker Fixed a bug where the main Color Picker window could appear inside the zoomed-in picker view Command Palette Fixed Run history initialization in AOT builds Fixed a bug where the Performance Monitor dock item could show ??? after restart Fixed the Hibernate command using the Sleep icon Limited the "pin to dock" dialog to displays where the dock is enabled Keyboard Manager Fixed modifier keys remapped to non-modifier keys being delivered as system-key events, which caused unexpected behavior in apps such as Alt-to-Backspace deleting whole words Power Display Fixed a bug where selecting On in the monitor power-state control did not wake a monitor from standby Fixed built-in display detection and brightness control on dual-GPU laptops where the internal panel is driven by the discrete GPU PowerToys Run Fixed VS Code Workspaces discovery after VS Code moved recently opened workspace data to shared storage Quick Access Fixed Quick Access flyout crashes caused by unhandled XAML exceptions during launch or page navigation Shortcut Guide Fixed a crash when navigating between Shortcut Guide sidebar sections Fixed number-key rendering in shortcut manifests and added a Postman shortcut manifest Updated bundled shortcut manifests to use the literal number-key token so number keys render correctly across apps ZoomIt Fixed a race condition in audio initialization for ZoomIt video recording You can download PowerToys v0.100.1 from the official GitHub releases page.
    • OBS Studio 32.2.0 Beta 2 by Razvan Serea OBS Studio is software designed for capturing, compositing, encoding, recording, and streaming video content, efficiently. It is the re-write of the widely used Open Broadcaster Software, to allow even more features and multi-platform support. OBS Studio supports multiple sources, including media files, games, web pages, application windows, webcams, your desktop, microphone and more. OBS Studio Features: High performance real time video/audio capturing and mixing, with unlimited scenes you can switch between seamlessly via custom transitions. Live streaming to Twitch, YouTube, Periscope, Mixer, GoodGame, DailyMotion, Hitbox, VK and any other RTMP server Filters for video sources such as image masking, color correction, chroma/color keying, and more. x264, H.264 and AAC for your live streams and video recordings Intel Quick Sync Video (QSV) and NVIDIA NVENC support Intuitive audio mixer with per-source filters such as noise gate, noise suppression, and gain. Take full control with VST plugin support. GPU-based game capture for high performance game streaming Unlimited number of scenes and sources Number of different and customizable transitions for when you switch between scenes Hotkeys for almost any action such as start or stop your stream or recording, push-to-talk, fast mute of any audio source, show or hide any video source, switch between scenes,and much more Live preview of any changes on your scenes and sources using Studio Mode before pushing them to your stream where your viewers will see those changes DirectShow capture device support (webcams, capture cards, etc) Powerful and easy to use configuration options. Add new Sources, duplicate existing ones, and adjust their properties effortlessly. Streamlined Settings panel for quickly configuring your broadcasts and recordings. Switch between different profiles with ease. Light and dark themes available to fit your environment. …and many other features. For free. At all. OBS Studio 32.2.0 Beta 2 changelog: Beta 2 Changes Fixed a CI deployment issue. There are no application changes since Beta 1. 32.2 New Features Replaced add source dropdown with new dialog [Warchamp7] Improved FPS selector UX [jcm93] Added missing file support for filters [exeldro] Added ability for plugins to set custom icons for new source types [cg2121] Included .webp files when adding a directory to Image Slide Show source [TarunCore] Added copy paste functions to frontend API [exeldro] Added filter to compose SDR into HDR [jpark37] Added delete as a hotkey to delete sources on macOS [PatTheMav] Added dynamic bitrate support to multitrack video [lexano-ivs] 32.2 Changes Forced Intel-based installations to update to Apple Silicon version on macOS [PatTheMav] This change means that OBS Studio versions built for Intel-based Macs but running on Apple Silicon Macs will automatically update to OBS Studio built for Apple Silicon Macs. If an installation was using third-party plugins, those plugins will no longer load until replaced with Apple Silicon versions. Fixed audio mixer state getting out of sync when changing settings via websockets or plugins [Warchamp7] Added theming for checked QToolButtons [glikely] Improved OpenGL performance slightly on low-end machines [kkartaltepe] Set minimum size for color source to 1 pixel [exeldro] Added minimum width to spinboxes [Warchamp7] Disallowed overwriting the crash handler [sebastian-s-beckmann] Applied process mitigation policies for Windows [notr1ch] Adjusted description of multitrack video [jhnbwrs] Changed new capture devices to use fallback frame rate by default [PatTheMav] Improved DLL loading behavior on Windows [notr1ch] Limited multitrack video config to Custom service [PatTheMav] 32.2 Bug Fixes Fixed OAuth and dock state save corruption [PatTheMav] Fixed group bounds not resizing when removing items [howellrl] Fixed canvas mixes not being restored after video reset [dsaedtler] Fixed some erroneous crashes during shutdown [Warchamp7] Fixed display capture sometimes capturing black after a duplicator failure [ThrowTop] Fixed color of controls dock output buttons in System theme [shiina424] Fixed virtual camera reset failures [stephematician] Fixed potential crash when user discards changes in the settings window [suogesi] Fixed incorrect return value in virtualcam filter [xtfo] Fixed source toolbar buttons not working after dragging a source into a group [Warchamp7] Fixed properties hint icon spacing [Warchamp7] Fixed potential crash when a video device reconnects on macOS [jcm93] Fixed an issue where PipeWire could fail on NVIDIA GPUs [hoshinolina] Fixed obs_canvas_get_video_info returning incorrect framerate [dsaedtler] 32.2 Deprecations Deprecated obs_properties_add_button [sebastian-s-beckmann] Download: OBS Studio 32.2.0 Beta 2 | Portable | ARM64 | ~200.0 MB (Open Source) View: OBS Studio Homepage | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Is a fast food restaurant a good metric to compare against?
    • Grand Theft Auto VI pricing revealed alongside Ultimate Edition and pre-loading details by Pulasthi Ariyasinghe Last week, Rockstar revealed Grand Theft Auto VI pre-orders will be starting soon, and just a day ahead of that, now the studio has announced the official pricing for the highly anticipated game. This has been a hotly debated topic among fans and industry veterans for a long time, considering the game is expected to be the biggest entertainment product launch ever. The confirmed pricing for the Grand Theft Auto VI standard edition is $79.99, which Rockstar says gives access to the "single-player experience set in the biggest, most immersive evolution of the series yet." This follows what most of our readers thought would happen with the pricing too. At the same time, a $99.99 Grand Theft Auto VI: Ultimate Edition has been confirmed as well, which lands with "an exclusive collection of premium vehicles, weapons, apparel, and action threaded across all aspects of Jason and Lucia’s story." Pre-ordering will also give fans extra bonuses, including a Vintage Vice City Pack of cosmetic items as well as a free month of GTA+. Head to the official website of the game here to check out all the cosmetic rewards the Ultimate Edition and pre-orders bring. Interestingly, the studio does not mention Grand Theft Auto VI multiplayer at all in today's announcement. Perhaps this will arrive later, following the campaign launch, or the studio is keeping that reveal for a later date. Digital pre-orders for Grand Theft Auto VI will begin on June 25, 2026, at midnight local time across regions for Xbox Series X|S and PlayStation 5. The title is slated to launch on November 19 on those same platforms. Pre-loading for Grand Theft Auto VI will kick off on November 12, giving players a week to get the game ready on their consoles. As for the physical edition, Take-Two has confirmed that this will be available without a disc, with the box only containing a download code inside. This will be purchasable starting November 12, giving players who take this route time to pre-load the title as well.
  • Recent Achievements

    • One Year In
      OHI Accounting earned a badge
      One Year In
    • First Post
      Almohandis earned a badge
      First Post
    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      474
    2. 2
      +Edouard
      172
    3. 3
      PsYcHoKiLLa
      122
    4. 4
      Michael Scrip
      83
    5. 5
      Xenon
      72
  • Tell a friend

    Love Neowin? Tell a friend!