Recommended Posts

  • 2-3 GB beta client
  • Netcode is totally new
  • Battlelog can be updated without patching the game so we can get new stuff faster
  • No level limit @ beta
  • Caspian Border is not the biggest map
  • Next 1-3 weeks will be talking about new maps
  • Auto heal on all vehicles after 10-15sec
  • Can't join as a squad if team is full so Battlelog groups don't get split
  • No weather + time changing in game
  • No jet bombs
  • Battlelog application for iPhone
  • You can use 3 screens if you have enough graphic power
  • E-sports is a focus for BF3
  • No comment for BattleRecorder
  • Battlelog will unlock beta on client so no keys for pre-order if you have origin order + Medal of Honor
  • Unlocks are for weapons not for classes. You can't unlock red dot on gun1 and use it on gun 2
  • Pre-load info will come in a few days
  • Metro got changed that' why they want to test balance again
  • You can not change the posters in game to make clan publicity
  • You have more then 1 knife animation. On the ground you can NOT counter knife
  • Beta will not start at 00:00
  • Beta was never delayed ( the date )
  • You can not UPDATE alpha client you need a full download
  • You can join with friends on a server
  • Friendly fire is On default settings
  • Mod tools are still CONSIDERED
  • You can not cook grenades
  • Vehicles auto regeneration ONLY under 75%
  • Ranked servers can be changed to unranked but same price
  • When you get kicked you can see the reason in the Battleblog
  • there will be more info the next weeks
  • Some community events will be held during the beta
  • About 300 workers @ DICE

What's this crap about vehicles auto-healing?

Vehicles auto healing? So there is no need for engineers to repair them? That kinda doesn't make any sense. In fact I think it will make tanks insanely over powered. Especially if they have some sort of armor increasing upgrade on them. However, I hope they make smaller vehicles like hummers harder to kill so riding in one isn't an automatic one ticket to respawn land.

Then again I haven't played the game at all so I guess it's still to early to say that.

it's probably the same idiot who did the balancing in BC2

Oh yeah, the guy who thought giving the gun with the biggest clip size, highest fire rate, and as accurate as a sniper rifle at any distance was a good idea and balanced. Good times. I may have to pop in BC2 and play a few rounds. :laugh:

Oh yeah, the guy who thought giving the gun with the biggest clip size, highest fire rate, and as accurate as a sniper rifle at any distance was a good idea and balanced. Good times. I may have to pop in BC2 and play a few rounds. :laugh:

MEDIC TRAINS!!!

I think the vehicle healing may be what it used to be in BF2. If there was an engineer in a tank and they drove up to another tank, they could heal the tank. Any vehicle for that matter. So fine by me, I thought it worked really well in BF2 actually and always wondered why they took it out. Because honestly in 64 player games, it is pretty damn easy to not be a vehicle for that long at all.

That sounds fine. I admit I didn't play BF2 that much, I didn't have a capable computer at the time so I don't know much about it. But those notes, where ever they are from are making it sound like vehicles auto heal themselves if they're "out of combat" for 15 seconds. Sounds like an mmo mechanic. :laugh:

I'm trying to get into some BC2 games tonight but I don't see it happening because of their wonderful 2gb patches. Have they talked about improving their patcher in BF3? :rofl:

That sounds fine. I admit I didn't play BF2 that much, I didn't have a capable computer at the time so I don't know much about it. But those notes, where ever they are from are making it sound like vehicles auto heal themselves if they're "out of combat" for 15 seconds. Sounds like an mmo mechanic. :laugh:

I'm trying to get into some BC2 games tonight but I don't see it happening because of their wonderful 2gb patches. Have they talked about improving their patcher in BF3? :rofl:

It's because it contains all the previous patches for both BC2 and Vietnam, hence why it's so big.

@Alladaskill17: You've come to that conclusion how? You haven't even played the whole game yet plus you haven't seen all the maps.

The question still remains, are they improving the efficiency of their patcher for bf3? Their stupid patching process was one of their main excuses for why it took them so long to add in game balances to BC2. I'm assuming it won't be much different going from Frostbite 1.5 (BC2) to Frostbite 2 (Bf3) but I hope I'm wrong and it has been improved majorly.

At EA UK forums I have read some hints from Mikael Kalms (DICE dev) that patching process should be better in BF3. Whether it will actually turn out to be remains to be seen. At least the server browser and stat tracking is separate from the game client and should be easier to update.

Area effect Heals/Repairs is all fine and dandy.

But I think this is far from what they're referring to here. They're talking vehicles auto-repairing themselves when less than 75%?

Defeats the purpose of even having a drill on your engy class.

Might as well take the heal packs away from the medics while they're at it.

That sounds fine. I admit I didn't play BF2 that much, I didn't have a capable computer at the time so I don't know much about it. But those notes, where ever they are from are making it sound like vehicles auto heal themselves if they're "out of combat" for 15 seconds. Sounds like an mmo mechanic. :laugh:

I'm trying to get into some BC2 games tonight but I don't see it happening because of their wonderful 2gb patches. Have they talked about improving their patcher in BF3? :rofl:

I admit that does sound slightly weak when it is written out, but honestly that is no different than if you do actually survive some heavy combat and are safe for 15 seconds. Either a real engineer would heal you or one of the other vehicles with an engineer in it I mentioned before. I think auto doing it after 15 seconds is just speeding up the inevitable, and for most people it will probably happen in less than 15 seconds.

I always talk a lot about how I was a big tank ###### in BF2, and it is not an exaggeration at all, it is very much true. However I hardly ever mention the fact that I almost always played with a real good friend of mine and he was always a great engineer. Knew exactly when to repair, was incredibly accurate and vicious on the mounted gun. TBH, most of the really good tank drivers you come across with in the game, they always, always have a good engineer with them. When I had other engineers with me that did not know the role of engineer perfectly, I definitely die much faster. Without a good engineer, you will die fast. Very fast.

It's because it contains all the previous patches for both BC2 and Vietnam, hence why it's so big.

@Alladaskill17: You've come to that conclusion how? You haven't even played the whole game yet plus you haven't seen all the maps.

I just found out about the weather details when I posted so YEAH I am just now coming to that conclusion and I do not have to play the game to know I wish there was cycling times of day and varying weather ...

I just found out about the weather details when I posted so YEAH I am just now coming to that conclusion and I do not have to play the game to know I wish there was cycling times of day and varying weather ...

You've read about that where?

@rajputwarrior: True that :p

@trag3dy: It only happens after an X amount of minutes. Engineers will still be needed for fixing vehicles since other engineers can easily destroy tanks within those minutes.

You've read about that where?

@trag3dy: It only happens after an X amount of minutes. Engineers will still be needed for fixing vehicles since other engineers can easily destroy tanks within those minutes.

They're referring to schitz-o-phren-ic's post on the previous page. And it says the vehicles auto-heal in 10-15 seconds.

You've read about that where?

Just for you, since you're incapable of google or going back a page or two for information...hope this source is enough for you.

Speaking to the German Battlefield 3 community, he commented on the state of mod tools in the game and whether we would be seeing them at some point. Matros shared that mod tools are still being heavily considered for Battlefield 3, however he still couldn?t go into any detail regarding whether or not they would make an appearance.He also mentioned that there will be no time or weather changes during multiplayer games and that you will be able to form squads with friends during the beta.

EA Germany Source

This topic is now closed to further replies.
  • Posts

    • The actual download size is ~130–180 MB, not 100 MB.
    • Slight change of pace for me! Gunnar & the Grizzly Boys - Standard American (Official)  
    • draw.io Desktop 30.2.4 by Razvan Serea draw.io desktop is a downloadable security-first diagramming application that runs on Windows, MacOS and Linux. Creating diagrams in the desktop app doesn’t need an internet connection. This is useful when you are disconnected or when you must create diagrams in a highly secure environment, where data protection is of the utmost importance. When you use the draw.io desktop app, your diagrams will be stored on your local device. Because this is a stand-alone application, also designed to run offline, there are no interfaces to cloud storage platforms available. Of course, you can still store your diagrams in folders that are synchronised to your cloud storage if you wish. Easy-to-use diagram editor The draw.io apps work just like the office and drawing tools you are used to using. Drag and drop shapes from the shape libraries and drag to draw connectors between them. Drag connectors to add waypoints and set a precise shape and position, or let them reroute automatically. Double click and start typing to add a label to anything. Create tables and swimlane flows with a familiar tool. Style shapes and connectors with customisable palettes, sketch options, fonts and text formatting tools. Search for shapes, including in open-source icon libraries. Use our vast libraries of shapes and templates, organised into logical categories, to create a range of diagrams and infographics. Generate diagrams from text descriptions using our smart templates. Diagram faster with keyboard shortcuts. draw.io Desktop 30.2.4 changelog: Uses electron 42.4.1 Updates to draw.io core 30.2.4. Download: draw.io 64-bit | Standalone ~100.0 MB (Open Source) Download: draw.io 32-bit | ARM64 | ARM64 Standalone Links: draw.io Home Page | Project page @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft will soon allow some users to block Copilot from analyzing their Office files by Usama Jawad Microsoft Purview is a pretty useful data governance, security, and management service that allows customers to gain enhanced visibility and control over their content. It's meant for commercial customers, such as organizations that are storing data at scale. As AI continues to expand and infiltrate every corner of a firm, many are a bit conscious about the technology gaining access to their confidential data. Microsoft is now making a configuration change that will allow such customers to rest easy. Right now, users within an organization have the option to apply Purview sensitivity labels (when available) to secure certain files and label them as such. For example, if you apply the "Confidential" label on an Excel file, the file will be encrypted, and a "confidential" watermark will be applied to it. So, if this file is shared with anyone, they are aware that its access is supposed to be restricted. Up until now, Microsoft was allowing some connected experiences, like its AI services, to analyze files, regardless of their sensitivity label. This is of major concern to most organizations, as a recent example highlighted how confidential emails with data loss prevention (DLP) policies like privacy labels were being uploaded to Copilot for analysis. As such, Microsoft is updating an existing Purview data label sensitivity setting that prevents "some connected experiences that analyze content", from being blocked completely from doing this. The label isn't changing, but the blocking is now being enforced across all connected services (including Copilot and other AI tools), and now extends to Microsoft Word, Excel, and PowerPoint. Files with the label applied already will get this enhancement automatically too once it becomes available. Microsoft has urged IT admins to inform their respective helpdesk and compliance teams, update internal documentation, and review sensitivity labels to ensure that they meet their respective compliance needs. This change is tagged as MC1297982 in the Message Center. General availability is scheduled to begin in a phased manner soon and will complete by the end of next month. That said, it is important to note that this only applies to commercial customers who have a license that allows them to use Purview.
    • llamas are unruly going haywire in New Guinea.
  • Recent Achievements

    • Week One Done
      Eurosoft10 earned a badge
      Week One Done
    • One Month Later
      Eurosoft10 earned a badge
      One Month Later
    • One Year In
      Skeet Campbell earned a badge
      One Year In
    • One Month Later
      Sharbel earned a badge
      One Month Later
    • First Post
      BizSAR earned a badge
      First Post
  • Popular Contributors

    1. 1
      +primortal
      589
    2. 2
      +Edouard
      190
    3. 3
      Michael Scrip
      76
    4. 4
      PsYcHoKiLLa
      75
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!