Recommended Posts

Unfortunately, your options are to wait and hope they release it as a DLC, or try and find someone who pre-ordered from Amazon who doesn't want it.

I got my pre-order DLC code for the Subaru Impreza WRX STI from GAME today via e-mail (Y)

GRRRR... lol. So jealous. lol.

It's slower than the 05 STI if it makes you feel better. :laugh:

I'm sure they'll release it eventually. That and the 1M are pretty popular new cars.

Don't really care if it's slow or not. lol. I drift it, I don't race. lol.

Getting a bit frustrated at how many cars have terrible understeer

Street cars? Most street cars do have terrible understeer unless you mess with their suspensions. In general, mass-manufactured cars are designed to reel themselves in should the driver go into a corner hot. On the opposite side of the coin, lots of race cars have so much downforce that they seem to plod through corners unless they're going fast.

Modified though, you shouldn't have much trouble getting them to rotate on throttle. Also, this game seems to have improved its weigh transfer physics over Forza 3, so slamming on the brakes and cutting the wheel does a good job of getting those econo-boxes to turn in better.

Well I just completed all the AutoVista challenges and the faster street cars had terrible understeer. Never thought to amend their setups - not sure I got a chance too, tbh.

Trying to get the achievement for fully exploring a car in autovista and it's not giving me the cheevo - even though I'm positive I've explored the whole thing!

Is anyone playing the game with the official MS Wireless Racing Wheel? If so, how is it?

I am a little sketched out on using the wheel, mine was part of the recall were supposedly the power supply brick could potentially heat up and catch on fire.

I called MS to get a replacement, twice actually, but for some reason even though they said I would, I never got the replacement power supply.

I have used it here and there since then, but it does worry me a tad it could catch fire, but I am wondering if the game really is a much different, better experience, with the wheel?

I've read a few reviews for it, DL.

A few things stood out:

1. No shoulder buttons at all on the wheel. Could be crucial for certain games

2. Not fixed wheel so you're likely to get shoulder/neck strain from holding it out in front of you.

3. The sensitivity is very hard to zero in.

I just can't bring myself to fork out for it considering I use this setup for my pc:

643a038f.jpg

Is anyone playing the game with the official MS Wireless Racing Wheel? If so, how is it?

I am a little sketched out on using the wheel, mine was part of the recall were supposedly the power supply brick could potentially heat up and catch on fire.

I called MS to get a replacement, twice actually, but for some reason even though they said I would, I never got the replacement power supply.

I have used it here and there since then, but it does worry me a tad it could catch fire, but I am wondering if the game really is a much different, better experience, with the wheel?

I used mine in the demo and I loved it :)

I've read a few reviews for it, DL.

A few things stood out:

1. No shoulder buttons at all on the wheel. Could be crucial for certain games

2. Not fixed wheel so you're likely to get shoulder/neck strain from holding it out in front of you.

3. The sensitivity is very hard to zero in.

He's talking about the old MS wireles racing wheel, which is a fixed wheel. with pedals.

Got myself a used Fanatec Porsche Turbo S wheel off ebay for EUR200 which feels really amazing, still no good without the game though which is still on it's way from Game UK.. :(

Will join the Neowin club when I've finally received it here in Berlin..

I rented the game seeing as I don't have enough cash to buy the game from a local store. I can say that I'm in love though, and that I have every intention to buy the game as soon as possible. Another fantastic racer from Turn 10. I requested to join the Neowin car club, but I can understand if there are a limited number of spots.

Interestingly though, I tried to upload a 'Big Shot' (8.3 Megapixels!) to ForzaMotorsport.net, and it reported that it could not upload. The interesting part is that it refers to the connection as a 'connexion'. Is that an actual term, because I've never seen it before. I'm still trying to upload my large photo of the E39 M5. If I get it up, I'll stick it in the thread. Massive photos of beautiful cars are something I definitely want to see more, so I'm also keeping the thread for images bookmarked.

Yeah forget I even asked about which was better. It is the wheel hands down no questions asked. :punk:

10 times better easily. It really does immerse you into the game so much more, and it is so damn responsive. Especially in the beginner car, I was literally skidding around corners and the wheel has resistance, force feedback, etc.. It is just such a kick ass experience.

I think I may wind up loving this game. :laugh:

Let me explain why I put the laugh just now. I was never a fan of racing sims until I got into GT5 on the PS3. I tried all of the Forza's prior to that, and I just never "got them." I was always all over the track, could not get the feel for driving, and would get incredibly frustrated. I come from a Need For Speed background with racing games. But for whatever reason I finally got it with GT5, and realized one just really has to actually drive. I also did have a Logitech Racing Wheel for it, so I think that was one of the main reasons for finally getting a feel for it all.

The big thing is though I am not a car guy at all. I have no clue what the tuning really does and never really cared to learn, and still do not really. So I may be asking for some assistance there. :p Honestly it is usually that aspect of racing sims that makes me wind up not liking the genre. I liked GT5 as it was really simple, just more or less max the car out. I never did the fine tuning or any of that. So hopefully Forza has a similarly easy system. If I have to be adjusting tire pressure and the suspension just to win a race, the game will lose me.

So it looks like this will be my official introduction to the Forza series. Hopefully it is noob friendly.

But so far, and I literally have only done the first two opening races so things can change dramatically, but so far I am really enjoying it. (Y)

As for the tuning I have not had to tune a car yet as far as tire pressure and such, if you want to get into Drag racing and drift you will need to. Right now I am mainly using the quick upgrade system and it works out pretty good. I think you will be fine ;)

As for the tuning I have not had to tune a car yet as far as tire pressure and such, if you want to get into Drag racing and drift you will need to. Right now I am mainly using the quick upgrade system and it works out pretty good. I think you will be fine ;)

speaking of drifting, want to join me sometime? :) in F4 that is.Mind you I don't drift for points either. It's all about tandem.

As for the tuning I have not had to tune a car yet as far as tire pressure and such, if you want to get into Drag racing and drift you will need to. Right now I am mainly using the quick upgrade system and it works out pretty good. I think you will be fine ;)

Nice!! So you do not have to do the drag or drift if you do not want to? Because you just reminded me, drift is what killed Forza 2 for me. :laugh: That is one thing I definitely have never, ever, ever "got." So glad to hear it. Definitely. I did see the Quick Tune thing, but when I tried it out it already said my car was maximized for the E class.

Just got through Amateur. The whole Top Gear track with the bowling pins, super fun. I rented it through Gamefly and am already close to deciding on keeping it. Hope my wife gets over the fact a racing wheel is going to be in our TV room for awhile. :shiftyninja:

Oh since I did rent it I do not have the manual, and I just do not know from previously playing it, so what do those 4 turn squares towards the top left of the screen mean? Is it if you get all 4 solid, you did the turn properly? And 1 solid square is the worst possible turn? Or is it the other way around? Or is it just an indication of what kind of turn you are facing? I honestly have yet to figure it out. :blush:

Another question... How do you apply designs that you have purchased through the community? I purchased a couple of the free decal sets just to mess around, and I could not figure out for the life of me how to apply them?

I also applied for both Neowin groups I saw although I highly doubt I will be going online ever, so not sure what being part of the group actually means, but I went ahead and did it anyway. (Y)

Another question... How do you apply designs that you have purchased through the community? I purchased a couple of the free decal sets just to mess around, and I could not figure out for the life of me how to apply them?

I also applied for both Neowin groups I saw although I highly doubt I will be going online ever, so not sure what being part of the group actually means, but I went ahead and did it anyway. (Y)

go to Carer -> Paint-> Add Decals. Then go to add your decals (choose your side of car) then press A, Then select load layer group and choose which decal you want. I'm not sure for design wise though.

Well I just completed all the AutoVista challenges and the faster street cars had terrible understeer. Never thought to amend their setups - not sure I got a chance too, tbh.

Trying to get the achievement for fully exploring a car in autovista and it's not giving me the cheevo - even though I'm positive I've explored the whole thing!

Did you... start it?

@DirtyLarry: usually you don't need to tune, it may help you a bit, I don't know anything about cars but have done some simple tuning for better or worse in the previous games, but you can also have your neowin friends send you tuning setups for the cars :)

ohhhhhhhhhhhhhhh

Oh since I did rent it I do not have the manual, and I just do not know from previously playing it, so what do those 4 turn squares towards the top left of the screen mean? Is it if you get all 4 solid, you did the turn properly? And 1 solid square is the worst possible turn? Or is it the other way around? Or is it just an indication of what kind of turn you are facing? I honestly have yet to figure it out. :blush:

4 bars = perfect

You see them for turns, passing, drifting and drag (slipstream) afaik

Did you... start it?

Yup - started it...I've literally explored everything but I'm clearly missing something :/

This topic is now closed to further replies.
  • Posts

    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Hey Google, these are the Gemini features I want in 2026 by Aditya Tiwari Google Gemini has been around for over three years. The AI chatbot started its journey back in 2023 (as Bard) when ChatGPT was already a talk of the town. However, it quickly attracted criticism after misrepresenting facts about the James Webb Space Telescope. The search giant spent a year fine-tuning Bard before rebranding the chatbot and its underlying generative AI model to Gemini, drawing inspiration from NASA's first human spaceflight program. Note that Bard was initially powered by LaMDA and PaLM 2; Google has since added several new features and integrations to Gemini. That said, there is scope for improvement and a gap for new features. I have been using Gemini for a while now and have realized that the chatbot lacks several features, making it harder for me to research across topics. These are mostly function-over-form updates that can improve the overall experience. Delete individual messages from a conversation Image via DepositPhotos.com One good thing about Gemini is that it can maintain context throughout the conversation. But things might get chaotic when you want to ask a related question, but don't want it to be part of your conversation in the long run. You can't ask that related question in a fresh chat because Gemini will lose the active conversation context of what you're trying to research. If Google allowed you to delete individual question/answer pairs, you could simply ask about a sub-topic and remove it from the conversation to create a smooth flow of important stuff. Offline mode Image via DepositPhotos.com A big pain of using Gemini daily is that everything loads from the cloud. It takes time for your chats to appear, and you can't view your conversation history while offline. To get a better idea, you can open the Gemini app and see how it looks without an internet connection. While Gemini models run in the cloud, it wouldn't hurt if Google could store chats (at least the text part) on the device so we can refer to them when offline. Google can also offer a lightweight version of its AI model to help with basic drafting, summarization, and other tasks. It has the Gemini Nano model, which can perform on-device processing on Google Pixel, Samsung, and some other Android brands, but it's a system feature and not related to the cloud-based Gemini app. Make temporary chats permanent I can't thank Google enough for taking the time and effort to add incognito mode or temporary chat mode to the Gemini app. It lets you have conversations without worrying that the topics will end up in your chat history or used for model training (at least on paper). Google claims that it doesn't use your temporary chats to "personalize your Gemini experience or train Google’s AI models." However, the data is stored "up to 72 hours to respond to you and to process any feedback you choose to provide." That said, I often start researching something in a temporary chat, only to realize the chatbot's answer is good enough to refer to later. Sadly, Gemini doesn't have an option to make such temporary chats permanent. In other words, I won't be able to follow up on it if I close the temporary chat. I'm left with alternatives like copying the answers into notes or another app. My digital life will get a lot better if Gemini gets a button to make temporary chats permanent. Collapse answers for a cleaner view You're heavily invested in your research game and suddenly feel the need to go up in the chat to recall something. This is when the conversation thread starts to feel like an overwhelming, unending wall of questions and answers. What if Google added a way to collapse Q&A pairs in the Gemini chat thread? It would look quite clean and easy to navigate. You'll quickly get an overview of everything you have discussed with the chatbot. Add buttons to jump between messages Suggested mockup of the feature. This reminds me of a small but useful Gemini feature that Google could add to its chatbot: the ability to hop between prompts in a conversation. Just add simple up- and down-arrow buttons, similar to YouTube Shorts, so people can quickly scroll through the messages. A table of contents or Chat Overview It's hard to get a bird's-eye view of everything you have discussed with the chatbot during a lengthy conversation. This is where a table of contents, or Chat Overview, displayed at the top of the screen, possibly in a drop-down button, might come in handy. You'll be able to get an overview of the chat and jump between messages, serving as an alternative to the up/down arrow buttons. Temporary mode for Gemini Live Image: Google You can use Gemini Live to have real-time conversations with the chatbot, which feels like you're talking to someone in the same room. However, a downside is that Gemini Live doesn't work in Temporary Chat mode, so all your conversations end up in the chat history. Google should consider expanding the temporary chat mode to include Gemini Live. Default to a specific chat One thing that feels somewhat annoying to me is that Gemini always opens in a new chat, whether on web or mobile. Sometimes, you want to return to your last chat. Google can take cues from web browsers, which let you choose whether you want to go to a new tab or a specific web page(s). Gemini can also have options to default to a specific chat when reopened. That said, generative AI chatbots have endless possibilities given the vagueness of their work. You can mold them the way you want by attaching different connectors, adding custom instructions, and including source files. It remains to be seen what Google has in store for future updates and whether anything from this wishlist gets the green light. The search giant released a stream of new Gemini updates in recent months, including Gemini 3.5 Flash and Gemini Omni Spark, adding that it now has 13 products with more than a billion users each. What do you want to see in the Gemini app? Tell us in the comments.
    • Thank you for the post. Just a FYI that links to an outside site or promoting specific software is considered spamming here. Asking general questions is fine.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      507
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      76
  • Tell a friend

    Love Neowin? Tell a friend!