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I'm looking forward to the RAAMs Shadow DLC. Playing as RAAM (and wielding the knife that killed Kim in the first game) in the campaign = win.

Me too. Can't wait to have Kryll under my command :D

I get the feeling the campaign content in RAAM's Shadow is going to be extremely limited. Even in that three minute video they showed us the same few things several times. I fully expect the COG bit to be generic running from room to room, and RAAM's bit to be lots of quicktime events. I hope I'm wrong.

I get the feeling the campaign content in RAAM's Shadow is going to be extremely limited. Even in that three minute video they showed us the same few things several times. I fully expect the COG bit to be generic running from room to room, and RAAM's bit to be lots of quicktime events. I hope I'm wrong.

Well mind you they said it would take 3 hours to complete. I'd say they don't want to spoil too much, besides.. it's just a preview.

I get the feeling the campaign content in RAAM's Shadow is going to be extremely limited. Even in that three minute video they showed us the same few things several times. I fully expect the COG bit to be generic running from room to room, and RAAM's bit to be lots of quicktime events. I hope I'm wrong.

As far as I can remember, there haven't been any quick-time events in the Gears franchise yet (unless you want to classify executions in that). They were just showing the action in the preview -- I'm sure there's more to it.

As far as I can remember, there haven't been any quick-time events in the Gears franchise yet (unless you want to classify executions in that). They were just showing the action in the preview -- I'm sure there's more to it.

Quicktime events was probably the wrong phrase. What I mean is that with RAAM, you're a huge guy with two attacks, which means all the other stuff you do in the game will probably amount to pressing B to push stuff out of the way. Hopefully there will be more than that though. If not, well, at least I can use a guy with a cigar in his mouth in multiplayer (briefly anyway, then I'll go back to Prescott).

Quicktime events was probably the wrong phrase. What I mean is that with RAAM, you're a huge guy with two attacks, which means all the other stuff you do in the game will probably amount to pressing B to push stuff out of the way. Hopefully there will be more than that though. If not, well, at least I can use a guy with a cigar in his mouth in multiplayer (briefly anyway, then I'll go back to Prescott).

It's similar to Beast mode in Gears of War 3 in that the characters have specific attacks. It's just a different experience.

Should You Buy Gears of War 3: RAAM?s Shadow? Yes.

RAAM's Shadow has a lot going for it?it's the best kind of narrative downloadable content in that it doesn't try to tack on extra chapters to the end or middle of the existing game's story. Rather, it spins an entirely new tale that fleshes out the universe and gives some background on characters we didn't know much about. It takes place over three chapters, offering a new perspective on the frantic events of Emergence Day, when human strongholds fell to the Locust's surprise attack. There's a twist, too?in addition to fighting as the gears soldiers of Zeta squad, you also have a few opportunities to take control of General RAAM himself, and to experience Emergence Day as one of the Locust aggressors.

One of Gears of War 3's most fun, fresh features was "Beast Mode," which allowed players to finally control the various soldiers of the Locust Horde, and RAAM's Shadow leverages that to great effect. The RAAM sections are fun and allow the use of a satisfying new method of enemy dispatchment (those who fought against RAAM in the first Gears of War can probably imagine what it is).

All three chapters are playable in co-op and arcade mode just like the main campaign, and right from the start, it throws a ton of enemies your way. There are some new playable characters and skins for multiplayer as well, so while the $15 price tag is a little stiff, there is just enough quality content here to warrant it. In fact, while the last Horde mode download pack was maybe not worth a purchase on its own, RAAM's Shadow is good enough that Gears fans should consider just plonking down for the $30 season pass, which will net you RAAM's Shadow, the $10 Horde Command map pack, and two as-yet unannounced DLC packs.

So: It's fun, it's different, and it lets you play as the Gears universe's A-number-one badass. Yes.

http://kotaku.com/58...aams-shadow-yes

Hey it's me, Mr Cynical again :p

Three chapters? That's a little bit worrying. GamesRader have a full video playthrough of the first two chapters and it only takes up 40 minutes. I don't see the final chapter really being 2 hours 20 minutes to take us up to the claimed 3 hour mark :/

EDIT: disclaimer - I haven't actually watched the videos through as I don't want to spoil it for myself. They could have breaks in the gameplay.

Hey it's me, Mr Cynical again :p

Three chapters? That's a little bit worrying. GamesRader have a full video playthrough of the first two chapters and it only takes up 40 minutes. I don't see the final chapter really being 2 hours 20 minutes to take us up to the claimed 3 hour mark :/

EDIT: disclaimer - I haven't actually watched the videos through as I don't want to spoil it for myself. They could have breaks in the gameplay.

Thats for a new DLC

Hey it's me, Mr Cynical again :p

Three chapters? That's a little bit worrying. GamesRader have a full video playthrough of the first two chapters and it only takes up 40 minutes. I don't see the final chapter really being 2 hours 20 minutes to take us up to the claimed 3 hour mark :/

EDIT: disclaimer - I haven't actually watched the videos through as I don't want to spoil it for myself. They could have breaks in the gameplay.

I hate those reviewers who spoil the party. So I skipped to the end on the first playthrough and saw that he played it on Casual. So it will take 20mins on casual, and possibly longer on Hardcore and Insane.

20 minutes for a chapter on casual makes for about 40 minutes to an hour on hardcore, IMO. Seems to be what Epic said the length would equate to. I can blow through a casual chapter in less time than that, but playing on hardcore takes far longer.

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    • The quantum search for Time's origin had an equally mind-boggling conclusion by Sayan Sen Image by Steve Johnson via Pexels A theoretical study from researchers at the University of Surrey suggested that the direction of time may not be fundamentally fixed in certain quantum systems. The work, published in Scientific Reports, examined how the “arrow of time” could emerge from microscopic physics and found that time-reversal symmetry can remain intact even in models used to describe processes such as energy loss and thermalisation. The arrow of time refers to the observed one-way direction from past to future in everyday life. In macroscopic processes, this is easy to see. Spilled milk spreads across a table and does not gather back into a glass, and heat flows from hotter objects to colder ones. These processes shape the common sense idea that time moves in a single direction. However, at the level of fundamental physics, many equations do not prefer a direction of time. Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. The study also used concepts such as master equations, including the Lindblad and Pauli equations, which describe how probabilities of different quantum states change over time. Another related model discussed was quantum Brownian motion, which describes the random-like movement of a quantum particle interacting continuously with its environment. In these descriptions, a “memory kernel” can appear, which is a mathematical term that accounts for how past states influence current behaviour. The researchers found that applying the Markov approximation did not break time-reversal symmetry. Even when the system interacted with an effectively infinite heat bath, the resulting equations of motion remained symmetric in time. This meant that the same mathematical description could, in principle, run forward or backward in time without contradiction. The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. We also found a small but important detail which is usually overlooked – a time discontinuous factor emerged that kept the time-symmetry property intact. It’s unusual to see such a mathematical mechanism in a physics equation because it's not continuous, and it was very surprising to see it appear so naturally." The researchers also noted that deriving a one-way arrow of time from time-reversal symmetric microscopic dynamics remains an open problem across fields such as thermodynamics, statistical mechanics, particle physics, and cosmology. Their results suggested that some standard descriptions of irreversible behaviour in open quantum systems may be better understood using a time-symmetric formulation of Markovianity. According to the study, processes such as thermalisation, which are usually treated as irreversible, could in theory be described in a way that allows evolution in either time direction under the same rules. This does not imply that time reversal occurs in everyday life, but rather that the underlying equations do not strictly enforce a single direction. Overall, the findings suggested that the perceived direction of time may emerge from how physical systems are modelled and approximated, rather than from a fundamental asymmetry in the laws themselves. The researchers noted that this perspective could have implications for ongoing work in quantum mechanics, thermodynamics, and cosmology on the origin of time’s arrow. Source: University of Surrey, Nature This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing
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