Recommended Posts

If it was worth every penny, and the game is free. that sums up my experience playing the game. 

Indeed. It's great for those unwilling to pay for games like Diablo III or Torchlight 2 but it simply isn't of comparable quality. It's staggering that someone could claim that Diablo III is still an unfinished product while in the same breath praise Path of Exile.

Indeed. It's great for those unwilling to pay for games like Diablo III or Torchlight 2 but it simply isn't of comparable quality. It's staggering that someone could claim that Diablo III is still an unfinished product while in the same breath praise Path of Exile.

 

I try not to care much about other peoples opinions because everyone is entitled to their feelings. I personally think that with the 2.0 update the game is far better than it was. the replay in 1.0 was lackluster and the end game was not much fun. since the update and now ROS the game is much better and very fun to play all the time.

 

also nice nod to Torchlight 2 that game held me over for rather some time and torchlight before it waiting for D3 to drop.

Indeed. It's great for those unwilling to pay for games like Diablo III or Torchlight 2 but it simply isn't of comparable quality. It's staggering that someone could claim that Diablo III is still an unfinished product while in the same breath praise Path of Exile.

I like Path of Exile, but there's no denying that the 2.0 update of Diablo III blows it away for me. Honestly, I never thought D3 would do a complete 180. This has to be one of the best turn arounds in gaming I've seen, besides maybe FFXIV's rebirth. This is more or less what I've wanted from the get go. The continued work they're doing as well will hopefully keep the community strong.

  • Like 2

 I personally think that with the 2.0 update the game is far better than it was. the replay in 1.0 was lackluster and the end game was not much fun. since the update and now ROS the game is much better and very fun to play all the time.

I hadn't played the game for a while and when I came back it had changed substantially. The new Adventure Mode is a nice addition and the loot has improved a lot. The expansion itself is a bit lacklustre but it's new content for a game I really enjoy, so I can't really complain.

 

My biggest criticism, which should tell you how little I can find to fault, is that the cutscenes are low resolution and heavily compressed. I extracted the videos and they're only 720p, which is simply unacceptable for a modern game. It's not like bandwidth is an issue, as the last update I had for Diablo III was over 12GB.

I'm playing through again as a crusader. The guy hasn't died once. I can see the day coming where they get nerfed. I should go to one of my 60's and play up to 70.

What difficulty are you playing at? I find that it's very hard to die at normal or hard difficulty; even expert isn't that challenging.

I'm playing through again as a crusader. The guy hasn't died once. I can see the day coming where they get nerfed. I should go to one of my 60's and play up to 70.

 

You're in for a big surprise. Not to rain on your parade or anything but Crusader is due buffs. Massive and sweeping buffs. I'm not joking. At 70 with good gear they are simply outperformed in every way by every other class in the game.

 

There's a huge list that is wrong with the class but these are the basics:

 

-Needs the free passive 30% damage reduction both barbarian and monk get

-Wrath spenders don't do enough damage for how much use you get out of them

-Wrath generators don't generate enough wrath

-Extremely long cool downs on the majority of skills make it an extremely slow class at 70, some people claim crusaders need to stack CDR to get around that. But if you do you're giving up quite a bit of damage to make it a bad trade off.

-Extremely reliant on specific legendary items to make most builds viable and they are still outperformed by every class in the game even with those specific legendary items. No other class has that issue.

-Quite a few minor tweaks to skills and passives

 

And that's just the short list. That being said I've managed to put an astonishing 65 hours into my crusader since release and it's geared okay so I really like the class, it just has some issues it needs to get fixed.

 

That is probably the one sore spot in RoS for me. I consider it a minor thing though because it's obvious to most people who have played the class a decent amount of time what the issues with it are. So the buffs will definitely come, it's just a matter of when.

Normal. I'm only at lvl 15 now, playing through slowly. I guess it's a tank class that we needed so mage doesn't die every 3 seconds.

 

Wizards are like tanks too... probably DH is the hardest in terms of survivability.  I don't think the difficulties in the game balance well for non-hardcore gameplay, but that is just my opinion.  Overall the game is just too easy and full of too many mulligans for me to enjoy playing anything other than hardcore characters.

 

You can go up to Hard or Expert if you want more of a challenge.  I frankly don't like the HP scaling and wish it were more focused on damage scaling than HP scaling for the monsters as you go up in difficulty.  Most people aren't playing to not-die but playing to do things quickly..such leveling quickly or farming in the most efficient way possible.  Hard is supposedly best for leveling because the % bonuses are good compared to the % increase in difficulty.  Best way to judge a difficulty (for leveling) is a normal monster should take no more than 2-3 hits to kill and any 1 set of elites should really take no longer than 30 seconds to kill.  If it takes longer than that you are just wasting your time and the % bonuses are ineffective because you would be leveling faster if you killed things faster.

 

Even though I primarily play hardcore characters, I don't consider myself to be that great of a Diablo 3 player.  I still haven't broke 250k dps on a level 70 character.  I lost my 70 barbarian because I pushed my luck soloing on Master difficulty (blew my cooldowns, had 1 death from above leap left and choose to use it for the stun instead of the get-away).  My wizard is currently pushing about 200k dps and I'm farming Normal mostly.

When my wizard joins groups, mobs usually come at me and 1 or 2 hits tops and I'm dead.

 

Diamond Skin, Teleport (with the "fracture"), and Front Nova are all good for active abilities to increase survivability on a Wizard.  Unstable Anomaly passive is like having two lives.  I've only had it proc once on my HC Wizard (almost ###### myself), but I'll always have it on one passive spot lol.

 

I see a lot of Wizards with an Archon build.  I think Archon is good for leveling and good for farming but not good for difficulty progression where death might happen.  Archon has too long of a cooldown to be reliable IMO.

I looked around some reviews and decided to give it a go.

 

OMG! that was a huge download.

 

I have to say that it really has changed. I even found a bunch of uniques and plans! Something that I never even got before.

 

My sorceress went from bad to badass in a few hours with these new drops.

 

Any groups?

I paid the $40 happily. Already got my moneys worth out of it and I'll be loving it even more when they get around to buffing the crusader.

 

My issue here is that this isn't very objective. I think it's great you feel that it's worth every penny. But realistically it's way overpriced, almost double what it should be priced. And this kind of comment to me just goes to show that companies like Blizzard charge what they do because they can not because it makes any logical sense. I mean, I think the updates to Diablo III are great, I'm actually playing the game now when I couldn't stay hooked before. But guess what, all the stuff that changed that makes me like the game exists without the expansion. The loot focus and revamped drops... the legendary items, etc. It's all there without buying the expansion.

Those of you who are iffy about the purchase, play the game before buying the expansion and experience the changes and then realize that all that is already available to you sans $40 purchase. And once you realize most of the good stuff is there without spending money you may want to rethink blindly throwing twice the money at Blizzard as you should be. I'm disappointed with Blizzard because of this kind of exploitative pricing model they have. They are no doubt a great developer/studio but they are just crooks to squeeze every ounce of profit they can out of their games just because they can.

I am only reiterating this because I think the gaming community should stop supporting Blizzard's prices. Stop paying $15/mo + $40 per expansion for WoW when there's games of equal quality out there which charge you far less to play their games and for additional content. Stop paying $40 for less than $20 of content.

My issue here is that this isn't very objective. I think it's great you feel that it's worth every penny. But realistically it's way overpriced, almost double what it should be priced. And this kind of comment to me just goes to show that companies like Blizzard charge what they do because they can not because it makes any logical sense. I mean, I think the updates to Diablo III are great, I'm actually playing the game now when I couldn't stay hooked before. But guess what, all the stuff that changed that makes me like the game exists without the expansion. The loot focus and revamped drops... the legendary items, etc. It's all there without buying the expansion.

Those of you who are iffy about the purchase, play the game before buying the expansion and experience the changes and then realize that all that is already available to you sans $40 purchase. And once you realize most of the good stuff is there without spending money you may want to rethink blindly throwing twice the money at Blizzard as you should be. I'm disappointed with Blizzard because of this kind of exploitative pricing model they have. They are no doubt a great developer/studio but they are just crooks to squeeze every ounce of profit they can out of their games just because they can.

I am only reiterating this because I think the gaming community should stop supporting Blizzard's prices. Stop paying $15/mo + $40 per expansion for WoW when there's games of equal quality out there which charge you far less to play their games and for additional content. Stop paying $40 for less than $20 of content.

 

The only blizzard games I "own" are Starcraft 2 (not the newest expac), and Diablo 3/RoS. I don't play any other blizzard games. I'm not blind to the money grab and I would have loved for it to be less but that doesn't change the fact that I feel like I got my monies worth out of it and I will continue to do so.

 

And you need the expansion to experience adventure mode and mystic, which is the biggest part of the expansion and also the game is now tailored towards level 70 play, not 60. It's a completely different game at 70. I get what you're saying and can use the vanilla game as a demo of sorts, but I still don't think it's representative of the final RoS game.

 

I'm not a blind blizzard fan boy here and I disagree with a lot of stuff they've done with the game recently. So there is that, too. I just enjoy the game and that's all there is to it.

My issue here is that this isn't very objective. I think it's great you feel that it's worth every penny. But realistically it's way overpriced, almost double what it should be priced. And this kind of comment to me just goes to show that companies like Blizzard charge what they do because they can not because it makes any logical sense. I mean, I think the updates to Diablo III are great, I'm actually playing the game now when I couldn't stay hooked before. But guess what, all the stuff that changed that makes me like the game exists without the expansion. The loot focus and revamped drops... the legendary items, etc. It's all there without buying the expansion.

Those of you who are iffy about the purchase, play the game before buying the expansion and experience the changes and then realize that all that is already available to you sans $40 purchase. And once you realize most of the good stuff is there without spending money you may want to rethink blindly throwing twice the money at Blizzard as you should be. I'm disappointed with Blizzard because of this kind of exploitative pricing model they have. They are no doubt a great developer/studio but they are just crooks to squeeze every ounce of profit they can out of their games just because they can.

I am only reiterating this because I think the gaming community should stop supporting Blizzard's prices. Stop paying $15/mo + $40 per expansion for WoW when there's games of equal quality out there which charge you far less to play their games and for additional content. Stop paying $40 for less than $20 of content.

 

I'm not going to try and justify the price (especially WoW, where I think you are spot on).  I will say that I think that the vast majority of games and DLC/expansions tend to always be overpriced when they are released.  These prices tend to drop and even Blizzard is doing better at discounting their games sooner than they used to.  I think I remember Diablo 2: Lord of Destruction being priced at $40 (or maybe it was $35) for years with absolutely no drop in price to be heard of.  Fast forward to the SC2 expansion that I was able to pick up for $20 after waiting for 6-7 months.  Same with the Pandaria expansion, I picked it up for about $20 played a month and was bored with WoW again (who knew?).  I'd probably keep playing WoW if they'd drop the sub price down or remove it but w/e.

 

I think the pricing is just following the rest of the industry.  They are going to price it high on release because the people who really want the game don't really care about paying an extra $10 or $20 for it.  I suspect you will see this expansion for as low as $30 during a sell sometime this summer.  That will be the price of it come Christmas and the sells will be for $20.

 

As far as your other point goes with all the content being there w/o the expansion, I have to disagree with you.  Adventure and Rift mode alone has provided more entertainment and replay value that (for me) has made the expansion worth it.  The mystic is also a big part of the expansion that you won't get with 2.0.  And that's besides the new Act V and new Crusader class.  Act V is about the size of Act III and Act IV combined, btw.

My statement stands. Path of Exile isn't even close to the quality of Diablo III or Torchlight 2.

Again, it's clear to me that you don't know what you are saying... I have a legacy Nat's set in Diablo 3 and I beat Inferno 1.0 before they nuked the #### out of it, in order to accommodate the complaining noobs. This effectively made the game much worse than it already was. I know what D3 was in closed beta, open beta, 1.0, 1.4-1.5 (introduction of paragon and MP), and 2.0 now. The game had been under damage control from day 1 and it's arguable that the game has only become easier and more casual friendly over that time. Their design decisions are focused on softcore play, they routinely screw their HC audience over.

So... I beat Inferno 1.0 before the nuke. I'll be honest, it was very satisfying and a fun time with my friends. However, this was the pinnacle of the game. Since then, it has only become easier and easier to play, and at the same time, there is nothing to do... There are no great challenges or accomplishments that compare to what A4 Inferno 1.0 was. Nothing. Thus, I honestly FEEL like I beat the entire game. Logging on now and doing ANYTHING with D3 2.0 seems like an unrewarding waste of time in comparison. I want to be challenged. 

 

In PoE, I have ran 75+ maps (D3 has NO end game), 6 linked my own item, and chance orb'd my own unique. I have hundreds of hours in each title. It appears that you have never played PoE nor D2. PoE has a depth and complexity to it that the D3 team can only admire from a distance. It is widely reviewed to be a far superior title than D3. It has won Game of the Year honors in overall categories, PC gaming categories, and ARPG categories.

It simply does not have the reputation behind it to push it to the masses like Blizzard has done with D3. It is GGG's first ever title. (And has won many more awards than D3.)

Your definition of quality is what? Shiny graphics? I assume Michael Bay is your favorite director? Perhaps your favorite song is whatever is trending at #1 at the current moment? Can you form a valid argument? Can you support it with well written statements? It would appear that you cannot.

 

Diablo 3 is a squeal to D2 in franchise rights only. The creator of the franchise and the Blizz North team moved on long ago. PoE is the true spiritual successor to D2.

 

In direct comparison, D3 is casual, PoE is hardcore. Dumping 100's, if not 1000's, of hours into a casual game seems like a waste to me, but to each their own.

I'm used to being in the minority when it comes to my views against popular trash. e.g. CoD, mainstream music, TV, movies. This is nothing new. It is what it is.

[Every post ever pertaining to D3]

 

You sure have a lot of passion for something you don't like.

 

Perhaps Diablo 3 is just not the game for you. If you want Diablo 2, play Diablo 2. If you want a successor to Diablo 2, well, you've already stated it's PoE, so play PoE. What do you gain from pissing all over this game towards people who quite obviously like it?

 

We like Diablo 3; you don't. So, why are you here? Seriously? If it's, "They have to know that can't like that game", it's too late, we already do. Let us enjoy it and just walk away. We get it, you don't like it. You're mad it has not met your standards and you don't think the expansion is worth the cost of entry. I know you're driven by some primitive necessity to win a debate on how a game is bad, but all logical signs point to this never concluding.

 

 

On topic: I've not yet bought the expansion, however I certainly will be. I feel loot 2.0 has vastly improved this already impressive game and am thoroughly enjoying it.

  • Like 4

You sure have a lot of passion for something you don't like.

Considering the amount of time I put into D2 and the amount of time I waited for D3, how could I not?

 

This is a forum. As with most members of a forum, my goal is to converse, learn, debate, and share. I'm not trying to win a debate as much as I'm trying to understand the other side of the fence. No one is actually providing valid arguments in D3's favor. People make generic, unfounded statements like "My statement stands" without even attempting to elaborate, perhaps they are unable to do so. A failure in itself really. I'd also like to share the greatness that is PoE but I'm blindly denied with ignorance.

 

So yeah, I guess I'm wasting my time. My bad.

On topic: I've not yet bought the expansion, however I certainly will be. I feel loot 2.0 has vastly improved this already impressive game and am thoroughly enjoying it.

Definitely. The loot in the original release was undermined by the Auction House and while it wasn't bad it was difficult getting rare items and the items seemed far to formula based. Now they have a lot more variety and you can usually get a rare drop if you play for long enough. The new difficulty system is also an improvement, as it rewards you for playing in harder difficulty modes. The game has definitely evolved and I haven't really seen those sort of comprehensive changes in a game since Team Fortress 2.

Seems like only my buddy and I play on hardcore mode.  All of our friends that have come back to the game just want to play normal.  Some of them have crap connections, and in that case I totally get it.

 

If anyone is interested in playing HC with my friend and I hit me up.  He has a barb that is well geared for Torment 1.  I'm on the cusp of getting into Torment 1 on my Wizard.  Was playing it a bit too soon on my barb and died so my wizard is a little behind but catching up fast.

 

Neowin community or Nickerbocker#1619.  I'd be happy to start a new char and level it up if you never played HC before and looking for someone to play with. 

They must have really changed the game because I logged on to my 60 wizard last night and he felt so powerful and only died once in a few hours. I'm not sure what the best combo of abilities is, but my survivability seems great now. My question is should vitality be preferred over spell power or just use the gear with the most spell power?

Depends on what you are doing.  If you are playing HC, then toughness and healing are a bit higher priority than damage (but there is a balance).  If you are playing normal, then efficiency is key and most of the time DPS takes priority.

 

Since 2.0, the gear you get more-or-less will guide you in what will be the best build for you.  If you have the expansion, the mystic can re-enchant +% ele or phys or ability damage to something else, but it is still up to chance and costs incremental gold for each re-enchant (and gets expensive fast).  So, if you have bracers with +20% cold damage and you have +15% arcane orb damage, then you rock most frost spells with a focus on Arcane Orb with the Frozen Orb ruin.

This topic is now closed to further replies.
  • Posts

    • BrowserOS 0.46.0 by Razvan Serea BrowserOS is a free, open-source Chromium-based browser that runs AI agents natively, offering a smarter, more productive browsing experience. It supports Chrome extensions and integrates AI agents to automate tasks, fill forms, and streamline workflows. Your data stays on your computer: you can use your own API keys or run local models via Ollama, making it a privacy-first alternative to tools like Perplexity, Comet, or Dia. With built-in productivity tools and app integrations, BrowserOS boosts efficiency while keeping control firmly in your hands. Being Chromium-based, BrowserOS lets you effortlessly import your bookmarks, passwords, and Chrome extensions in just a few clicks. BrowserOS works with OpenAI GPT models, Anthropic Claude, Google Gemini, and local AI models via Ollama or LMStudio. You can use your own API keys and effortlessly switch between providers. BrowserOS Agent Your AI productivity assistant that organizes and manages your browsing effortlessly Quickly list, group, or close tabs Save and resume browsing sessions Search your history and organize bookmarks Switch instantly to the tab you need BrowserOS Navigator – Automate web tasks with ease Navigate websites and search automatically Interact with pages without manual effort Handle repetitive tasks in seconds What makes BrowserOS special Feels like home - same familiar interface as Google Chrome, works with all your extensions AI agents that run on YOUR browser, not in the cloud Privacy first - bring your own keys or use local models with Ollama. Your browsing history stays on your computer Open source and community driven - see exactly what's happening under the hood MCP store to one-click install popular MCPs and use them directly in the browser bar (coming soon) Built-in AI ad blocker that works across more scenarios! BrowserOS 0.46.0 changelog: Run Claude Code & Codex right in your browser — We've extended the agent harness to bring full coding agents into BrowserOS. Claude Code and Codex now come bundled and plug straight into the assistant, so you can drive your browser with the agent — and the subscription — you already use. A brand new experience — A redesigned new tab, a calmer composer, and a rebuilt command center for switching between agents. The whole assistant is cleaner, faster to reach, and easier to live in. New MCP tools — We rebuilt the browser tool surface from the ground up — a tighter, more reliable set of tools for agents to drive the browser. Plus one-click install of BrowserOS as an MCP server into the agents you already run, with automatic URL sync. Chromium 148 — Updated to the latest Chromium base with all recent upstream fixes and security patches. Streamlined — We've pulled back a few features that weren't getting much use — Skills, Soul, and Memory — so we can focus and ship better versions of them soon. Download: BrowserOS 0.46.0 | 181.0 MB (Open Source) Download: BrowserOS for macOS | 485.0 MB Links: BrowserOS Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Microsoft finally admits its default Windows 11 25H2, 24H2 action broke key legacy component by Sayan Sen Microsoft last week released Windows 11 KB5094126 and KB5093998 as the latest Patch Tuesday updates. Following that the company also published the accompanying dynamic updates under KB5094149, KB5095971, and KB5094156. So far the company has acknowledged two known issues that have popped up after the release which include bugged-out Office apps as well as the Recycle Bin; though there could be more at play too. Speaking of bugs and issues, Microsoft seems to have finally acknowledged a problem that probably has been around for close to a year. That's because back in July of 2025 the company made a default change to the latest Windows 11 versions, wherein it switched to JScript9Legacy on Windows 11 24H2 and later releases. Hence following the release of version 25H2 in October 2025, JScript9Legacy also remained default-enabled. As a result there has been a compatibility issue ever since then. For those wondering, by switching to JScript9Legacy Microsoft intended to improve the security of modern Windows PCs by reducing vulnerabilities tied to legacy scripting like cross-site scripting (XSS), among others. XSS exploits can allow cyber-attackers to attach malicious code onto legitimate websites and use them to execute the code when a potential victim loads such a website. Hence the new JScript9Legacy engine enforced stricter execution policies and improved object handling, which should help mitigate such attacks. Microsoft today has published a new support article detailing the problem. Neowin spotted it while browsing. The company says that JScript global definitions and execution context may fail to persist across scripts, potentially breaking older dependent apps and web-based components that relied on this legacy behavior. In the article Microsoft has confirmed that the issue stems from its move away from the older jscript9.dll engine in favor of jscript9legacy.dll. As mentioned above, while the newer engine was designed to address vulnerabilities and strengthen security it also changes how JScript handles execution context. As a result functions and definitions loaded by one script could no longer remain available to subsequent scripts once execution ended. The company notes that some applications worked correctly on earlier Windows versions because the older JScript engine automatically retained global definitions and execution state between scripts. Under the newer model though that behavior is disabled by default causing certain legacy workloads and polyfill-dependent scripts to fail. Microsoft says it addressed the problem via the KB5077241 update though the fix had not been enabled automatically in the following updates. As such admins must explicitly turn on persistent JScript execution context using a Registry setting that the tech giant shared today. The configuration can be applied to individual processes or system-wide through the FEATURE_ENABLE_PERSISTENCE registry key. The steps have been outlined below: Run the following command to create the feature control registry key: reg add "HKLM\Software\Policies\Microsoft\Internet Explorer\Main\FeatureControl\FEATURE_ENABLE_PERSISTENCE" Under this key, create a new DWORD (32-bit) value. Configure the value as follows: To enable persistence for specific processes only: Set the value to 1 for each target process name. To enable persistence for all processes: Add * as the key name and set its value to 1. You can find the official support article here on Microsoft's website.
    • The possibility that milk gathers back into a glass implies that gravity can be 'reversed'.
    • VidCoder 12.20 by Razvan Serea  VidCoder is a DVD/Blu-ray ripping and video transcoding application for Windows. It uses HandBrake as its encoding engine. Calling directly into the HandBrake library gives it a more rich UI than the official HandBrake Windows GUI. VidCoder can rip DVDs but does not defeat the CSS encryption found in most commercial DVDs. You’ll need the NET 8 Desktop Runtime. If you don’t have it, VidCoder will prompt you to download and install it. The Portable version is self-contained and does not require any .NET Runtime to be installed. You do not need to install HandBrake for VidCoder to work. Feature list: Multi-threaded MP4, MKV containers Completely integrated encoding pipeline: everything is in one process and no huge intermediate temporary files H.264, H.265, MPEG-4, MPEG-2, VP8, Theora video Hardware-accelerated encoding with AMD VCE, Nvidia NVENC and Intel QuickSync AAC, MP3, Vorbis, AC3, FLAC audio encoding and AAC/AC3/MP3/DTS/DTS-HD passthrough Target bitrate, size or quality for video 2-pass encoding Decomb, detelecine, deinterlace, rotate, reflect, chroma smooth, colorspace filters Powerful batch encoding with simultaneous encodes Customizable Pickers to automatically pick audio and subtitle tracks, destination, titles and more Instant source previews Creates small encoded preview clips Pause, resume encoding VidCoder 12.20 changes: Updated HandBrake core to 1.11.2. Download: VidCoder 12.20 | 47.0 MB (Open Source) Download: Portable VidCoder 12.19 | 89.3 MB Link: VidCoder Home Page | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Jordan Smith earned a badge
      Week One Done
    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      590
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      76
    4. 4
      Michael Scrip
      73
    5. 5
      Steven P.
      66
  • Tell a friend

    Love Neowin? Tell a friend!