Recommended Posts

Got permission from the moderation team to start this thread. They advised me to set the following rules:

1.- No body art that includes obscene language.

2.- No body art with obscene or macabre imagery.

3.- No body art that is located on certain body parts (Sorry guys, you cant show off your ass).

4.- If you gonna post here do it with the intention to show your body art or to comment on others' body art. No trolling against tattooed or pierced people.

5.- No Zune tattoos (I made this one).

6.- Have fun guys.

Link to comment
https://www.neowin.net/forum/topic/1073233-official-show-off-your-body-art/
Share on other sites

I only have a photo from a few years back, and have a lot more since then...

DL_Photo01.jpg

Will take some more recent photos when i remember...

I do have the original drawings of some of my ink though (I drew them all)

CRESTS.gif

DL_InkDesign01.gif

DL_InkDesign02.gif

TAT_Colors_CIRCLE_03.png

TAT_Colors_SQUARE_03.png

Honestly, I need to get them touched up, they have not aged well over the years. :/

  • Like 3

I only have a photo from a few years back, and have a lot more since then...

Will take some more recent photos when i remember...

I do have the original drawings of some of my ink though (I drew them all)

CRESTS.gif

DL_InkDesign01.gif

DL_InkDesign02.gif

TAT_Colors_CIRCLE_03.png

TAT_Colors_SQUARE_03.png

Honestly, I need to get them touched up, they have not aged well over the years. :/

You seriously drew those? Would you consider to make a design for my next one?

  • Like 1

You seriously drew those? Would you consider to make a design for my next one?

Yep, I actually have a BFA In Illustration from Parsons School of Design in NYC. When I went I did not touch a computer, still did everything by hand, such as those drawings.

And absolutely I would consider it. I have actually designed a few peoples ink over the years.

This is my buddys whole back and arms...

back_ENTIRE.jpg

The Moon and the Eye are the tops of his shoulder blades on each side. The Heart & Bird are smack dab in the middle of his back, and go down near his waist, it is HUGE in size.

I actually consider it an honor to design people's ink, not only is a permanent and I realize this, but it is also my own artwork, so that is indeed an honor IMO.

I also try to best to meet my clients needs so to speak, so if I need to alter my own style to fit what you want, such as for my friends ink above, I do so as long as it is not a huge departure, because then if it is, I might as well not be drawing it.

Just full disclosure, it will probably take me a good while. I am on to the next phase of my friends above ink, starting on his chest soon, so I need to whip that up one of these days.

But if you have some ideas, run them by me in a PM, will see what can be done. (Y)

  • Like 3

I love tattoos and body art. I have 5 of them on different areas. Dragons are my theme and I love every one of them:

post-34335-0-26557500-1335656758_thumb.j

post-34335-0-38748100-1335656884.jpg

The others I can't show due to the restrictions placed on me by the thread's rulez :laugh: !

Got permission from the moderation team to start this thread. They advised me to set the following rules:

1.- No tattoos that include obscene language.

2.- No tattoos with obscene or macabre imagery.

3.- No tattoos that are located in certain body parts (Sorry guys, you cant show off your ass).

4.- If you gonna post here do it with the intention to show your tat or comment on other's tats. No trolling against tattooed people.

5.- No Zune tattoos (I made this one).

6.- Have fun guys.

Those rules are a bit harsh don't ya think? no nudity, I agree with, but Macabre or obscene language? what the ****?

One skull on my left forearm, and the dragon head on the other...

One of the flames and stars and dice is on my right calf... the star colors are the birth stone colors of my parents and myself. with the year I was born in the ribbon. The skull and dragon head, I just liked how they looked.

215586_6144489034_507799034_178530_6696_n.jpg

207321_6196844034_507799034_182349_5945_n.jpg8231_102556499034_507799034_1977173_6886889_n.jpg

Thread updated, with sanctified's agreement, to reflect body art as a whole

Thread pinned

This is a great idea for a thread! Come on, guys; I'm sure many of you members will have tattoos, piercings, and other forms of body art. Let's see what you've got :)

Those rules are a bit harsh don't ya think? no nudity, I agree with, but Macabre or obscene language? what the ****?

It's in the General Discussion form, and one of our rules is:

No Graphic Material of either a macabre or pornographic nature.

Any posts or links to such content will not be tolerated. We are a forum for all ages and expect posts to be family / work friendly.

and another is:

No Cursing or Swear Words

We encourage you to use our communities as a forum to debate topics, but please use proper adjectives to express yourself. We do not tolerate circumvention of our word filter or abuse upon another member. As stated above, we are a forum for all ages and expect posts to be family / work friendly.

One skull on my left forearm, and the dragon head on the other...

One of the flames and stars and dice is on my right calf... the star colors are the birth stone colors of my parents and myself. with the year I was born in the ribbon. The skull and dragon head, I just liked how they looked.

215586_6144489034_507799034_178530_6696_n.jpg

207321_6196844034_507799034_182349_5945_n.jpg8231_102556499034_507799034_1977173_6886889_n.jpg

Badass tats friend!

Money well spent (Y)

New ink, did it yesterday. Skin still swollen.

The lettering reads "THIS IS A VOID"

post-4652-0-91066700-1336080067.jpg

Love that one. How long did it take to fill? Would love to get a tattoo soon, still deciding on what to get though :)

Love that one. How long did it take to fill? Would love to get a tattoo soon, still deciding on what to get though :)

About two hours. Funny thing it's that it didnt hurt at all while filling but it hurt like a b*tch the next day.

This topic is now closed to further replies.
  • Posts

    • Kdenlive 26.04.2 by Razvan Serea Kdenlive is an acronym for KDE Non-Linear Video Editor. It works on GNU/Linux, Windows and BSD. Through the MLT framework, Kdenlive integrates many plugin effects for video and sound processing or creation. Furthermore Kdenlive brings a powerful titling tool, a DVD authoring (menus) solution, and can then be used as a complete studio for video creation. Kdenlive supports all of the formats supported by FFmpeg or libav (such as QuickTime, AVI, WMV, MPEG, and Flash Video, among others), and also supports 4:3 and 16:9 aspect ratios for both PAL, NTSC and various HD standards, including HDV and AVCHD. Video can also be exported to DV devices, or written to a DVD with chapters and a simple menu. Video editing features: Multi-track editing with a timeline and supports an unlimited number of video and audio tracks. A built-in title editor and tools to create, move, crop and delete video clips, audio clips, text clips and image clips. Ability to add custom effects and transitions. A wide range of effects and transitions. Audio signal processing capabilities include normalization, phase and pitch shifting, limiting, volume adjustment, reverb and equalization filters as well as others. Visual effects include options for masking, blue-screen, distortions, rotations, colour tools, blurring, obscuring and others. Configurable keyboard shortcuts and interface layouts. Rendering is done using a separate non-blocking process so it can be stopped, paused and restarted. Kdenlive also provides a script called the Kdenlive Builder Wizard (KBW) that compiles the latest developer version of the software and its main dependencies from source, to allow users to try to test new features and report problems on the bug tracker. Project files are stored in XML format. An archiving feature allows exporting a project among all assets into a single folder or compressed archive. Built-in audio mixer Kdenlive 26.04.2 changelog: Remove not needed actions from render info, fix rough size calculation for rendering. Fix clip sometimes not inserted in timeline when moving vertically in bin drag. Fix transcoding from clip properties. Cleanup render profile audio quality. Use percent based value for audio quality, and adjust the range accordingly per codec. Fixes bug #520750 Enforce even numbers for render width/height. Fixes bug #520737 Fix nightly flatpak - disable rnnoise until implemented. Fix missing initialization. Edit mediacapture.cpp. Fix document unnecessarily marked as modified on opening, triggering a backup request. Fix incorrect detection of missing and remote clips causing unwanted backups. Fixes issue #2194 Fix tests. Fix tmp files copied to wrong location when setting project folder. Fixes bug #467740 Fix color clips not selected on creation. Use QFileInfo instead of QUrl/QDir to try fixing Windows shared drives. Fixes bug #451413 Fix timeline preview incorrectly invalidated when a track with effect duration changed. Fixes bug #514541 Fix missing var. Display paths in native format in render widget. Fixes bug #520428 Simple splash: fix pressing return always triggered the same button. Minor update to simple splash. Fix unwanted clips added to timeline and cleanup. Fixes issue #2190 Minor layout improvements to welcome screen, add Quit and Open shortcuts. Fix broken welcome dialog layout in tiling compositors. (craft) Limit the number of CPU cores used during a Windows build with mingw as some .cpp files are memory intensive to build. (kde-ci) Limit the number of CPU cores used during a build as some .cpp files are memory intensive to build. (kde-ci) Cleanup old entries. Another fix for animation crash. Fix uninitialized function - crash on create animation. Another attempt to fix MacOS permissions. MacOS: fix bundle release version. Fix MacOS plist path. Fix MacOS build. Explicitely link against Qt::Core. Download: Kdenlive 26.04.2 | 128.0 MB (Open Source) Download: Standalone Executable View: Kdenlive Home page Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Here's how to watch the Xbox Games Showcase today and what to expect by Pulasthi Ariyasinghe The June games showcase week has been a packed one, with everything from major presentations like Sony and Summer Game Fest to indie-focused reveals coming in almost every day. Now, it's almost time for another big one, with Microsoft bringing its Xbox Games Showcase back later today. This is a double feature too, with a Gears of War E-Day deep dive also being attached to it. For anyone wanting to tune in online, the 2026 Xbox Games Showcase is kicking off at 10 AM PT | 1 PM ET | 6 PM BST | 7 PM CEST later today, June 7. The event will be available to watch on the official Xbox YouTube (4K 60FPS), Twitch, Facebook, Steam, Amazon Live, and other portals. Separate livestreams for American Sign Language and Audio Description will also be available. "This year marks 25 years of XBOX, and this Showcase is poised to be a true celebration, offering world premieres, new gameplay, fresh updates, and more for a swathe of projects we cannot wait to share," said Microsoft about this presentation. With a new CEO behind it that is pulling off some interesting moves, Xbox may have some surprises to reveal today. New looks at first-party games like Halo Campaign Evolved from Halo studios, Fable from Playground Games, InXile Entertainment's Clockwork Revolution, Mojang's Minecraft Dungeons II, and Call of Duty: Modern Warfare 4 from Infinity Ward are to be expected here. We may finally get to see the new Blade from Arcane Studios in action and a new Persona game from Atlus at the showcase too. Surprise announcements may also arrive from other Microsoft-owned studios like Bethesda, MachineGames, Ninja Theory, Obsidian, Rare, World's Edge, or Blizzard. Considering how every new release nowadays is staying away from November and December to avoid Grand Theft Auto VI's release, any launch dates Microsoft announces will probably skip those months as well. Once the Xbox Games Showcase ends, Microsoft will immediately kick off the Gears of War: E-Day Direct. This deep dive into the upcoming prequel from The Coalition should attach gameplay footage and perhaps a release window to the highly anticipated project.
    • People in the '50s and '60s had the same attitude, and we're still here over a half century later.
    • So after some fiddling I was able to get it to run at a pretty stable 30FPS. I'm slightly surprised about how much fiddling I had to do to get there though given what I thought was reasonable hardware: Processors: 16 × AMD Ryzen 7 7840HS w/ Radeon 780M Graphics Memory: 16 GiB of RAM Graphics Processor 1: AMD Radeon 780M Graphics Graphics Processor 2: AMD Radeon RX 7700S I think I could do it better if I use Linux rather than Windows, Windows RAM usage is stupid without stripping the system down. But once I got it working in a reasonable state, it was so awesome! I felt like a new Bond! If anyone has any advice to get things going a bit smoother FPS-wise, I'd appreciate it.
    • Something is rotten in the state of Denmark Australia
  • Recent Achievements

    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      256
    3. 3
      Steven P.
      74
    4. 4
      +Edouard
      70
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!