NZB Matrix is DEAD! :'(


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I have PAID extra for films in there Triple Play, (DVD + BlueRay + Digital)... all i can say is i will NEVER EVER pay

extra for the digital copy (even if its come free). How can it take 1hour to run there silly installer to install the digital

copy on to a device and if you choose to put it on a phone you need there shody coded app to play it.

Then you get another film from another Studio and have to use a totally different App for that one.

Sorry but i will just buy the Blueray film on its own.. and download a digital copy from Torrents/Usenet or what other place

i find and bypass the studio junk of a digital copy full of DRM poor bitrate and stuttering rubbish App.

so yeah, studios are blind... so they can moan and groan all they like.. there people here paying Usenet and Torrents sites

for VIP access that if the Studios woke up they find people willing to pay for a proper combined and free to play on any device service.

but they won't invest that sort of cash.. as it just easier to blame there comsumers being pirates and evil. well if that how

they want to treat us then tough to them.

Where there is a will they will be a way.. do the Studios have a Will.. i doubt it.

  • Like 1

i stopped using index sites about a year ago when i found out you can just run your own private one.

its called newznab and most of the good usenet index sites use newznab

Hmm.. Interesting, and good to know!

As for the rest of the conversation that has been going on: I'll stand up and speak honestly about the state of media. Currently, I purchase all of my music or get it through legal means. Illegal music has just become more headache than it is worth. With all the big boys competing with each other and offering DRM-free files to download, the consumer music market has NEVER been better. When I was in high school back in the 90's a new CD cost $14-$18 (for a 1 disc album). These days new albums are HALF that. That's awesome, and really gives me nothing but petty reasons to pirate music now.

Wake up Movie and TV industry! Look at what is happening in the digital music market and please COPY. Stop punishing the folks who pay for your stuff while the people who pirate your content have a much better experience! We get our movies and TV through cable, Amazon Prime, and RedBox. Sometimes, though, we will miss our TV show or the movie we want to watch is just unavailable unless we pay a ridiculous amount to Amazon, Apple, Microsoft, or Google Play to rent or just go to Best Buy and purchase for a ridiculous amount. So yes, I use Usenet at time to supplement this. If they get their head on straight they will figure out that the best way to fight piracy is strip out the DRM crap, learn to trust their customers, and lower their prices.

talking of newznab, as mentioned about quite a few sites use it now to index, so just gotta find one of them you like (the only difference between each one is what it looks like/organised and how big the community is e.g. forums comments etc) but if you want to find one then here's a link Sabnzdb have posted on there forums page http://goo.gl/D4WL5

then there is always binsearch as well which is a very raw search but tends to have everything, just gotta look for collections on there

Private sites and hidden posts are were everything is going. Can't stop what doesn't exist. The newznab is a interesting idea, but with the advent of hidden posts its useless. By hidden I mean scrambled headers. Only stuff that ever gets shut down are the services that are easy enough for anyone to use. Adapt and use a brain for the more complicated solutions.

Private sites and hidden posts are were everything is going. Can't stop what doesn't exist. The newznab is a interesting idea, but with the advent of hidden posts its useless. By hidden I mean scrambled headers. Only stuff that ever gets shut down are the services that are easy enough for anyone to use. Adapt and use a brain for the more complicated solutions.

Yeah that's the future I guess :/

I'm on a big dutch private newsgroup myself btw :p

Yeah that's the future I guess :/

I'm on a big dutch private newsgroup myself btw :p

Something I found interesting is Newsleecher now offers a Usenet + Client + Supersearch package. What else would you need for a flat 9.99 (ish?) a month fee. Its actually quite tempting once they work out the kinks. They are a HighWinds reseller. No need to pay for a client AND usenet access. Then again who pays for clients these days lol, plenty good free alternatives. But as I said, scrambled headers and private sites will make this useless for "searching" with supersearch. These companies only auto report files they see matching titles on groups. If titles dont match they would have to police manually. Not very cost effective. I just like the idea of them offering the client for free. However, Newsleecher 4 really took away alot of options that Newsleecher 3 had. Interested to see where Newsleecher 5 goes.

Sorry guys but there's no justification for using sites like these.

Plenty of ways to see movies/TV shows/etc legally.

Cinema, cable, iTunes, Netflix, other TV services, etc.

Depends on the country someone lives in, It's COMPLETELY legal to download movies and music here, I pay a damn "media" fee on every "media" object I buy...

Sorry guys but there's no justification for using sites like these.

Plenty of ways to see movies/TV shows/etc legally.

Cinema, cable, iTunes, Netflix, other TV services, etc.

Read my earlier post - it comes from dissatisfaction from whats available. If you haven't used a streamlined solution like sickbeard/couchpotato/sabnzbd/plex then I would very much believe you'd be happy using something inferior and riddled with DRM. But for many, dropping back to the mainstream stuff is simply a downgrade I'm afraid.

The industry needs to offer something better. It's currently just not good enough. If people didn't feel like they were justified using them then they simply wouldn't use them and they'd use the legal alternatives you mentioned. Music piracy forced THAT industry to adapt (we now have DRM free music downloads) and now the Movie/TV industry needs to do the same.

Your blanket "no justification" comment is frankly a bit shortsighted. Changes need to be made.

  • Like 1

Sorry guys but there's no justification for using sites like these.

Plenty of ways to see movies/TV shows/etc legally.

Cinema, cable, iTunes, Netflix, other TV services, etc.

You can sit on your high horse all you want thinking we don't spend money legally. You think just becuase we use sites like this doesn't mean we arn't doing legal services also? Its all about availability. I have NetFlix, MoviePass, TV Service, and have a massive collection of blurays not to mention limited editions that you end up paying more than double the cost of a normal bluray. I can tell you justification comes with availability. When these services finally get up to snuff of what the "pirates" are doing. MAYBE there wouldn't be such an issue. Look at hidef rips of movies not even available in retail channels but you can "pirate" a copy of it online in hidef. I'd gladly give them more, but they choose to fight rather than work together. Then you got these companies trying to pass on crap to the end-user with low quality transfers.

When there is no company providing what you want, you will seek alternatives. When you seek alternatives, some people create there own and share to others wanting the same.

  • Like 3

Depends on the country someone lives in, It's COMPLETELY legal to download movies and music here, I pay a damn "media" fee on every "media" object I buy...

That goes without saying. I'm talking about countries where piracy is illegal.

Read my earlier post - it comes from dissatisfaction from whats available. If you haven't used a streamlined solution like sickbeard/couchpotato/sabnzbd/plex then I would very much believe you'd be happy using something inferior and riddled with DRM. But for many, dropping back to the mainstream stuff is simply a downgrade I'm afraid.

The industry needs to offer something better. It's currently just not good enough. If people didn't feel like they were justified using them then they simply wouldn't use them and they'd use the legal alternatives you mentioned. Music piracy forced THAT industry to adapt (we now have DRM free music downloads) and now the Movie/TV industry needs to do the same.

Your blanket "no justification" comment is frankly a bit shortsighted. Changes need to be made.

If you're dissatisfied with what's available then go and stand on a picket line and protest, write in to the media, whatever. Getting content by illegal means does nothing to express your dissatisfaction; the content providers will just assume you're a cheapo.

If you're not happy with what's available then you should abstain from getting that media altogether, rather than becoming a criminal and seeking illegal means to get them.

Shortsighted my ass. I'm just being realistic.

You can sit on your high horse all you want thinking we don't spend money legally. You think just becuase we use sites like this doesn't mean we arn't doing legal services also? Its all about availability. I have NetFlix, MoviePass, TV Service, and have a massive collection of blurays not to mention limited editions that you end up paying more than double the cost of a normal bluray. I can tell you justification comes with availability. When these services finally get up to snuff of what the "pirates" are doing. MAYBE there wouldn't be such an issue. Look at hidef rips of movies not even available in retail channels but you can "pirate" a copy of it online in hidef. I'd gladly give them more, but they choose to fight rather than work together. Then you got these companies trying to pass on crap to the end-user with low quality transfers.

When there is no company providing what you want, you will seek alternatives. When you seek alternatives, some people create there own and share to others wanting the same.

All I see is WAHHH.

If you can't get what you want by legal means then just don't have it. You act like you're ENTITLED to have that content in the way that YOU want it. Get over yourself.

That goes without saying. I'm talking about countries where piracy is illegal.

If you're dissatisfied with what's available then go and stand on a picket line and protest, write in to the media, whatever. Getting content by illegal means does nothing to express your dissatisfaction; the content providers will just assume you're a cheapo.

If you're not happy with what's available then you should abstain from getting that media altogether, rather than becoming a criminal and seeking illegal means to get them.

Shortsighted my ass. I'm just being realistic.

Protest and picket, seriously? Can you not see the voice of the internet? Its a new generation of protest and picket. Are they listening, they will eventually, this is our way of protest and picket.

Protest and picket, seriously? Can you not see the voice of the internet? Its a new generation of protest and picket. Are they listening, they will eventually, this is our way of protest and picket.

Except that there's no clear message being sent to these companies. How do they differentiate between those who simply want to avoid payment and those who are protesting?

It's a poor protest at best. I think it's more of an excuse.

Except that there's no clear message being sent to these companies. How do they differentiate between those who simply want to avoid payment and those who are protesting?

It's a poor protest at best. I think it's more of an excuse.

The same can be said if you stand outside a building with a sign and write letters. I am in no way saying every pirate is a saint, people who seek profit by piracy are not saints.

The same can be said if you stand outside a building with a sign and write letters. I am in no way saying every pirate is a saint, people who seek profit by piracy are not saints.

Not really because the message is clear then; it's written down. You're issuing your demands, telling them what you want.

If you just pirate material, you're not actually telling them anything and they have to second guess your intent.

Surely you can see the difference?

Not really because the message is clear then; it's written down. You're issuing your demands, telling them what you want.

If you just pirate material, you're not actually telling them anything and they have to second guess your intent.

Surely you can see the difference?

Are we not writing down now? Its not my fault if they choose to ignore what is written, or if they choose not to look out of the 40th floor window to see the crowd below. My voice is one but of many throughout the internet, freely available for them to see. You can say its scattered but just as a disfunctional crowd or a single letter would prove, eventually that voice is heard. We are both on the same page you just choose not to believe the internet is a proper voice.

  • Like 1

Except that there's no clear message being sent to these companies. How do they differentiate between those who simply want to avoid payment and those who are protesting?

It's a poor protest at best. I think it's more of an excuse.

Your arguments are fairly shallow... picket and protest? REALLY? Thanks for not even attempting to understand the issue. You're also not listening. Piracy has steered the music industry in the right direction, it's gonna happen with the Movie industry eventually.

We're not entitled. We just know what we like. There are people who sit back and take it, and others who make stuff work the way they want.

I'm just a firm believer that the consumer should drive the industry - these methods are just an alternate way of consumerism that still needs to be tapped as a legitimate business. It's just evolution. Without these steps, no progress will ever be made. We'd probably all still be sitting around watching DVD's that cost ?15 each if people didn't start sharing movies online. So thank that for your Netflix etc.

  • Like 1

Are we not writing down now? Its not my fault if they choose to ignore what is written, or if they choose not to look out of the 40th floor window to see the crowd below. My voice is one but of many throughout the internet, freely available for them to see. You can say its scattered but just as a disfunctional crowd or a single letter would prove, eventually that voice is heard. We are both on the same page you just choose not to believe the internet is a proper voice.

I don't think the movie industry employs people to comb through message boards finding out what people's opinion of them is.

Again, all I'm seeing here are excuses. If you really wanted to make a difference you'd let the movie companies know about your dissatisfaction directly and be quite vocal about it. I think "fighting the system" is just a convenient excuse for pirates to justify their criminal activity.

Your arguments are fairly shallow... picket and protest? REALLY? Thanks for not even attempting to understand the issue. You're also not listening. Piracy has steered the music industry in the right direction, it's gonna happen with the Movie industry eventually.

We're not entitled. We just know what we like. There are people who sit back and take it, and others who make stuff work the way they want.

I'm just a firm believer that the consumer should drive the industry - these methods are just an alternate way of consumerism that still needs to be tapped as a legitimate business. It's just evolution. Without these steps, no progress will ever be made. We'd probably all still be sitting around watching DVD's that cost ?15 each if people didn't start sharing movies online. So thank that for your Netflix etc.

Consumers would drive the industry by simply not buying the movies at all. Getting them in some other way does nothing to strengthen the argument. No movie company wants to make movies that nobody buys. Obviously if everybody voted with their wallets and didn't buy something because they didn't like the way it's distributed, the companies would look at what they're doing wrong. Obtaining the content via illegal means actually adds very little to the argument at all.

Again, convenient excuse. ;)

I don't think the movie industry employs people to comb through message boards finding out what people's opinion of them is.

Again, all I'm seeing here are excuses. If you really wanted to make a difference you'd let the movie companies know about your dissatisfaction directly and be quite vocal about it. I think "fighting the system" is just a convenient excuse for pirates to justify their criminal activity.

Consumers would drive the industry by simply not buying the movies at all. Getting them in some other way does nothing to strengthen the argument. No movie company wants to make movies that nobody buys. Obviously if everybody voted with their wallets and didn't buy something because they didn't like the way it's distributed, the companies would look at what they're doing wrong. Obtaining the content via illegal means actually adds very little to the argument at all.

Again, convenient excuse. ;)

People won't stop buying movies because they DO want to watch movies. I'm just saying that industry would have been happy sitting back and charging ?15 a pop for DVD's and you wouldn't be able to consume the media you can now via streaming because it probably wouldn't exist. The industry has had it's arm twisted and it's had to evolve. Therefore you CAN consume the media in a more convenient fashion.

It's not a convenient excuse. We're paying. All of us are paying. We're not cheap. We want to force it in the right direction. Why can't you look at the situation objectively without acting like a school headmaster quoting rules and just admit there's obviously a problem with the system somewhere.

People won't stop buying movies because they DO want to watch movies. I'm just saying that industry would have been happy sitting back and charging ?15 a pop for DVD's and you wouldn't be able to consume the media you can now via streaming because it probably wouldn't exist. The industry has had it's arm twisted and it's had to evolve. Therefore you CAN consume the media in a more convenient fashion.

It's not a convenient excuse. We're paying. All of us are paying. We're not cheap. We want to force it in the right direction. Why can't you look at the situation objectively without acting like a school headmaster quoting rules and just admit there's obviously a problem with the system somewhere.

Okay. Keep fighting the good fight man!

*snickers*

People won't stop buying movies because they DO want to watch movies. I'm just saying that industry would have been happy sitting back and charging ?15 a pop for DVD's and you wouldn't be able to consume the media you can now via streaming because it probably wouldn't exist. The industry has had it's arm twisted and it's had to evolve. Therefore you CAN consume the media in a more convenient fashion.

It's not a convenient excuse. We're paying. All of us are paying. We're not cheap. We want to force it in the right direction. Why can't you look at the situation objectively without acting like a school headmaster quoting rules and just admit there's obviously a problem with the system somewhere.

I hand the argue torch to you, I have other things to do ;)

If a service existed that allowed me to watch all the latest movies and TV Episodes as soon as they are out on bluray in 1080p streaming to my tv via some box with a monthly fee i'd be very happy to do that. Unfortunately my netflix and Amazon prime really dont offer anything new.

People dont always pirate because they dont want to pay, many do it because there is no other way to get the content..

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  • Posts

    • Hello, Hope all is well. I am in UK.  
    • I'm not happy with myself for it, but I've gone and got hold of it. Just another 45 minutes and I'll be Bond, James Bond. In my defence, IO's Hitman series is awesome, and I'm a sucker for 007. So while it might seem a bit simplified compared to Hitman, I'm sure I'll be right at home.
    • Or just check the script yourself ^^. I hate having a Microsoft account tied to my windows install.
    • 007 First Light review: Satisfying spy adventure that James Bond needed by Pulasthi Ariyasinghe I have fond memories of classic James Bond games from the Electronic Arts era. Using high-tech gadgets, sneaking into parties, and dispatching bad guys were wildly exciting activities for my younger self. In recent years, Bond games have entirely disappeared, alongside the super spy genre. Fast forward to 2020, imagine my surprise when IO Interactive announced it had secured the Bond IP to make a game. Considering the studio’s Hitman history, this project is one I keenly kept an eye on. Six years later, 007 First Light is finally here, and after spending time inside this globe-trotting adventure, I can safely say that my excitement for this developer’s take on this universe was not unfounded. IO has taken lessons it has learned from Hitman and combined them with what I would expect from a directed cinematic experience like James Bond. I have refrained from mentioning major plot points to save you from story spoilers in this review. This is an original story that doesn’t tie into any movies, so there isn’t an expectation of knowing the backstory or the decades of movies either. Bond, James Bond When 007 First Light begins, Bond is just Bond. There isn’t a spy angle, fancy gadgets, or even a secret mission. The introductory mission is framed to show how James Bond handled himself and how he does not care about the odds when it comes to saving lives. It’s a gorgeous level as well, showing off an island scattered with cliffs in the middle of a storm. Looking back, this is probably the best-looking level in the game, with IO showing off all its abilities with its custom engine, Glacier. But my favorite ended up being the follow-up to this level. Once the United Kingdom's foreign intelligence agency, MI6, recruits our daring youngster into its super-spy “00” program, training begins. However, instead of treading through the same tutorial missions where the game teaches you to run and jump and drive, IO opted for a montage, and it’s amazing. The scenes cut between Bond practicing and improving his marksmanship, parkour, hand-to-hand combat, and driving as weeks go by in his training. What impressed me here was the lack of any loading screens or stutters as scenes instantly switched to different locations entirely, as if I was watching a movie. This creativity is a trend I noticed in most levels, where there is some sort of gameplay or choreography mechanic being introduced to keep things interesting. Soon, the rest of the cast is introduced, bringing other agents that our favorite secret agent will be working with, the scientists and engineers that build MI6’s spy gadgets, as well as higher-ranking officers that either appreciate or (at best) tolerate Bond’s rebellious attitude. It’s a tight cast, all with incredibly good voice acting and personalities that quickly grew on me. The casting for Bond himself is also an excellent one. From showing his iconic soft spot for women to the condescending smiles that get a rise out of enemies, I had no issues getting immersed into this universe as this new face of James Bond. The missions take place in a wide range of locations as MI6 sends Bond to tackle dangers that are growing everywhere from the UK to Africa. These aren’t unrelated adventures where MI6 is sending secret agents, which is an angle I would love to see in another game, but a part of a bigger conspiracy affecting the entire world. Some of the twists and turns were all too predictable, and the character that Lenny Kravitz played made me cringe a little too much. But all in all, I enjoyed the campaign’s storyline that sets the stage for this new agent joining the illustrious “00” program. Plenty of Possibilities The third-person style of IO Interactive fits this role quite well. Bond is presented as a master at hand-to-hand combat as well as firearms, while also having a knack for being stealthy when required. Most sections of missions have a lot of freedom. This means I could beat up every goon and security guard on the way to an objective, slip past them without sounding a single alarm, or do a mix of both. My sessions usually end up with the third option because I tend to be impatient about waiting for a patrol to move. Drawing from its Hitman genes, the developer almost always gives multiple routes for going through missions. Levels can be massive, sometimes sporting hundreds of NPCs going their own ways and having conversations. If my objective is to break into a security room on the third floor, I could look around for roof access, eavesdrop on conversations to find out where someone lost a key, create a distraction and pickpocket a guard for a keycard, sneak in through the vents, or simply kick down the offending door. I enjoyed the variety on offer, especially because the same solutions didn’t usually show up in different missions. Before heading out into a secret MI6 escapade, the gadget specialist of the branch walks Bond through the organization's latest and greatest achievements. This can be cool little devices like a laser built into the watch, a phone that fires poison darts, or a camera that emits a powerful shockwave. The choice of what can be taken into the mission is up to the player. I could usually find fresh routes or get out of tough situations with a punch or two, so I never had the feeling of missing out by not choosing the right equipment. It’s still a fun practice. Choosing the armaments before a mission enhanced the super spy feeling quite a bit. As I mentioned, stealth comes in as a very viable option for most of the missions, letting Bond sneak past foes or knock them out silently. While it is satisfying to clear entire areas of goons and walk away without any alarms, the way of accomplishing this could have been done better. Bond can lure enemies, sneak up and knock them out, or use a gadget to disorient them before dealing a nasty blow. Bodies cannot be moved or hidden afterward either. It’s a very simple system, which I wish were more exciting to pull off. Perhaps more stealth-orientated gadgets, distraction options, or multi-takedowns could have helped here, I think. Getting caught while attempting to be in stealth does not mean a game over. Other than getting into a fist fight, an interesting twist of 007 First Light is the bluffing option. While an enemy is confused as to what you are doing in a restricted location, Bond has the option to improvise and persuade them that you are exactly where you’re supposed to be. These are fun little dynamic interactions with unique dialog depending on the mission and location, giving a few extra moments for Bond to go past suspicious guards smoothly. It’s the first time I’ve witnessed this system in a game, and I hope to see more. License to Kill Bond isn’t just dealing with security guards or civilians. From time to time, entire gangs of gun-toting mercenaries show up in levels looking to take down our protagonist. It is then that License to Kill mode is activated for Bond, letting him use firearms with no restrictions. I was surprised by just how tight gunplay is in 007 First Light. The weapons feel powerful and satisfying to fire, with single bullets capable of taking down an enemy with a headshot. Ammo is scarce, and enemies don’t drop weapons with full magazines most of the time. This forces a hectic kind of gameplay where I am always advancing towards enemies to take their weapons after they are downed. Things like shooting legs to immobilize, aiming at the hands to make their weapon go flying, blowing up nearby fire extinguishers for cover, and using gadgets to halt a goon in their tracks while I reload, make up enjoyable levels. I had to hold back my disappointment when the enemy count in these action sequences dropped to zero and I had to go non-lethal again. Speaking of action sequences, First Light isn’t just offering sandbox levels to complete at the player’s own leisure either. Each level comes with specific linear and directed scenes to move the story forward and put Bond in tight situations. These usually end up with high-octane chases or driving sections, offering the chance to witness chaining explosions, hails of gunfire, and scripted parkour scenes that remind me of Mission Impossible movies more than Bond. Elements like seeing James Bond jump out of a plane without a parachute or drive through buildings in London inside a trash truck were fantastic and always left me at a high point when finishing a mission. The classic James Bond theme is sprinkled in here too, which only happens a handful of times in the game, but at just the right moments. Visuals and Performance Compared to Unreal Engine 5 games we are seeing nowadays, 007 First Light isn’t flexing a huge amount of realism when it comes to graphics. The models, textures, and effects all feel a little dated, with the starting mission that I mentioned being the most visually striking. However, the complete lack of stutters, the hundreds of NPCs that can be on screen without a single hitch, massive sandbox levels, and smooth transitions between them all play a part in making this an immensely immersive and complex experience. The in-engine cutscenes are gorgeous as well, offering an upgraded visual style and model detail over the gameplay sections. Animations are one aspect that jumps out at me about any new game, and First Light has nailed what a third-person action game should feel like. Walking, sneaking, and running all have a heaviness to them that I appreciate. Whenever Bond moves past a wall or a ledge, his arms reach out to lightly hold those structures until he moves away. NPCs actually react to my character and move out of the way. Even during melee combat or takedown animations, the fists impacting a body or a head hitting a wall all have that same weight. Even the more frivolous animations, like catching a gun in midair or chucking an empty one at a goon (yes, you can do that), are satisfying to pull off. Of course, the in-engine cutscene animations are remarkably well done too, with facial animations and the upgraded model details improving my engagement with the characters. I have an AMD Radeon RX 9070 XT 16GB paired with an eight-core Ryzen 7 3700X and 32GB of RAM, with the game running at 1440p resolution. Deciding to completely max out all the graphics options gave me a range of frame rates between 60 and 100 depending on the scene and level. While I did try to enable AMD FSR, which bumped up the frame rates by a good 20% at Quality mode, IO Interactive’s implementation of the technology wasn’t that great. Every corner and edge in levels began shimmering, and I was also seeing smearing issues in fast-moving sections. The title seemingly uses the older generation FSR 3.1 and not the machine learning-assisted FSR 4, leading to these artifacts. Unfortunately, there isn't a way to manually upgrade this right now either. I opted to turn off the upscaling and play the game in native 1440p to avoid problems. I would say the FPS range I was getting was an acceptable one for a single-player action game for my setup. I do wish there were an FOV slider option in the settings. While the camera is far enough back for my tastes in most situations in this third-person adventure, at times the perspective is far too close. When trying to look around quickly and spot targets, I realized I was getting a slight headache at times due to the use of an almost over-the-shoulder close-up camera. Conclusion Being James Bond in 007 First Light is a treat. Traveling around the world chasing conspiracies, using high-tech gadgets disguised as everyday accessories, and improvising on the spot to fool foes all give a fantastic feeling of being a super spy. For an origin story, IO Interactive has done a great job at introducing the character and his motives for doing what he does. The satisfying combat animation and fantastic voice acting are definitely high points, with the License to Kill moments being my favorite. Not being able to move bodies and the simplistic stealth of mechanics does hurt its presentation a little. The NPC logic and intelligence is easy to manipulate and trick, repeating the same actions over and over again if I keep making distractions. The lack of an FOV slider was also a pain (quite literally) at times, and the FSR implementation is quite poor. These are things I hope the studio will improve upon with updates. Even with its faults, IO Interactive and James Bond are a match made in heaven. The studio knows how to make a main character that oozes charm and competency while also leaning heavily into its Hitman experience to make gigantic levels with what looks like hundreds of NPCs roaming around. Being an origin story, IO’s Bond has a way to go before he becomes the highly effective agent we see in the movie world. I am hoping the studio will continue this series alongside its Hitman ventures going forward, just so we get to experience the journey for longer. 007 First Light is available on PC (Steam, Epic Games Store, and Xbox PC), Xbox Series X|S, and PlayStation 5 for $69.99. This review was conducted on the PC version of the game provided by IO Interactive.
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