Recommended Posts

I dont really get the DRM crap people keep spouting, when you put the disc in to your xbox and type the serial key in it gets attatched to your account, exactly the same way as origin is anyway unless origin requires a check in even when playing a single player?

I'm just hoping they use DX11.  I don't have any major reason to doubt they will especially given 11.2 is the only API for the X1, but the Source engine doesn't have a lot of examples of post DX9 gaming.

 

Mantle would be cool too, but that seems unlikely for a new dev team unless it's added in post launch.

I'm just hoping they use DX11.  I don't have any major reason to doubt they will especially given 11.2 is the only API for the X1, but the Source engine doesn't have a lot of examples of post DX9 gaming.

 

Mantle would be cool too, but that seems unlikely for a new dev team unless it's added in post launch.

 

Mantle isnt for consoles they use there own low level API's which is why they remain graphically competitive to PC's over the years although with mantle for PC's if it does what it says on the tin the performance gap will widen not shrink like the last .

gen.

 

You need to understand X1 uses a stripped down version of directx specifically designed for the X1, sony uses a stripped down optimised version of opengl for the PS4 so both systems dont have the same CPU bottlenecking with draw calls and the like as PC's usually get

Well looks there is going to be a Beta after all.

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

There is a poster that claims Valentines Day as the date for the Beta. Looks like a Titan will be my valentine this year.
Source: http://www.polygon.com/2014/1/27/5349738/rumor-titanfall-beta-hits-valentines-day

I dont really get the DRM crap people keep spouting, when you put the disc in to your xbox and type the serial key in it gets attatched to your account, exactly the same way as origin is anyway unless origin requires a check in even when playing a single player?

And on the PC side, it is - quite literally - no different than Steam, which many Neowinians swear by - not at.

 

If you purchase an Origin-redeemable serial key (which you don't need Origin to do) and plug it into Origin, your game/DLC/ULC is delivered in the background - just like Steam. And as to how I can say that, I have both services, and recently redeemed an ULC (UnLockable Content) purchased elsewhere (specifically, via the GameStop e-storefront for Windows, I purchased the Cities of Tomorrow ULC for the current Simcity, which I bought retail).  Valve and Steam wrote the model - however, it's used by everyone these days, Origin (EA and tons of retail and e-tail partners, including GameStop and Best Buy), Amazon and Google Play (both for Android), Apple (iTunes and the Mac AppStore), and Microsoft (Windows Phone, RT, and Windows 8.1 AppStore).  I have most of them (the only exceptions are Windows Phone and RT) and have used those that I have - in what way do they work any different from even each other except in terms of time to fulfill?  Do the Origin-related partners compete with each other?  They certainly do - I bought from GameStop because they had the best price ($10USD less than Origin, and $5USD less than other Origin-connected storefronts or retailers - including Best Buy) - the same applies to Steam.  In other words, the competition is still there, unless there is only the single source for e-purchases (which IS the case with iTunes and the Mac AppStore); however, it's not the case with either Origin or Steam.

 

My only quibble with the Titanfall beta (from what I have heard so far) is that it will be more like the two SimCity betas, as opposed to either BF4 or even the Crysis 2/Crysis 3 betas - the Simcity betas required a pre-order (neither was truly *open*), whereas the BF4 beta, Crysis 2 MP beta, and the MP beta for Crysis 3, were wide open - there was no pre-order requirement at all (except for the first day).  However, that requirement is certainly open to change.

Honestly if you are okay with the controller I'd say go with the Xbox One version, purely because I imagine MS will try and push that version as the best one, you know

As for pre-ordering, Origin will be digital download on PC only, but your local Gamestop should be taking pre-orders for all formats.

GameStop WILL be taking orders for all formats - they are also an Origin e-storefront partner (for platforms that support Origin).  As to whether or not they can undercut Origin pricing, they certainly can - in fact, they have for other Origin-deliverable content, regardless of platform (I've pointed out the Cities of Tomorrow ULC example in other posts) - it's why I have GameStop on my shortlist for e-purchases.

GameStop WILL be taking orders for all formats - they are also an Origin e-storefront partner (for platforms that support Origin).  As to whether or not they can undercut Origin pricing, they certainly can - in fact, they have for other Origin-deliverable content, regardless of platform (I've pointed out the Cities of Tomorrow ULC example in other posts) - it's why I have GameStop on my shortlist for e-purchases.

Ah okay sweet, never heard of this e-Storefront dealio. So you can just head on in and purchase the game and they give you a CD Key\Download code?

Well looks there is going to be a Beta after all.

Javascript is not enabled or refresh the page to view.

Click here to view the Tweet

There is a poster that claims Valentines Day as the date for the Beta. Looks like a Titan will be my valentine this year.

Source: http://www.polygon.com/2014/1/27/5349738/rumor-titanfall-beta-hits-valentines-day

 

aka a "demo" in all but name :P Good news though, definitely required from both a technical standpoint and to let people get a taste for it before dropping ?40 on new IP.

  • Like 2

I'm just hoping they use DX11.  I don't have any major reason to doubt they will especially given 11.2 is the only API for the X1, but the Source engine doesn't have a lot of examples of post DX9 gaming.

 

Mantle would be cool too, but that seems unlikely for a new dev team unless it's added in post launch.

Titanfall for PC is made by an entirely different studio, so they probably make their own choice which tech they use to create the game for PC.

Just in case the beta does release on Valentines day, I came prepared.
1782097_10151835874761809_410836562_n.jp

 

Titanfall for PC is made by an entirely different studio, so they probably make their own choice which tech they use to create the game for PC.

I believe it has always been the case that Respawn are doing both the PC and Xbox One version, whilst the studio for the Xbox 30 version was officially announced. Where did you hear about another studio for the PC port?

I believe it has always been the case that Respawn are doing both the PC and Xbox One version, whilst the studio for the Xbox 30 version was officially announced. Where did you hear about another studio for the PC port?

 

I stand corrected. It was a while ago I read the news about that so I could only vaguely remember it; and I was too lazy to look it up before posting. I apologize.

Will it be an open beta? While this game looks amazing I'm still unsure if I want to commit to it or not. I want to play it before I decide.

It's an open beta, yes.

https://twitter.com/Respawn/status/428012661297520640

They will announce soon how you can participate.

Ah okay sweet, never heard of this e-Storefront dealio. So you can just head on in and purchase the game and they give you a CD Key\Download code?

Basically - the GameStop e-storefront is actually the older ImpulseDriven platform that GameStop bought from Stardock.

(That was a FP article on Neowin last year.)

Jesus christ, open a Titanfall topic and just get five pages of people whining about PC gamers/gaming. What the ****?

It has nothing to do with Titanfall - it's a complaint about multiplatform shooters, if not multiplatform games in general (it came up with the original Crysis, for example).

 

Heck, *I* caught an earful on Neowin when I mentioned playing the original Hot Pursuit with a keyboard.

 

I get even more grief, considering I play all (not most) of my games with a *wireless* keyboard.  (You would think that I'd been caught in coitus interruptus with HoTS Kerrigan.)

Considering TItanfall is running on the Source engine, I'm not concerned about the PC port, especially since Respawn is doing it themselves (unlike the 360 version). I don't get why some PC gamers here are so negative about it being a multiplat game, I'm quite sure the game will play just fine on a gamepad on PC, and play just as good on keyboard and mouse on PC.

Considering TItanfall is running on the Source engine, I'm not concerned about the PC port, especially since Respawn is doing it themselves (unlike the 360 version). I don't get why some PC gamers here are so negative about it being a multiplat game, I'm quite sure the game will play just fine on a gamepad on PC, and play just as good on keyboard and mouse on PC.

People just tend to find a way to be angry when things aren't catered to just them and only them, such is the way of the entitled gamer.

 

and I show you trackmania, an esport grade racing game, where some of the best players in the world play with.... a keyboard, those that don't, they play with a gamepad. 

True.

 

Keyboards are always available, and you never have to play Musical Plugs with them - unlike controllers or racing wheels.  That was true when I had a WIRED keyboard, and is just as true today with my wireless one.

 

The negativity is not due to it being multiplatform, but entirely due to wondering if it will have controller-isms (as even some PC games have been known to have, such as both the original Wipeout and the sequel - yes, both were also available for PC).  The presence of such leads folks to thinking that the PC version was not planned.

This topic is now closed to further replies.
  • Posts

    • The GEEKOM A8 mini PC is 20% off (lower than Prime Day pricing) plus Huge Storewide Sale by Steven Parker GEEKOM is back with a deal on a variant of its A8 Mini PC powered by AMD's Ryzen 7 8945HS, which came out in 2024 with a TDP of just 45W, with a base clock of 3.8 GHz and a Turbo Boost of 4.9 GHz; although we never reviewed this variant, we did check out the Ryzen 9 version. As a reminder of what you get, below are the specifications for this Mini PC. GEEKOM A8 Dimensions 112.4 mm x 112.4 mm x 37 mm Weight 450g CPU Ryzen 7 8745HS (8 cores, 16 threads, 16MB L3 cache, 3.8 - 4.9 GHz, TDP: 45 W) cTDP: 35-54W (Default 45W) Graphics AMD Radeon™ 780M Graphics 12 RDNA 3 Graphics Cores 2700MHz 768 shading units / stream processors (12 CUs), 48 texture mapping units, and 32 ROPs NPU XDNA architecture (Up to 16 NPU TOPS) Memory 16GB Dual-channel Crucial DDR5-5600MT/s SODIMM (up to 64GB) Storage 1TB NVMe M.2 (PCIe Gen 4.0 x4) Operating System Windows 11 Pro Bluetooth Bluetooth v5.2 Wireless LAN Wi-Fi 6E Kensington Lock No SD Card reader Yes (left side) Adapter 120W, 6.32A, 19V Power Adapter Front I/O Ports 2 x USB 3.2 Gen 2 Type-A 1 x 3.5mm front stereo headset jack Rear I/O Ports 1 x USB 3.2 Gen 2 Type-A 1 x USB 4 Gen 3 Type-C with Power delivery up to 15W (5V 3A) 1 x USB 3.2 Gen 2 Type-C 1 x USB 2.0 Type-A 2 x HDMI 2.0b 1 x 2.5G RJ45 LAN 1 x DC-in Deal Price $519 (buying links below) GEEKOM has two configurations of the A8, with the only difference being the slightly less-powerful Ryzen 7 CPU with half the storage (1TB) and DDR5 memory (16GB). This knocks $350 off the price compared to the $999 Ryzen 9 configuration. In both instances, a Windows 11 Pro license is also pre-loaded. As I said previously, this appears to be an update on the A7 with the only difference being the newer CPU. The packaging has changed quite a bit from the A7. Instead of dark colors, now the box is completely white, and the foam cushion has been replaced by a cardboard mould that the A8 sits in, above a small envelope that contains a thank you card and booklet that has guidance on all of the controls, how to access the A8 to swap out the SSD or memory, and safety information in several European languages. Upon removing the cardboard mould, you can find another cardboard compartment that contains the power lead, HDMI cable, VESA plate, and a bag of screws. What’s In The Box 1 x A8 Mini PC 1 x Power Adapter 1 x HDMI Cable 1 x VESA plate and bag of screws 1 x Envelope with booklet and Thank you card Unlike the A7, the VESA mount option is back with the A8. In short, you have everything you need to get started. All products sold by GEEKOM receive a 3-year free Warranty from the date you receive the product. If needed, you can RMA or return locally relative to your region (the U.S. has a U.S. warehouse, mainland E.U. has a German warehouse). GEEKOM A8 at GEEKOM U.S. for $519 was $649 (20% off) GEEKOM A8 at GEEKOM U.K. for £503 was £629 (20% off) GEEKOM A8 at GEEKOM CA for $735.20 was $919 (20% off) Use coupon code NWGKA820 when checking out. This flash deal expires on July 2. Next up is the highest savings on the A7 Max series of Mini PC in the Spring Sale. The GEEKOM [2026 Edition] A7 MAX with AMD Ryzen 9 7940HS, 16GB DDR5, and 1TB SSD. Operating System: Windows 11 Pro CPU Model: Ryzen 9 7940HS CPU Speed: 5.2 GHz Cache Size: 24 MB Graphics Card Description: Integrated Graphics Coprocessor: AMD Radeon 780M Memory Storage Capacity: 16GB DDR5 SSD: 1 TB We reviewed this Mini PC back in January, and praised it for its modern internals like a dedicated NPU and DDR5 memory; as such, it is more than capable of keeping up with today's offerings of Mini PC on the market. GEEKOM A7 Max at GEEKOM U.S. for $587 (was $699) 16% off GEEKOM A7 Max at GEEKOM U.K. for £551 was £689 (20% off) Use coupon code NWGKA7MAX when checking out. This flash deal expires on July 2. Huge Summer Sale If the above deals don't tickle your fancy, from today, there are deep discounts on a range of other GEEKOM products. From June 15 to June 30, the GEEKOM Official Store will be running its Summer Sale, with discounts starting from 15% off across the entire lineup, up to 50%! This is their biggest promotion of the year so far, offering pricing that is even lower than select Prime Day deals. You can check out the discounts at the dedicated Summer Sale landing pages below. GEEKOM U.S. Summer Sale GEEKOM U.K. Summer Sale What's more, all products from GEEKOM receive a 3-year free Warranty from the date you receive the product. If needed, you can RMA or return locally relative to your region (the U.S. has a U.S. warehouse, mainland E.U. has a German warehouse, the U.K. has a U.K. warehouse, Australia has an AU warehouse). While the Summer Sale ends on June 30, deals on the A8 and A7 Max will remain active until July 2.
    • Oh man, the memories.
    • Affinity by Canva 3.2.2.4557 by Razvan Serea Affinity by Canva is a free, all-in-one creative app combining vector design, photo editing, and page layout in a single platform. Originally developed by Serif, it’s now under Canva, offering professional-grade tools without subscriptions. Users get full access to Pixel, Vector, and Layout studios, plus ongoing updates. Designed for Mac and Windows, it empowers designers, illustrators, and content creators to work faster, smarter, and more creatively than ever before. Affinity is a unified, high-performance design platform combining vector, raster, and layout workflows. It offers fully non-destructive editing, advanced curve and shape manipulation, artboards, symbols, and seamless integration of pixel and vector content. The photo engine supports RAW editing, compositing, retouching, and batch processing with macro automation. Layout tools include long-form document support, typographic precision, navigational elements, CMYK-ready print, and Data Merge. Canva AI Studio adds generative tools (Fill, Expand, Edit), Depth Map, Super Resolution, and advanced portrait effects, accessible via Canva Pro or higher. Broad file compatibility and customizable workspaces ensure professional-grade efficiency. Advanced AI features like Generative Fill and Expand are unlocked in Affinity through the Canva AI Studio for users with a Canva premium plan (Pro, Business, Enterprise, or Education). Affinity is truly free. Every tool in the Pixel, Vector, and Layout studios is fully accessible, along with all customization and export options—no limits, no payments required. The app also receives free updates with new features and improvements. Your creativity remains yours. Affinity stores all your work locally on your device. Canva does not use any Affinity content to train AI or develop features, including anything created with Canva AI tools within Affinity. If you export or upload your work to Canva, you remain in full control. Data preferences can be reviewed or updated at any time in your Canva account settings. Why is Affinity free? Curious how this is possible? Here’s the philosophy behind it and how it works. Note: A free Canva account is required to use Affinity. Your account gives access to Affinity along with other Canva products and features. Download: Affinity 3.2.2.4557 | ARM64 | ~600.0 MB (Freeware) Links: Affinity Website | macOS | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      513
    2. 2
      +Edouard
      205
    3. 3
      PsYcHoKiLLa
      136
    4. 4
      ATLien_0
      88
    5. 5
      Steven P.
      85
  • Tell a friend

    Love Neowin? Tell a friend!