Recommended Posts

The PC games market has now surpassed the console gaming sector in terms of revenues, an analyst has claimed.

DFC Intelligence owner David Cole told PCR: "On a global basis PC games have surpassed console games but the new console systems means consoles should show an increase. 

"Among core gamers there is a heavy overlap with most console gamers also playing on a PC. The big difference is that consoles are now the luxury item and PCs are the necessity. Just a few years ago the reverse was true.  This means PCs have the broader audience."

DFC previously predicted that PC gaming would eclipse console gaming by 2015, and earlier this year it said that the PC gaming market would exceed $25 billion in 2014.

The news comes after DFC published its latest quarterly paid-for report on PC gaming revenues and usage. 

In terms of the most popular PC games, DFC says that MOBA (multiplayer online battle arena)titles and free-to-play games are continuing to perform strongly.

"The MOBA games League of Legends and Dota 2 dominate everything else by an order of magnitude in terms of more usage than other products," added Cole. "In the first part of 2014 we saw some signs that may change with the introduction of new titles and some increased play of games outside the MOBA category.

"But MOBA is dominant. Beyond that it is a nice mix of MMO, strategy and first person shooter.

"We can say that our top 20 list for 2013 had no titles released that year and in Q1 2014 we saw three new titles crack the list: DayZ, Rust and Hearthstone.

"PC player hours have also been remarkably consistent. We had expected hours to fall in 2013 because there were not any major new releases. However, hours were actually flat with 2012 which bodes very well for the market going forward as more triple-A titles are released."

Cole said that Europe has been a big driver of PC trends in recent years especially around free-to-play games, and that the big trend emerging from the US is likely to be more triple-A titles released for console and PC.

He also anticipates an increasing crossover between different platforms. 

"There is a blurring of platforms where it starts to get hard to define what is a PC and what is a mobile device," Cole explained.

"Hearthstone was a great example of this as it released for both PC and iPad. Not all games fit that model but as we mentioned core gamers now tend to play on multiple devices."

 

http://www.pcr-online.biz/news/read/pc-games-have-surpassed-console-games-globally/033849

"Among core gamers there is a heavy overlap with most console gamers also playing on a PC. The big difference is that consoles are now the luxury item and PCs are the necessity. Just a few years ago the reverse was true.  This means PCs have the broader audience."

 

Consoles have always been a luxury, when was that any different? And for the most part so have pcs.

  • Like 3

No offense Complex, and this isn't really directed at you, but this is about as suprising as saying hitting your head on a wall hurts. There's at least a billion consumer "PCs" on the planet, if you tally up anything remotely considered gaming on them, clearly they will outnumber the 200-400 million active consoles out there. I never understood the insecurity PC users feel regarding consoles, especially since most gamers i know use both! 

I'm still not sure where it was proven that console (gaming) sales were exceeding PC sales. (Including digital purchases).

 

Whoever started the whole "PC gaming is dying" crap needs a reality check. Won't happen.

  • Like 3

I'm still not sure where it was proven that console (gaming) sales were exceeding PC sales. (Including digital purchases).

 

Whoever started the whole "PC gaming is dying" crap needs a reality check. Won't happen.

 

If you look at sales of AAA titles consoles sell far more copies. If you include games like WoW, LoL, etc. its a different picture.

Doesn't really make them PC gamers though, does it ....

 

I was agreeing with you...point being that PC gaming can easily be defined to encompass Farmville and stuff like Yahoo Games, which then makes it no contest compared to consoles in terms of player base.

I was agreeing with you...point being that PC gaming can easily be defined to encompass Farmville and stuff like Yahoo Games, which then makes it no contest compared to consoles in terms of player base.

Which is why Apple could truthfully claim years ago that the iPod touch was the most popular "gaming device" on the planet.

  • Like 1

"Among core gamers there is a heavy overlap with most console gamers also playing on a PC. The big difference is that consoles are now the luxury item and PCs are the necessity. Just a few years ago the reverse was true.  This means PCs have the broader audience."

 

Consoles have always been a luxury, when was that any different? And for the most part so have pcs.

10 years ago, a good gaming computer cost a lot of money, and had to be upgraded regularly to keep pace with new releases - well over $1000 over 7 years. Now, Intel graphics are "good enough" that you can game on a laptop - not well, but good enough - and a console is a $500 investment that you don't need unless you want to play a console exclusive like Knack or Halo.

 

Since game graphics has been held back by the 360 and PS3 GPU's, the ability for intel GPU's to run games is more apparent than ever. In a year when games catch up to the power in a One or PS4, it'll be different. but for now, the PC looks like the better platform.

 

Plus it has games like DotA, which is somehow considered a spectator/MLG sport, adding to the appeal...

Pre-Steam? Pre/Early days of MMOs?

 

No, it was never NOT the case. Personal and home computers, i.e. general use computing devices sold to consumers and even businesses, have always outnumbered gaming consoles by a huge factor of maybe 10:1 (figure out of my rear end, could be more, could be less). Steam is the salvation of enthusiast PC gaming, but it certainly did not invent it.

Why would they? They have the XBox division for that, and they promote their toy.

 

Did...did you just refer to X1 as a TOY?! Oh Baron, it is kanli time!

 
 

PC gamers get "nervous" about numbers because they fear that games will move away from their beloved PCs altogether...and we some evidence of that already with some big titles never making it to PC.  My last console was a PS3, which is now hacked and getting some use finally, I found everything about it inferior but my GF loves the damned thing and doesn't notice the graphics difference between that and my GTX 780 SLI rig...I know crazy right? 

 

Developers, especially early on, know they won't have worry about piracy or even cheating nearly as much with consoles and would probably be just fine with only developing for them but the nice thing now is that with the new architecture, we'll see even more for PC than last gen...I for one am looking forward to that.

  • Like 1

This article is discussing revenue, not whether every PC in the world is capable of playing games or not. Gaming revenue was considerably lower pre-steam/MMO and before free-to-pay. Steam brought convenience and impulse buying while free2play has monetizes gaming with add-ons, cosmetic upgrades, etc.

 

Somebody playing solitaire at work is not raising revenue for anyone.

 

The worst thing about this is that we might now see an avalanche of MOBA games because every company tried to cash-in.

This topic is now closed to further replies.
  • Posts

    • Samsung Galaxy Z Fold 8, Flip 8, Z Fold Wide: Everything you need to know The ONLY thing I need to know is the price, which I know will be way higher than I (and most people) are willing to pay for a phone... so basically nothing here I need to know. PS: Nice job getting that Apple reference to a non-existent and unrevealed product as "competition" in there. Cheque is in the mail.
    • Well I really think the repasting helped if your higher clocks have returned, maybe the next thing to look at is if there is a problem with your case airflow? I guess this because your 3080 has returned to optimal state, but is still staying too warm, which might suggest it was thermal throttling before you repasted, of which the only logical conclusion could be outside factors.
    • Samsung Galaxy Z Fold 8, Flip 8, Z Fold Wide: Everything you need to know by Hamid Ganji Galaxy Z Fold 7 - Image via Samsung The next generation of Samsung foldables is set to be unveiled next month at the second Unpacked event of the year. Samsung’s 2026 foldables are not expected to offer significant upgrades over their predecessors, with the Korean firm instead focusing on design refinements and conventional upgrades such as faster processors and better cameras. However, Samsung is reportedly planning to unveil an all-new passport-style foldable this year to rival Apple’s first foldable iPhone, which is expected to debut this September. Here’s a roundup of everything we know about Samsung’s upcoming foldable devices ahead of their official debut. When can we expect Samsung’s new foldables? The Galaxy Z Fold 7 and Z Flip 7 series were unveiled in July, and Samsung is expected to maintain this timeframe in 2026. Based on previous reports from Korean sources, Samsung will hold its Unpacked event on July 22 in London, UK, to pull back the curtain on the Galaxy Z Fold 8 series. The devices are also expected to hit the shelves a few weeks after launch. However, Samsung has yet to announce an official date. A new naming scheme? One of the most interesting changes we might see this year is a new naming scheme for Samsung’s latest foldables. SamMobile reported that since Samsung is expected to unveil three foldables this year, it has adopted a new naming strategy to simplify product identification for customers. Accordingly, the standard Galaxy Z Fold 8 will reportedly be called the Galaxy Z Fold 8 Ultra and will serve as the direct successor to last year’s Galaxy Z Fold 7. The “Ultra” suffix suggests the phone could feature higher-end specifications, such as additional rear camera modules. Samsung’s new passport-style foldable is expected to carry the Galaxy Z Fold 8 name without any suffix. This model is reportedly equipped with two rear cameras. No major changes are expected for the Flip model. Galaxy Z Fold 8 Ultra and Z Flip 8 anticipated specs Rumors over the past few months suggest Samsung is preparing several upgrades for its upcoming foldables, although the devices may continue to rely on larger batteries and faster charging speeds rather than dramatic design changes. The primary focus this year is expected to be the Galaxy Z Fold 8 and its wide-screen design. Galaxy Z Fold 8 Ultra official CAD renders - Image via AndroidHeadlines Here are the anticipated specifications for the Galaxy Z Fold 8 Ultra based on previous leaks: 6.5-inch outer display and 8-inch inner display, 120Hz refresh rate, and 2,600 nits peak brightness Snapdragon 8 Elite Gen 5 processor, paired with 12GB or 16GB of RAM and 256GB, 512GB, or 1TB of storage 4.1mm thickness when unfolded and a weight of 210g 200MP main camera, 50MP ultrawide camera, 10MP or 12MP telephoto camera, 10MP cover camera, and 10MP selfie camera 5,000mAh battery with 45W wired charging Android 17 and One UI 9 As for the Galaxy Z Flip 8, the device is not expected to be a major departure from its predecessor, although it could become slightly slimmer. Expected specifications include: Snapdragon 8 Elite Gen 5 or Exynos 2600 processor 12GB of RAM with 256GB and 512GB storage options 6.9-inch Dynamic AMOLED 2X inner dispaly and 4.1-inch Super AMOLED outer dispaly 50MP main camera, 12MP ultrawide camera, and 10MP selfie camera 4,300mAh battery with 25W wired charging Android 17 and One UI 9 Samsung’s foldables are also expected to launch with Gemini Intelligence, Google’s AI suite for automating tasks in Android ecosystem. Moreover, given current memory and component costs, some Galaxy Z Fold 8 Ultra and Z Flip 8 variants could see a price hike. Galaxy Z Fold 8 adopts a wide-screen design The centerpiece of the upcoming Unpacked event could be the Galaxy Z Fold 8, previously rumored as the Galaxy Z Fold Wide. This model adopts a passport-style form factor and is expected to compete directly with Apple’s iPhone Fold. Galaxy Z Fold 8 official CAD renders - Image via AndroidHeadlines Here’s what to expect: 7.6-inch primary OLED display and 5.4-inch cover display, 120Hz refresh rate, 2,600 nits peak brightness, and 4:3 aspect ratio Snapdragon 8 Elite Gen 5 processor, 12GB or 16GB of RAM, and 256GB, 512GB, or 1TB storage options 4,800mAh battery with 45W wired charging 50MP main camera, 50MP ultrawide camera, and 10MP selfie camera Android 17 and One UI 9 The three new foldable phones are unlikely to be the only devices unveiled at Samsung’s Unpacked event. The company is also expected to introduce the Galaxy Watch Ultra 2 and the Galaxy Watch 9 series.
    • Thanks
  • Recent Achievements

    • Week One Done
      rolfus earned a badge
      Week One Done
    • One Month Later
      Leroy Jethro Gibbs earned a badge
      One Month Later
    • Conversation Starter
      flexorcist earned a badge
      Conversation Starter
    • One Month Later
      AndreaB earned a badge
      One Month Later
    • One Month Later
      agatameier earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      196
    3. 3
      PsYcHoKiLLa
      140
    4. 4
      ATLien_0
      88
    5. 5
      Steven P.
      81
  • Tell a friend

    Love Neowin? Tell a friend!