Recommended Posts

 

 
 

PC gamers get "nervous" about numbers because they fear that games will move away from their beloved PCs altogether...and we some evidence of that already with some big titles never making it to PC.  My last console was a PS3, which is now hacked and getting some use finally, I found everything about it inferior but my GF loves the damned thing and doesn't notice the graphics difference between that and my GTX 780 SLI rig...I know crazy right? 

 

Developers, especially early on, know they won't have worry about piracy or even cheating nearly as much with consoles and would probably be just fine with only developing for them but the nice thing now is that with the new architecture, we'll see even more for PC than last gen...I for one am looking forward to that.

 

 

That's an understandable but silly fear - not saying you're silly, just the phenomenon you describe. There was never any danger of PC gaming going away. Just because COD3 or something didn't make it to Windows/Mac OS/Linux...well, that was actually a good thing!

 

Never got the need to prove this point, but then again it's just part of human territorialism and the need to identify with something. Personally have been a computer/PC gamer since 1984 and console gamer since 1979...always concurrently. While my current PC is clearly more powerful than my X1 and PS4, it suffers from diminishing returns big time. Consoles may be weaker, but it's quite amazing what developers can get out of them. That stuff like Last of Us or Forza 4 or whatever runs on a system with like 450MB available RAM is quite mind blowing.

Not surprising when you consider how inferior the experience is on consoles.

Games (well, games with a good port) are better on PC, but I wouldn't go as far as calling the console experience "inferior".

If you want to play games on a couch in your living room playing them on a PC still leaves a lot to be desired.

Why would they? They have the XBox division for that, and they promote their toy.

And, to be honest, they are NOT a PC-focussed games publisher OR developer - while Microsoft Studios DOES develop and publish PC games (including recent games), it's not their main loaf of bread - it is not even as important merely to Microsoft Studios as PC gaming is to EA.  Also, to be rather blunt, why SHOULD it be?  Quite honestly, the third-party developers and publishers - including EA, Valve, Activision Blizzard, etc. - are doing a fantastic job, and have DONE that job since 1995.  If anything, the Windows application market (and especially in terms of ModernUI, though Win32 could learn some things as well) could learn things from the PC gaming space.

Naturally, let's spread some FUD about all of this...

 

 

/s

 

These numbers are at best highly misleading.  they make it seems like a AAA game would sell more on PC than console. which is generally not true. which is why a lot are console only. 

  • Like 1

These numbers are at best highly misleading.  they make it seems like a AAA game would sell more on PC than console. which is generally not true. which is why a lot are console only. 

 

AAA titles for a particular console in general are there to the sell the console think Halo or Zelda or Uncharted.  But in general more money is made when they are on all platforms rather then a single platform.

AAA titles for a particular console in general are there to the sell the console think Halo or Zelda or Uncharted.  But in general more money is made when they are on all platforms rather then a single platform.

 

as long as all platforms sell more then the platform costs to port. and if it's just a little more it's not considered worth it.

 

either way it doesn't change the fact that mult plat titles rarely if ever sell more on PC than any of the other platforms alone, much less the console platforms together 

  • Like 1

as long as all platforms sell more then the platform costs to port. and if it's just a little more it's not considered worth it.

 

either way it doesn't change the fact that mult plat titles rarely if ever sell more on PC than any of the other platforms alone, much less the console platforms together 

 

This is very true. The master race are true to their moniker, they are like 10th century vassals and lords. They live off the hard labor and spending of the serfs (consoles, you know where people actually buy games full price), and fancy themselves superior due to handouts from a remote emperor (Steam sales) :pacifier:

 

EDIT: for the record i'm a double agent who changes sides as he pleases. One minute i'm flattering Sony and MS, the next i'm standing in front of my PC going "hail Hydra!" with both arms

These numbers are at best highly misleading.  they make it seems like a AAA game would sell more on PC than console. which is generally not true. which is why a lot are console only. 

 

 

The article doesn't mention AAA titles, it is talking about stuff like DOTA and MMOs and the revenue they are raking in.

 

I think people are confusing the idea of revenue and units sold.

If you look at sales of AAA titles consoles sell far more copies. If you include games like WoW, LoL, etc. its a different picture.

 

Yeah but it's not like WoW, LoL etc doesn't exist. They are there and should be taken into account.

 

If PC players prefer to play WoW instead of CoD [insert year number here] it is their choice. Doesn't make PC gaming any less popular.

Doesn't really make them PC gamers though, does it ....

 

Well to be honest going by this logic i'm not sure i would consider CoD players gamers either. Lot of them just play CoD and Madden and that's it. Not like CoD is still a good serie.

 

From my perspective a "true" gamer is someone who play great games even the 2d indie ones. But realistically a gamer is someone who play games and pay for it.

Valve?

 

*spit*

 

Where's episode 3 you @%$?@&$!!?

 

When it's done :p

 

Honestly i liked Half Life and Half Life 2 but on another hand Valve is usually doing great games and i would prefer to see them working on new ips. I liked Left For Dead a lot. Portal was really good had lot of fun with it. And Dota 2 is great if it is your cup of tea.

 

What Valve needs to release soon is an updated Source engine. The old Source engine is really outdated.

Well to be honest going by this logic i'm not sure i would consider CoD players gamers either. Lot of them just play CoD and Madden and that's it. Not like CoD is still a good serie.

 

From my perspective a "true" gamer is someone who play great games even the 2d indie ones. But realistically a gamer is someone who play games and pay for it.

 

You just compared playing CoD to playing solitaire and farmville... 

You just compared playing CoD to playing solitaire and farmville... 

 

Ten years ago or even less i'd have the same reaction - i used to look at people playing Zoo Keeper on the train and scoff, i actually posted here somewhere that it's not real gaming. Used to be a real snob. Not anymore. It's gaming. It's all gaming, that's the beauty of it. Farmville and their kin introduced many people to our brand of gaming, and now they're burning the midnight oil with Civ V and Anno 2077. So it's all gaming. Which is exactly why "PC" gaming is always going to overshadow any other platform with sheer numbers. Now revenue per customer, that's an entirely different story.

 

EDIT: that's not to say i don't differentiate Candy Crush from Dark Souls 2...obviously they're different. But all are on the same continuum, just like a Fiat 600 and Veyron are ultimately all cars

I think people should have read and comprehended what the article is discussing. Revenue ? sales.

 

No one is criticizing you for posting this, don't take it the wrong way. it's a very interesting topic. For me, it's just stating the obvious. Never had this console fear or dreaded that my precious PC gaming ways were in danger. I don't think there's even a question as to which segment is bigger, the only parameter consoles can compete with PCs is revenue per customer. Which is probably impossible to accurately measure, especially on PC due to the basically non-definable nature of the "platform".

No one is criticizing you for posting this, don't take it the wrong way. it's a very interesting topic. 

 

I know, I just don't think people understand what is being discussed here.

 

Consoles were traditionally the bigger earners for the industry, now, ironically, free-to-play games are bringing in massive revenue and have allowed the PC to overtake consoles.

 

I don't know why people are saying "omg, this is obvious". How was it obvious? How did people know that the roles for raising revenue had reversed? Guessed? Gut feeling? We know it now because someone actually done a study.

Sure does surprise me that PC gaming is a head of consoles in any way!

 

Probably shouldn't surprise me, and I'm not a gamer at all, but definitely can not stand to play games on a PC. It just seems awkward as heck on a PC!! :huh:

Depends on the game. There are games definitely better on the PC and really awkward on the console and visa versa. RTS, FPS are generally better on PC. 3rd person and driving games are generally better on consoles.

This topic is now closed to further replies.
  • Posts

    • PDF4QT 1.6.0.0 by Razvan Serea PDF4QT is a free and open-source application created to provide a complete solution for working with PDF documents in a simple, flexible, and effective way. It offers all the essential tools you need to handle your files: you can view PDFs with smooth navigation, edit content, annotate pages, and highlight key sections for better collaboration. It also allows you to compare two versions of a document, making it easy to spot changes. Built-in security features give you control over protecting sensitive information and managing access. Applications PDF4QT Viewer Profi: Advanced PDF browsing with encryption, digital signature verification, annotation editing, regex text search, page-to-image conversion, and plugin support. PDF4QT Viewer Lite: Lightweight viewer with essential, user-friendly PDF viewing functions. PDF4QT DocPage Organizer: Merge, split, move, clone, or add pages easily with an intuitive interface. PDF4QT DocDiff: Compare two PDFs, highlight differences page-to-page, and export results to XML. Key Features Multithreading Support for faster PDF processing Hardware Accelerated Rendering for smooth, high-quality display Encryption to secure documents Color Management to preserve accurate color profiles Optional Content Handling to control visibility of content Text Layout Analysis for better text extraction and editing Signature Validation for verifying digital signatures Annotations and Form Filling for interactivity Text-to-Speech Conversion to listen to PDFs Advanced Annotation Tools (images, text, etc.) File Attachments Management to view and save attachments Optimization to reduce file size without losing quality Command Line Tool for automation Audio Book Conversion from PDFs Internal Structure Inspector to explore PDF structure Compare Documents to detect differences Redaction to remove sensitive information Document Signing for digital authentication PDF4QT 1.6.0.0 release notes: PDF4QT 1.6.0.0 brings a major image compression and optimization update, especially for PageMaster and assembled output documents. Image compression is now integrated into the assembly/export workflow, backed by new optimizer infrastructure, UI controls, feedback fixes, and tests. This should make PageMaster much more useful for producing smaller output PDFs directly from assembled or reorganized documents. The release also contains a large PageMaster refresh with improved drag and drop, recent files, crop pages, save/restore functionality, rotation and size indicators, a reworked icon set, and faster output preview rendering. Viewer and Editor workflows were improved with wildcard Advanced Find, Enter-to-search behavior, better outline keyboard selection, startup settings, fullscreen support, side-to-side scrolling, smoother scrolling, text selection, snapping, and expanded annotation controls. Compatibility and platform behavior were improved as well, including fixes for embedded files, fonts, checkboxes, invisible text, menu colors, highlights, XMP metadata, Windows color management, AppImage packaging, MSIX generation, installer behavior, translations, and newer compiler/Qt warnings. The commit history also includes a new scan-and-edit plugin foundation and color management performance work. Changelog: Highlights Image compression for PageMaster / DocPage Organizer and assembled output documents (#92) Major PageMaster UX refresh, including drag and drop, recent files, crop pages, save/restore, icons, and output preview performance (#383, #18) Improved image optimization feedback, including final resolution and DPI updates (#384) Better Viewer and Editor navigation: fullscreen, side-to-side scrolling, smoother scrolling, text selection, snapping, and outline keyboard selection (#242, #368, #136, #321, #250, #373) Advanced Find wildcard mode and Enter-to-search behavior (#379, #378) PDF compatibility fixes for embedded files, fonts, checkboxes, invisible text, form content suppression, and Windows color management (#225, #356, #256, #230, #326, #224, #385, #388) Startup settings, custom settings directory support, Linux double-click viewer separation, and packaging/build fixes (#382, #380, #381) Scan-and-edit plugin foundation and broader translation updates from the 1.6.0.0 development cycle Resolved Issues Issue #389: Adding hyperlink to internal object in PDF Issue #388: Update Windows color management system Issue #385: PDFTextLayoutGenerator::isContentKindSuppressed(ContentKind kind) is missing ContentKind::Form Issue #384: In the "Optimize Images" dialog, the info on the final image resolution and final DPI does not update Issue #383: UX improvements for PDF4QT PageMaster tool (v1.5.3.1) (ex. DocPage Organizer) Issue #382: Startup Settings Issue #381: Separated apps for double-click viewer in Linux Issue #380: Ability to run app with custom settings directory - executable parameter with path Issue #379: Advanced Find - Wildcard Mode Issue #378: Advanced Find - Should start searching if Enter key is pressed Issue #376: Deleting a note jumps to Outline Issue #375: Not enough maximum compiled page cache Issue #373: Ctrl/Shift keyboard selection for Outline Issue #372: Option to not color images Issue #370: Extracting pages within a range Issue #369: Keeping redact box on Issue #368: Side-to-side scrolling Issue #357: Bulk delete/add/edit of page labels Issue #356: Compatibility issues - font problems Issue #354: Color blend mode for highlights Issue #352: Icon size of the sidebar Issue #349: Add inherit zoom to bookmark zoom options Issue #338: Editor toolbox higher than editor window Issue #334: Impossible to set French language Issue #326: Checkboxes don't render in PDF4QT Issue #324: Menu text not rendered with correct color Issue #321: Select text in Viewer Issue #291: Support for editing XMP metadata or exporting to PDF/UA format Issue #282: Editor outline view: always zooms to around 50% Issue #256: PDF4QT cannot show some specific fonts correctly Issue #253: Undo/redo doesn't work in "edit page content" mode Issue #250: Snapping Issue #242: Full screen Issue #234: Setting font, font size and area of text annotations Issue #230: Garbled characters when opening PDF files with PDF4QT Issue #225: PDF4QT cannot open PDF files with embedded files Issue #224: Option to remove invisible text Issue #194: Change page size Issue #160: Color | Custom (green/black) does not work Issue #136: Smooth scrolling of document with mouse middle wheel - flywheel Issue #92: Add image compression to PDF DocPage Organizer Issue #18: Performance optimization - OutputPreview Renderer Download: PDF4QT 1.6.0.0 | Portable | ~30.0 MB (Open Source) Download: PDF4QT MSIX | 29.4 MB Links: PDF4QT Home Page | PDF4QT @GitHub | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Same here or that Opera Max was not a thing anymore. Nothing lost... Who the hell would be considering Opera or Samsung when needing a VPN? LOL
    • If you go to the game developer website you can see that indeed Cyril Paciullo is the game director and developer https://www.pluralys.ca/about-us/ and when clicking on his name it lists Messenger Plus! as part of his CV. In case you wondered what happened to Patchou
    • A difficult position to be in. Either they cater to us users or they cater to news curators to potentially increase traffic. Personally, I wasn't being sarcastic. Hosting a website isn't free, so without traffic this site stops existing, and if you want traffic you have to play the game. I legitimately thought the title was good. Not because I like it, but because it's the kind of title people will click on. This site needs that.
    • Wtf happened to Barron Trump!  
  • Recent Achievements

    • Veteran
      branfont went up a rank
      Veteran
    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      472
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      120
    4. 4
      Steven P.
      85
    5. 5
      neufuse
      73
  • Tell a friend

    Love Neowin? Tell a friend!