Recommended Posts

I have started a Google Drive Document to keep track of everyone who is down to join the Forza Horizon 2 Neowin Club.

 

Click Here to access the document and add your name to the list.

We can figure out who will actually put the club together in a few days once we have the names of everyone who is down.

Since you guys were umming and ahhing over an official topic, I decided to merge a few of the most recent topics into one :P

 

DL is taking care of the club sign ups by the looks of it. Someone still needs to put it together & send out invites.

 

I'll beef up the OP when I get time.

I just preordered the rich people edition with the car pass but I wont get to play until Friday. Hopefully being a Forza veteran will net me some bonus credits.

 

I got some old pay and got the 99 version to... 

I'm in the UK so won't be able to play till Friday but down for some races.

Put myself on the document.

 

Shadow of Mordor on friday as well! Good week for gaming.

 

When is the actual launch day ? US and EU ?

 

since my console is still set to US, but I was thinking ot changing it since I was considering renting some movies on xbox video, and that one uses my account and says I can't rent with my xbox location :p like the old 360 ui it also auto displays everythgin in Norwegian wich is annoying when every language setting is set to English. 

Just watched the 20 min gameplay video from further up and it has me even more excited. 

 

Never really been a fan on racing games online portion but I will definitely be partaking for this game.

Can't wait, wonder how Bestbuy handles preorders and pickups.

Youll get an email from them saying when it is ready for pick up. Usually the night before they send it.

 

So someone else is definitely going to have to set up the club once the game is released as I am not sure I will have the game tomorrow. I ordered directly from MS since they had a deal for a $10 Live gift-card, and I just got the email this morning at 6AM it has shipped, but no indication of shipping speed. Good news is when I have ordered from the MS Store in the past it usually comes quick, however there is no indication in this email if I am going release day delivery, etc., so just not sure I will have the game tomorrow or not.

Youll get an email from them saying when it is ready for pick up. Usually the night before they send it.

 

So someone else is definitely going to have to set up the club once the game is released as I am not sure I will have the game tomorrow. I ordered directly from MS since they had a deal for a $10 Live gift-card, and I just got the email this morning at 6AM it has shipped, but no indication of shipping speed. Good news is when I have ordered from the MS Store in the past it usually comes quick, however there is no indication in this email if I am going release day delivery, etc., so just not sure I will have the game tomorrow or not.

Ha!  That's why mine is preloaded and waiting on my hard drive for the magic hour...  :fun:

 

I don't mind setting up the club but I wonder about its "leadership."  I don't know if the person that sets it up is considered the leader or can hand it off to someone else...

Youll get an email from them saying when it is ready for pick up. Usually the night before they send it.

 

So someone else is definitely going to have to set up the club once the game is released as I am not sure I will have the game tomorrow. I ordered directly from MS since they had a deal for a $10 Live gift-card, and I just got the email this morning at 6AM it has shipped, but no indication of shipping speed. Good news is when I have ordered from the MS Store in the past it usually comes quick, however there is no indication in this email if I am going release day delivery, etc., so just not sure I will have the game tomorrow or not.

Yep, I did get an email from them saying it'll be ready for pick up tomorrow. It's the first game I have pre-ordered for a console. When you join a club, do you need Live Gold? I don't really play online, but it'd be nice to get into that. 

Yep, I did get an email from them saying it'll be ready for pick up tomorrow. It's the first game I have pre-ordered for a console. When you join a club, do you need Live Gold? I don't really play online, but it'd be nice to get into that. 

 

You probably won't need Gold to join a car club, but to get the most out of it and get involved with the online events, a Gold sub is a must. 

Ha!  That's why mine is preloaded and waiting on my hard drive for the magic hour...  :fun:

 

I don't mind setting up the club but I wonder about its "leadership."  I don't know if the person that sets it up is considered the leader or can hand it off to someone else...

The only games I have gone digital this generation are DriveClub and The Evil Within. DC was $49 and The Evil Within was $53. And the only reason I went with them is I still had credit sitting in my Sony account from gift cards from last Xmas and there was a decent enough savings when doing so.

Otherwise I will always stick to the retail version. Always better deals, and more importantly I can always trade them in, which I do quite often.

With that said, this is one game I probably should have gone digital, but that $10 gift card was too good to pass up.

This topic is now closed to further replies.
  • Posts

    • No, size is not the only selling point. I did not even remotely say that. Your claim was that "building your own will be faster and cheaper". This is false. You cannot build something close to that form factor with off-the-shelf parts. You can build a Mini-ITX PC and pay more, or something larger and pay less. But these are different market segments. It's apples and oranges.
    • There is a default resolution setting in Settings > Display that can be changed with a click. You can also change the settings on a per-game basis. No CLI needed. Also, Steam has countless games that are not "[perpetual] alpha/beta games", so no need for the straw man. Plus you can use other stores as well. And console games (e.g. PS5) cost a fortune, which itself more than negates the price subsidy on the system, unless you plan on exclusively playing 1 or 2 games. It's true that you shouldn't buy a system that doesn't support the game(s) you want to play, but I think that's kinda obvious, and applies to every console as well as PC. I don't game in the living room and have no need of a Steam Machine, but there is a clear market segment that would find it useful.
    • RSS Guard 5.2.0 by Razvan Serea RSS Guard is a simple (yet powerful) feed reader. It is able to fetch the most known feed formats, including RSS/RDF and ATOM. It's free, it's open-source. RSS Guard currently supports Czech, Dutch, English, French, German, Italian. RSS Guard will never depend on other services - this includes online news aggregators like Feedly, The Old Reader and others. RSS Guard is developed on top of the Qt library and it supports these operating systems: Windows GNU/Linux OS/2 (eComStation) Mac OS X xBSD (possibly) Android (possibly) other platforms supported by Qt The core features of RSS Guard are: support for online feed synchronization via plugins, Tiny Tiny RSS (from RSS Guard 3.0.0). multiplatform, support for all feed formats, simplicity, import/export of feeds to/from OPML 2.0, downloader with own tab and support for up to 6 parallel downloads, message filter with regular expressions, feed metadata fetching including icons, simple Adblock functionality, customized popup notifications, Google-based auto-completion for internal web browser location bar, ability to cleanup internal message database with various options, enhanced feed auto-updating with separate time intervals, multiple data backend support, SQLite (in-memory DBs too), MySQL. is able to specify target database by its name (MySQL backend), “portable” mode support with clever auto-detection, feed categorization, drap-n-drop for feed list, automatic checking for updates, ability to discover existing feeds on websites, full support of podcasts (both RSS & ATOM), ability to backup/restore database or settings, fully-featured recycle bin, printing of messages and any web pages, can be fully controlled via keyboard, feed authentication (Digest-MD5, BASIC, NTLM-2), handles tons of messages & feeds, sweet look & feel, fully adjustable toolbars (changeable buttons and style), ability to check for updates on all platforms + self-updating on Windows, hideable main menu, toolbars and list headers, KFeanza-based default icon theme + ability to create your own icon themes, fully skinnable user interface + ability to create your own skins, “newspaper” view, plenty of skins, support for "feed://" URI scheme, ability to hide list of feeds/categories, open-source development model based on GNU GPL license, version 3, tabbed interface, integrated web browser with adjustable behavior + external browser support, internal web browser mouse gestures support, desktop integration via tray icon, localizations to some languages, Qt library is the only dependency, open-source development model and friendly author waiting for your feedback, no ads, no hidden costs. RSS Guard 5.2.0 changelog: Added: Feed auto-fetch can now also be delayed while Feral GameMode is active on Linux and startup auto-fetch is skipped when GameMode is already active. (#2265) WebEngine builds can now use RSS Guard generated proxy auto-config (PAC) rules so article/web browsing follows per-account and per-feed proxy settings more closely. (#2273) Generated PAC rules now also cover related subdomains and use Public Suffix List data, so feeds such as feeds.bbc.co.uk can also proxy resources from images.bbc.co.uk. (#2273) Standard feeds can now define extra proxy domains, useful when article images, stylesheets or other page resources are loaded from a CDN or another domain that should use the same feed proxy. (#2273) RSS Guard now asks for proxy credentials when a WebEngine page needs proxy authentication and can fill credentials from the current feed proxy when available. (#2273) Network settings again include an option to ignore all cookies, which clears stored cookies and prevents new cookies from being accepted. Standard RSS/ATOM feeds can now individually ignore cookies while downloading feed data. Stored cookies can now be deleted from the Tools menu. Custom skin colors can now override the feed list article count color separately from feed titles, including a separate highlighted color. (#2275) Settings dialog can now search across available settings and highlight matching controls. (#1754) Standard RSS/ATOM feeds can now optionally be reported as broken when they are valid but contain no articles. (#2039) Standard RSS/ATOM feeds can now override the application-wide feed connection timeout per feed. (#1023) Tray icon can now use a custom background color and unread-count text color, with an option to reuse the generated icon as the application icon. (#1973) Support for more benevolent parsing of Gemlog entries (#2295). Article list can now show when an article was received by RSS Guard. (#947) Feed deep discovery now actually scrapes all links found in the website and checks if they are feeds or not. This greatly enhances usability of the deep discovery mode and discovers many more feeds than before. (#2306) Search boxes now show a small dot when the feed or article list is hiding some items because of active filtering. (#873) Articles now have a shortcut-assignable action to open the homepage of the feed they belong to. (#2060) Fixed: Parallel feed updates no longer crash when multiple update results are processed at the same time. (64cf521) Links in WebEngine articles opened from feeds such as Kill the Newsletter now open correctly instead of being swallowed by the embedded page. (#2272) Relative article URLs resolution was kinda broken. (#2282) Clicking article URL did not work when the URL had "fragment" set. (#2293) The default proxy setting now uses Qt/system default proxy behavior instead of forcing no proxy. (e0263ad) WebEngine article loading now keeps the current feed context, so feed-specific proxy credentials remain available while the article page loads. (fdd0f00) Download: RSS Guard 5.2.0 (64-bit) | Portable | ~ 130.0 MB (Open Source) Link: RSS Guard Home Page | Other Operating Systems | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • This is gonna separate the creeps from the rest of the crowd.
  • Recent Achievements

    • Rookie
      DaviKar went up a rank
      Rookie
    • Dedicated
      HidekoYamamoto94 earned a badge
      Dedicated
    • One Month Later
      timbobit earned a badge
      One Month Later
    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      461
    2. 2
      +Edouard
      161
    3. 3
      PsYcHoKiLLa
      110
    4. 4
      Michael Scrip
      83
    5. 5
      Steven P.
      69
  • Tell a friend

    Love Neowin? Tell a friend!