Neowin Think Tank: Mars Colony One (and Two ... and Three ... and ... )


Recommended Posts

A 90 kph Mars wind would still only have the energy of a <1 kph Earth wind. On Earth it takes 8 kph to start a small turbine, and about 12.6 kph is the typical low cutoff.

It's a misconception that storms render solar useless. The dust particles both attenuate and scatter sunlight, and that remaining scattered light produces usable power.

http://www.uapress.arizona.edu/onlinebks/ResourcesNearEarthSpace/resources30.pdf

A 90 kph Mars wind would still only have the energy of a <1 kph Earth wind. On Earth it takes 8 kph to start a small turbine, and about 12.6 kph is the typical low cutoff.

It's a misconception that storms render solar useless. The dust particles both attenuate and scatter sunlight, and that remaining scattered light produces usable power.

http://www.uapress.arizona.edu/onlinebks/ResourcesNearEarthSpace/resources30.pdf

The attenuation will reduce available power to store. Yes, all area's of the spectrum can be used to gain some energy. But I have some real issues with the stated report. One has the derived data they used for the first part of the analysis...the 2 viking lander's rudimentary data (55 chevy data)...we will need better data than that...their energy storage analysis referencing "cryogenic"...and that, I had to smirk at...even when this paper was written, energy level for that are considerable.....15 man outpost...we missed the part about the requirement to ship 15 tons of "gas" from earth....and there was no way they had the intent of a full (albeit small) mining and production facility.....The presumption of the settlement was not backed by any real detailed plan what so ever...power, food, water, gaseous production nor mineral production or vehicle consumption...broad brush statement which in my opinion was very poor form for analysis. I will leave the rest of there assumptions out of it as we know where assumptions take people. (I wish I was there for the review)

 

The paper was informative...well intentioned...but, it was more of a conceptionalisation than anything, here lies the situation I see this all the time during my career.......massive difference between "office engineering" and "field" engineers who are the ones who find all the mistakes...fix in situ...and deal with reality.

 

Those storms and temperature, along with temperature swings, are a problem, as witnessed continually from modern and up to date satellite shots...almost a black out of surface view, and for prolonged times...can we get some spectral energy...probably...but no way enough to sustain a small outpost ...unless a very vast array...with concentrators are used. Then we have the problem of blast damage and spectral junction cumulative damage on the conjugate layers...not easy to deal with...and a way to protect and store arrays during storms or they will be like sheets of plywood everywhere.

 

Don't get me wrong...can we acquire power during tough times...yes..but spectrally limited.....and it has to last a long time...cryo storage......no. I don't see that. Winds are prevalent for long duration in very low depressions...ie Hellas...but are too strong to deal with. The higher northern ranges have windy area's as well..similar to a shield drop off...and temperature flux's occur at a 90 degree swing in a lot of the area's.

 

Wind energy on earth is actually very advanced, with Vestas as a world leader....but... the area of selection is critical....North Sea, Canadian coast's and Great Lake area's where it does work well. For it to work on Mars is probably questionable unless used in of high wind, very small generators..ie: marine with low resistive losses...but the winds will probably tear them apart in no time with blast effect. Very small units may have a chance in some area's but I would treat these as trinkets and not substantial.

 

If we want a small settlement, on it's own...generation and storage over storm periods will be a challenge and can probably be done full solar...but for commercial..in my opinion....not going to happen for those massive power levels required for the mining extraction, processing....and storage.

 

Now...that was fun...disclaimer.....no pet's were hurt in any of the action scenes and I have my teflon suit on....shoot away fellow explorers..... :laugh:  

  • Like 2

A 90 kph Mars wind would still only have the energy of a <1 kph Earth wind. On Earth it takes 8 kph to start a small turbine, and about 12.6 kph is the typical low cutoff.

It's a misconception that storms render solar useless. The dust particles both attenuate and scatter sunlight, and that remaining scattered light produces usable power.

http://www.uapress.arizona.edu/onlinebks/ResourcesNearEarthSpace/resources30.pdf

I see. Hmm. I was under the impression that we would be dealing with this:

 

duststorm02.jpg

 

duststorm01.jpg

 

Almost no solar radiation getting through at the worst of the storm, and markedly reduced efficiency at the median of it, lasting weeks or months at a time.

 

According to a study conducted in 2012 at the Ames Research Center by NASA, called the "NASA Cold Weather Turbine Program", they researched using Wind Turbines for a theoretical Mars Base. From the conclusions in the .pdf (found here, on page 2): "On Earth, the wind needs to blow at about 10 meters/second or about 33 feet/second to operate the turbine. On Mars, it has to blow at about 30 meters/second, or about 98 feet/sec because the planet's atmosphere is extremely thin".

 

Continuing from the study (page 3, near the end): "A special turbine design would be needed on Mars; they need smooth blades to work efficiently and billowing dust could stick to the rotor blades or abrade them. The inner workings of a turbine generator would also have to be protected from the dust infiltrating and damaging them".

 

Not arguing with ya, Doc. This is Science at it's best ... point-counterpoint, and show your references. :yes:

If you want a backup, fuel cells would be an option. While they are expensive, you do have plenty of hydrogen to fuel them.

I wouldn't use it as my primary source, but if you're in a pinch....

The "electrolyte" for cheap electrolysis cells will not work, gels can be used, but with the temperatures encountered, problems crop up...check out Ballard power...Canadian climates have been brutal for cells, expensive designs with thermal protection are required. I built a crude one to run a small engine...no go in cold temps due to energy transport medium...on earth. Cell tech will have a new test ground when it comes to mars deployment....I don't believe we are at that level yet for long term dependable storage in that environment..........Cheers 

The "electrolyte" for cheap electrolysis cells will not work, gels can be used, but with the temperatures encountered, problems crop up...check out Ballard power...Canadian climates have been brutal for cells, expensive designs with thermal protection are required. I built a crude one to run a small engine...no go in cold temps due to energy transport medium...on earth. Cell tech will have a new test ground when it comes to mars deployment....I don't believe we are at that level yet for long term dependable storage in that environment..........Cheers 

 

The voice of experience is never unwelcome. :)

 

We'd have to keep them warm, then? Or is it the constant demand that would be the problem, that charge-during-use = abuse thing?

 

I'm sure we could work around it .. have two banks of Fuel Cells/Powerwalls? One in use, one charging? Of course, that means we don't have a backup ... hmm. Interesting problem. I'll process it some more.

Exactly my thought, and they can be run on H2, methane or methanol.

I would like to see a module reference in production or forecastable process to be ready in time...we have a lot of resources available to us on Mars....think environment and longevetey...critical systems...meaning that if they fail....we die....we need solid concepts for debate that are going to work...don't mind me...as an engineer...I want to see the "metal", then put it through it's paces..........cheers..... :)

The voice of experience is never unwelcome. :)

 

We'd have to keep them warm, then? Or is it the constant demand that would be the problem, that charge-during-use = abuse thing?

 

I'm sure we could work around it .. have two banks of Fuel Cells/Powerwalls? One in use, one charging? Of course, that means we don't have a backup ... hmm. Interesting problem. I'll process it some more.

These cells/powerwalls are earth equipment...I want to see mars rated...do they require environmental controls...if so....power from where again....so far these cells are taking a beating and we have not talked about industrial apps.......enlighten me... someone ...please....Cheers

I would like to see a module reference in production or forecastable process to be ready in time...we have a lot of resources available to us on Mars....think environment and longevetey...critical systems...meaning that if they fail....we die....we need solid concepts for debate that are going to work...don't mind me...as an engineer...I want to see the "metal", then put it through it's paces..........cheers..... :)

These cells/powerwalls are earth equipment...I want to see mars rated...do they require environmental controls...if so....power from where again....so far these cells are taking a beating and we have not talked about industrial apps.......enlighten me... someone ...please....Cheers

Oops, sorry DD. Tesla's new Powerwall that they want to bring to market soon. Scales all the way up from Home/Consumer use to Industrial.

 

http://www.teslamotors.com/powerwall

 

Hope that helps, bud. Same guy that owns SpaceX owns Tesla Powerwall. :yes:

Oops, sorry DD. Tesla's new Powerwall Technology that they want to bring to market soon. Scales all the way up from Home/Consumer use to Industrial.

 

http://www.teslamotors.com/powerwall

http://gas2.org/2015/06/15/tesla-doubles-powerwall-output/

 

Hope that helps, bud. Same guy that owns SpaceX owns Tesla Powerwall. :yes:

Earth rated....excellent idea and will work here...Elon is on the ball...he designed them for earth.....to make them work as is on mars...requires temperature controls and gaseous emission recovery for a contained environment...another drain on power........cheers.... :woot:

True, but if anyone can mod them for Mars, they can. It's not a huge stretch. We could keep them warm in the Engineering/Systems Module, since that needs to be Atmosphere and Climate controlled as it is.

 

Power Output/Storage can scale up to 2Mw for Industrial Models, and Elon announced yesterday that they got the storage capacity up another 75% for the 1.1 version in 2016.

I can see we are going to have problems if we have to analyse every piece of equipment this way....this thread would be done in approximately 12 years.... :) ...We have have to make assumptions (I hate that idea)...but we must to have some fun...but base things on achievable processes we have now as well as tech that should be ready in a time frame (give us a time frame..ie # years before first mission)....otherwise I may tick everyone off and only the dog will play with me if I have a steak...Note...Doc...don't mind me...You have a lot of knowledge....treat me as the pesky guy at the back of the room...cheers... 

Nah, buddy, you're fine. We need to be challenged. If everything is 'yes' this, 'yes' that, it'd end up like ULA. One big, steaming pile of failure.  :laugh:

 

Science, Engineering, and forward progress demands that we be called out on critical pieces of the Colony. If we have no power, we have no life support. 

 

That's how Elon, Marty, and SpaceX would do it. :)

 

Keep challenging us. 

True, but if anyone can mod them for Mars, they can. It's not a huge stretch. We could keep them warm in the Engineering/Systems Module, since that needs to be Atmosphere and Climate controlled as it is.

 

Power Output/Storage can scale up to 2Mw for Industrial Models, and Elon announced yesterday that they got the storage capacity up another 75% for the 1.1 version in 2016.

Requires portability...large storage area'......vehicles.....industrial will have to be mobile and self contained to keep line length down...power and oxygen to supply to a compartment that needs gaseous capture techniques....How the hell are we going to charge them...settlement..fine...industrial...no way to generate that power to store than to use reactor...while machinery running...run off reactor...excess charge batteries if you want for industrial backup....the reactor will handle the industrial.(with battery backup if you want..always nice, not required unless as resistive load at idle)...solar the site with battery backup............cheers

  • Like 1

Yeah. I'm starting to agree with you and Doc that we'll need a dedicated Fission Reactor (Uranium or Thorium) or two. We'll use Solar + Storage as a backup and supplemental power, but I'd like to also test Wind somewhere down the road. No harm in trying if the numbers say it could work, eh? :)

 

Moving along then. :p

Ohhh, man, I just got a really interesting idea.

 

What if there was a way to large-scale test stuff on Mars without actually having to go to Mars? Let's say a super-strong Geodesic Dome was built, large enough to house a couple of Modules, strong enough so that the pressure inside could be reduced to Mars levels ...

 

Mars-on-Earth?

 

It would be a perfect place to test out Mars-bound gear without the cost of sending gear to Mars ...

 

:D

I don't know how to be more clear on the massive power levels required to even run a small industrial setup...this is not a dream tank from wally world to show up with small miraculous devices to do it all...we do not have them yet....think frozen CO2 upper, frozen water/impurities lower, rubble top coat, machinery and vehicles to..... .chip,collect, transport, filter, multiple electrical processes, storage...and we have not even talked about minerals yet........a settlement is a go for me....we need to work on the industrial power viability, I see no options yet to beat it, which is why I hope thorium gets fully developed to remove the conventional reactor............cheers


Ohhh, man, I just got a really interesting idea.

 

What if there was a way to large-scale test stuff on Mars without actually having to go to Mars? Let's say a super-strong Geodesic Dome was built, large enough to house a couple of Modules, strong enough so that the pressure inside could be reduced to Mars levels ...

 

Mars-on-Earth?

 

It would be a perfect place to test out Mars-bound gear without the cost of sending gear to Mars ...

 

:D

I believe NASA has a large near vacuum chamber that we may be able to modify for Mars environment ...thoughts...

 

Edit...Full solar on settlement....reactor for industrial.....in an emergency...reactor power tapped to charge settlement batteries......thoughts

Panasonic and others produce commercial fuel cells for business and home use, and they are exothermic so cold temps aren't really an issue and the excess heat could be useful. Conceptually, a Stirling generator or warming greenhouses and habs at the least. Some don't use a permeable membrane but are based on ceramic solid oxides and they run at 300-500

  • Like 1

Panasonic and others produce commercial fuel cells for business and home use, and they are exothermic so cold temps aren't really an issue and the excess heat could be useful. Conceptually, a Stirling generator or warming greenhouses and habs at the least. Some don't use a permeable membrane but are based on ceramic solid oxides and they run at 300-500

  • Like 1

Methane for propulsion .....I am very curious as to the methane pockets of escaping gas on the surface, if it is possible to find the source and "well head them" for processing, in lieu of atmospheric recovery or electro chemical creation.....we need fuel for the Dragons, and other propulsive delivery for two way transport....thoughts....

 

http://www.space.com/29674-mars-meteorites-methane-life-search.html

 

http://phys.org/news/2015-06-scientists-methane-mars-meteorites.html

 

I read these two links....interesting.......

 

Also think that a gas enclosed "blimp" may be good for site surveys and local transport...thoughts

Now we're talking...on remote sites, we used the radiator heat (exchangers) from the Perkins (power plant), to heat the entire site....heat capture is key, will work for modules and greenhouses...and thermal power generation depending on heat output...think thermal powered fans......cheers

Doc...was it NASA that had that huge vacuum chamber for testing purposes......

There's a huge vacuum chamber at NASA Glenn's Plum Brook Space Power Facility near Sandusky, Ohio. It's the 37h x 30w meter chamber shown in the Falcon 9 fairing test. JSC also has a large chamber which was shown in the movie Futureworld.

  • Like 1

@ BetaguyGZT...Doc has your spot for testing....In my opinion....maybe you can start a list...notepad..update as we go and agree on equipment, processes....and start obtaining our toys through testing.....post ocassionally...

1) lets test the powerwall goodies...read related data on them

2) test Doc's fuel cell goodies...read related data on them

3) test heat exchangers...

4) test suits....

5) put a habitat module in and test...with suited people

6) combine the above...feed in power for now and test setups of the above and modify as required

 

....thoughts...now we're moving....

 

normally, I would volunteer for notes...but I have to keep the ISS in orbit....... :woot:

  • Like 1

Here is another ancillary option for heating and air conditioning...supplement....

 

Modified geothermal "furnace"...closed loop system...we will need to find another liquid for heat transport and a spot to drill on the martian surface....extremely efficient...modern ones supply year round heat and cooling with a scroll compressor at the cost of a 100w lightbulb.....proven tech for canada...need to adapt piping materials and heat transfer liquid to mars environment....best results with vertical bore holes for multiloops...check it out and don't laugh...it works...

 

 

http://www.waterfurnace.com/how-it-works.aspx

http://www.waterfurnace.ca/residential-geothermal/

 

Other companies make a similar product..it's just that I took their free course on it...they had donuts and coffee...shoooo in for me....."burp".... :D

  • Like 1

Curiosity data and the imagery of melted ice outflows show there's absolutely some heat, but the question is how much? It may be enough for geothermal power plant(s), or it may only be enough for the use of heat pumps.

A good job for some large drilling rovers (or a "Drilling Dragon") sent on a Falcon Heavy.

Your fluid choice likely depends on the operating temperatures.

  • Like 1
This topic is now closed to further replies.
  • Posts

    • Save 74% on this Complete 2026 CompTIA Certification Training Bundle by Steven Parker Today on offer via our Online Courses section of the Neowin Deals store, you can save 74% on the Complete 2026 CompTIA Certification Training Bundle. This comprehensive 2026 CompTIA training bundle is created for aspiring IT professionals who want a faster, clearer way to earn multiple industry-recognized certifications while building practical, job-ready skills. Designed around real-world expectations, the curriculum guides you from foundational IT concepts to hands-on technical mastery across A+, Network+, Security+, Cloud+, Server+, and Pentest+ domains. You'll develop the confidence to troubleshoot systems, secure networks, manage cloud and on-prem environments, and tackle complex technical challenges with a methodical approach that employers value. By focusing on practical application and exam-aligned content, this bundle helps you stand out in the job market, prove your capabilities, and prepare for roles such as IT technician, network specialist, cybersecurity analyst, and system administrator with clarity and confidence. Certificate of Completion only. You will not receive official CompTIA certificates upon completion of each course. It's only designed to help you prepare for the covered certification exams. You need to take and pass the exams to get certified. Courses included in this bundle A Plus Certification - CompTIA A+ 220-1202 Training Master hardware, software, networking, and security essentials Covers the full Core 1 & Core 2 scope with inclusive materials that reflect real-world IT work CompTIA Cloud+ (CV0-004) Comprehensive pathway to mastering essential cloud concepts & acing the certification exam Practical skills in cloud architecture, security, and DevOps CompTIA Network+ (N10-009) Training Course Design, configure, manage & secure modern networks Covers OSI & DoD models, IP addressing, subnetting, routing technologies, VLANs, wireless networking, structured cabling, and robust disaster recovery planning CompTIA Server+ (SK0-005) Master server management, administration, and security Practical skills for server hardware installation, disaster recovery & enhancing data security CompTIA Pentest+ Course (PT0-003) Gain demonstrable capabilities in penetration testing, security testing & risk assessment Hands-on pentest labs online and real-world deliverables CompTIA Security+ Certification Course (SY0-071) Essential skills in security concepts, threats & risk management Compliance considerations & authentication mechanisms, with a practical lens to implement them in real-world networks CompTIA Cybersecurity Analyst CySA+ (CS0-004) Hands-on experience in threat modeling, vulnerability assessment & incident response Effective security measures that protect networks & data Tangible outcomes you'll achieve Validated hands-on skills across operating systems, networks, cloud, and security Confidence to pass multiple certification exams on or before your target dates A versatile toolkit for diagnosing, securing, and optimizing IT environments Ability to communicate technical concepts clearly to both technical and non-technical stakeholders Who is this course for Aspiring IT technicians and support professionals who want a clear, practical pathway to multiple industry‑recognized CompTIA certifications IT learners looking to build real‑world skills in hardware, networking, cloud, security, servers, and penetration testing Those aiming to qualify for roles like help desk technician, junior network engineer, system administrator, security analyst, or cloud administrator by earning key certificates efficiently About Vision Training Systems Since 2012 and more than 100,000 students, Vision Training Systems has been delivering expertly crafted online IT training courses to help you earn industry-recognized certifications like CompTIA A+, Network+, Security+, Cisco CCNA, Project Management, CEH V13, Microsoft Azure, AWS, and more. Plus dive into the world of AI, IT Leadership, and core soft skills needed to excel in an IT Career. Whether you’re launching your IT career or looking to grow into a senior role, our flexible, on-demand platform empowers you with the skills and certifications employers demand. Good to know Length of access: lifetime Redemption deadline: redeem your code within 30 days of purchase Access options: desktop or mobile Maximum number of device(s): 1 Available to BOTH new and existing users Certificate of Completion ONLY Experience level required: all levels Closed captioning NOT available NOT downloadable for offline viewing Here's the deal The Complete 2026 CompTIA Certification Training Bundle normally costs $199, but you can pick it up for just $40, that's a saving of $159. For terms, specs and license info, click the link below. Deal Price $40.00 with code SAVE20 (was $199) Although priced in U.S. dollars, this deal is available for digital purchase worldwide. Support queries If you have queries or need support for any of the Neowin Deals, please use the contact form here. Neowin Deals are managed and sold by StackCommerce who represent Neowin on an affiliate basis. Why we post these deals We post these because we earn commission on each sale so as not to rely solely on advertising, which many of our readers block. It all helps toward paying staff reporters, servers and hosting costs. So for those that keep moaning and complaining, be thankful we're still online for you to even do that. Other ways to support Neowin Whitelist Neowin by not blocking our ads Create a free member account to see fewer ads Make a donation to support our day to day running costs Subscribe to Neowin - for $14 a year, or $28 a year for an ad-free experience Disclosure: Neowin benefits from revenue of each sale made through our branded deals site powered by StackCommerce.
    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Proficient
      Eric Biran went up a rank
      Proficient
    • Dedicated
      Conjor earned a badge
      Dedicated
    • Week One Done
      Windows Guy earned a badge
      Week One Done
    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
  • Popular Contributors

    1. 1
      +primortal
      479
    2. 2
      PsYcHoKiLLa
      244
    3. 3
      Steven P.
      72
    4. 4
      +Edouard
      66
    5. 5
      Skyfrog
      65
  • Tell a friend

    Love Neowin? Tell a friend!