Windows Technical Preview  

1031 members have voted

  1. 1. On a scale of 1-5, 1 being worst, 5 being best. What do you think of Windows 10 from the leaks so far?

    • 5.Great, best OS ever
      156
    • 4. Pretty Good, needs a lot of minor tweaks
      409
    • 3. OK, Needs a few major improvements, some minor ones
      168
    • 2. Fine, Needs a lot of major improvements
      79
    • 1.Poor, Needs too many improvements, all hope is lost, never going to use it
      41
  2. 2. Based on the recent leaks by Neowin and Winfuture.de, my next OS upgrade will be?

    • Windows 10
      720
    • Windows 8
      20
    • Windows 7
      48
    • Sticking with XP
      3
    • OSX Yosemite
      35
    • Linux
      24
    • Sticking with OSX Mavericks
      3
  3. 3. Should Microsoft give away Windows 10 for free?

    • Yes for Windows 8.1 Users
      305
    • Yes for Windows 7 and above users
      227
    • Yes for Vista and above users
      31
    • Yes for XP and above users
      27
    • Yes for all Windows users
      192
    • No
      71


Recommended Posts

I suppose until we get some way to have interactive tiles with music controls in the future, having them on the lock screen is fine, but also, maybe the option to show them in the action center to?   For when you're in a app and want to pause or skip to the next track.   I think using the volume buttons still brings up controls that way but then you have to keep hitting either volume up or down.     I know on my Nexus 6P with Android 6.0.1, Spotify puts a interactive notification on the lock screen and also in the notification center with basic controls.   I'm guessing these things can happen wit Win10 mobile as well with all the updates to the action center they're adding.

Looks like preview build 14295 just got a small cumulative update today, surprised me, but then again, it is the current slow ring RS1 build out, so it makes sense to patch that for slow ring previewers. 

Looks like the plan was to release both desktop and mobile builds today but desktop ran into the above PCI-e bug, but they just pushed out mobile build 14327 to the fast ring.  

1 hour ago, George P said:

Looks like the plan was to release both desktop and mobile builds today but desktop ran into the above PCI-e bug, but they just pushed out mobile build 14327 to the fast ring.  

Is this not the same bug they had last week?

Quick Rant:

 I now have a loathing hatred of Skype and I'm not happy w/ the reports I've been reading about how the Skype team is dueling with the O365 team about who "owns" productivity and how Microsoft was stupid to buy them. SMH Mr. Nadella, please get your Skype team in order!!! Let me settle this right now Office 365 owns productivity. Skype is a FEATURE of all of Microsoft products Windows, Office, O365, etc.

 

  • Skype shouldn't have their own website skype.com it should be microsoft.com/skype  
  • web.skype.com should be integrated with O365/Outlook.com
  • Even Surface.com goes to microsoft.com/surface
  • The skype team needs to realize it is part of Microsoft
10 hours ago, Ian S. said:

Quick Rant:

 I now have a loathing hatred of Skype and I'm not happy w/ the reports I've been reading about how the Skype team is dueling with the O365 team about who "owns" productivity and how Microsoft was stupid to buy them. SMH Mr. Nadella, please get your Skype team in order!!! Let me settle this right now Office 365 owns productivity. Skype is a FEATURE of all of Microsoft products Windows, Office, O365, etc.

 

  • Skype shouldn't have their own website skype.com it should be microsoft.com/skype  
  • web.skype.com should be integrated with O365/Outlook.com
  • Even Surface.com goes to microsoft.com/surface
  • The skype team needs to realize it is part of Microsoft

That whole bit with SKype being off on it's own is changing, slowly but it is.   And the fact we're finally getting a true UWP app out of them and not some BS half baked stuff is a good sign.

They've really picked up the speed fast ring builds go out though, it's never been this fast in the past, a new build every week or every two weeks sounds good to me.  I mean they need to give users time to actually use it for a bit and find bugs/report back on things, updating it any faster would at some point be counterproductive imo.

2 hours ago, George P said:

They've really picked up the speed fast ring builds go out though, it's never been this fast in the past, a new build every week or every two weeks sounds good to me.  I mean they need to give users time to actually use it for a bit and find bugs/report back on things, updating it any faster would at some point be counterproductive imo.

I completely agree. I can't imagine the pace being any faster, really.  And I can't imagine why someone would prefer that they go ahead and push out a build that they knew had some sort of serious flaw, or simply wasn't ready yet.

I'm on the Slow Ring right now.  It's kind of silly that they don't update the Flash Player for Edge/IE in this ring.

 

Release and assumedly Fast Ring are relatively secure in that direction.  As long as Edge in Slow is actually intended for testing they need to stop treating it as a throwaway build.

58 minutes ago, LostCat said:

I'm on the Slow Ring right now.  It's kind of silly that they don't update the Flash Player for Edge/IE in this ring.

 

Release and assumedly Fast Ring are relatively secure in that direction.  As long as Edge in Slow is actually intended for testing they need to stop treating it as a throwaway build.

So you're on 14295 then?   That patch they pushed out a few days ago didn't update Edge or flash etc?

Build 14328 is a huge one,  I wonder how close we are now to them adding in all the new features that RS1 is meant to have?    I have a feeling we're not there yet, there could be a few more surprises waiting for us.

 

I hope they do an ISO, or someone does an ISO for this to, so I can load up a VM and give it a go.

  • Like 2

Edge is still pretty unstable for me, crashes on about 50% of pages here on the forums. It also can't be reset using the new settings app. :/

 

Groove also started crashing on launch (worked fine on the previous Fast build) and the reset feature isn't able to fix it.

1 hour ago, George P said:

So you're on 14295 then?   That patch they pushed out a few days ago didn't update Edge or flash etc?

Nope.  They're just letting it go it seems like.  I understand testing builds aren't meant to be perfect but if they aren't usable without having to worry about infection why would I test it?

 

1 hour ago, zhangm said:

Edge is still pretty unstable for me, crashes on about 50% of pages here on the forums. It also can't be reset using the new settings app. :/

 

Groove also started crashing on launch (worked fine on the previous Fast build) and the reset feature isn't able to fix it.

Is that the known Groove bug they talked about?    The preview versions of Edge always hated this forum for me, i'd often get the "can't load page" error screen, and I'd have to click on the address bar and then hit enter like I was going to another page but without changing the forum url already in and it'd then load the page.  

30 minutes ago, George P said:

Is that the known Groove bug they talked about?    The preview versions of Edge always hated this forum for me, i'd often get the "can't load page" error screen, and I'd have to click on the address bar and then hit enter like I was going to another page but without changing the forum url already in and it'd then load the page.  

Ok.

 

They should add a new Insider badge for me: "Didn't read the manual."

Anyone having wifi connectivity issues on the new build? On 14316, some networks, generally those that had you accept a certificate from them upon entering your user id and password, would fail to connect. Its like the accept the cert box never came up, wondering if this is still an issue on the new build.

This topic is now closed to further replies.
  • Posts

    • AMD RX 9070 GRE AI, Blender benchmarks vs 9070 XT, 7800XT, Nvidia RTX 5070, 4070 by Sayan Sen Earlier this week, we shared the first part of our review of AMD's new RX 9070 GRE. It was about the gaming performance of the GPU, and we gave it an 8 out of 10. As a follow-up, similar to how we did with the 9070 XT and non-XT, we are doing a dedicated productivity review for the RX 9070 GRE as well, where we compare it against the 9070 XT, 9070, 7800 XT, as well as Nvidia's 5070 and 4070. This will include AI, rendering, compute, and more benchmarks. AI performance, especially, is a very important metric in today's world, and AMD also promised big improvements thanks to its underlying architectural improvements. We will be pitching it against the data we already have for the RX 9070, and RX 9070 XT, but also the Nvidia 5070 FE, MSI GeForce RTX 4070 VENTUS 2X 12G, and Gigabyte Radeon RX 7800 XT GAMING OC 16G as they are in a similar price class, but also because we do not have a comparable 5060 Ti card lying around here that we can compare it against. Before we get underway, this is a collaboration between Sayan Sen and Steven Parker, who lent me his test bed. Also, there was no editorial input from AMD. First up, the specs of the RX 9070, 9070 XT, and 9070 GRE, which were given to us by AMD: Radeon RX 9070 GRE Radeon RX 9070 Radeon RX 9070 XT Boost Clock: Game Clock: up to 2.79GHz up to 2.20GHz up to 2.52GHz up to 2.07GHz up to 2.97GHz up to 2.40GHz Stream Processors 3,072 (48 CU) 3,584 (56 CU) 4,096 (64 CU) Ray Accelerator 48 56 64 AI Accelerator 96 112 128 ROPs 96 128 Texture Mapping Units 192 224 256 Memory 12 GB GDDR6, 18Gbps Clock, 192-bit Bus 432 GB/s 16 GB GDDR6, 20Gbps Clock, 256-bit Bus Effective Memory Bandwidth: 640 GB/s Infinity Cache 48 MB (3rd Gen) 64 MB (3rd Gen) Card Bus PCI-E 5.0 X16 Output 2x HDMI 2.1b 2x DisplayPort 2.1a Power consumption 220W 304W Recommended PSU 650W 750W Slot width 2x 3x Price (SEP) $549 $599 As you can see from the specs above, it is less than the standard RX 9070 in every way that counts, except for slightly higher Boost and Game clock speed. Design Moving on, the RX 9070 GRE we were given is an XFX Swift triple-fan, dual-slot design with two 8-pin connectors. At 30cm (self-measured), it will fit in most systems easily. There is no RGB either. The AMD Radeon RX 9070 GRE by XFX from all angles. Test system Our test system consists of the following: Lian Li O11 Dynamic Mini V2 Flow (Amazon|Newegg) ASUS Z890 ProArt Creator WiFi (Amazon|Newegg) Intel Core Ultra 7 270K Plus (Amazon|Newegg) Thermal Grizzly KryoSheet - 44x37 (Amazon|Newegg) 2x 16GB G.Skill Trident Z5 RGB (7200 MT/s in XMP) (Amazon|Newegg) Sabrent Rocket4 Plus 2TB SSD (Amazon) Windows 11 25H2 (Build 26200.8246) AMD shared a press driver based on the recently released Adrenaline 26.5.2 that we were required to use. We now move on to our benchmarks. First up, we have Geekbench AI running on ONNX. For some reason, the 9070 GRE does exceptionally well here in both half-precision (FP16) and single-precision (FP32). It manages to beat the RTX 5070 and RX 9070 non-XT, and is only behind the 9070 XT. Since Geekbench runs in short bursts instead of continuously hammering the graphics card, it seems the GRE's faster boost clocks are helping here. Next up, we move to the UL Procyon AI test suite, starting with the image generation benchmark. We chose the Stable Diffusion XL FP16 test since it is the most intense workload available on Procyon. The Nvidia cards do very well here, as even the 4070 out-muscles AMD's best fairy easily. The positive thing about the GRE is that it gets quite close to the 9070 non-XT in this test; this indicates that the VRAM does not play a very big role here, as SD XL relies on float16 (FP16). So this is something to keep in mind again. If you wish to work with float32 AI workloads, graphics cards with larger than 12 GB buffers would likely emerge as victors. Regardless, the gains are still massive on AMD's 9000 series compared to the 7000 series. Following image generation, we move to the text generation benchmark. This is one test where the 9070 GRE struggled, quite a lot. It seems that the 12 GB VRAM and lower memory bandwidth of the new Radeon 9070 GRE are hurting it quite a bit; the split is massive, especially in a test like Llama2, which packs 13 billion parameters. As such, in all the tests, the 9070 GRE is the slowest of the lot. Next, we tried Blender, and here the AMD GPUs were beaten by Nvidia. Rendering is something the Green team has always had a lead over the Red side, and it has not changed so far. On the positive side, though, the 9070 GRE shows significantly better results than the 7800 XT, which means AMD is on the right path. Catching up to Nvidia, though, will require a lot more effort. And we hope HIP and ROCm can keep improving. Wrapping up AI testing, we measured OpenCL throughput in the Geekbench compute benchmark. The RX 9070 GRE alongside the 9070 did not fare well here at all, even falling behind the 7800 XT. Interestingly, even the RTX 5070 could not beat the 4070 on OpenCL, so perhaps this suggests that OpenCL optimization may not have been a priority for either AMD or Nvidia in the modern era. Conclusion We reached the end of our productivity performance review of the 9070 GRE, and we have to say it's a mixed bag. Unlike the 9070 and 9070 XT, the GRE excels in some areas while losing ground fairly easily in others. Similar to how it happened in gaming, any time the card's memory subsystem gets hammered, it tends to fall behind the others. This was the case with text generation, wherein we saw the VRAM sometimes hit its maximum available 12 GB of usage with larger model sizes. So what do we make of the RX 9070 as a productivity hardware? It can certainly be used, but you have to know it has its limitations. For those looking for a GPU that can deal with more, AMD recently unveiled the Radeon AI PRO R9700, which is essentially a 32 GB refresh of the 9070 XT with some additional workstation-based optimizations. On a similar note, the new Ryzen AI Halo platform is something you can consider if you want to set up a local AI processing station. Considering everything, we rate AMD's Radeon RX 9070 GRE a 7.5 out of 10 for its productivity performance. Price is less of a factor for those looking at productivity cases compared to those considering the GPU for gaming, and as such, we felt it did quite decently on many occasions and can be handy if you need a 12 GB GPU and, for some reason, don't want to get Nvidia. Purchase links: RX 9070 / XT / GRE (Amazon US) As an Amazon Associate, we earn from qualifying purchases.
    • Does anyone here know if these updates are integrated into the UUP dump isos?
    • Motrix Next 3.9.4 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.4 changelog: Motrix Next 3.9.4 promotes the 3.9.4 beta cycle to stable. This release refreshes bundled engine binaries, improves task detail readability and copy actions, expands link handling for magnet and ED2K workflows, polishes responsive navigation and text wrapping, updates browser extension documentation, and refines network preference controls. New Features Task Detail copy actions — Added copyable values for task metadata and reusable render functions for long text fields. Magnet and ED2K lifecycle support — Added task lifecycle handling for magnet and ED2K links. History cleanup for deleted tasks — Deleted tasks can now remove matching history records. User-Agent management — Added user-agent management and improved related network preference controls. Browser extension documentation — Added the Firefox Add-ons link for the Motrix Next extension. Improvements Engine binaries — Updated bundled binaries for supported architectures. Task Detail readability — Long task names, URLs, tracker values, and copyable metadata now render more clearly. Deletion messaging — Refined localized task deletion text for clarity and consistency. Text wrapping — Improved URI input wrapping and task name multiline display. Navigation layout — Improved sub-navigation responsiveness. Disk allocation default — Changed the default file allocation method to trunc. Proxy controls — Improved proxy button styling in network preferences. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • NVIDIA officially supports Ubuntu, as linked above with the GeForce NOW Hands on I did in collaboration with Paul Hill.
    • TO be clear I am not running linux today, however I keep thinking about it. And I want to make sure there are minimal obstacles if I decide to make that switch in the coming months.
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