Scorpio offical reveal incoming, along with 4K Forza, RDR2 and Battlefront.


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+Asmodai
22 minutes ago, George P said:

It depends on the GPU makers and if they want to add DX12 directly into their GPUs, but I have a feeling the answer is no.

 

This isn't like going from DX11 to DX12, which was a software side, API change.  This is taking D3D12 from software and sticking it into the GPU directly.  It's a very custom job specific to the xbox.

The quote is CPU related not GPU.  If it is indeed a hardware change it's even less likely AMD will add it to PC CPUs and even if they did that PC game developers would use if if the far higher selling Intel CPUs didn't likewise have it.  I still suspect it's marketing spin for the reduction of draw calls going from DX11 to DX12 though.

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Vandalsquad
7 minutes ago, Asmodai said:

The quote is CPU related not GPU.  If it is indeed a hardware change it's even less likely AMD will add it to PC CPUs and even if they did that PC game developers would use if if the far higher selling Intel CPUs didn't likewise have it.  I still suspect it's marketing spin for the reduction of draw calls going from DX11 to DX12 though.

It's a GPU change the engineers have made that takes over CPU calculations, so you free up the CPU even more. 

 

Just noticed the 16XAF filtering applies to 360 games as well, considering you missed that generation your going to be playing these games in the best possible way now.

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George P
54 minutes ago, Asmodai said:

The quote is CPU related not GPU.  If it is indeed a hardware change it's even less likely AMD will add it to PC CPUs and even if they did that PC game developers would use if if the far higher selling Intel CPUs didn't likewise have it.  I still suspect it's marketing spin for the reduction of draw calls going from DX11 to DX12 though.

Yeah, they added the needed instructions into the GPU directly so that the CPU now doesn't need to make such detailed instructions for the GPU, what would take thousands of draw calls from the CPU to the GPU to render a scene is now cut down to 11 because the GPU doesn't need to CPU to translate all the dx12 stuff for it since it knows it now.   This is why I said they've basically added DX12 right into the GPU itself.

 

It's a big custom job that I doubt anyone at amd or NVidia will like to add to their PC line of video cards, which is a shame because this is a big piece of optimization.  This is also why the scorpio can do native 4k games with just 6tflops while on the PC we have to brute force things with raw power and little optimization since everything is more general.  

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Vandalsquad
Quote

Did you see it running a game?

Yes. Well, a ForzaTech demo, which is a stress test based on the Forza Motorsport 6 engine, running the maximum number of cars around a track with dynamic weather and all the bells and whistles turned on.

link

 

Not sure how I missed this about running Dynamic weather as well, even looking at the picture now the sky looks like FH3, same as the wet weather on the track.

 

FM7 will be a beast. 500+ cars, Dynamic weather, actual damage, Native 4K. 

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Showan
21 hours ago, BajiRav said:

Not much actually, just add an entire PS4 to PS4 Pro and you've Scorpio.

 

Not much more powerful, you're right. Just 50% more memory, 22% more GPU clock, UDH BluRay drive etc. etc.

 

im not the brightest... but some of the breakdown i actually got and am quite impressed.

 

they basically took the jaguar chip broke it down and rebuilt it with better tech. impressive

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+Asmodai
5 hours ago, Showan said:

they basically took the jaguar chip broke it down and rebuilt it with better tech. impressive

You mean a die shrink?  They did that with the One S too.  It's pretty standard for consoles to have die shrinks (be "rebuilt with better tech" over the life of a console).  For example the PS3 CPU went from 90nm to 60nm to 45nm over it's life.  What's different this time around is when they did that before they were careful to keep the frequency the same for compability purposes despite the smaller revisions being capable of running at higher clocks.  The Jaguar chip in Project Scorpio is clocked 31% higher than the launch Xbox One and has 31% higher performance which means they made no major hardware modifications to it other than shrinking it and raising the clock.  They did also have to tweak it to support the GDDR5 unified memory and such but those are things Jaguar was already tweaked for by AMD for the PS4.  I'm not saying MS doesn't have some extra little tweaks here and there but it's not any sort of radical redesign of Jaguar.  What happened with the GPU and memory subsystem are far more impressive.

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George P

Well, we've got the technical specs and they're really good, now we need to see what it'll look like and what it'll cost.  I see posts here and there saying it'll be over $500, I doubt it.    They've said this is still a consumer targeting device and has to have a price point for them, so all this talk about $600 or w/e is off the mark.   I think it'll be $499 with the 1TB hdd, maybe $549 with a 2TB hdd if they want to, but we're talking 7 months from now, probably a November release, and most of this tech has been in the works for months already so costs have been cut as well.   For example, the CPU has shrunk, the GPU while it's more beefy it's also on a 16nm die compared to the older 28nm, so its cheaper.   We've got more and faster RAM so that does up the costs from that side but the audio/video block for example, it's the same exact thing already in the XB1S, not something new.

 

the UHD BD drive is the same from what I've read, so no new costs there also.   I'm thinking $499 is possible even with all this work and power, heck, take a hit and charge $399 and make it up on games like crackdown 3 and so on.

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Mando
7 minutes ago, George P said:

Well, we've got the technical specs and they're really good, now we need to see what it'll look like and what it'll cost.  I see posts here and there saying it'll be over $500, I doubt it.    They've said this is still a consumer targeting device and has to have a price point for them, so all this talk about $600 or w/e is off the mark.   I think it'll be $499 with the 1TB hdd, maybe $549 with a 2TB hdd if they want to, but we're talking 7 months from now, probably a November release, and most of this tech has been in the works for months already so costs have been cut as well.   For example, the CPU has shrunk, the GPU while it's more beefy it's also on a 16nm die compared to the older 28nm, so its cheaper.   We've got more and faster RAM so that does up the costs from that side but the audio/video block for example, it's the same exact thing already in the XB1S, not something new.

 

the UHD BD drive is the same from what I've read, so no new costs there also.   I'm thinking $499 is possible even with all this work and power, heck, take a hit and charge $399 and make it up on games like crackdown 3 and so on.

im thinking along the same lines $499 on release and a drop to $399 in Q1 2018

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Mando
20 hours ago, Showan said:

 

im not the brightest... but some of the breakdown i actually got and am quite impressed.

 

they basically took the jaguar chip broke it down and rebuilt it with better tech. impressive

yep in NV talk they "Ti" d it :)

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George P
3 minutes ago, Mando said:

im thinking along the same lines $499 on release and a drop to $399 in Q1 2018

Yeah, $499 is a good place to start when you think of all you get in the box to start.  The OG XB1 going for $499 back then wasn't smart at all because it was going directly against the PS4 at $399 and it was the weaker of the two systems.  The scorpio can cost more than the PS4 Pro to start because we're talking about a more powerful and newer system, specially if they can release a number of games to release with it that showcase the extra abilities.  Like FM7 and crackdown 3, etc, need more games to boost things, it'll be interesting to see how it goes for sure and MS needs to push out more content.

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Mando
5 minutes ago, George P said:

Yeah, $499 is a good place to start when you think of all you get in the box to start.  The OG XB1 going for $499 back then wasn't smart at all because it was going directly against the PS4 at $399 and it was the weaker of the two systems.  The scorpio can cost more than the PS4 Pro to start because we're talking about a more powerful and newer system, specially if they can release a number of games to release with it that showcase the extra abilities.  Like FM7 and crackdown 3, etc, need more games to boost things, it'll be interesting to see how it goes for sure and MS needs to push out more content.

we also should factor in the ease of porting DX12 titles from PC arena to the scorpio, heck if MS were REALLY smart, theyd open it up to Valve also and have its steam platform...but that wont happen. They also need to push the media center idea more also, youve got a top notch 4K bluray player/media consumption set top unit there throw in.

 

id consider another xbox when the pay once play on any supported MS platform becomes the norm. 

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Vandalsquad
18 hours ago, Mando said:

id consider another xbox when the pay once play on any supported MS platform becomes the norm. 

Would say we're already there, for any first party titles anyway. Every Microsoft published title or xbox exclusive gets PC as well for free if you go digital. 360 titles backwards compatible for free, constantly moving more titles in. The amount of engineering this would of taken we can we'll assume they'll continue to work with every future xbox as well due to 'no more generations' everything tied to your Live account will also continue to work on future consoles I would put money on. The backlash over Sony and Nintendos online stores constantly price gauging every generation and Microsoft  continuing  to listen to the players after the disastrous launch.  

 

The only thing we're missing now is OG Xbox support and it had one of the largest original title line ups for a console ever that I would love to play through again, and I'm betting even the xbox one let alone the Scorpio has enough power just for software emulation alone. Not needing to download the titles like 360 and port them over or worry about licencing. Spencer said never say never, but wants as many 360 games ported as possible first and that's their main goal. But I would truly be surprised if they didn't have people already working on emulation.

 

Being able to continually play every xbox game ever, on every new console launch going forwards? That's doing it right. 

 

Money on $499US. Probably around $650-$700 Australian. Will preorder the moment its available.

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George P

The play anywhere stuff is nice but some say it's hurting hardware sales because why get an xbox if you can play on the PC?  Of course lots of 3rd party PS4 "exclusives" are also on the PC more and more now, like the new Nier for example.   So it's really down to the 1st party stuff and MS needs more 1st party exclusives.  I don't get why they killed scalebound for example.

 

So while I like the play anywhere stuff I think MS needs to maybe bring things to the xbox first and then to the PC as play anywhere, maybe like 1 or 2 weeks on the xbox to start and then bring it to the PC.

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Vandalsquad
4 hours ago, George P said:

The play anywhere stuff is nice but some say it's hurting hardware sales because why get an xbox if you can play on the PC?  Of course lots of 3rd party PS4 "exclusives" are also on the PC more and more now, like the new Nier for example.   So it's really down to the 1st party stuff and MS needs more 1st party exclusives.  I don't get why they killed scalebound for example.

 

So while I like the play anywhere stuff I think MS needs to maybe bring things to the xbox first and then to the PC as play anywhere, maybe like 1 or 2 weeks on the xbox to start and then bring it to the PC.

I don't think they care where they sell the game as long as they get you into that windows 10 & live environment since Microsoft is a lot larger than it's xbox division which would have to be one of the smallest parts. I don't think there's that many console gamers who decided to play on PC instead, people who are that into PC gaming usually where never going to buy a console anyway. I have a more than competent PC but PC gaming does nothing for me compared to when I was 16. Now it's all about popping that disc in, instant working, laying on a comfortable couch, big screen TV and talking to the those normal real life friends who only console game.

 

I can only assume they cancelled it for a good reason.. After sinking so much money that they wouldn't want to just write off. Development hell, not delivering? Guess we'll never know now.

 

Sony has had a smashing of first party games this year making the xbox look quite worse exclusive wise for the last 6 months, we do get SoD2, Sea of Thieves, Crackdown and Forza at the end of the year all which I've been looking forward to all for years, but new first party exclusives? I'm 100% behind you and expect some announcements at E3 since they've changed everything else people have complained about since launch it's the only thing left that people are bitching about at the moment. Here's hoping anyway..

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George P
1 hour ago, Vandalsquad said:

I don't think they care where they sell the game as long as they get you into that windows 10 & live environment since Microsoft is a lot larger than it's xbox division which would have to be one of the smallest parts. I don't think there's that many console gamers who decided to play on PC instead, people who are that into PC gaming usually where never going to buy a console anyway. I have a more than competent PC but PC gaming does nothing for me compared to when I was 16. Now it's all about popping that disc in, instant working, laying on a comfortable couch, big screen TV and talking to the those normal real life friends who only console game.

 

I can only assume they cancelled it for a good reason.. After sinking so much money that they wouldn't want to just write off. Development hell, not delivering? Guess we'll never know now.

 

Sony has had a smashing of first party games this year making the xbox look quite worse exclusive wise for the last 6 months, we do get SoD2, Sea of Thieves, Crackdown and Forza at the end of the year all which I've been looking forward to all for years, but new first party exclusives? I'm 100% behind you and expect some announcements at E3 since they've changed everything else people have complained about since launch it's the only thing left that people are bitching about at the moment. Here's hoping anyway..

Yeah, really need to push into more 1st party and 2nd party (MS published and paid for but made by another developer) and get those out quick.   It's the only way to push things ahead, just doing a new Forza and a new Halo and a new Gears isn't enough now.  Hell, just go out and pay and get some 2nd party exclusives and so on.

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Vandalsquad
12 hours ago, George P said:

Yeah, really need to push into more 1st party and 2nd party (MS published and paid for but made by another developer) and get those out quick.   It's the only way to push things ahead, just doing a new Forza and a new Halo and a new Gears isn't enough now.  Hell, just go out and pay and get some 2nd party exclusives and so on.

The crying of Playstation fans like Tomb Raider all over again :laugh: No I would love to see them go use some of Microsofts war chest and buy up more exclusives and say go for it. Some more info on Forza, Scorpio will pretty much be running the game at 1070 equivalent.  

 

 

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Showan
On ‎4‎/‎7‎/‎2017 at 2:21 PM, Asmodai said:

You mean a die shrink?  They did that with the One S too.  It's pretty standard for consoles to have die shrinks (be "rebuilt with better tech" over the life of a console).  For example the PS3 CPU went from 90nm to 60nm to 45nm over it's life.  What's different this time around is when they did that before they were careful to keep the frequency the same for compability purposes despite the smaller revisions being capable of running at higher clocks.  The Jaguar chip in Project Scorpio is clocked 31% higher than the launch Xbox One and has 31% higher performance which means they made no major hardware modifications to it other than shrinking it and raising the clock.  They did also have to tweak it to support the GDDR5 unified memory and such but those are things Jaguar was already tweaked for by AMD for the PS4.  I'm not saying MS doesn't have some extra little tweaks here and there but it's not any sort of radical redesign of Jaguar.  What happened with the GPU and memory subsystem are far more impressive.

I also meant better tech from a software perspective a well.

to re-write and move some of the instruction sets to make life easier for the architecture as a whole overall is fascinating...

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George P
5 hours ago, Vandalsquad said:

The crying of Playstation fans like Tomb Raider all over again :laugh: No I would love to see them go use some of Microsofts war chest and buy up more exclusives and say go for it. Some more info on Forza, Scorpio will pretty much be running the game at 1070 equivalent.  

 

 

Yeah, why not?  Nothing Sony isn't doing already, only fair IMO.  

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+Asmodai
On 4/6/2017 at 0:44 PM, George P said:

Yeah, they added the needed instructions into the GPU directly so that the CPU now doesn't need to make such detailed instructions for the GPU, what would take thousands of draw calls from the CPU to the GPU to render a scene is now cut down to 11 because the GPU doesn't need to CPU to translate all the dx12 stuff for it since it knows it now.   This is why I said they've basically added DX12 right into the GPU itself.

 

It's a big custom job that I doubt anyone at amd or NVidia will like to add to their PC line of video cards, which is a shame because this is a big piece of optimization.  This is also why the scorpio can do native 4k games with just 6tflops while on the PC we have to brute force things with raw power and little optimization since everything is more general.  

I'm still not convinced they made any significant hardware changes.  I can't look up the exact quote because work (where I tend to look at these forums while I wait for compiles and such) blocks eurogamer but Digital Foundry has updated their article to say that even the original Xbox One will get this new command buffer modification which makes it sound more like a software/firmware change than anything else.

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+Asmodai
On 4/9/2017 at 4:25 AM, George P said:

The play anywhere stuff is nice but some say it's hurting hardware sales because why get an xbox if you can play on the PC?  Of course lots of 3rd party PS4 "exclusives" are also on the PC more and more now, like the new Nier for example.   So it's really down to the 1st party stuff and MS needs more 1st party exclusives.  I don't get why they killed scalebound for example.

 

So while I like the play anywhere stuff I think MS needs to maybe bring things to the xbox first and then to the PC as play anywhere, maybe like 1 or 2 weeks on the xbox to start and then bring it to the PC.

I've heard that argument as well but I don't buy it.  Most people, for whatever reason, don't want to hook a full PC to their TV in their living room.  In a rare case I'm actually with the majority on that particular point.  I have a gaming PC in my "Office" but I like to buy consoles for my living room TV.  I think Play Anywhere is awesome because of that because it means I can buy the game once and play it in my office or my living room.  I think consoles also just work better for things like Sports games, fighting games, party games like Rock Band, etc.  I'm a PlayStation guy generally speaking and I have a decent gaming PC (i7 with RX480 and 16GB RAM) and plan to build a new 4k PC late this year or sometime next but I'm still excited about Project Scorpio for the living room.

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BajiRav
On ‎4‎/‎8‎/‎2017 at 5:05 AM, George P said:

Well, we've got the technical specs and they're really good, now we need to see what it'll look like and what it'll cost.  I see posts here and there saying it'll be over $500, I doubt it.    They've said this is still a consumer targeting device and has to have a price point for them, so all this talk about $600 or w/e is off the mark.   I think it'll be $499 with the 1TB hdd, maybe $549 with a 2TB hdd if they want to, but we're talking 7 months from now, probably a November release, and most of this tech has been in the works for months already so costs have been cut as well.   For example, the CPU has shrunk, the GPU while it's more beefy it's also on a 16nm die compared to the older 28nm, so its cheaper.   We've got more and faster RAM so that does up the costs from that side but the audio/video block for example, it's the same exact thing already in the XB1S, not something new.

 

the UHD BD drive is the same from what I've read, so no new costs there also.   I'm thinking $499 is possible even with all this work and power, heck, take a hit and charge $399 and make it up on games like crackdown 3 and so on.

They'll be going with $399, anything more will be stupid IMO and I don't think hardware is any costlier than PS4 (in launch window). I'd even say $399 launch in summer and $349 + game for holidays. They'd probably take a hit during holidays if this is really Microsoft of the olden days.

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George P

Some more scorpio info out of DF today, the system will come with HDMI 2.1 and support AMDs freesync technology.

 

source

 

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Vandalsquad
11 hours ago, George P said:

Some more scorpio info out of DF today, the system will come with HDMI 2.1 and support AMDs freesync technology.

 

source

 

Bloody impressive... Throws a spanner in the works but was planning on buying a new 75"+ with the excuse of needing it with the misses when our new place is ready. This won't be any TV's yet when I'm looking at picking one up :( Good to see them future proofing the hell out of it but.

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George P

I just got a new 55" 4k HDR LG tv yesterday, sure it doesn't have support for this but I figure most games will aim for 4k at some fixed framerate, be it 60 or 30 depending on the game.

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+Asmodai
4 hours ago, George P said:

I just got a new 55" 4k HDR LG tv yesterday, sure it doesn't have support for this but I figure most games will aim for 4k at some fixed framerate, be it 60 or 30 depending on the game.

I don't think any current TV supports Freesync nor do I think they likely will in the future.  It's neat to have in there and you can use it if you hook your Xbox to a monitor but major televisions aren't designed to support video games and freesync has no value in normal video content.

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      There are good news on the Game Pass front as well, with FIFA 21, Red Dead Online, Psychonauts, Outlast 2 and many others either already available or joining the subscription very soon. Additionally, folks in the U.S. also get four months of Spotify Premium with Game Pass Ultimate, though this is available for new users only.

      On the revenue share front, Microsoft dropped its cut from 30% to 12% on PC, and was planning to do the same on console, but it will no longer do so. An interesting tidbit about the company’s strategy relates to exactly why it lowered its split. As per the court documents filed in January, this is done “in exchange for the grant of streaming rights to Microsoft.”, in other words, xCloud. It’s not exactly clear whether the proposal was far enough along to even be discussed with console publishers, but for the time being, the revenue split on Xbox remains 30/70.

      If you don’t think that’s such a great deal, maybe some of the Deals with Gold will pique your interest, like the discounts for Borderlands 3, Control, PAYDAY 2: Crimewave Edition, and others.

      However, if you have no desire to buy more games and already own the latest iteration of Flight Simulator or the spin-off title Minecraft Dungeons, it’s worth checking for updates, as both first-party games have received a number of enhancements and fixes.

      Dev channel
      The latest monthly Office Insider build on the Mac has added the ‘Share to Teams’ capability in Outlook, and more. Microsoft has announced its automation tool for security testing AI systems, dubbed Counterfit. Live transcriptions will soon be added for unscheduled and channel meetings in Teams. Microsoft has announced Reading Progress for Teams for education. Whiteboard now has improved Teams integration, support for rich content like images and stickers, and more. The Redmond giant has detailed more education features coming through August. Excel on the web now supports Power BI-connected PivotTables. Microsoft has delivered oxygen, ventilators, and more to support India’s COVID-19 response. New customization options are now available for Reply-all Storm Protection in Microsoft 365. Microsoft customers in the EU will be able to store all their data in the region by 2022. The Redmond firm has warned of a widespread gift card scam targeting organizations. Logging off
      We end the week with a refreshed Azure logo, an interesting Defender bug, and some Surface firmware updates.



      Starting with Azure, Microsoft has decided that the logo for its cloud service needed a bit of a Fluent Design facelift, and as such unveiled a brand-new icon. Ditching the angular shape of the old logo, this one is much more reminiscent of say, the Visual Studio icon, though in some cases, it may remind folks of the Adobe or Autodesk logos.

      On the flip side, what wasn’t needed was a rather weird Microsoft Defender bug, which ended up creating “thousands” of files in users' boot drives. Some folks saw small files less than 2KB in size, while other users reported multiple GBs of storage being eaten up. A fix is already rolling out, and if you’re on Microsoft Defender engine version 1.1.18100.5, you’ll be bumped up to 1.1.18100.6 following this update.

      Finally, for owners of the Surface Pro 4, Studio, Laptop 1,2, and 4, Microsoft has released a slew of firmware updates meant to bring stability and security enhancements.

      Missed any of the previous columns? Be sure to have a look right here.



      If you’d like to get a daily digest of news from Neowin, we now have a Newsletter you can sign up to either via the ‘Get our newsletter’ widget in the sidebar, or this link.

    • By indospot
      Minecraft Dungeons gets cross-platform cloud saves, but you have to sync manually
      by João Carrasqueira

      Mojang Studios' Minecraft dungeon-crawler spin-off Minecraft Dungeons was launched almost one year ago on all major platforms at the time, but it was oddly missing the ability to carry your save data across different devices if you chose to buy the game on more than one console. Now, the developers have announced that the feature is available as part of today's update for the game, version 1.8.8.0.

      Cloud saves will allow players to sync their Heroes to the cloud, which they can then use to play on another console. However, the process isn't as automatic or fluid as some might hope. The game's Hero Select screen will have a new option that allows you to upload a specific Hero to the cloud, as well as download them to your console if you've already uploaded one. You have to do this manually every time you switch platforms, and there's a limit of 20 heroes that can be saved on the cloud at any given time.

      Additionally, it's worth noting that DLC purchases don't carry over from platform to platform, so if you have equipped items from a specific DLC pack, they will be removed from your Hero when you load it up on a platform where you haven't bought the DLC. You also can't play on DLC maps unless you buy them on the platform you want to play on.

      There have been four DLC packs released since the game's launch, so to be unable to carry over those purchases across platforms is likely going to be a problem for many players, and it takes away a significant portion of the impact of cloud saves. Regardless, if you happen to have bought the game and its DLC packs across more than one platform, this may be good news for you. Earlier this year, Mojang announced that over 10 million people had bought Minecraft Dungeons, so there's a solid fanbase that might have use for the feature.

      Aside from that, today's patch includes a number of fixes and tweaks, including multiple crashes that have been addressed and a handful of other issues. The game is also now available in Chinese Traditional and Simplified variants across all platforms.

    • By indospot
      Almost 100 games now support FPS Boost on Xbox Series X|S
      by João Carrasqueira



      Microsoft's FPS Boost technology can allow backwards compatible games to obtain higher framerates on the latest Xbox Series X|S consoles, and it debuted a couple of months ago with just five games, eventually growing to 23 supported titles with two subsequent updates. Now, Microsoft has dropped the biggest update to FPS Boost yet, more than quadrupling the total number of supported games for a total of 97 titles.

      The blog post detailing every game that supports FPS Boost was updated today, as spotted by Twitter user Wario64, and it includes plenty of notable games and franchises including Assassin's Creed, Far Cry, and many more. Out of the 97 games supported, 42 can now run at up to 120Hz if you have an Xbox Series X, while the Series S can only deliver the same framerate on 31 of them.

      Here's the full list of newly-added supported games:

      Alien Isolation Anthem Assassin’s Creed III Remastered Assassin’s Creed Rogue Remastered Assassin’s Creed The Ezio Collection Assassin’s Creed Unity Battle Chasers: Nightwar Battlefield Hardline Beholder Complete Edition Dead Island Definitive Edition Dead Island: Riptide Definitive Edition Deus Ex Mankind Divided DiRT 4 Dishonored: Death of the Outsider Don’t Starve: Giant Edition Dragon Age: Inquisition Dungeon Defenders II Dying Light Far Cry 5 Far Cry New Dawn Far Cry Primal Gears of War 4 Golf with your Friends Halo Wars 2 Halo: Spartan Assault Hollow Knight: Voidheart Edition Homefront: The Revolution Hyperscape Island Saver LEGO Batman 3: Beyond Gotham LEGO Jurassic World LEGO Marvel Super Heroes 2 LEGO Marvel Superheroes LEGO Marvel’s Avengers LEGO STAR WARS: The Force Awakens LEGO The Hobbit LEGO The Incredibles LEGO Worlds Life is Strange Life is Strange 2 Lords of the Fallen Mad Max Metro 2033 Redux Metro: Last Light Redux Monster Energy Supercross 3 MotoGP 20 Moving Out My Friend Pedro My Time at Portia Overcooked! 2 Paladins Power Rangers: Battle for the Grid Prey Realm Royale ReCore Shadow of the Tomb Raider Definitive Edition Shadow Warrior 2 Sleeping Dogs Definitive Edition SMITE Steep Super Lucky’s Tale SUPERHOT The Evil Within 2 (PsychoBreak 2 in Japan) The Gardens Between The LEGO Movie 2 Videogame The LEGO Movie Videogame Tom Clancy’s The Division Tomb Raider: Definitive Edition Totally Reliable Delivery Service Two Point Hospital Unruly Heroes Untitled Goose Game Wasteland 3 Watch_Dogs Yakuza 6: The Song of Life It's worth noting that 20 out of the 97 games supported by FPS Boost will have the feature off by default on the Xbox Series X, which usually means that sacrifices have to be made in resolution to obtain the higher framerate, thus Microsoft believes it's best for players to choose how they prefer to play.

      Microsoft also points out that many of the games that support FPS Boost are available as part of a Game Pass subscription, so this is yet another boon subscribers are getting at no additional cost.