Recommended Posts

On 02/03/2023 at 15:53, wrack said:

Just binged on Season 2. This show is turning out to be better than a lot other junk on TV. 

 

And the Season 3, first 2 episodes, niceeeeeee 😍

Strange New Worlds only has one season…

Think you mean to post here, 

 

  • 4 weeks later...
On 28/03/2023 at 20:35, nerim said:

I have yet to see any episodes beyond the pilot...so what's a good one to watch first that has a good old "classic TOS" feel to it? (I picked up the DVD set at Wally World yesterday lol.) 

Thx! :)

IMHO, they all do. All the episodes are primarily independent of each other and the only commonality is Pike's pending death and the Gorn.

I don't understand why they brought back the Gorn. Such a silly b-movie monster suit, not unlike the Mugato (sp?) and a couple of other TOS "monsters" that never belonged in an otherwise intelligent and mature series. But, oh well! 🙄

On 30/03/2023 at 09:48, nerim said:

I don't understand why they brought back the Gorn. Such a silly b-movie monster suit, not unlike the Mugato (sp?) and a couple of other TOS "monsters" that never belonged in an otherwise intelligent and mature series. But, oh well! 🙄

You may not like it but you don’t understand why they did it? Really?

To a casual audience, the Gorn was kinda iconic, it was in the end credits I believe and has been featured many times in imagery of the original series.

They have been referenced MANY times since the TOS era and are an established part of lore. It’s a tie in for history’s sake and a buy in for casual viewers.

Plus, they are expanding them beyond their original characterisation. But hey, for every person who lambasts using an old race, there’s someone who also lambasts them bringing in a new one.

  • Like 1
On 30/03/2023 at 09:48, nerim said:

I don't understand why they brought back the Gorn. Such a silly b-movie monster suit, not unlike the Mugato (sp?) and a couple of other TOS "monsters" that never belonged in an otherwise intelligent and mature series. But, oh well! 🙄

Well, let's see.  Here is an image of the Gorn from TOS..

Gorn - Wikipedia

And here's one from SNW.

WATCH: Star Trek: Strange New Worlds - The Gorn Reborn | Star Trek

 

I think they look pretty damn worthy of coming back, personally!  They've been completely revamped, successfully so IMO, unlike Disco's "space orc" Klingons...

 

  • Like 3
On 30/03/2023 at 13:48, FloatingFatMan said:

I think they look pretty damn worthy of coming back, personally!  They've been completely revamped, successfully so IMO

Don’t you dare agree with me over Star Trek. It makes me feel dirty 🤣

On 30/03/2023 at 10:12, nerim said:

Wow. 

A strong argument!

  • 3 weeks later...

Well, we have our Klingons, and they look like TMP/TNG style and not funky Discovery version.  That should make some out there happy at least.

  • Like 2
On 19/04/2023 at 17:58, George P said:

Well, we have our Klingons, and they look like TMP/TNG style and not funky Discovery version.  That should make some out there happy at least.

But... Klingons of that era are meant to be SMOOTH browed, as per Enterprise, due to the augment virus...

On 19/04/2023 at 19:40, Dick Montage said:

I thought it only affected some Klingons?

Enough that every single Klingon seen in classic Trek was a smoothie... :p  The impression was that it would infect ALL Klingons and last for several generations.  I mean, don't get me wrong, I actually enjoyed season 1 of SNW and this won't put me off, but can we PLEASE have a little bit of consistency?  The space orcs from Discovery were bad enough...

On 19/04/2023 at 21:43, FloatingFatMan said:

Enough that every single Klingon seen in classic Trek was a smoothie... :p  The impression was that it would infect ALL Klingons and last for several generations.  I mean, don't get me wrong, I actually enjoyed season 1 of SNW and this won't put me off, but can we PLEASE have a little bit of consistency?  The space orcs from Discovery were bad enough...

When did that virus go out?  How far did it actually spread out?  Is there any canon on this or just some vauge bits?   So much of the leftovers from TOS was due to crap 60s budget and effects and now we're stuck trying to work around them in 2023.  At this point I'd be fine with them redoing all of TOS in a type of soft reboot.   They'll never do it though,  just retell the older episodes with updated visuals and new sets so everything fits together.    God knows it's full of it's own errors and retcons to begin with.    

On 19/04/2023 at 20:12, George P said:

When did that virus go out?  How far did it actually spread out?  Is there any canon on this or just some vauge bits?   So much of the leftovers from TOS was due to crap 60s budget and effects and now we're stuck trying to work around them in 2023.  At this point I'd be fine with them redoing all of TOS in a type of soft reboot.   They'll never do it though,  just retell the older episodes with updated visuals and new sets so everything fits together.    God knows it's full of it's own errors and retcons to begin with.    

Honestly, I would rather Enterprise hadn't tried to explain the smooth brows... Some things are better left a mystery.

Season 2 looks great!

Also, I distinctly remember Worf commenting in TNG that the smooth brow period was a short one that was best left forgotten, or something 😛 

  • Like 3
On 19/04/2023 at 23:39, Steven P. said:

Season 2 looks great!

Also, I distinctly remember Worf commenting in TNG that the smooth brow period was a short one that was best left forgotten, or something 😛 

That was DS9 episode Trials and Tribble-ations. On seeing a smooth browed Klingon for the first time, the crew query him and he snaps back "We do not discuss it with outsiders".

  • 4 weeks later...
On 30/03/2023 at 09:57, Dick Montage said:

A strong argument!

It wasn't even meant to be an argument, thanks. It was a reaction of...befuddlement? Amusement? I can't even remember what it was about. But it was 2 or 3 months ago, and I'm lucky to be alive and in one piece today, and that's a fact. 😔

Well, I've watched the entire 1st season, and really liked it overall, but there are a few things that really, really bug me:

A) The comic-relief episodes, like the one about being trapped in a fantasy role play thing,  Please get back to real ones, where the ship & crew are actually doing what they are getting paid to do...fly around the galaxy & explore & meet new people...

B)  Stop dancing around/glossing over the ramifications of breaking the rules/laws/procedures.... this is supposed to be a somewhat serious show that revolves around the seriousness of exploring the galaxy, all it's wonders, AND it's dangers...first the Doc, then #1....

 

bring back da #1 Babe dammit !

C)   The rapid increase in hatchethead/non-binary/spikebutch people (started in ST: Burrhamner, now moving forward in SNW :(  .... please stop with that & bring back some normal-looking crew members that don't resemble a prehistoric abortion with a buzz saw gone bad...

D)  Christine...oh Christine... so smokingly hot & fiesty, but sometimes so clueless, and other times not so much.... she's supposed to be a civilian nurse something or other, but OTOH, appears to be way too familiar with almost all of the Enterprise's systems & tech for someone who is not even an official Starfleet crewmember...

 

However, she definitely sold the kissing scene with Spock on the bridge,

so I can live with that :D

E)  Hammer....loved his character

 

& really bummed about his fate, but

it will be interesting to see where this leads.. (p.s. I know already but won't spoil it for everyone who doesn't)

F)  The Gorn... enuff with them already !  They aren't the only mean, nasty, scary, evil species in the universe after all !

Edited by WaynesWorld

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Doesn’t surprise me at all. God is light & He gave us life so it sounds almost logical that we would therefore emit a certain amount of light.
    • This is what I want. Hey Gemini, how do I remove you from all my google products permanently?
    • I would never install install this build before rtm process. only 3 months to go. never install on your daily devices. just wait 3 months.
    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      75
  • Tell a friend

    Love Neowin? Tell a friend!