Cyberpunk 2077 (PC, Xbox, Playstation)


Recommended Posts

I decided to start a topic for people, like myself, who are enjoying the game so far and might like to talk about it.    Feel free to drop any info on things you've found, what you'd like to see in the future etc.

 

Personally I'm waiting for more post-ending DLC that keeps the story going in some fashion.

 

 

Link to comment
https://www.neowin.net/forum/topic/1403738-cyberpunk-2077-pc-xbox-playstation/
Share on other sites

Rumors going around from so called devs/insiders that they're planning to pull a No Mans Sky 2.0 update and rerelease the game around June. 

 

It sounds like chunks were removed due to bugs and that the suits didn't want to delay the game even more. 

 

Personally I'd like to get a steady flow of updates and free DLC to fix, re-add and expand the city even more. 

 

There are lots of doors that are "locked" for example which tells me we were going to be able to go into those places but they cut it out. 

I played the game for a few hours during launch week when I was on parental leave and my oldest was at nursery. And I haven't been able to pick it up since. :(

 

Only played around 4/5 hours but I like what I've seen so far. It does feel like it's going to be a great game but I don't think I've played enough to make that judgement.

I've played enough.  There's a crap ton of content in here and I don't feel like I'll be done anytime soon.

 

The only complaints I have on PC are occasionally the AI will glitch and stuff won't happen like it's supposed to, and after a little bit most of the game is crazy easy.  I feel like I don't even have to try anymore unless its stealth which I'd rather not do anyway.

22 minutes ago, LostCat said:

I've played enough.  There's a crap ton of content in here and I don't feel like I'll be done anytime soon.

 

The only complaints I have on PC are occasionally the AI will glitch and stuff won't happen like it's supposed to, and after a little bit most of the game is crazy easy.  I feel like I don't even have to try anymore unless its stealth which I'd rather not do anyway.

Yeah, if you take the time to level up your character and armor, weapons like I have you can get pretty crazy strong. 

 

They'll have to go in and either cap how high you can spec your gear or, better yet level up more of the enemies to scale closer to you. 

 

For example I've got my armor up over 4k, which means I can eat up bullets for a while before my health starts to go down. 

 

But it's not like you don't have to work to get it that high to begin with. You have to find the right gear to start and you need to level up your crafting skills. 

 

As far as the AI issues I hope they fix those up as well because it does make it easier when they just forget about the whole idea of using cover. 

1 hour ago, dipsylalapo said:

I played the game for a few hours during launch week when I was on parental leave and my oldest was at nursery. And I haven't been able to pick it up since. :(

 

Only played around 4/5 hours but I like what I've seen so far. It does feel like it's going to be a great game but I don't think I've played enough to make that judgement.

I'm at the extreme other end, I've got over 120hrs in so far. Trying to get all the vehicles but it's going to cost a lot and take a good bit of time to get enough money. 

17 minutes ago, George P said:

As far as the AI issues I hope they fix those up as well because it does make it easier when they just forget about the whole idea of using cover. 

It was worse at launch so I'm not too worried, but some of the console glitches I've seen seem to be the same thing.  I don't usually have other issues but once every time I spawned a car it'd be inside another car.  It was funny.

2 hours ago, LostCat said:

I do like how you can basically steal anything from most anywhere and nobody actually cares.  Got one of my favorite guns that way.

 

...I mean sure it's a semi normal RPG thing but in a city it just feels...kinda dumb.

They'll have to update the NCPD systems so if you do crimes they start to look for you, then tweak the NCPD scanner gigs so that doing those would win you favor with them and get rid of any negative stats.  It's clear that they never got around to doing what they wanted with the cops in the game. 

 

Hope it's one of the things they fix for sure. 

I've seen a lot about this, from the crazy hype, the delays and the fallout of the last-gen console issues.  What I'd like to ask is - Will my PC play this?

 

  • Intel Core i7-4790K @ 4.00ghz
  • Nvidia GeForce GTX 970
  • Samsung SSD 850 Pro - 512gb
  • 16 gb RAM @ 2133ghz

It's not the newest system ever, but... it shouldn't be retired yet?

26 minutes ago, NJ Louch said:

I've seen a lot about this, from the crazy hype, the delays and the fallout of the last-gen console issues.  What I'd like to ask is - Will my PC play this?

 

  • Intel Core i7-4790K @ 4.00ghz
  • Nvidia GeForce GTX 970
  • Samsung SSD 850 Pro - 512gb
  • 16 gb RAM @ 2133ghz

It's not the newest system ever, but... it shouldn't be retired yet?

I'm guessing you're going for 1080p right? I think you can run it fine with medium settings. 

 

For example here are my specs. 

 

Intel i7 6700k @4Ghz 

16GB RAM 

GTX 1070 

 

I've got film grain off and the lensing effect off as well. 

 

Two shadow settings are are set to medium and everything else is set to high. I run it fine, good chunk of screen tearing but I can live with it personally. 

1 minute ago, George P said:

I'm guessing you're going for 1080p right? I think you can run it fine with medium settings. 

 

For example here are my specs. 

 

Intel i7 6700k @4Ghz 

16GB RAM 

GTX 1070 

 

I've got film grain off and the lensing effect off as well. 

 

Two shadow settings are are set to medium and everything else is set to high. I run it fine, good chunk of screen tearing but I can live with it personally. 

Thanks.  I've no interest in 4k gaming, so yeah 1080 would be my target.  I assume my weakest component here is my GPU?

3 minutes ago, NJ Louch said:

Thanks.  I've no interest in 4k gaming, so yeah 1080 would be my target.  I assume my weakest component here is my GPU?

I'd say yeah. Go with medium settings and if it's a issue you can set the NPC crowd size to low instead of high. 

 

I also have AA set to 8x.

Just now, George P said:

I'd say yeah. Go with medium settings and if it's a issue you can set the NPC crowd size to low instead of high. 

 

I also have AA set to 8x.

Thanks.  May look at a GPU upgrade at some point.

Played 156 hours total on my first player (Male Nomad), 24 hours on my second (Female Corp) so far.  On my second one, I played differently:

 

 

Spoiler

Since your character is pretty much crippled afterwards, I only completed the story mission up until it was time to go to the Afterlife.  I then went around and completed all of the Watson Gigs and Police actions and did a lot more exploring this time.  I was able to get to Level 16 and Level 43 Street Cred before I had to give in and continue the story mission.  I could have tried to get even higher, but I was just roaming around looking for groups of gang members to off, which got tedious.  I did not use a vehicle unless it was required to complete a mission.  I also did crafting a lot this time through, I didn't do any crafting at all on my first play through, until near the end.  I do wish that what you did up to this point actually affected the game afterwards.  There is really no reason to even try during the heist, the result is not going to be any different no matter what you do.

 

I am playing on a PS5, and get 5 - 10 game crashes per day.  I have been using quick save a lot, to limit the frustration.  I do wish you could skip the intro stuff after a crash.

2 hours ago, RichardK said:

Played 156 hours total on my first player (Male Nomad), 24 hours on my second (Female Corp) so far.  On my second one, I played differently:

 

 

  Reveal hidden contents

Since your character is pretty much crippled afterwards, I only completed the story mission up until it was time to go to the Afterlife.  I then went around and completed all of the Watson Gigs and Police actions and did a lot more exploring this time.  I was able to get to Level 16 and Level 43 Street Cred before I had to give in and continue the story mission.  I could have tried to get even higher, but I was just roaming around looking for groups of gang members to off, which got tedious.  I did not use a vehicle unless it was required to complete a mission.  I also did crafting a lot this time through, I didn't do any crafting at all on my first play through, until near the end.  I do wish that what you did up to this point actually affected the game afterwards.  There is really no reason to even try during the heist, the result is not going to be any different no matter what you do.

 

I am playing on a PS5, and get 5 - 10 game crashes per day.  I have been using quick save a lot, to limit the frustration.  I do wish you could skip the intro stuff after a crash.

Sucks about the crashes for you. On pc I've only had one crash but I think it was because I was going in and out of the settings changing things and reloading the game quickly that it gave in. Other than that no crashes when just playing the game normally. 

 

 

10 hours ago, RichardK said:

Played 156 hours total on my first player (Male Nomad), 24 hours on my second (Female Corp) so far.  On my second one, I played differently:

 

I am playing on a PS5, and get 5 - 10 game crashes per day.  I have been using quick save a lot, to limit the frustration.  I do wish you could skip the intro stuff after a crash.

5-10 crashes on PS5?? wow, i can imagine base PS4 is unplayable completely, why even try.

 

i am waiting till it fully updated and at least one major story DLC is out.

 

than i will revisit and i am sure it will be a lot more fun (since buy then it will feel newish again)

Fun game.  Look online for hidden stuff and youtube videos.  You can get a pet cat, there is a secrete quest to get a free bike, and you can get a free car as well.  Just a few things to look for.  On my 2nd play thru.  First time, I did the Nomad. Now, Corpo. 

 

XBOX New Gen.  Not really many crashes.  Times when game freezes and exits out of or the XBOX turns off.  But I get that with other games as well.   Times when text/items picked up stay on the screen.  Or sound cuts our and other minor issues.  Can be solved with saving/reloading the game.    No game breaker issue for me really.

 

Also, lots of free legendary gear and armor laying around.  Youtube videos show that.

 

11 hours ago, RichardK said:

Played 156 hours total on my first player (Male Nomad), 24 hours on my second (Female Corp) so far.  On my second one, I played differently:

 

 

  Reveal hidden contents

Since your character is pretty much crippled afterwards, I only completed the story mission up until it was time to go to the Afterlife.  I then went around and completed all of the Watson Gigs and Police actions and did a lot more exploring this time.  I was able to get to Level 16 and Level 43 Street Cred before I had to give in and continue the story mission.  I could have tried to get even higher, but I was just roaming around looking for groups of gang members to off, which got tedious.  I did not use a vehicle unless it was required to complete a mission.  I also did crafting a lot this time through, I didn't do any crafting at all on my first play through, until near the end.  I do wish that what you did up to this point actually affected the game afterwards.  There is really no reason to even try during the heist, the result is not going to be any different no matter what you do.

 

I am playing on a PS5, and get 5 - 10 game crashes per day.  I have been using quick save a lot, to limit the frustration.  I do wish you could skip the intro stuff after a crash.

On XBOX New Gen.  I maybe get 1 crash during a 7hr play time.  I did find that if my console was vented properly, it would overheat and crash more often.  So I moved the position for better air flow.

It really does pay to explore the city more, you can find top level stuff if you go looking for it.  Also many side missions don't trigger unless enough in-game time has passed.  There's also a number of them that are hidden, meaning no map markers, and you can to more or less find them/run into them as you explore.  Just when I thought I was done with any side stuff I got a call out of the blue from a pretty minor side character to help with something.  Just one example.

 

I expect to get more of these type of minor side missions/gigs for free in a few future updates as we build up to whatever main story expansion DLC they have planned.  I can't wait to get more personally.

4 hours ago, techbeck said:

XBOX New Gen.  Not really many crashes.  Times when game freezes and exits out of or the XBOX turns off.  But I get that with other games as well.  

 

I'm playing on Series X and thankfully no crashes yet, but I've not played anywhere near the same amount as you guys. 

 

Like you though, one of the first game that I played in earnest on my Series X was Arkham City and that crashed every few hours.

Little annoying bug popped up for me.  Silverhand dialog stays on the screen and will not go away unless I toggle the subtitles on/off.  Then it is gone until I reload a game or restart the game.  So every time I start the game, I got to toggle the subtitles off/on.   Outside of the city, diff dialog pops up than outside the city.  Not a game breaker, just a minor annoyance.

That sucks, I hope we're getting the first big update this month. Last thing we need is them to delay any of these future updates. 

 

It's clear that they've left out a bunch of side missions and gigs. Some fixers like Regina gives you a lot of jobs and a few others only give you 3 or 4.

 

I'm craving more content asap. 

8 hours ago, George P said:

That sucks, I hope we're getting the first big update this month. Last thing we need is them to delay any of these future updates. 

 

It's clear that they've left out a bunch of side missions and gigs. Some fixers like Regina gives you a lot of jobs and a few others only give you 3 or 4.

 

I'm craving more content asap. 

They should have waited longer to release the game to be honest.  But they were getting death threats when they delayed it last time.  Partially the fans fault for how it turned out.

 

I would love to be able to customize the vehicles you get.  Also, to be able to change your look.  Also seems odd that no one is driving motorcycles cept you.  Yes, you see gang members have bikes but they are always parked and they never ride them.

5 minutes ago, techbeck said:

They should have waited longer to release the game to be honest.  But they were getting death threats when they delayed it last time.  Partially the fans fault for how it turned out.

 

I would love to be able to customize the vehicles you get.  Also, to be able to change your look.  Also seems odd that no one is driving motorcycles cept you.  Yes, you see gang members have bikes but they are always parked and they never ride them.

Yup all of those things need to be added back in with these future updates. 

 

Also we need to see some better representation of public transportation imo. 

You have the fast travel points and that's cool but I'd like to have some options to ride a bus or the trains and check out the city when I don't want to drive around. 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Doesn’t surprise me at all. God is light & He gave us life so it sounds almost logical that we would therefore emit a certain amount of light.
    • This is what I want. Hey Gemini, how do I remove you from all my google products permanently?
    • I would never install install this build before rtm process. only 3 months to go. never install on your daily devices. just wait 3 months.
    • Motrix Next 3.9.6 by Razvan Serea Motrix Next is a modern, open-source cross-platform download manager built as the official next-generation successor to the original Motrix project. It has been completely rewritten using Tauri 2, Vue 3, TypeScript, and Rust, while still relying on the powerful Aria2 download engine for high-speed multi-protocol transfers. The app supports HTTP, HTTPS, FTP, BitTorrent, ED2K and magnet links, offering advanced features like multi-connection acceleration, task scheduling, bandwidth control, and batch download management. With a significantly reduced install size (around 20MB), it focuses on being lightweight, fast, and resource-efficient compared to traditional Electron-based download tools. Designed for Windows, macOS, and Linux, Motrix Next delivers a clean, modern UI inspired by Material Design 3 principles, with smooth animations and a minimal workflow. It improves usability through better download organization, system tray integration, and enhanced torrent handling including selective file downloads and tracker management. Motrix Next features: Multi-protocol downloads — HTTP, FTP, BitTorrent, Magnet, .torrent, ED2K, and Metalink tasks BitTorrent — Selective file download, DHT, peer exchange, encryption controls, metadata caching, GeoIP peer flags, and tracker probing Browser extension integration — Embedded Extension API with independent authentication, download confirmation, smart auto-submit, filename hints, referer/cookie forwarding, and real-time controls (Chrome Web Store · Edge Add-ons) Safe filename handling — Content-Disposition, RFC 2047, non-UTF-8, percent-encoded, and extensionless URL resolution with path traversal sanitization Download organization — Favorite and recent folders, optional file-type categorization, stale-record cleanup, and completed history backed by SQLite Concurrent downloads — Independent controls for active tasks, HTTP connections per server, segments per file, and BT peer limits Speed control — Global and per-task upload/download limits with day-of-week and time-of-day scheduling System integration — Tray operation, optional tray speed display, macOS Dock badge/progress, protocol handlers for magnet://, thunder://, and motrixnext:// Lightweight mode — Destroys the WebView on minimize-to-tray while Rust keeps the engine, task monitor, notifications, history, and extension routing alive Notifications and power options — Native task start/complete/failure notifications, keep-awake during downloads, and optional shutdown after completion Network controls — Scoped proxy support for downloads, app updates, and tracker updates, plus system proxy detection Auto-update channels — Stable, Beta, and Latest Across Channels policies with separate download and install phases Diagnostics — Structured logs, exportable diagnostic ZIPs, database integrity checks, automatic DB rebuild, and Linux GPU rendering fallback Personalization — Light/dark/system theme, 10 color schemes, 26 languages, and first-launch system language detection Motrix Next 3.9.6 changelog: New Features Clipboard management — App-owned copy actions no longer trigger the Add Task auto-detect popup. aria2 input compatibility — Multi-line aria2-style task input is supported for URLs with per-task options such as out=. BitTorrent IPv6 DHT — Added IPv6 DHT support and related configuration. File category URL patterns — File category rules can match URL patterns with validation and localized hints. Task status tags — Added clearer waiting and sharing states for task cards. Download event bridge — Added an aria2 WebSocket event bridge for faster download notifications. Improvements Improved task list transitions and preserved task state during tab switches. Kept RPC origin access enabled for local integrations. Restored AppImage stripping in release builds after beta validation. Added localized preference guidance across supported languages. Download: Motrix Next 64-bit | ARM64 | macOS ~20.0 MB (Open Source) Links: Website | macOS / Linux | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Segra 1.6.2 by Razvan Serea Segra is a free, open-source OBS-powered game recorder offering fast gameplay capture, instant clips, AI highlights, deep game integration, and seamless uploads—perfect for gamers, streamers, and content creators. Lightweight, fast, zero bloat. Segra key features: Automatic Game Recording: Begin capturing gameplay the moment your game launches, with zero manual setup. Instant Clipping: Save important moments instantly using a customizable hotkey—perfect for highlights, montages, or quick shares. Segra AI Highlights: Let Segra automatically detect kills, assists, deaths, and key events to generate polished highlight reels without manual editing. Gameplay Uploads: Upload recordings and clips directly to Segra.tv for fast sharing and cloud access. Deep Game Integration: Enjoy advanced game-data tracking across hundreds of supported titles, enabling smart highlight generation and stat-informed clipping. High-Performance Capture: Record up to 4K at 144 FPS using OBS-powered technology with minimal performance impact, supporting NVENC, AMD VCE, and custom quality controls. Segra Editor: Edit recordings easily with timeline controls, segment management, and event-based navigation to build the perfect clip. Customization Options: Adjust hotkeys, output formats, storage paths, codecs, capture quality, and performance settings for a tailored recording experience. Segra 1.6.2 changelog: UI: Improved the transition from the loading skeleton to the real content card. Security: Added Segra.dll code signing and automatic VirusTotal upload. Settings: Fixed the settings header to highlight Account when scrolled to the top. Recording: Updated OBSKit.NET to 1.4.1. Download: Segra 1.6.2 | 74.5 MB (Open Source) View: Segra Homepage | Github | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      508
    2. 2
      +Edouard
      181
    3. 3
      PsYcHoKiLLa
      86
    4. 4
      Michael Scrip
      78
    5. 5
      Steven P.
      75
  • Tell a friend

    Love Neowin? Tell a friend!