[DEFINITIVE] Half-Life 2 Thread


Recommended Posts

i took my time beating it, in fact i beat it about 6 minutes ago to be exact. its been loads of fun and i cannot wait till i can get some of my buddies who know how to program well and develop mini-mods for it. :) i r 1337 mapper guy. in all seriousness its not only the game that makes half-life 2 so great its the engine.

i saw him walking inbetween trains, before the start of the highway 17 level (in the train station,outside). if you squat to look what's behind some trains in an area where you can't get to, he just pops out and walks, then he's gone. I used fraps & the noclip cheat to capture the movie, but i'm at work right now.

Edited by suicide_pact

is there a Half Life 2 DVD-Rom out? i have seen it on websites.. but not in any stores yet! i went to walmart and it wasnt there! i also went to bestbuy and they didnt have it either.

anyone know where i can get the dvd version of the game seeing i dont want 5 install cds

is there a Half Life 2 DVD-Rom out? i have seen it on websites.. but not in any stores yet! i went to walmart and it wasnt there! i also went to bestbuy and they didnt have it either.

anyone know where i can get the dvd version of the game seeing i dont want 5 install cds

584969955[/snapback]

Come here to Europe... no CD versions (to my knowledge)

yeah all the 1's in the shops in the UK are DVD 's :D!

584970189[/snapback]

That's so true. I wish a DVD version of Doom 3 was available. Oh well, I bought it today because HL2 changed my opinion on single-player games - and my GPU is lagging while playing Doom 3 <-- I'll have to wait for my next upgrade in order to play it...but that's life.

Guys - I read this thread hoping that at the end of the game I would get the actual phsycannon from the E3/Leaked version that is shown in the screenshots posted by sp0rk. And you guys are WRONG.

The gun you get is just your normal antigravity gun, but charged up to hell with electricity and stuff. It's nothing like the phsycannon I had so much fun with in the leaked version. It's gotta be hidden in there somewhere though. Must be in a dev mode or something, since it was basically just there to show off the physics at E3....

584945926[/snapback]

u my friend are a retard!

they know! so acctually u r wrong.

just to clear things up 4 u.

Physgun = blue beamed gun (as featured in E3 demo) (unavalible in acctual game)

Physcannon = the gravity gun u get from alex (which is charged up on the last level)

LMAO Cream! :rofl:

Well, I bought the game sunday evening :sleep: > had day off from work today :) > played it like mad :woot: > and now just completed it :fun:

All I can say is that Valve have done it again :happy:

I would have liked the ending to be a bit longer and in-depth, but it's still good either way.

Radish?

the DVD version isn't only released in the UK, but in whole europe I think.

my DVD box says "not for distribution in the UK", I don't know why??? :huh:

the DVD version has four 666.000KB (yes... 666 :devil: ) CAB files and a fifth 399.507KB CAB file, so it's probably the 5 CD version put together on a DVD. I would hate those 5 CDs, much more chances to get scratches on the cd's etc.

I got Half-Life 2 with my ATi 9600 Pro awhile back. Had the coupon eversince and was kind of anticipating Half Life 2. From what I saw, the game looked very interesting.

Since Half Life 2 is a sequal to Half Like (part 1), would it be better to play Half Life (part 1) before play Half Life 2? I'm just asking because I don't know if there is a storyline or something to follow.

If I'll understand what happens by starting off Half Life 2, then I won't play Half Life 2, but if playing Half Life 1 is good to understand the story and I'll, I guess I can do that too. :yes:

I would play HL1 before HL2, but thats just me. Both of them are masterpieces. Either that or go to GamFAQ's and read the script for HL1. If you play HL1, youll get the whole mysteriousness and immersion, yet its not nearly as good as HL2.. sorry... just finished HL2, I seem to ramble. What an ending though :whistle:

but im not in the uK !!!! im in the USA... and want the DVD ... would it still be in english? hmm anyone know if they will ship the the States?

Damn valve!!!! why give 1 country all the good stuff this is kinda making me want to just get it off Steam but... bah i want a DVD of it!

i got a problem every other time i load a game after i saved it, or when i got to laod the game it says after the level loads  that A.I. DISABLED, how do i reenable it

584971532[/snapback]

hahahah loser. :laugh:

:pirate: is bad mmk?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Kdenlive 26.04.2 by Razvan Serea Kdenlive is an acronym for KDE Non-Linear Video Editor. It works on GNU/Linux, Windows and BSD. Through the MLT framework, Kdenlive integrates many plugin effects for video and sound processing or creation. Furthermore Kdenlive brings a powerful titling tool, a DVD authoring (menus) solution, and can then be used as a complete studio for video creation. Kdenlive supports all of the formats supported by FFmpeg or libav (such as QuickTime, AVI, WMV, MPEG, and Flash Video, among others), and also supports 4:3 and 16:9 aspect ratios for both PAL, NTSC and various HD standards, including HDV and AVCHD. Video can also be exported to DV devices, or written to a DVD with chapters and a simple menu. Video editing features: Multi-track editing with a timeline and supports an unlimited number of video and audio tracks. A built-in title editor and tools to create, move, crop and delete video clips, audio clips, text clips and image clips. Ability to add custom effects and transitions. A wide range of effects and transitions. Audio signal processing capabilities include normalization, phase and pitch shifting, limiting, volume adjustment, reverb and equalization filters as well as others. Visual effects include options for masking, blue-screen, distortions, rotations, colour tools, blurring, obscuring and others. Configurable keyboard shortcuts and interface layouts. Rendering is done using a separate non-blocking process so it can be stopped, paused and restarted. Kdenlive also provides a script called the Kdenlive Builder Wizard (KBW) that compiles the latest developer version of the software and its main dependencies from source, to allow users to try to test new features and report problems on the bug tracker. Project files are stored in XML format. An archiving feature allows exporting a project among all assets into a single folder or compressed archive. Built-in audio mixer Kdenlive 26.04.2 changelog: Remove not needed actions from render info, fix rough size calculation for rendering. Fix clip sometimes not inserted in timeline when moving vertically in bin drag. Fix transcoding from clip properties. Cleanup render profile audio quality. Use percent based value for audio quality, and adjust the range accordingly per codec. Fixes bug #520750 Enforce even numbers for render width/height. Fixes bug #520737 Fix nightly flatpak - disable rnnoise until implemented. Fix missing initialization. Edit mediacapture.cpp. Fix document unnecessarily marked as modified on opening, triggering a backup request. Fix incorrect detection of missing and remote clips causing unwanted backups. Fixes issue #2194 Fix tests. Fix tmp files copied to wrong location when setting project folder. Fixes bug #467740 Fix color clips not selected on creation. Use QFileInfo instead of QUrl/QDir to try fixing Windows shared drives. Fixes bug #451413 Fix timeline preview incorrectly invalidated when a track with effect duration changed. Fixes bug #514541 Fix missing var. Display paths in native format in render widget. Fixes bug #520428 Simple splash: fix pressing return always triggered the same button. Minor update to simple splash. Fix unwanted clips added to timeline and cleanup. Fixes issue #2190 Minor layout improvements to welcome screen, add Quit and Open shortcuts. Fix broken welcome dialog layout in tiling compositors. (craft) Limit the number of CPU cores used during a Windows build with mingw as some .cpp files are memory intensive to build. (kde-ci) Limit the number of CPU cores used during a build as some .cpp files are memory intensive to build. (kde-ci) Cleanup old entries. Another fix for animation crash. Fix uninitialized function - crash on create animation. Another attempt to fix MacOS permissions. MacOS: fix bundle release version. Fix MacOS plist path. Fix MacOS build. Explicitely link against Qt::Core. Download: Kdenlive 26.04.2 | 128.0 MB (Open Source) Download: Standalone Executable View: Kdenlive Home page Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Here's how to watch the Xbox Games Showcase today and what to expect by Pulasthi Ariyasinghe The June games showcase week has been a packed one, with everything from major presentations like Sony and Summer Game Fest to indie-focused reveals coming in almost every day. Now, it's almost time for another big one, with Microsoft bringing its Xbox Games Showcase back later today. This is a double feature too, with a Gears of War E-Day deep dive also being attached to it. For anyone wanting to tune in online, the 2026 Xbox Games Showcase is kicking off at 10 AM PT | 1 PM ET | 6 PM BST | 7 PM CEST later today, June 7. The event will be available to watch on the official Xbox YouTube (4K 60FPS), Twitch, Facebook, Steam, Amazon Live, and other portals. Separate livestreams for American Sign Language and Audio Description will also be available. "This year marks 25 years of XBOX, and this Showcase is poised to be a true celebration, offering world premieres, new gameplay, fresh updates, and more for a swathe of projects we cannot wait to share," said Microsoft about this presentation. With a new CEO behind it that is pulling off some interesting moves, Xbox may have some surprises to reveal today. New looks at first-party games like Halo Campaign Evolved from Halo studios, Fable from Playground Games, InXile Entertainment's Clockwork Revolution, Mojang's Minecraft Dungeons II, and Call of Duty: Modern Warfare 4 from Infinity Ward are to be expected here. We may finally get to see the new Blade from Arcane Studios in action and a new Persona game from Atlus at the showcase too. Surprise announcements may also arrive from other Microsoft-owned studios like Bethesda, MachineGames, Ninja Theory, Obsidian, Rare, World's Edge, or Blizzard. Considering how every new release nowadays is staying away from November and December to avoid Grand Theft Auto VI's release, any launch dates Microsoft announces will probably skip those months as well. Once the Xbox Games Showcase ends, Microsoft will immediately kick off the Gears of War: E-Day Direct. This deep dive into the upcoming prequel from The Coalition should attach gameplay footage and perhaps a release window to the highly anticipated project.
    • People in the '50s and '60s had the same attitude, and we're still here over a half century later.
    • So after some fiddling I was able to get it to run at a pretty stable 30FPS. I'm slightly surprised about how much fiddling I had to do to get there though given what I thought was reasonable hardware: Processors: 16 × AMD Ryzen 7 7840HS w/ Radeon 780M Graphics Memory: 16 GiB of RAM Graphics Processor 1: AMD Radeon 780M Graphics Graphics Processor 2: AMD Radeon RX 7700S I think I could do it better if I use Linux rather than Windows, Windows RAM usage is stupid without stripping the system down. But once I got it working in a reasonable state, it was so awesome! I felt like a new Bond! If anyone has any advice to get things going a bit smoother FPS-wise, I'd appreciate it.
    • Something is rotten in the state of Denmark Australia
  • Recent Achievements

    • Dedicated
      Mark Spruce earned a badge
      Dedicated
    • Collaborator
      conkir earned a badge
      Collaborator
    • Rising Star
      olavinto went up a rank
      Rising Star
    • One Month Later
      lamborghiniv10 earned a badge
      One Month Later
    • Week One Done
      lamborghiniv10 earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      482
    2. 2
      PsYcHoKiLLa
      256
    3. 3
      Steven P.
      74
    4. 4
      +Edouard
      70
    5. 5
      FloatingFatMan
      69
  • Tell a friend

    Love Neowin? Tell a friend!