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Funny, the exact same thing was floating around before the BC release, Warriors dual wielding 2handers :rolleyes:

Yes, but these talents are pulled directly from the data files and from people who have access to the alpha so everything on that site is legit. Now whether or not some things will last through alpha/beta is another matter.

I still can't manage to get an alt to 70 adam. I just wanna play my warrior and nothing else. In othernews I got the Bulwark off eaglehawk and we managed to kill him dual warrior. Thinking next time I'm going to throw a felsteel on the spore rep shield and see how that works out, just for fun. Went for Malacrass afterwards getting him to 19% with some new people, and all are attempts are getting him less than 25%. Downed him once already, and seeing how are attempts are gettign us so low continously, it's going not going to be long, before we start to kill him with no problem. Also I was promoted to tank officer for my guild! :)

Current warrior stats are:

16,634HP (16,094 with Pocket Watch)

17680Armor

39.78% Avoidance (41.79% with Pocket Watch)

26.75% Block

22 Expertise Rating

22 Hit Rating

Not to bad if I must say. I'm overly happy with my current stats considering I'm badge/Kara/Gruul/ZA geared. :)

Any way to speed up this process to 70 and still have a life?

May I suggest never trying EQ if you think that is a stretch ;)

But on topic, you should have ample quests to get to 70. It usually takes 15-20 to do a level, throw in an instance and you'll be 70 before you know it. There really isn't any secret to it.

wow at new patch notes.. get a mount at 30!!! Come on.. I JUST spent 100g for my priest at 40!! And yes finally we can all get benefit from 1 warlock curse!!

PTR 2.4.3 - Patch Notes

General

* Dispel effects will no longer attempt to remove effects that have 100% dispel resistance.

* Parry Rating, Defense Rating, and Block Rating: Low-level players will now convert these ratings into their corresponding defensive stats at the same rate as level 34 players.

* Haris Pilton has launched a new line of bags and jewelry. Check her out in the World's End Tavern!

* Mounts at 30?! Yes, it's true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.

* Blood Elf flightmasters outside of Silvermoon City and Tranquillien have traded in their bats for glorious fire-breathing dragonhawks.

* Alcohol cooldowns have been rolled into Drinks: All 10-second cooldowns have been removed and replaced with the 1-second Drink cooldown.

* Numerous flying non-combat pets have had their flight height modified to no longer skim along the ground: captured firefly, dragonhawk hatchlings, moths, owls, parrots, phoenix hatchling, spirit of summer, sprite darter, and tiny sporebat.

* Nether Ray Fry (a non-combat pet) is now available from the Skyguard Quartermaster. This requires an Exalted reputation with Sha'tari Skyguard.

* Equipping an item will now cancel any spell cast currently in progress.

* Placing an item in your bank will now cancel any spell cast currently in progress if the spell was cast by that item.

* You can no longer move backwards to stop racing rams.

* When a stun wears off, the creature that was stunned will prefer the last target with the highest threat, versus the current target.

Druids

* Barkskin: The cost of this spell is now reduced by Tree of Life Form.

Hunters

* Growl: Pets will no longer generate additional threat from this ability based on attack power buffs cast on them. Attack power buffs on their master will still indirectly increase the threat generated by the pet's Growl.

* Pet Aggro: Pets will no longer generate threat immediately from being summoned.

* Scare Beast: This spell will now be limited correctly to one target.

Paladins

* Greater Blessing of Light Rank 1: This spell will no longer overwrite Greater Blessing of Light Rank 2.

* Summon Warhorse is now available at level 30.

Priests

* Mind Vision: This effect will now be cancelled immediately on targets who use an Invisibility Potion or Gnomish Cloaking Device.

* Spiritual Healing: Ranks 2-5 of this talent will no longer prevent refreshing Prayer of Mending.

Rogues

* Cheat Death: This talent has been rebalanced significantly. Killing blows are no longer 100% absorbed. If the Rogue is below 10% health, the killing blow is still completely absorbed; if the Rogue is over 10% health, enough damage will be absorbed to reduce the Rogue's health down to 10%. For the following 3 seconds, damage is not always reduced by 90%; it is now reduced by a maximum of 90%, depending on how much resilience the Rogue has. The damage reduction will be four times the damage reduction resilience causes against critical strikes.

Shaman

* Earth Elemental: This pet will now leash back to its totem when pulled beyond 50 yards away.

* Lightning Overload: This talent will no longer do excessive damage when used with Lightning Bolt Ranks 2-10.

Warlocks

* Curse of Shadows: This spell has been removed.

* Curse of Elements: This spell now applies to Arcane and Shadow damage, as well as Frost and Fire.

* Demonic Sacrifice: This ability will now interact correctly with the Spirit Guide resurrection system in battlegrounds. A sacrificed pet will not be resummoned on death, and will not prevent keeping a record of the most recently created pet.

* Health Funnel: This ability will now cancel channeling when the target pet is Banished.

* Ritual of Summoning: The mana cost of this spell will now be properly deducted when cast.

* Summon Felsteed is now available at level 30.

Warrior

* Revenge: Ranks 1-5 of this ability now have damage ranges instead of fixed damage values (like ranks 6-8.)

PvP

* The Warsong Gulch flag can no longer be picked up at the same time as a flag is capped.

Professions

* Alchemy

o Philosopher's Stone now requires 200 Alchemy.

* Cooking

o Juicy Bear Burgers now correctly increase healing as well as spell damage.

* Jewelcrafting

o Activated beneficial effects from jewelcrafting trinkets can no longer be dispelled.

* Mining

o Green quality gems can be found in mining nodes again. The drop rate of blue gems from mining nodes remains unchanged.

* Tailoring

o Removed the cooldown from regular Mooncloth.

o Herb bags can now hold Un'goro Soil and Evergreen Pouches.

o Mycah of Sporeggar has discovered how to create 28 slot herb bags.

o New Tailoring patterns are available from Haughty Modiste in Steamwheedle Port, Tanaris: Haliscan Jacket and Haliscan Pantaloons.

Quests

* Bhag'thera now spawns at a normal quest spawn rate.

* For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, phased characters will not be able to see non-phased character AoE effects and vice-versa.

* For the quests, Intercepting the Mana Cells and Maintaining the Sunwell Portal, pets gaining/losing phase status will now properly break off combat from unphased/phased opponents.

Dungeons and Raids

* Players can now be summoned to raid instances from heroic dungeons.

* Magister's Terrace

o The Stun component to the Sunblade Mage Guard Glaive Throw has been removed and the Bounce range reduced.

o Vexallus and Kael'thas are now tauntable in Heroic mode.

o Vexallus' damage caused by Pure Energy has been decreased.

o Kael'thas' Arcane Sphere has had its visual size increased. His Arcane Sphere attack has had its range decreased and the damage/second of Phase two on Normal mode has been decreased. (Heroic mode remains unchanged.)

o Sunblade Warlocks have had their damage reduced slightly.

o Fel Crystals in the Selin Fireheart encounter have had their health reduced slightly.

o Warlord Salaris and Kagani Nightstrike have had their damage output reduced slightly.

* Sunwell Plateau

o Creatures in the area around Grand Warlock Alythess and Lady Sacrolash will no longer spawn while the twins are in combat.

o Nether Protection will now correctly trigger from Kil'jaeden's Shield Orb Shadow Bolts.

o Vanish now correctly wipes threat on Kil'jaeden.

Items

* Bow of the Verdant Keeper's Aim: This item's triggered effect no longer breaks the effect of Scatter Shot.

* Brutal Gladiator's Pummeler has had its Stamina value increased to the appropriate value.

* Clockwork Robot Bots fight amongst themselves again...without attacking people in the arena. Well... they'll blow up other Bots in the arena, but you know what we mean.

* The Eredar Twins will now award the same items regardless of which order they are killed in.

* Invisibility Potions: These potions now are on the same cooldown as other combat consumable potions (such as mana potions.)

* Pendant of the Violet Eye: This item will again work correctly with Holy Light and Flash of Light.

* Shattered Sun Pendant of Acumen: The triggered effect from this Item can now occur on periodic damage ticks.

* Thori'dal, the Star's Fury is now Unique as intended.

* Vengeful Gladiator's Baton of Light: This item now appears in the correct position on the vendor list.

User Interface

* The help interface has been simplified dramatically. Players will no longer be required to select a category when opening a GM ticket. In addition, players can use the "Talk to a GM" button to fill out a ticket that requires a GM response or the "Report Issue" button to fill out a ticket that does not require a GM response.

* Target buff/debuff timers that appear when you cast a spell are now more visible.

* Time Management features have been implemented! These features include an alarm clock, stopwatch, and viewing your computer's local time.

* The new stopwatch feature can be accessed via the /stopwatch, /sw, or /timer slash commands. Inputting a time into the slash command will make the stopwatch count down. For example, /stopwatch 1:0:0 will make the stopwatch count down from an hour, /stopwatch 1:30 will make it count down from 1 minute, 30 seconds, and /stopwatch 30 will make it count down from 30 seconds.

* Added the following macro commands: /targetenemyplayer, /targetfriendplayer.

* Added key bindings for tab targeting players.

* Ctrl-Tab and other target nearest friend functions will no longer target you.

* Targeting using /target will prefer live targets over dead ones.

* You can no longer click the minimap to cast ground targeted spells.

* Invisible players with Hunter's Mark can see the hunter that put the mark on them.

* Vendor items now show their Duration in Inventory.

* For additional notes on Lua and XML changes please visit the UI & Macros Forum.

World Environment

* Winterspring Ice Thistle Matriarchs and Patriarchs may now drop Thick Yeti Fur.

* Skinning any Winterspring Ice Thistle yetis may now result in Thick Yeti Fur.

* Increased the drop rate of Pristine Yeti Horns from Winterspring Ice Thistle Matriarchs and Patriarchs.

* Goblin Weather Machine- Prototype 01-B weather changes will no longer force the affected character to stand.

* Collector's Edition Pet Redemption NPCs/items/quests have been relocated/modified to/for towns with mailboxes (Goldshire, Razor Hill, etc.).

* Young Sporebats and Greater Sporebats in Zangarmarsh now drop Sporebat Eyes for the quest Gathering the Reagents.

* Blacksmithing Supplies vendor and repairer, Blazzle, in Area 52 is now next to the forge and anvil outside the inn.

* Banker Meeda, in Area 52 is now in the...well...the bank, along with a guild vault and guards. The other three Area 52 bankers are still located in the auction-house-turned-bank.

* Wastewander Bandits and Rogues should be more plentiful in the northern parts of Tanaris.

Bug Fixes

* The mage spell, Counterspell now shows in the combat log.

* Gan'arg Analyzers will no longer occasionally become friendly to players.

* Talented abilities that cost a percentage of base mana will no longer display an incorrect mana cost when inspected by a player of a different class or level.

* Guild leaders should now be able to properly promote a new guild leader regardless of their range.

* Druids: Mangle will no longer incorrectly indicate a 100-yard range on the tooltip.

* Hunters: Using an instant ability after Steady Shot will no longer lock out auto shot.

* Hunter Snake Trap will no longer break players out of stealth if the snakes pass near the stealthed character.

* Hunters: Concussive shot will now properly have a chance to proc Bow of Searing Arrows.

* Rogues: The talent Heightened Senses, Rank 1 and Rank 2 will now affect attacks from wands.

* Using Jewelcrafting figurines will no longer cause scrolling combat text to appear twice.

* Fixed an issue in which shadows were not appearing properly for users with GF4 video chipsets in Open GL mode.

* Corrected an issue in which users with Creative X-FI sound cards would sometimes here a slight popping noise when running.

* Players will now correctly receive a Battleground Mark message for the marks that are received at the end of a battle.

* Corrected an issue where the initial trigger or activation sounds for Immolation Trap and Explosive Trap could not be heard by some players.

* Smelt Hardened Khorium will now properly require a forge instead of an anvil and hammer.

* Corrected a typo in the tooltip for the Druid spell Rip (Rank 4).

* Looting a Nightmare Vine will now properly no longer apply poison when the node is looted.

* The Figurine- Seaspray Albatross ability will now properly restore the correct amount of mana.

* First Aid bandages can no longer be applied to a player with the Recently Bandaged debuff. An error message of, "Could not activate more than one bandage" will be displayed.

* Corrected the tooltips to read properly for the flight paths from The Stormspire, Toshley's Station, Blade's Edge, and Area 52.

* Greater Elementals summoned by a shaman will now properly have a combat log entry.

* Players will no longer become stuck on the Nimboya's Laden Pike when driving it into the ground.

* The quest, "Going Going, Guano!" will now have a more consistent level requirement for the dungeon.

* The quest, "Into The Scarlet Monastery" is now available to players of the appropriate level for the instance.

* Blueleaf Tubers can now be properly looted.

* The quest turn-ins for the Ahn'Qiraj war effort now give the appropriate amount of credit for each successful quest turn-in.

* Cloak of Shadows will now properly remove Shrink.

* Nightbane will no longer become unresponsive and unkillable during his air phase.

* Several items sold by the Consortium reputation vendor Paulsta'ats are now bind on pick-up: Formula: Enchant Weapon- Major Striking, Design: Delicate Blood Garnet, Design: Shifting Shadow Draenite, Design: Lustrous Azure Moonstone, Design:Thick Golden Draenite.

* It is no longer possible to delete a character that is an arena team captain without first promoting another player to captain.

* Taunts will now properly stick when a target is stunned while being taunted.

Level 30 mounts huh?

I also read on the boards they are allowing some oceanic realms to transfer from PVE -> PVP due to imbalance of alliance/horde ratio so now everyone's screaming that they should do this for regular servers.

I play with my girlfrend to just level her up now. My level 70 feral druid is a good tank and she's playing a holy paladin now. So we just get some random dps around her level and tear through instances, she just to outlands and such. She was halfway through friendly with honor hold before even touching a quest.

We also did her epic mount quest, doing Dire maul and scholo in one day. Was pretty easy.

Mats and money requirement still a pain in the butt but it was cool to see the whole process of the epic mount quest.

Summer: 2, My Guild: 0

Im sure you know what that means

*que funeral music*

I also read on the boards they are allowing some oceanic realms to transfer from PVE -> PVP due to imbalance of alliance/horde ratio so now everyone's screaming that they should do this for regular servers.

Ya like a 15:1 horde-alliance ratio.

When a stun wears off, the creature that was stunned will prefer the last target with the highest threat, versus the current target.

Not liking this at all.

QQ on heroic nerf.

Alarm clock...why?

Ya for green gems out of node's again.

I wanna see Haris Pilton.

Don't see anything else major.

is this the most recent patch that allows 30's to have mounts?

It's the one on PTR, so a few weeks before we see it on Live.

Haris Pilton sellign 22 slot bags for 1200G. I'll do dailies every day and mine for a week or so and buy one or two. Mostly one to carry around all my dps gear and/or resistance gear for raids.

wow i quit for a while... now i'm kinda relapsing and its killing me

i broke a monitor over this game and thats just sad.

lololol!!!! how did you break the screen... was it the type of rage were you punch the screen or did you unplug it and just throw it accross your home?

I have had a few of these rages but mostly on my walls. :o

well i was ****ed at the needles... died 7 times in a row and destroyed my gear... wasted all my money on repairs and died one last time... punched the monitor hard enough to reset my computer sitting behind it then i never played again... i just snatched a 60 day card though so i'm starting again in about 5 minutes.

i like when they add changes the world itself

Blood Elf flightmasters outside of Silvermoon City and Tranquillien have traded in their bats for glorious fire-breathing dragonhawks.

definitly a good idea, the bats always seemed out of place to me

also i think the construction in stormwind is awesome, watching it progress over the coming months should be pretty cool, looking forward to the harbor/boats to northrend

Well I gquit the guild I was in for 8 months. It was the toughest decision I ever had to do in this game. However the assistant GM had a bad attitude and alot of core raiders gquit because of it. Most of the officers followed and left. After posting my little message in the officer forums the assistant GM came and read it, deleted my account on the forums and put me on ignore in the game. The actual GM did the same as well. It's a shame too, they were really cool and I still wanted to be friends with them.

BTW I suggest no one Horde Side transfer to Hakkar US. This is the crappiest server in the world. The only 2 guilds that killed Illidan disbanded. No horde guild has killed a SW boss yet. Alliance side is pretty nice though. One guild is 4/6 SW and another is 1/6.

Edited by Adamb10

Sorry to hear that Adamb, suckorz, hope you found a new guild that's near you level and can help your progress further.

In other news I'm surprised to found a worst server in terms of guilds. We have one horde guild (further progressed, on M'uru) that is in SWP. One recently quit raiding, still guild just not raiding anymore, then there's 4 horde guilds in BT/Hyjal with with 6 alliance guilds at least in 4/9 in BT/Hyjal. So, err guess my server isn't that bad.

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  • Posts

    • Why you need to take back control of your synced passwords and how to go about doing that by Paul Hill Credit: Pixabay Last month, when Google decided to introduce daily and weekly caps for Gemini, it reignited an anxiety of mine, that you can’t really depend on service providers to maintain features forever, and it got me looking into free software (as in freedom) in other areas too. One app I quickly came across was KeePassXC on desktop and KeePassDX on Android as an alternative to password manager lock-in within the Chrome or Firefox ecosystems. I personally like to switch around with browsers, and using either password manager is inconvenient, so something like KeePassXC was interesting to me. The main issue with it now is syncing; I was not sure how to do that. After a bit of research, I came across Syncthing, a tool I was vaguely familiar with but had never used because it seemed complicated. However, I was completely wrong, and honestly, I think everyone should use it if they use multiple devices. It essentially lets you share folders peer to peer across all of your devices, no cloud services that you don’t control necessary! And it was fairly simple to set up, if not a bit clunky. Since setting it up, I’ve also started using Syncthing to back up other apps too, so don’t think it’s limited to just saving password databases. You can use it for pretty much anything you use Dropbox or Google Drive for. Before continuing to talk about those apps a bit more, let’s walk back a bit and talk about browser sync. Ever since the late 2000s and early 2010s, really, since we have been using smartphones, browser sync has been a necessity of life. I don’t know about you, but I have hundreds of passwords saved. For the most part, they’re all unique, so I don’t remember them and rely on software to manage them for me. Until recently, I’ve relied on password managers in Chrome and Firefox, but what I always found annoying was that it can be hard to transfer them between browsers. Sure, on Windows it is simple enough, but on Linux, exporting bookmarks has been temperamental. It works OK nowadays, but not too long ago, Chrome required you to enable exporting passwords in chrome://flags. The situation is even worse on mobile; there is no exporting or importing of passwords of any kind. You literally have to do it on a desktop, which is incredibly annoying in our mobile-first world. Sync also lets us take out bookmarks, history, tabs, and autofill data easily. To enable sync, it’s just a matter of signing into the browser once, and it handles the rest. It’s nice and easy. Obviously, all this has some issues, including those I’ve outlined above about it being hard to transfer data between browsers, but also things such as account suspension, lost account passwords, and other lock-in mechanisms, such as passkeys, being tied to a specific browser. On a sidenote, I have just removed all of my passkeys because they can make it harder to move browsers. I think the biggest threat to your synced passwords, especially if doing this with Google, is having your account suspended. I don’t ever expect mine to be suspended, but you do hear horror stories on Reddit where people lose access to their Google accounts. Imagine if you have hundreds of passwords, then suddenly lose access to them because Google froze your account, what would you do? So yes, it can be nice to use these syncing services for their convenience, but they also have risks. You may have seen me going on about free software quite a bit in my editorials. It’s essentially a concept championed by the Free Software Foundation. It’s software under particular licenses that grant you four freedoms: run the program for any purpose (0), study and change the source code (1), redistribute copies to others (2), and the freedom to distribute modified copies to others (3). For example, if there is an app I use and one day it gets abandoned by the developer, I can keep running it or even clone the software and continue developing it. Look at the myriad of cool services Google has run over the years before killing them. You can’t take the source code for those because they are proprietary, for the most part. Both KeePassXC and Syncthing are free software, so I get the freedoms listed above. In my use case where I’m syncing a database full of my passwords, I also get proper ownership over my data, there is no losing access to the database due to a frozen account, I can access the code of the tools I’m using, and I can get support from real people online if I run into issues, rather than having to consult a vague help page from an opaque company. With the KeePassXC password manager, you create a .kdbx file, which is what will be synced between devices. KeePassXC has cross-platform apps and also has browser extensions so that the browser can fetch passwords from the database once it is unlocked. Meanwhile, Syncthing is a peer-to-peer file sync tool where you can select folders to sync between your devices. Just pop files in the folders you choose, and then they will be available across your other devices whenever they come online. Syncthing is resilient as it works over both LAN and the internet and only ever sends content between your devices, never to a third-party server somewhere else. By combining these two pieces of software, you can essentially replicate the browser sync functionality. I have had a weird, conflicting issue where a new file is appearing, but it doesn’t seem to be impacting my main password database, which is updating between devices just fine. If you want to get a setup similar to what I have, you will need to go here to download KeePassXC for your computer. Once you have that, you will need to download your passwords from your web browser to a CSV file. In Chrome, you can type chrome://password-manager/settings into the URL bar, and you should see an option to download your passwords under Export Passwords. This will give you the CSV file you need for importing into KeePassXC. 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That said, I’ve had it running for several weeks now and never need to touch the Syncthing settings, so that’s very nice. I also mentioned a conflicting file. I’m not sure why this is appearing, but the main .kdbx file seems to be updating and syncing just fine. What’s nice is that both KeePassXC and Syncthing are free software, so they won’t just vanish one day; you can take the code and fork the project or use a range of alternative implementations that others have made. It’s also nice that it works over LAN, so even if your ISP is having problems, your passwords will still sync. One area where you will want to be a bit more careful with this setup is if you only have one device. I am OK because I have a computer and two phones, all synced up. If you just have one device, you will probably want to store a backup of your .kdbx file somewhere else. Obviously, you’ll also want to remember your password really well, too. If you get locked out, it's game over. 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Of course, that wasn't always the intention, but it usually happened when I messed up drawing a straight line or something, and then I would give up on that particular piece and simply draw a random collection of objects. Microsoft Paint was extremely accessible and easy to use. Even if you weren't an artist, you could quickly understand the tools at your disposal and how to leverage them on a canvas. The absolute breadth on offer ensured that each painting was truly unique, as you could utilize various combinations of tools like the pencil, paint, spray paint, and more to truly personalize your creation. Since I wasn't particularly good at drawing both on digital screen or a physical screen, I remember that my main style of art would be to insert a bunch of randomly intersecting lines and then fill them with random colors through the paint can. I have trying to replicate that art style in the latest version of Paint below, and as you can see, it's truly Pablo Picasso-esque. The human imagination truly knows no bounds Microsoft Paint kept me occupied for hours and was my best friend when video games on the home PC were inaccessible for one reason or the other. There was no academic or professional reason for which I would need to use Paint, but I still loved using it in my personal time, even if what I created wasn't worth being shown to anyone. It was simply fun. Fast-forward to today, and the situation is mostly the same. Now that I am almost 29 years old, and I still have no reason to use Microsoft Paint in a professional capacity. In fact, I don't even use it in a personal capacity, except to dabble with it from time to time, just to see if core functionalities are still intact. And I'm happy to say that I think Microsoft Paint still offers the same accessibility and inviting experience that it did to me a couple of decades ago, even though its UX has been refreshed and it's been integrated with Copilot features. Interestingly, things could have been a lot different, had Microsoft had its way. Microsoft Paint was marked for deprecation with the Windows 10 Fall Creators Update in 2017, and even began displaying a product retirement alert, urging customers to shift to Paint 3D instead. Fortunately, after consumer backlash, Microsoft reversed course on this decision, and Paint continues to be a native app inside Windows installations that can also be updated quite frequently through the Microsoft Store. Instead, Paint 3D ended up on the chopping block, which is for the better, I think. I have intermittently played around with Microsoft's refreshed Paint experience in the past few years, and I do think it has received worthwhile upgrades. the UI and the UX has been modernized while retaining core functionality, and the app is still fairly easy to use. It doesn't meet any of my use-cases, but I've never really had any use-cases ever, as described previously. Of course, the elephant in the room is the Copilot integration. Personally, I believe that this is one place where Copilot does make sense, environmental concerns aside. I know that a lot of creatives use AI to generate images, and while some may be using professional alternatives, Paint still offers a decent casual experience, with the power of Copilot. Of course, you do need to have a valid Microsoft 365 Copilot license and available credits to use it, but even if you don't, you still get the big Copilot button in the toolbar, unfortunately. All in all, I am glad that Microsoft Paint continues to be a native feature in Windows 11, and a piece of software that has evolved to meet modern needs without cutting off its own roots. It's just an iconic piece of Windows history that was an essential part of my childhood, and while I don't use it anymore, I'm just glad it is still there.
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