Recommended Posts

Sorry if this seems like a stupid question but what is the Death Knight?

I know it can tank, do some DPS and throw some diseases but what is the primary reason you'd bring a Death Knight to say a raid, to tank or to DPS?

Same reason you would bring a feral druid to help tank. Or any other class to help heal or dps.

Sorry if this seems like a stupid question but what is the Death Knight?

I know it can tank, do some DPS and throw some diseases but what is the primary reason you'd bring a Death Knight to say a raid, to tank or to DPS?

Boka kind of summed it up. Just another plate wearing dps/tank added to the game. There designed to be able to tank spell encounters more efficently than other tank classes. But pallies, druids, warriors, death knights are all the same with some unique abilities and a different name/way to play. All can be MT and tank it all just like the others.

Personally for my guild I'll still seeing the warriors (myself and 1-2 others) being the MT for all bosses and "hard' trash. Are lone pally tank the AoE tank/boss healer. And the two feral druids we currently have just tanking trash/boss that requires/makes it easy a fourth tank. And I see DK's being the same as Feral druids.

I have a question for people who are playing the beta: Is it challenging at all? I'm a little disappointed with how easy they have made the end-game content of BC post 3.0 patch. I was in a Black Temple PUG and we just blasted through it. Someone tried to explain the different fights, but it wasn't like it made any difference. It was the first run for most people in the raid. Afterwards, I kinda lost interest in playing my level 70's.

I want more 10-man raid content that is challenging. I thought that ZA before the patch was the ****. It was adequately challenging, and gave rewards for all level of groups. The 25-man stuff is nice, but it can be a head ache to organize IMO.

Woohoo! I just quit WoW! :D

I'm highly considering doing the same.

All of the friendships I was a part of have disintegrated just like the interest I once had in the game. I don't feel like shelling out for the expansion or racing to see new content. The whole NEVER END thing was cool while I enjoyed it but now it's just the opposite. Perhaps I'll just cancel the account for now and come back to it when I have some more time/money.

have a question for people who are playing the beta: Is it challenging at all?

tldr

If your guild was deep in Sunwell before patch 3.0 then you'll find Tier 7 easy. If you were scheduling ZA runs as guild events and getting 2-3 chests you'll probably have to spend a few weeks learning the place.

long version

That depends on who you are and who you play with. I've been accused of being an elitist prick here a few times and so my take will be very different from somebody that wasn't as progressed.

Naxx feels tuned somewhere around the level of Karazhan at patch 2.1. After nerfs, before rampant gear inflation, but epics were actually 'good'. Patchwerk as a 10-man felt a lot like when I first learned Prince, possibly overtuned, possibly not: most of the people I did it with 50%+ Tier 6/sunwell geared so some more level 80 heroic gear would have helped.

Malygos left me feeling undergeared: If you can handle a fight like Bloodboil, Felmyst, or Kil'jaeden then you'll probably learn this encounter very quickly. You might need to do some gear farming to make him an easy kill every week but the mechanics aren't terribly hard. I really like movement fights and this one delivers. I had to cheese him by staying in the bubble phase because apparently you can't actually kill him with the drakes in 10-man mode (too much health to meet the enrage).

The chamber of aspects (easy mode: killing all the drakes) feels a lot like Onyxia in dungeon set 1 in terms of difficulty. If your guild learned netherspite quickly then you'll do very well here.

I did the Wintergrasp raid drunk so it's kinda fuzzy. It's mostly a tank and spank: he reminded me of Doomwalker or voidreaver. He's got a charge that doesn't drop agro but puts a cave-in AOE on the ground, a move similar to dark barage, and a pounding-style AOE.

Guilds that were deep into Sunwell will have everything farmed by early December at the latest. Guilds that would spread ZA over 2 days will probably find the raid content to be a lot of fun and appropriately challenging (especially if they didn't do Naxx at 60). Guilds that never really progressed past Kara/Gruul/Mag will have to work at the new content and will probably not have cleared everything by the time the Tier 8 raids come out.

Overall I think it's pretty well done: an average-skilled raid will have plenty of good content to do and shouldn't be stuck at any one boss for a long time. Technical requirements for raid content range between Attunemen and Magtheridon in 2.3. DPS requirements feel more tightly tuned than karazhan: let's say ZA in Tier 4/5/Season 2 but no IQD, Tier 6, Sunwell, or Season 3/4 gear. Eventually gear inflation will make all of this content obsolete but I think it's good for launch day.

I'm a little disappointed with how easy they have made the end-game content of BC post 3.0 patch. I was in a Black Temple PUG and we just blasted through it.

Tier 6 was always under-tuned, but if you weren't running it before October 15 then you didn't see it.

Judging the difficulty of anything based on how it is in 3.0 is pointless because it's all just a glorified loot vendor.

tldr

If your guild was deep in Sunwell before patch 3.0 then you'll find Tier 7 easy. If you were scheduling ZA runs as guild events and getting 2-3 chests you'll probably have to spend a few weeks learning the place.

My guild was still in Hjyal/BT come patch 3.0, but I doubt we will have much a trouble with Naxx. At least I hope not, watched a friend played beta and he did fine with mix of T6/Sunwell/80 heroic/badge gear. I defeintly see us clearing Naxx mid-december with Chamber and Malcogoy by mid-January latest. Plenty of time to farm the content off for max main/alt set (dual-spec going to be sweet) and gear us all up.

long version

That depends on who you are and who you play with. I've been accused of being an elitist prick here a few times and so my take will be very different from somebody that wasn't as progressed.

Naxx feels tuned somewhere around the level of Karazhan at patch 2.1. After nerfs, before rampant gear inflation, but epics were actually 'good'. Patchwerk as a 10-man felt a lot like when I first learned Prince, possibly overtuned, possibly not: most of the people I did it with 50%+ Tier 6/sunwell geared so some more level 80 heroic gear would have helped.

Malygos left me feeling undergeared: If you can handle a fight like Bloodboil, Felmyst, or Kil'jaeden then you'll probably learn this encounter very quickly. You might need to do some gear farming to make him an easy kill every week but the mechanics aren't terribly hard. I really like movement fights and this one delivers. I had to cheese him by staying in the bubble phase because apparently you can't actually kill him with the drakes in 10-man mode (too much health to meet the enrage).

The chamber of aspects (easy mode: killing all the drakes) feels a lot like Onyxia in dungeon set 1 in terms of difficulty. If your guild learned netherspite quickly then you'll do very well here.

I did the Wintergrasp raid drunk so it's kinda fuzzy. It's mostly a tank and spank: he reminded me of Doomwalker or voidreaver. He's got a charge that doesn't drop agro but puts a cave-in AOE on the ground, a move similar to dark barage, and a pounding-style AOE.

Guilds that were deep into Sunwell will have everything farmed by early December at the latest. Guilds that would spread ZA over 2 days will probably find the raid content to be a lot of fun and appropriately challenging (especially if they didn't do Naxx at 60). Guilds that never really progressed past Kara/Gruul/Mag will have to work at the new content and will probably not have cleared everything by the time the Tier 8 raids come out.

Overall I think it's pretty well done: an average-skilled raid will have plenty of good content to do and shouldn't be stuck at any one boss for a long time. Technical requirements for raid content range between Attunemen and Magtheridon in 2.3. DPS requirements feel more tightly tuned than karazhan: let's say ZA in Tier 4/5/Season 2 but no IQD, Tier 6, Sunwell, or Season 3/4 gear. Eventually gear inflation will make all of this content obsolete but I think it's good for launch day.

Sounds good, a little challenge even for top guilds (even if it's an easy challenege) and a more difficult challenge for the "casual" or slower-progressed guilds. King sounds better and better day by day.

Tier 6 was always under-tuned, but if you weren't running it before October 15 then you didn't see it.

Judging the difficulty of anything based on how it is in 3.0 is pointless because it's all just a glorified loot vendor.

Gotta agree about he glorified loot vendor. And gotta agree about T6. Clearing 4/5 Hyjal was a joke, Azgalore (4th guy) gave us problems due to under-geared tanks (i was, not anymore due to patch but I was), and we only saw up to RoS in BT weekly but it was a all breeze. Even bloodboil which was are freshest kill wasnt' to difficult, some nights we sucked at it but for the most part it was fine.

So basically the changes with the patch are just to allow "the rest of us" to see the end game BC content before the expansion. It isn't a sign of how easy the expansion will be. The expansion will be challenging enough to be interesting.

I've been a long time casual WoW player since its release. I just got into raiding this past spring. The whole guild thing is what gets so complicated about it. I was in a guild that was basically "stuck" on Kara/Mags/Gruuls. We split up, and I'm in 2 guilds now (between my two characters). One thing I like about my server is there is a channel called l8raid run by a larger guild on my server (order of the chicken). Its a slightly higher quality of raid pug.

One thing I like about my server is there is a channel called l8raid run by a larger guild on my server (order of the chicken). Its a slightly higher quality of raid pug.

Thats a pretty good idea, Blizz should encourage more servers to take up that kinda approach.

I'm so on the edge, do I level my main or do I start a Death Knight on day one ...

Anyone else have the same dilemma :p ?

I think alot of ppl will have the same dilemma Seth, I think I will do DK until all the ebonhold/PL specific DK quests are finished and then take the main to NR. My fear is that the first cpl days the DK area is gonna be so jam packed it wont be funny....

I'm so on the edge, do I level my main or do I start a Death Knight on day one ...

Anyone else have the same dilemma :p ?

Everyone is going DK. Eventually people will realize they aren't as great as everyone is hoping. Or we will have a bunch of bad DK's who don't know how to play the class running around (instead of being one of the other classes). Most guild are only going to have 2-3 tops (raiding guilds). Mine's letting anyone re-roll DK, but were planning one tank, one dps DK tops for are raids. And with dual specs going to be added, it might be cut down to one, if its one of are more prestigous raiders.

For me personally, leveling warrior to 80, got a few guildies going to be saving certain mats I need for the BS/Engineering gun to craft and have a tanking set to start tanking heroics/Naxx 10 ASAP and get geared for 25 mans. Going to be the unofficial MT, I guess.

wow superb games so far that is the key factor keeping by warcraft.Kids and young can enjoy maximum as long as they can. Really amazing.They always keeping a high level.

-----------------------------

Dewi

<bad url is bad>

I C WUT U DID THUR

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Are they marketed as an entry into astronomy or astrophotography? I do astrophotography. With big rigs, lots of computers, cables and headaches. I love it. And by learning this ridiculously complex hobby, I’ve learned about the objects I’m shooting. Astronomy followed from photography.
    • Microsoft confirms Recycle Bin bug across all versions of Windows by Usama Jawad A couple of days ago, we reported that the latest Patch Tuesday update has seemingly resulted in a lot of issues for many users, including OneDrive and Dropbox access problems, BitLocker recovery lockouts, and BSODs. Although Microsoft is yet to acknowledge these bugs, it has confirmed another, relatively smaller issue across all supported versions of Windows. In an update on its Windows Release Health Dashboard, Microsoft has confirmed that after installing June's Patch Tuesday update (KB5094126), you'll experience unexpected behavior when leveraging Recycle Bin. Basically, when you attempt to delete an item from the Recycle Bin, the confirm dialog will show you the internal file name of that content rather than the actual name. For example, the file may be named abc.png, but the confirm dialog will ask if you're sure that you want to permanently delete $Rxxxxx.png from the Recycle Bin. This is pretty much it for the scope of the bug itself; it just displays the wrong name in the confirm dialog. The correct name will be shown in the list view of the Recycle Bin and if you restore the file, it will return with the correct name as well. This issue affects pretty much all supported versions of Windows client and server, including: Client: Windows 11, version 26H1; Windows 11, version 25H2; Windows 11, version 24H2; Windows 11, version 23H2; Windows 10, version 22H2; Windows 10 Enterprise LTSC 2021; Windows 10 Enterprise LTSC 2019; Windows 10 Enterprise LTSB 2016 Server: Windows Server 2025; Windows Server 2022; Windows Server 2019; Windows Server 2016; Windows Server 2012 R2; Windows Server 2012 As things currently stand, Microsoft is working on a concrete solution that will be released in a "future" Windows update. It remains to be seen if the firm will wait till the next Patch Tuesday or roll out an out-of-band (OOB) fix. The good news is that commercial customers can deploy a workaround right now, but they will have to reach out to Microsoft Support for Business for additional details.
    • They said by this time everyone will have flying cars. WELL...
    • A study by physicist Henry Tye of Cornell University suggests that the universe may not expand forever. Instead, it could eventually stop expanding, begin contracting and end in a "Big Crunch" roughly 20 billion years from now. Maybe not as we now know that time can flow backwards.
    • Of course. Simply reverse the polarity.
  • Recent Achievements

    • Reacting Well
      BizSAR earned a badge
      Reacting Well
    • First Post
      AndreaB earned a badge
      First Post
    • Week One Done
      Huge Trailer earned a badge
      Week One Done
    • Week One Done
      Classifyskilleducation earned a badge
      Week One Done
    • One Month Later
      eurospharma62 earned a badge
      One Month Later
  • Popular Contributors

    1. 1
      +primortal
      577
    2. 2
      +Edouard
      183
    3. 3
      PsYcHoKiLLa
      75
    4. 4
      Michael Scrip
      72
    5. 5
      neufuse
      64
  • Tell a friend

    Love Neowin? Tell a friend!