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I've been working my tail off on working on Gnomergon Exile rep with my druid so I can have a robo-chicken.. I'm 2396 of 21,000 into it. :sleep: Don't forget you have to be exalted to buy the dang mount!

Pretty sure he was talking about the Blood Elf chickens... :D

I've been working my tail off on working on Gnomergon Exile rep with my druid so I can have a robo-chicken.. I'm 2396 of 21,000 into it. :sleep: Don't forget you have to be exalted to buy the dang mount!

I'm already an Ambassador of the Horde. :) So Gnomergon Exile can get you mechanical chickens, eh?

Pretty sure he was talking about the Blood Elf chickens... :D

Yeah, they guy outside Silvermoon better not tell me my butt's too fat for his chickens anymore. :D

Hi, I'm a prot pally and I currently have a +50 spell power enchant to my sword. Is there a better enchant I should use? Seems like they changed the whole spell power thing for prot pallies. What doesn't make sense to me is that w/ my defense sword equiped, my concecrate ticks for about 350+. If I equip my spell damage (healing) mace (from H Nexus) my spell damage is higher, but my concecrate ticks for only about 320 or so. I know that because of my talents, I get spell damage as a percent of my stamina...but I don't see it making up that big of a difference.

In BC I had to have some spell damage in order to be a good pally tank, but this is obviously no longer the case. Has anyone found some good information on this and how I should balance my tanking stats?

Here is my armory page: http://us.wowarmory.com/character-sheet.xm...e&n=Meshack

-shadrack

you do? oh snap! I though (probably hopefull reading) that all restrictiosn but yes it is just race restriction lol

Yes, you STILL have to be exalted.

Pretty sure he was talking about the Blood Elf chickens... :D

Oh yeah I know.. but I was mentioning the fact that I've been working my own butt off on getting a new mount for my druid.

I'm already an Ambassador of the Horde. :) So Gnomergon Exile can get you mechanical chickens, eh?

My dwarf is like the only guy who rides the Gnomer chickens. I can just see all the Dranie and Humans riding 'em now.

-shadrack

Accuracy, Titanium Weapon Chain, Mongoose or AP.

Yes, you STILL have to be exalted.

Oh yeah I know.. but I was mentioning the fact that I've been working my own butt off on getting a new mount for my druid.

Yeah, I hear ya. I have too for my death knight. Been farming skyguard rep and I've spent a couple thousand gold this past week just on runecloth for rep turnins. My goal is to get the albino drake.

Yeah, I hear ya. I have too for my death knight. Been farming skyguard rep and I've spent a couple thousand gold this past week just on runecloth for rep turnins. My goal is to get the albino drake.

I've been 4 away since the day the 3.0 patch hit. Got the War Bear and the Stonekeeper Shard mount, and that puts me at two, and Ive been to lazy to bother buying any other mounts to get the Albino drake. Now with this patch and rep changes. I think I may just go kill some Ogre to finish out my Kur rep.

Question for tailors out there. I seen the patch notes said that the amount of Frostweave needed to make an imbued has been lowered..

Do we know by what amount yet?

reason I ask is I am at 4xx tailoring and have 100 bolts of frostweave in the bank jsut waiting for this to drop so I can make me more bags to get 450.

So I figured I'd give WoWMatrix a run and see what updates.

20 addons later and I'm running the latest versions of everything I run.

Here's what I'm running:

!StopTheSpam

!Swatter

Atlas

Atlas_Battlegrounds

Atlas_DungeonLocs

Atlas_OutdoorRaids

Atlas_Transportation

AtlasLoot

AtlasLootFu

Auc-Advanced

AutoProfitX

AutoRepair

Bag_Sort

BeanCounter

Bejeweled

BonusScanner

Buffalo

BuffBuddyBC

ButtonFacade

ButtonFacade_Caith

ButtonFacade_Onyx

ButtonFacade_Serenity

ClearFont2

Combuctor

Combuctor_Config

Combuctor_Sets

DetachedMiniButtons

Dominos

DoubleWide

DruidTrackDisable

Enchantrix

Enchantrix-Barker

EnhTooltip

FishermansFriend

Gatherer

GathererHUD

ImprovedCamera

Informant

ItemDataCache

LightHeaded

Minimalist

MobInfo3

MonkeyBuddy

MonkeyLibrary

MonkeyQuest

MonkeyQuestLog

MoveAnything

PitBull

PitBull_Aura

PitBull_Banzai

PitBull_BarFader

PitBull_CastBar

PitBull_CombatFader

PitBull_CombatIcon

PitBull_CombatText

PitBull_ComboPoints

PitBull_DruidManaBar

PitBull_ExperienceBar

PitBull_HappinessIcon

PitBull_HealthBar

PitBull_HideBlizzard

PitBull_Highlight

PitBull_LeaderIcon

PitBull_MasterLooterIcon

PitBull_Portrait

PitBull_PowerBar

PitBull_PvPIcon

PitBull_RaidTargetIcon

PitBull_RangeCheck

PitBull_ReadyCheckIcon

PitBull_ReputationBar

PitBull_RestIcon

PitBull_Spark

PitBull_ThreatBar

PitBull_TotemTimers

PitBull_VisualHeal

PitBull_VoiceIcon

pMinimap

pMinimap_Config

Poisoner

Postal

Potential_Profit

Prat-3.0

QuestHelper

RatingBuster

Recount

SellFish

Skillet

SlideBar

SpamEraser

SpamMeNot

Stubby

Talented

Talented_Data

TipTac

TipTacItemRef

TipTacOptions

TipTacTalents

Titan

TitanAmmo

TitanBag

TitanClock

TitanCoords

TitanGoldTracker

TitanItemBonuses

TitanLootType

TitanMail

TitanPerformance

TitanRegen

TitanRepair

TitanVolume

TitanXP

WIM

WoWPlusPlus

:rofl:

Edited by Andrew-DB

http://www.wowwiki.com/Patch_3.0.8

Check out the changes that have been made in the latest patch. Some notable changes for the Death Knight include: Icebound Fortitude offers 20% damage reduction instead of 50%. Same thing with Bone Shield, 20% from 40%. There's some good improvements for the Death Knight though.

http://www.wowwiki.com/Patch_3.0.8

Check out the changes that have been made in the latest patch. Some notable changes for the Death Knight include: Icebound Fortitude offers 20% damage reduction instead of 50%. Same thing with Bone Shield, 20% from 40%. There's some good improvements for the Death Knight though.

Most of the changes to DK include: beefing up blood dps, nerfing some oh **** buttons but beefing frost presence to better smooth out DK mitigation, removing most of the negative effects of glyphs, bringing dw down closer to 2h dps, some buffs and fixes to some abilities.

Nothing too big. There's some crappy things that have gone in, but nothing too major. Mostly just a refinement. At least we aren't getting nerfed like some classes.

Blizz fails hard. Northrend is completely unplayable. There's a bug when WG ends that causes Northrend to crash. When Northrend comes back up, WG is restarted and the process repeats... Not to mention I also found several other bugs that are pretty crappy.

This has been one of the worst patch days in a long time.

Edited by Xilo
Blizz fails hard. Northrend is completely unplayable. There's a bug when WG ends that causes Northrend to crash. When Northrend comes back up, WG is restarted and the process repeats... Not to mention I also found several other bugs that are pretty crappy.

This has been one of the worst patch days in a long time.

Wintergrasp is now offline. I never saw anyone playing it after the first week anyway.

man so I hear holy priests are pretty ****ed off.. What other nerfs happened?

Yup. Shouldn't have added the CD. Could have simply lowered the effiecent from +healing on it. But the CD totally blows. I dunno even want to see what Malygos will be like.

Wintergrasp is now offline. I never saw anyone playing it after the first week anyway.

Anytime you had high lag, Wintergrasp was going on. Since they disabled it, my latency staying at 100ms, when it was in battle it would be around 400, and when it was just up it hovered between 100 and 250 constantly.

Yup. Shouldn't have added the CD. Could have simply lowered the effiecent from +healing on it. But the CD totally blows. I dunno even want to see what Malygos will be like.

Anytime you had high lag, Wintergrasp was going on. Since they disabled it, my latency staying at 100ms, when it was in battle it would be around 400, and when it was just up it hovered between 100 and 250 constantly.

Is that what was causing it? Yuck. They can leave it offline, then. ;)

I haven't set foot in a BG since level 70 because they took all the useful rewards away.

Wintergrasp is now offline. I never saw anyone playing it after the first week anyway.

Your server must be pretty boring. Even being horde on an alliance dominated server, Wintergrasp is still very popular with both factions. It's quite common to see 1-2 raid groups on both factions in Wintergrasp on my server.

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  • Posts

    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
    • Or... just use Bitwarden. Free, and has on-prem option as well. Works both on desktop and mobile, wherever you are. The age of local password files is over.
    • Thanks
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