Recommended Posts

I just started a Tauren hunter. It's much more fun than I remember. I love all the changes they've made with 3.0. Not sure if I'll bring it all the way to 80 (that very rarely happens), but it's definitely a possibility.

For whoever asked about Win7 and WoW - yes I also get two icons in task bar if I pin the icon.

Go to the installation folder and pin WoW.exe. When you first run it, you'll have two icons (since Launcher.exe is a separate executable), but after the game actually starts it will go away.

I just started a Tauren hunter. It's much more fun than I remember. I love all the changes they've made with 3.0. Not sure if I'll bring it all the way to 80 (that very rarely happens), but it's definitely a possibility.

Go to the installation folder and pin WoW.exe. When you first run it, you'll have two icons (since Launcher.exe is a separate executable), but after the game actually starts it will go away.

nah.. Still get 2 icons that way also.

I got really tired of my UI so I redesigned it:

2aiioeq.jpg

Figured I'd take a picture in a raid group so you can see the damage meter for how it works.

What are ya using for your damage meter? Looked at a few but i like the look of that one. :)

So I think I actually like the default UI again. I added Cartographer, QuestHelper, OneBag and OneBank, but that's it. I always spend a ton of time making my own, but I installed WoW on my laptop (I'm back home for the weekend) and I actually liked just using the default. When I get back home I'm going to wipe everything out and start with just those four. I may add a few utility addons, but look-wise I'll probably stick with the default.

For whoever asked about Win7 and WoW - yes I also get two icons in task bar if I pin the icon.

Also - got my first Tier 7.5 today! So happy coz my guild is only a casual raiding guild, but we decided to run 25man Naxx and yeah, downed Kael and got my helmet along with other pretty spanky gear :)

Only thing that sucked was spending 2000g for Beserker mats for my 2 new daggers, along with enchants for my new gloves, belt and boots lol.

If anyone on blackrock wants to send me 2000g for the hell of it, feel free :p

Grats on the loot and the two two daggers, I still need an OH for PvP. Being an enchanter/JC'er helps when it comes to new gear, but on the flip side, I could have sold all the mats/gems and made a nice profit too :laugh:

Good to see another player from Blackrock on here.

I go through that every few months :p

I've canceled my account at least three times so far. Let's see how long this run lasts...

My subscription ends on the 19th of February. I won't be playing but it won't be a waste because my siblings have many characters on my account. Anyway, I doubt I'm going to play WoW again until the summer.

I used to play WoW a while back, I think only up to level 16 or so.

I've heard with the release of the EP's it's now easier to level up (or quicker)?

I always hear of people playing WoW for hours on end, quite simply with coursework, uni and work, I think I'll only be able to play a couple of hours a day (if that some days).

Would it be OK playing WoW like that do you think?

So I think I actually like the default UI again. I added Cartographer, QuestHelper, OneBag and OneBank, but that's it. I always spend a ton of time making my own, but I installed WoW on my laptop (I'm back home for the weekend) and I actually liked just using the default. When I get back home I'm going to wipe everything out and start with just those four. I may add a few utility addons, but look-wise I'll probably stick with the default.

Have you tried Combuctor? I've found it to be quite a handy bag replacement.

Ugh. HoL HC annoyed me. A lot. I tanked it, and finally, after about 5 wipes and two replacements, we reached the last boss. Healer fails 4 times in a row and just dies, wiping the party. Healer leaves because he is sick of it. DPS also starts to leave, I am left alone.

I look for a new healer and some dpsers who want to help me out. I invite them, we go in, and BAM, mob respawns. We thought, let's just run through quickly.

We do it all in like 15 minutes, reach the boss, almost kill him, healer dies, party wipes. Healer has to go Naxx. I logged.

Argh

This all took a total of 3 hours and 30 minutes.

Better just go do VH/Strat/AN for badges next time...

Frost is pretty good damage and has good solo survivability. If you want top damage though, generally the fire tree or frost fire spec provides the top DPS I think.

Depends. In this case, yes take the frost spell power one. If the majority of the dps spells you cast are from one tree, it's safe to take the specific spell power increases.

If you have pretty decent gear at lvl 80, and your reaction speed is okay you can easily top everyone's DPS in Arcane.

I am looking for a mod.. And there has to be one for it..

I want a mod that shows me where an item comes from in the tooltip. You know how auctioneer and such shows in the tooltip what the item sells for.. There has to be a mod that when you look at an item it will show you were the item comes from.

Anyone know of one?

I am looking for a mod.. And there has to be one for it..

I want a mod that shows me where an item comes from in the tooltip. You know how auctioneer and such shows in the tooltip what the item sells for.. There has to be a mod that when you look at an item it will show you were the item comes from.

Anyone know of one?

Basically something along the lines such as:

Slayer of Lifeless

stats

stats

yellow text

Addon: Gothik (Normal Naxx)

???

AtlasLoot and AtlasLoot Enhanced. These are two must have addons everyone should use.

If you enjoy resource hogs, absolutly. And then AtlasLoot only covers bosses and not everything in-game. And then you just mean on of the other correct, AtlasLoot is no longer maintain since the orignial creator doesn't work on it anymore. Some other guy took over and named it AtlasLoot Enhanced to show the difference, and you only need to run either or not both.

If you enjoy resource hogs, absolutly. And then AtlasLoot only covers bosses and not everything in-game. And then you just mean on of the other correct, AtlasLoot is no longer maintain since the orignial creator doesn't work on it anymore. Some other guy took over and named it AtlasLoot Enhanced to show the difference, and you only need to run either or not both.

Resource hogs is the biggest problem with using Atlas.. And the fact that I want it in a tooltip, so when I inspect someone its there.. I dont have to remember the name of the item I just looked at on someone, then open up atlasloot and try and find it, or use the search option...IF it even works.

"Gamers speak two languages"

Have you ever heard anyone call anyone in game a Timmy? And what is Nexx?

lol yeah.. Some of those are just made up by HIM!! Nex wtf.. And to ask for you help you are going to say you have 2 tanks and 2 dk's? WTF!!!

So I think I actually like the default UI again. I added Cartographer, QuestHelper, OneBag and OneBank, but that's it. I always spend a ton of time making my own, but I installed WoW on my laptop (I'm back home for the weekend) and I actually liked just using the default. When I get back home I'm going to wipe everything out and start with just those four. I may add a few utility addons, but look-wise I'll probably stick with the default.

I'm of the same opinion with UI's lately. I like the artwork of the default UI but I just can't stand how it's all off centered. I've also come to dislike how a lot of UI's don't really fit into the WoW world if that makes sense. I'm not saying they are bad they're just not for me. So I created one that still feels like it belongs in the game.

My current reworked UI

t5t1s7.jpg

Edit: Why is it sized strangely? My screenshots folder says it's 1680x1050...weird. *shrug*

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • A 13 billion year old secret about our Universe's origin was revealed by Sayan Sen Image by Pascal Küffer via Pexels Researchers at the Max-Planck-Institut für Kernphysik (MPIK) in Heidelberg had recreated a key chemical reaction from the early universe, producing results that could change scientists' understanding of how the first stars formed. The study focused on the helium hydride ion (HeH⁺), which is widely regarded as the first molecule to form in the universe. Scientists believe HeH⁺ appeared around 380,000 years after the Big Bang, when the universe had cooled enough for electrons and atomic nuclei to combine into neutral atoms in a period known as recombination. This marked the beginning of chemistry in the cosmos. Immediately after the Big Bang about 13.8 billion years ago, the universe was extremely hot and dense. As it expanded and cooled, hydrogen and helium became the dominant elements. Once neutral helium atoms formed, they could react with ionised hydrogen nuclei, or protons, to create helium hydride ions. Although simple in structure, HeH⁺ played an important role in the young universe. It was the first step in a chain of reactions that eventually produced molecular hydrogen (H₂), a molecule made up of two hydrogen atoms and now the most abundant molecule in the universe. Molecular hydrogen later became a key ingredient in the formation of the first stars. At the time, the universe had entered a phase often called the cosmological "dark age." Matter had become transparent to light following recombination, but there were still no stars or galaxies producing visible light. Several hundred million years would pass before the first stars appeared. For those first stars to form, large clouds of gas had to collapse under their own gravity. To do that, the gas needed to cool by releasing energy. While hydrogen atoms can help with this process at high temperatures, they become less effective below about 10,000 degrees Celsius. Molecules can continue the cooling process by releasing energy through rotational and vibrational motions. Scientists have long considered HeH⁺ a potentially important coolant because of its comparatively large dipole moment, a property that describes how electric charge is distributed within a molecule and allows it to release energy efficiently. The amount of helium hydride present in the early universe may therefore have influenced how easily the first stars could form. At the same time, HeH⁺ was constantly being destroyed. Under primordial conditions, its main destruction mechanisms were recombination with free electrons and chemical reactions with hydrogen atoms. These reactions ultimately helped produce molecular hydrogen, linking the formation and destruction of HeH⁺ to the chemistry that shaped the early universe. For many years, theoretical studies suggested that reactions between HeH⁺ and hydrogen atoms would become much slower at low temperatures. Scientists believed there was an energy barrier along the reaction pathway that reduced the chances of the reaction taking place in the cold conditions of the early universe. The new study suggests otherwise. To investigate the process, researchers recreated a closely related reaction using deuterium, a naturally occurring isotope of hydrogen that contains one proton and one neutron in its nucleus. When HeH⁺ collides with deuterium, it forms an HD⁺ ion and a neutral helium atom. This allows scientists to study the reaction in a controlled way while closely mimicking the behaviour of the original reaction involving hydrogen. The experiments were carried out at the Cryogenic Storage Ring (CSR) at MPIK, a specialised facility designed to recreate conditions similar to those found in space. Researchers stored HeH⁺ ions in the 35-metre storage ring for up to 60 seconds at temperatures just a few kelvins above absolute zero and merged them with a beam of neutral deuterium atoms. By adjusting the speeds of the two particle beams, the team measured how the reaction rate changed with collision energy, which is directly related to temperature. The researchers found that the reaction rate remains almost constant as temperatures decrease. In other words, the reaction does not slow down at low temperatures as earlier models predicted. “Previous theories predicted a significant decrease in the reaction probability at low temperatures, but we were unable to verify this in either the experiment or new theoretical calculations by our colleagues,” explained Dr Holger Kreckel of MPIK. “The reactions of HeH⁺ with neutral hydrogen and deuterium therefore appear to have been far more important for chemistry in the early universe than previously assumed,” he continued. According to the researchers, the reaction appears to be barrierless, meaning there is no energy obstacle preventing it from taking place efficiently even at very low temperatures. The findings support recent theoretical work led by physicist Yohann Scribano, whose group identified an error in a widely used potential energy surface, a mathematical model used to describe how the energy of a system changes during a chemical reaction. The error appears to have caused previous studies to significantly underestimate reaction rates under primordial conditions. The new calculations closely match the experimental results. Together, they suggest that helium chemistry in the early universe may need to be re-evaluated. Because molecules such as HeH⁺ and molecular hydrogen played an important role in cooling primordial gas clouds, the findings could help scientists build more accurate models of how the first stars formed. By showing that helium hydride was likely destroyed more efficiently than previously thought, the study offers new insight into the chemical processes that shaped the universe during its earliest stages and helped set the conditions for the emergence of the first stars. Source: Max-Planck Institute, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • "What an interesting smell you've discovered"
    • It could EASILY be 70 for the base game BUT + lots of FOMO to make it up to 100-120, like a few days Early Access, online money, pre-order bonus cars, weapons, missions, clothing, avatars or profile stuff, etc... And still WAY TOO MANY people would buy those and make Rockstar insane money.
    • Just to understand: your solution to getting rid of an online password manager is...another online password manager?
    • Cjam 2.5.0.0 by Razvan Serea Cjam is a lightweight and fast MP3 editor for Windows that lets you cut, join, and edit MP3 files without re-encoding. This means your audio quality remains untouched, and edits happen instantly. Cjam is ideal for quick, lossless edits—whether you're trimming music, combining tracks, or preparing audio for learning tools or podcasts. It features batch processing, scripting support, cue and playlist file handling, and a simple interface. Cjam is perfect for anyone who needs efficient MP3 editing without the complexity of full audio suites. Cjam requires a PC running Windows 10 or later and Microsoft .NET 6.0 or later. Key features for Cjam: No Re-encoding: Edit MP3 files without losing quality. Cut and Join MP3: Easily cut, trim, and combine MP3 tracks. Batch Processing: Edit multiple files at once for faster workflows. Scriptable Interface: Automate tasks with a custom command language. Cue and Playlist Support: Handle CUE and playlist files for seamless audio management. Fast and Lightweight: Quick processing with minimal system resources. Lossless Audio Editing: Ensure your edits don't affect audio quality. Simple User Interface: Clean, intuitive design for easy navigation. File Format Support: Works with MP3, Cjam-specific file formats (CJAMC, CJAMJ, CJAM). Cjam 2.5.0.0 changelog: Added clipboard-based import/export support for mp3DirectCut Added clipboard-based export support for REAPER Added support for naming IMP3 elements Changed the Reset behavior to preserve Undo/Redo history; use Shift key + Reset button to clear it Added a new command parameter (qcp) Added 8 new entries to lang.txt (main_c124-126, main_d150-151, main_m082, vme_c014, vme_d005) Fixed a bug where the il parameter was incorrectly applied when pasting VMP3s into the main list Fixed several other minor bugs Download: Cjam 2.5.0.0 | 1.4 MB (Freeware) Links: Cjam Home Page | Cjam Manual | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      163
    3. 3
      PsYcHoKiLLa
      91
    4. 4
      Steven P.
      75
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!