Recommended Posts

when you should be happy with what we got, how many years did they ignore our pleas

Maybe it's me being stupid, but I don't get what you're trying to say.

I didn't play in Vanilla.

  • In classic druids were third rate at everything: all PVE rolls and all PVP rolls were better served by other classes. You saw them in raids as buff bots: they were there to toss innervate on priests and sponge the stormrage that dropped non-stop in BWL.
  • TBC made druids first-class tanks, the dominate PVP class, and passable melee DPS. While they had some healing utility they were marginalized by content. Sunwell heavily favored priests and shaman over druids as healers but you could still expect to find one or two tanking and maybe a tree for good luck (unlike say mages who raided sunwell from the front step by handing out buffs to the 'useful' classes).
  • In WoTLK a druid handily fills all four rolls in PVE and remains a strong PVP class too.

Blizzard hasn't been ignoring druids, they've spent their time making the class one of the most well

rounded in the game. if "these graphics aren't cool enough" can make it on to the list of complaints then the class is doing just fine.

That'd be great. I've seen those frames before just never knew what they were called.

You can get TukUI then in the forums there, is a section called skinning. There you can get addons allready skinned for the UI such as sexycooldown, recount and omen. Its pretty nifty :)

I also remember such an addon, or at least the functionality.. but don't remember the name.

What you can do is bind the Skull icon to a key and use it when you attack a mob.

You can also add it to a macro with a common attack that you're using.

Like Heroic Strike, or Swipe - I don't know if it will make the Skull icon go crazy, but it's a solution :p

I also remember such an addon, or at least the functionality.. but don't remember the name.

What you can do is bind the Skull icon to a key and use it when you attack a mob.

You can also add it to a macro with a common attack that you're using.

Like Heroic Strike, or Swipe - I don't know if it will make the Skull icon go crazy, but it's a solution :p

Nah, I don't want any more buttons in the UI nor do I want Macros as my openers differs, so that'd be quite annoying - Plus I'd have to dynamically be able to switch in combat, so everyone is

attacking the same target as me, would be annoying if I had to use a certain attack for it to switch.

So I'd find the addon I used, it was about 10 times easier :p

Thanks though (Y)

We're not looking for a DK at the moment but the standard fair "exceptional players always welcome" applies. We have two regular DKs and one trialing as DW frost whom I expect will be accepted. If you've got gear on par with Fainn you'd probably be able to find a spot as a backup but a full time spot probably isn't open right now (we're casual but consistent so relatively few open raider spots).

If you've moved on from "We're crappy healers, worthless DPS, free kills in PVP, and only useful on one fight as a tank (soaking hatefuls on patchwerk at 60)" to "we should look even more cool when we're smacking things" then I think you've made out just fine.

Almost on par with him. You can see Boredoom from Garona.

Regards

Nah, I don't want any more buttons in the UI nor do I want Macros as my openers differs, so that'd be quite annoying - Plus I'd have to dynamically be able to switch in combat, so everyone is

attacking the same target as me, would be annoying if I had to use a certain attack for it to switch.

So I'd find the addon I used, it was about 10 times easier :p

Thanks though (Y)

Can't you create a mouseover macro that sets the target just by (for example) CTRL-Shift-Click on the mob?

Something like "/run [mod:alt] SetRaidTarget("target", 8)"

There's also an addon called Simple Raid Target Icons that will let you double-click a mob and pick which icon you want from a popup "wheel" interface.

Can't you create a mouseover macro that sets the target just by (for example) CTRL-Shift-Click on the mob?

Something like "/run [mod:alt] SetRaidTarget("target", 8)"

There's also an addon called Simple Raid Target Icons that will let you double-click a mob and pick which icon you want from a popup "wheel" interface.

Which is useless in a fight with many mobs and you are switching main target in combat, can't go through wheels, menus and key-combos in that situation.

Oh well, just binded target markers on the F4, 5 and 6 keys - Will do for now, hopefully I'll find that addon I once used, it was really good.

Which is useless in a fight with many mobs and you are switching main target in combat, can't go through wheels, menus and key-combos in that situation.

Oh well, just binded target markers on the F4, 5 and 6 keys - Will do for now, hopefully I'll find that addon I once used, it was really good.

Or you could just say, "Hey guys, get smart and shoot the right thing." :p

So anyone (US peeps) got some good server names to drop? Going horde with a friend and we've been looking for a few days for a quality server and I'm wondering what some fellow neowian's have to say. PvE btw.

US - Area 52 - Horde; Horde dominated. I xferred here from a low pop. This is high pop awesomeness. I raid with guild. But my alt(s) run constant 12/12 25 man GDKP runs. As well as other content PuG / GDKP runs, tons of hard mode guilds etc.

US - Area 52 - Horde; Horde dominated. I xferred here from a low pop. This is high pop awesomeness. I raid with guild. But my alt(s) run constant 12/12 25 man GDKP runs. As well as other content PuG / GDKP runs, tons of hard mode guilds etc.

lawl.

That's where we ended up at, after talking to a few people from various servers.

That's usually asking too much for some people. :whistle:

Exactly, you need to babysit every party you're in :laugh:

Check this out, might not be what you were looking for, but seems to have the basics of what you need.

Also, this.

I accept gratitude via PayPal, thank you very much :p (J/K of course :))

Eeeeep! that sounds like the stuff I need, thank you very much sweetheart :wub:

I don't know if it's been posted already but this made my day :D

On a side note I had my first Crushbridge PuG today, wiped 2 times the first 15min, then disband. The best part is 1h later I was having my best PuG ever in the Nexus, the guys were just starting so we had to do Keristrasza several times before getting her, but everybody was patient which is a rare quality in todays PuGs. I've also dinged 72 on my main and first char ever, and I'm only 800g short to get Artisan Riding. Great day :)

Oh, and some questions : I'm now Skinning / Herba. I'm almost max-lvl skinning, is it a good profession gold-wise ? or should I change to something else ? I'd like some suggestions on the best professions gold-wise and usefulness-wise for a Night Elf Druid :) Should I just drop skinning ang get Mining / Herba for max gold ?

Here's a weird one. I'm asking for add on advice.

Anyone know any great Shaman add ons?

To do what?

With the default keybinds for each set of totems and Totemic recall, I really didn't think there was any need for shaman addon's (Unless you want something other than totems).

I don't know if it's been posted already but this made my day :D

On a side note I had my first Crushbridge PuG today, wiped 2 times the first 15min, then disband. The best part is 1h later I was having my best PuG ever in the Nexus, the guys were just starting so we had to do Keristrasza several times before getting her, but everybody was patient which is a rare quality in todays PuGs. I've also dinged 72 on my main and first char ever, and I'm only 800g short to get Artisan Riding. Great day :)

Oh, and some questions : I'm now Skinning / Herba. I'm almost max-lvl skinning, is it a good profession gold-wise ? or should I change to something else ? I'd like some suggestions on the best professions gold-wise and usefulness-wise for a Night Elf Druid :) Should I just drop skinning ang get Mining / Herba for max gold ?

This. Is. Epic. Haha, nice video ;)

If you're after gold, JC is the best profession to have, but you'll need to work for it, it's not easy.

Gathering professions could be beneficial as well, you just need to learn your realm's economics, I never bother to, but I still manage to make a nice profit from low-level leathers and other materials, Herbs sell for VERY nice prices, almost on any realm.

If you're going to be raiding, I'd recommend a profession that boosts your DPS (if you're DPS) or that provides the most "utility", like Alchemy and JC.

Don't bother dropping Skinning for Mining, only drop professions for a Main one, not for another support profession.

To Minifig, you need to be a tad bit more specific than that :)

Not to insult you, but if you're Elemental, then you barely need a UI, let alone addons :p

If you're a healer, get Clique.

If you're the one that dies on every pull... I mean, Enchantment, eh - I don't think there are any Shaman specific addons other than Totem management.

There are obviously some very nice addons, but they're not exclusive to Shamans.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • A 13 billion year old secret about our Universe's origin was revealed by Sayan Sen Image by Pascal Küffer via Pexels Researchers at the Max-Planck-Institut für Kernphysik (MPIK) in Heidelberg had recreated a key chemical reaction from the early universe, producing results that could change scientists' understanding of how the first stars formed. The study focused on the helium hydride ion (HeH⁺), which is widely regarded as the first molecule to form in the universe. Scientists believe HeH⁺ appeared around 380,000 years after the Big Bang, when the universe had cooled enough for electrons and atomic nuclei to combine into neutral atoms in a period known as recombination. This marked the beginning of chemistry in the cosmos. Immediately after the Big Bang about 13.8 billion years ago, the universe was extremely hot and dense. As it expanded and cooled, hydrogen and helium became the dominant elements. Once neutral helium atoms formed, they could react with ionised hydrogen nuclei, or protons, to create helium hydride ions. Although simple in structure, HeH⁺ played an important role in the young universe. It was the first step in a chain of reactions that eventually produced molecular hydrogen (H₂), a molecule made up of two hydrogen atoms and now the most abundant molecule in the universe. Molecular hydrogen later became a key ingredient in the formation of the first stars. At the time, the universe had entered a phase often called the cosmological "dark age." Matter had become transparent to light following recombination, but there were still no stars or galaxies producing visible light. Several hundred million years would pass before the first stars appeared. For those first stars to form, large clouds of gas had to collapse under their own gravity. To do that, the gas needed to cool by releasing energy. While hydrogen atoms can help with this process at high temperatures, they become less effective below about 10,000 degrees Celsius. Molecules can continue the cooling process by releasing energy through rotational and vibrational motions. Scientists have long considered HeH⁺ a potentially important coolant because of its comparatively large dipole moment, a property that describes how electric charge is distributed within a molecule and allows it to release energy efficiently. The amount of helium hydride present in the early universe may therefore have influenced how easily the first stars could form. At the same time, HeH⁺ was constantly being destroyed. Under primordial conditions, its main destruction mechanisms were recombination with free electrons and chemical reactions with hydrogen atoms. These reactions ultimately helped produce molecular hydrogen, linking the formation and destruction of HeH⁺ to the chemistry that shaped the early universe. For many years, theoretical studies suggested that reactions between HeH⁺ and hydrogen atoms would become much slower at low temperatures. Scientists believed there was an energy barrier along the reaction pathway that reduced the chances of the reaction taking place in the cold conditions of the early universe. The new study suggests otherwise. To investigate the process, researchers recreated a closely related reaction using deuterium, a naturally occurring isotope of hydrogen that contains one proton and one neutron in its nucleus. When HeH⁺ collides with deuterium, it forms an HD⁺ ion and a neutral helium atom. This allows scientists to study the reaction in a controlled way while closely mimicking the behaviour of the original reaction involving hydrogen. The experiments were carried out at the Cryogenic Storage Ring (CSR) at MPIK, a specialised facility designed to recreate conditions similar to those found in space. Researchers stored HeH⁺ ions in the 35-metre storage ring for up to 60 seconds at temperatures just a few kelvins above absolute zero and merged them with a beam of neutral deuterium atoms. By adjusting the speeds of the two particle beams, the team measured how the reaction rate changed with collision energy, which is directly related to temperature. The researchers found that the reaction rate remains almost constant as temperatures decrease. In other words, the reaction does not slow down at low temperatures as earlier models predicted. “Previous theories predicted a significant decrease in the reaction probability at low temperatures, but we were unable to verify this in either the experiment or new theoretical calculations by our colleagues,” explained Dr Holger Kreckel of MPIK. “The reactions of HeH⁺ with neutral hydrogen and deuterium therefore appear to have been far more important for chemistry in the early universe than previously assumed,” he continued. According to the researchers, the reaction appears to be barrierless, meaning there is no energy obstacle preventing it from taking place efficiently even at very low temperatures. The findings support recent theoretical work led by physicist Yohann Scribano, whose group identified an error in a widely used potential energy surface, a mathematical model used to describe how the energy of a system changes during a chemical reaction. The error appears to have caused previous studies to significantly underestimate reaction rates under primordial conditions. The new calculations closely match the experimental results. Together, they suggest that helium chemistry in the early universe may need to be re-evaluated. Because molecules such as HeH⁺ and molecular hydrogen played an important role in cooling primordial gas clouds, the findings could help scientists build more accurate models of how the first stars formed. By showing that helium hydride was likely destroyed more efficiently than previously thought, the study offers new insight into the chemical processes that shaped the universe during its earliest stages and helped set the conditions for the emergence of the first stars. Source: Max-Planck Institute, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • "What an interesting smell you've discovered"
    • It could EASILY be 70 for the base game BUT + lots of FOMO to make it up to 100-120, like a few days Early Access, online money, pre-order bonus cars, weapons, missions, clothing, avatars or profile stuff, etc... And still WAY TOO MANY people would buy those and make Rockstar insane money.
    • Just to understand: your solution to getting rid of an online password manager is...another online password manager?
    • Cjam 2.5.0.0 by Razvan Serea Cjam is a lightweight and fast MP3 editor for Windows that lets you cut, join, and edit MP3 files without re-encoding. This means your audio quality remains untouched, and edits happen instantly. Cjam is ideal for quick, lossless edits—whether you're trimming music, combining tracks, or preparing audio for learning tools or podcasts. It features batch processing, scripting support, cue and playlist file handling, and a simple interface. Cjam is perfect for anyone who needs efficient MP3 editing without the complexity of full audio suites. Cjam requires a PC running Windows 10 or later and Microsoft .NET 6.0 or later. Key features for Cjam: No Re-encoding: Edit MP3 files without losing quality. Cut and Join MP3: Easily cut, trim, and combine MP3 tracks. Batch Processing: Edit multiple files at once for faster workflows. Scriptable Interface: Automate tasks with a custom command language. Cue and Playlist Support: Handle CUE and playlist files for seamless audio management. Fast and Lightweight: Quick processing with minimal system resources. Lossless Audio Editing: Ensure your edits don't affect audio quality. Simple User Interface: Clean, intuitive design for easy navigation. File Format Support: Works with MP3, Cjam-specific file formats (CJAMC, CJAMJ, CJAM). Cjam 2.5.0.0 changelog: Added clipboard-based import/export support for mp3DirectCut Added clipboard-based export support for REAPER Added support for naming IMP3 elements Changed the Reset behavior to preserve Undo/Redo history; use Shift key + Reset button to clear it Added a new command parameter (qcp) Added 8 new entries to lang.txt (main_c124-126, main_d150-151, main_m082, vme_c014, vme_d005) Fixed a bug where the il parameter was incorrectly applied when pasting VMP3s into the main list Fixed several other minor bugs Download: Cjam 2.5.0.0 | 1.4 MB (Freeware) Links: Cjam Home Page | Cjam Manual | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      163
    3. 3
      PsYcHoKiLLa
      91
    4. 4
      Steven P.
      75
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!