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I got a question and need some clarification, Why are people telling my Death Knight so spec Unholy yet I am doing a lot more DPS as Blood I don't get why people prefer Unholy.

In 264/277 gear unholy is more dps. Believe Blood still reign at lower gear lowers, but once you get high Unholy becomes it.

I need time to upgrade my computer in light of the recent graphics upgrades ... :)

Same here. WoW.com has been posting upgrade-esque articles to help people with the upgrading process. Worth a look if there's anything you're unsure about.

It's that time of the week again, tuesday morning! That means RedBeard has a new post of WoW-related-goodness for you to digest! Enjoy.

Tracking RedBeard.

Hmm, just saw a post on the PTR forums that I thought I would share...

Yeah, basicly you have the beta client downloaded, but the base-engb.mpq file tells your client to use the old stuff, so if you accidently delete that file, the client doesnt know he must use the old stuff, so he uses the new world.
If you delete(or copy it out of the folder) the base-engb.mpq file in your data/engb folder, thats gone happen.
My current shaman ui. :)

Few generic pet peeves:

- Fade the cooldown bar when it's not needed.

- Outline chat if you can't read it remove the huge black box.

- Tidy up the hotbar.

- Move the UF to the middle of the screen, looking up and down wastes time.

- Hide the menu, learn the buttons. Same with the bags.

- Hide the XP bar attach it to the UF most will have this as some sort of module.

- Hide the map. You don't need it. Not now. Not ever.

Still. Saying all that- I think the new LUA commands might be in next patch breaking all addons. So none of the above will matter! \o/

post-307746-1284500006183.jpg

My current setup. The UI changes slightly from one class to another, but it's pretty similar all around.

What addon is that in the centre of the screen for your healing spells and how did you make the dungeon finder look like that? Thanks.

What addon is that in the centre of the screen for your healing spells and how did you make the dungeon finder look like that? Thanks.

The ring in the middle of the screen is a highly customizable add-on called OPie and the dungeon finder in the screenshot is skinned using an add-on called Skinner that skins the entire UI for WoW. OPie is pretty easy to figure out, skinner you'll have to mess around with in order to get the correct look going. Remember to use /rl every time you change something in skinner, as it requires a reload to display the changes.

The ring in the middle of the screen is a highly customizable add-on called OPie and the dungeon finder in the screenshot is skinned using an add-on called Skinner that skins the entire UI for WoW. OPie is pretty easy to figure out, skinner you'll have to mess around with in order to get the correct look going. Remember to use /rl every time you change something in skinner, as it requires a reload to display the changes.

I know i'm being a pain but could you upload your skinner addon with the textures please? as I like what you have and it would be nice to have on my UI to spruce it up abit. Also what font do you use? Thankd btw.

I know i'm being a pain but could you upload your skinner addon with the textures please? as I like what you have and it would be nice to have on my UI to spruce it up abit. Also what font do you use? Thankd btw.

Not a pain at all. Unfortunately I'm unsure if the skinner.lua file I've uploaded will indeed give you my Skinner profile / setup. Try extracting the included file to this directory once you've installed the Skinner addon.

"World of Warcraft Folder"\WTF\Account\"Account Name"\SavedVariables\skinner.lua

As far as the font goes, it's called Emblem, but I forgot where I grabbed it from originally so I've also uploaded it for you. To replace the fonts in WoW, download Malsumis Font Changer and follow the instructions, and use the Emblem font to replace WoW's default fonts. It's pretty easy.

emblem_and_skinner.zip

Since we're posting UIs, here's mine at the moment.

I have pretty good filters for procs, my debuffs, and 'major' raid debuffs.

I need to setup things like tank cooldowns, and dick around with raid frames a bit, but the basic idea seems sound.

Also, did some playing with youtube uploading to replace mobile me.

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Time-reversal symmetry means that the same physical laws can describe a system whether time moves forward or backward. This has made it difficult to explain why irreversible behaviour appears in the large-scale world even when the underlying rules do not require it. Dr Andrea Rocco, Associate Professor in Physics and Mathematical Biology at the University of Surrey, described this contrast: "One way to explain this is when you look at a process like spilt milk spreading across a table, it's clear that time is moving forward. But if you were to play that in reverse, like a movie, you'd immediately know something was wrong – it would be hard to believe milk could just gather back into a glass. However, there are processes, such as the motion of a pendulum, that look just as believable in reverse. The puzzle is that, at the most fundamental level, the laws of physics resemble the pendulum; they do not account for irreversible processes. Our findings suggest that while our common experience tells us that time only moves one way, we are just unaware that the opposite direction would have been equally possible." The study focused on open quantum systems, which are quantum systems that interact with a surrounding environment. This environment, often described as a heat bath, can exchange energy and information with the system. The researchers used this framework to study how a direction of time might appear even when the underlying physics does not enforce one. A key part of the analysis involved the Markov approximation. This is a simplification used in many models where the system is assumed not to retain memory of its past states. The idea is that changes depend only on the current state, not on earlier history. This is commonly used when studying thermalisation, which is the process where a system settles into equilibrium with its environment. 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The study further showed that standard frameworks used in open quantum systems, including quantum Brownian motion and master equations like the Lindblad and Pauli forms, could be written in a time-symmetric way. These equations are typically used to describe processes that look irreversible, such as dissipation and thermalisation, but the results suggested they can also be interpreted as allowing evolution in both time directions. Thomas Guff, Research Fellow in Quantum Thermodynamics, said: "The surprising part of this project was that even after making the standard simplifying assumption to our equations describing open quantum systems, the equations still behaved the same way whether the system was moving forwards or backwards in time. When we carefully worked through the maths, we found that this behaviour had to be the case because a key part of the equation, the "memory kernel," is symmetrical in time. 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