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I had to prepare my DK for tanking this weekend so here are my notes from the patch. There hasn't been a lot of theory crafting or testing of mechanics because level 80/4.0 raiding is all basically pointless. If you skim over the typical resources (ej, pwnwear, etc) this is the summary of the situation.

For spec you can basically just copy mine. She's setup to tank 5-mans/trash right now. I only really play her for a couple of hours a week on our Saturday afternoon alt run - still, her gear, stats, spec, and glyphs are pretty much cookie-cutter for any DK tank in 4.0.

For spec there aren't many optional points:

  • You can take blood caked blade or will of the necropolis, IMO the extra threat from BCB is better than WotN
  • You can take points out of blood parasites or scent of blood for abomination's might. Because the buff is so common I didn't bother with it: the extra threat/healing from the other two talents are more useful.
  • Some combination of the above (ie: don't take blood parasites or blood caked blade and get abomination's might and will of the necropolis). I think that's a bad idea for the same reasons.

If you want to tank then you have really limited weapon choices:

  • Heroic Pit of Sauron for Tyrannical Beheader (5-man, fairly high drop rate)

The only upgrades worth going for after (in order of "ease of acquisition"):

  • ICC-10 man for Oxheart or Ramaladni's Blade of Culling (The later is easily available to pugs, the former is less of a sure thing)
  • Shadows edge (crafted but requires 2 pieces from ICC25, most pugs can kill the bosses that drop them so it's basically a sure thing).
  • ICC-25 for Bloodfall or Cryptmaker (most pugs can't kill blood prince council so these aren't good goals unless you have friends willing to bring you along)

All of your other slots can and should be filled either by the justice point vendor (for item level 245 or higher in any given slot) or the honor vendor. The only thing not on a vendor worth farming is "The Black Heart" an ilevel 200 trinket with 128 stam from normal mode 5-man Trial of the Champion. It's very good, but not really game breaking so the 245 +armor trinket is a good alternative. If you wanted to buy the 245 crafted bracers from the AH they should be fairly cheap. 264 crafted boots and pants would be better than the honor boots + tier 10 pants, but they're also fairly costly (2-3k i'd guess) and probably not worth the gold this close to cataclysm. There is a 264 BOE ring (and maybe a neck) that would also be good but probably not worth the gold this late in the expansion. You'll be looking for boots/bracers/ring/neck from the honor vendor and everything else form the justice points vendor.

For stats: Get hit capped (8% or 246 hit rating total) then expertise soft-capped (26 expertise total), then gem for stamina. Expertise remains valuable all the way to the hard cap of 52 but most tanks stop actively stacking it once they're dodge capped (the only fight where hitting the hard cap is a good idea is heroic Halion)

Avoiding parry isn't advantageous any more - it has the same value as crit for Dk tanks. Prefer gear that has haste to crit as it makes your runes regenerate more quickly which helps build threat. If you're over hit/expertise caps reforge for mastery.

For glyphs:

  • Prime: Heart Strike, Death Strike, and Death and Decay are the obvious choices for 5-man dungeons (swap DnD for single-target tanking of bosses in raids)
  • Major: Bloodboil, Pestilence, and Dancing Rune Weapon are the best 5-man choices. IMO it makes sense to swap bloodboil for single-target tanking.
  • Minor: Resilient grip is mandatory (bosses are immune to the 'come over here' part, but the 'taunt' will still apply. This glyph basically gives you a no cooldown single-target taunt for boss mobs). Blood tap is worth having because it's used on cooldown. The other doesn't really matter but I'm using Horn of Winter because there's some really annoying behavior with +strength buffs (if another dk has glyphed HOW and you don't then your will fail to cast, the same happens with battle shout) for now just use the glyph to save your sanity. When it's fixed then raise ally will probably be the better choice.

Rotation is pretty obvious - the only tip I'd offer is that you don't want to deathstrike whenever you the runes for it.

Deathstrike heals you for 30% of the damage you've taken in the last 5 seconds so you'll want to keep it available for when bosses use "big hits".

Obviously you'll still use it as part of your rotation but if you know a 'deep breath' or similar ability is coming then you'll want to hold back for a couple of seconds.

Spamming icy touch is no longer a viable way to hold threat: they removed the giant +threat component from it.

You'll want to keep rune strike macro'd into your main abilities (heart strike, death strike, icy touch, plague strike) for now. Its supposed to work how frost strike but it's bugged at the moment and still has the old "overpower for DKs" behaviour.

DK tanks are pretty good right now. it's not as easy as it was in 3.3.5 but they've faired pretty well this patch and they'll be very strong at 85.

Heads to those that want some more heirloom items before Cata drops. Champion's Purse now gives 1 champion seal and 10g everytime now. So that's an additional 4 seals per day. May or may not be faster to farm seals for heirlooms than JP.

That makes using Champion's Seals a lot quicker (or at least a lot less work). The JP prices on heirlooms are ridiculously high.

Thanks for the heads up!

Finally!!!

After nearly a week of trick or treating on a nearly hourly basis every single damn day, I finally got my Hallow's End meta. I got 70 tooth picks, three Hallowed Helms and finally, just now, my Sinister Squashling. Oh, and a crapload of other stuff:

post-330164-12878264345177.png

Well i started playing my rogue today and i'm now level 17. I must say i'm quite enjoying the play style of the rogue, it's a nice change of pace after the "in your face" type of other classes. Plus - can't go wrong with 700 damage crits at level 15, one shotting elites has never been so fun.

Anyone care to give a few thoughts: http://forums.worldo...397543609&sid=1 ?

Please, bump it if you can too.

No. The whole idea is no, and by reading the thread nothing is going to change your mind, so it's not worth discussing any further. Simply no.

I'd be there, but I'm still having to sign on to WoW on an hourly basis to try and get this stupid Sinister Squashling. :crazy:

Oh, and I'm in Sweden. Hooray Virtual Ticket! :D

I got a Squashling and a Hallowed Helm out of the same bag... It was a treat bag from an innkeeper!

It's been kind of slow since patch 4.0. I had some time tonight to run with the "common follk" and took a trip to ToC10.

My UI is back to 100% awesome, save for updating my target/focus SBF filters to show only "stuff I can purge" on hostiles,

"Stuff i can cleanse" on friends" and "encounter specific mechanics (like mortal wound)" on both.

The only change I'd like to make is to make my top right buffs filter a little more carefully. Row 1 should be things like

flasks, auras, raid buffs (MoTW, Fortitude,etc) and row 2 should be "short" buffs like rejuvenate, BoSanc, etc.

Now that the foreground FPS sliders are easy to set I capped mine at 35 so that my graphic card/cpu fans never have to

spin up.

Love WoW, but at this point I'm more interested in hearing about the MMO. Maybe my mind will change when Cata is released, but I dunno.

@evn: What addon does the text based mail and etc. next to minimap and what's the addon showing Anub health underneath Bloodlust buff?

@evn: What addon does the text based mail and etc. next to minimap and what's the addon showing Anub health underneath Bloodlust buff?

Not sure about the Anub health thing, but I'm pretty sure the indicators to the left of the minimap are from StatBlockCore displaying various LibDataBroker addons.

@evn: What addon does the text based mail and etc. next to minimap and what's the addon showing Anub health underneath Bloodlust buff?

Health bar is provided by DXE a replacement for deadly boss mods, bigwigs, etc.

Mail etc is Stat blocks. Think of it like a replacement for Fubar

but you're allowed to position your little modules anywhere on the screen. The are plugins for things like dungeon finder, mail, calendar, DPS, etc. that

you can add.

Both are available from curse.

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  • Posts

    • You literally have to do it on a desktop, which is incredibly annoying in our mobile-first world. What???
    • What part of "you can’t really depend on service providers to maintain features forever" is not clear enough?
    • Nope. That lack of surround sound capability (analog) won't fly with me. Sure, I use headphones most of the time, but still.
    • Creative Sound Blaster AE-X PCIe review: your headphones will love it by Steven Parker If you have been reading Neowin for any length of time, you may remember that I reviewed the Sound Blaster Audigy FX Pro back in April. I found it to be an excellent budget sound card, even though it lacked support for formats such as DTS over the included SPDIF port. Anyway, Creative reached out to me again asking if I was interested in reviewing the Sound Blaster AE-X. It is a card mainly targeted at headphone wearers, which I'll get into a bit later. Before we get underway, here is a disclaimer: Creative Labs provided a free sample without any review pre-approval. Here are the full specs of it: Creative Sound Blaster AE-X Dimensions: 179 x 126 x 18 mm Weight: 263g / 9.28 oz Platform: PCI-e DAC: ESS ES9039Q2M Connectivity Options Side: Rear: 1 x HD Audio Front Panel Connector, 1 x ⅛“ Headphone port, 1 x RCA Line-out (Left) port, 1 x RCA Line-out (Right) port, 1 x Coaxial SPDIF-out port, 1 x ⅛“ Mic in/Line-in port, 1 x TOSLINK SPDIF-in port Surround: No DNR / SNR: THD+N: 0.0001% Dynamic Range 130 dB Recording Resolution: PCM up to 32-bit / 192kHz (Stereo) Direct Mode: Line Out (Stereo): PCM up to 32-bit  384 kHz Coaxial SPDIF Out: PCM up to 24-bit 192.0 kHz Headphone Amp: PCM up to 32-bit / 384kHz (Stereo) Native DSD: DSD64, DSD128, DSD256 Output Impedance: 1Ω, Supported Headphone Impedance: 8–600Ω, IEM: 0.5Vrms, Low: 1.5Vrms, Mid: 3Vrms, High: 6Vrms, Maximum output power: 350mW @ 32Ω (High), Maximum output voltage: 6Vrms (High) Front Panel Headphone Amp: PCM up to 32-bit / 192kHz (Stereo) Native DSD: DSD64, DSD128 Output Impedance: 10Ω, Supported Headphone Impedance: 32–300Ω, Maximum output power: 40mW @ 32Ω, Maximum output voltage: 1.9Vrms ASIO: ASIO 2.3 Total Harmonic Distortion: THD+N: 0.0006% Dynamic Range: 114 dB Scout Mode: Yes EMI shielding: No (but it passed all the FCC emission tests) Operating temperature: 0–45°C Input Power: 12V⎓0.5A Warranty: 1 Year (MSRP) Price: $179.99 / £169.99 The Sound Blaster AE-X was announced at the end of May, and it becomes clear that it is mainly for headphone wearers. I should also note that the card does not support DDL/DTS encoding technology, but it is said to support decoding through the coaxial SPDIF port. I was able to test this working with the classic Windows Sound properties, but I could not get a DTS (decode) signal through my Logitech Z906, it defaulted to 3D sound whenever I played DTS content through Plex or Emby. In addition, this card only supports two channels (stereo) over the speakers. The surround support is limited to the Headphone Amp, so before I get underway, what we have here is a card mostly intended for headphone use, especially with its SPDIF In (Toslink) port where you could connect another device like a console. So what about the highlights of this card? The AE-X is powered by the ESS SABRE DAC (ES9039Q2M), which is capable of a 130 dB dynamic range. In addition, it supports 32-bit/384 kHz playback for deeper detail and clarity. The headphone amplifier delivers up to 350 mW @ 32Ω, which admittedly far surpasses standard onboard audio, offering support for studio-grade headphones. DSD256 and ASIO 2.3 are also supported. What doesn't it have? No support for What-U-Hear, Super X-Fi, or the SmartComms Kit No EMI shielding, but it passed all the FCC emission tests (from the FAQ) I also want to make it clear that I am no audiophile. For me, it's purely subjective and it should just "work" out of the box. First impressions As I said in the introduction, I was a bit sad to see that the AE-X only supports stereo output, meaning it would not be on par with my ALC1220 over my speakers, as I mentioned it seems like this card is marketed toward headphone users. Since I am not an avid gamer that would rule me out as a potential customer, but I can still test its capabilities! The card arrived in a nice-looking box, as shown above. It's quite a bit larger than the Audify FX Pro that I reviewed back in April, and at first I thought the covering meant that it was EMI shielded, but it isn't as mentioned above in the highlights section. What's in the box: 1 x Sound Blaster AE-X PCIe card 1 x 3.5 mm CTIA TRRS to Dual TRS Headset Splitter Cable 1 x Quick Start Guide Aside from the Quick Start Guide, which someone at my age (I guess) needs a magnifying glass to read thanks to the tiny fonts, Creative Labs also has the manual online, which first requires you to prove that you're human in order to access it (so I can't direct link it). Anyway, the box is mostly made up of cardboard, and the only plastic in it is the anti-static bag for the card itself. Design Top Bottom The card itself looks pretty cool and actually wouldn't look out of place in an all-white build. There's only one connector, and for some reason it is awkwardly placed on the side (front-facing) that is for the front panel audio connector, which will let you use the headphones through the front PC audio jack. Since the front panel Headphone Amp has fewer capabilities than the rear headphone port, I decided not to use it. Rear of card PCI-e interface The rear of the card is completely open and is normally where you would find the front panel connector. The PCIe interface side is completely covered, which initially made me think it was EMI shielded. I/O panel Side (front-facing) with Front panel connector On the outer rear bracket side we have the TOSLINK SPDIF in, Coaxial SPDIF out, RCA line out (Right), RCA line out (Left), Headphone out, and Mic/Line in ports. On the front facing portion of the card itself is the F-panel connector. Usage Test System Our test system consists of the following: AMD Ryzen 9 9950X3D Gigabyte X870E AORUS MASTER (BIOS F12) Corsair RM1000x (2024) Thermal Grizzly Kyronaut (33x33x0,2mm) 2x 32GB Kingston Fury Beast RGB DDR5 6000MT/s CL36-38-38-80 T-Force Z540 2TB (PCIe Gen5) NVIDIA GeForce RTX 5090 Founders Edition (NVIDIA) Creative Sound Blaster AE-X Windows 11 25H2 Pro I installed the card into the Gigabyte X870E AORUS MASTER which includes the RealTek ALC1220 onboard audio. For our subjective listening tests, I used the Coaxial SPDIF port to my Logitech Z906 speakers. For headphone tests I used the OneOdio Studio Max 2 Wireless DJ Headphones that I reviewed last month. After installing the audio driver, I installed Creative Nexus, which is a relatively new app designed for the latest Sound Blaster cards. Then I discovered the AE-X needed both a driver update from 1.00.15.0001 to 1.01.09.000 and a firmware update from 1.00.06.0000 to 1.00.06.0002, then I was set to go. It should be noted that the card did not work without the driver (not Plug and Play). As you can see above, you can manage the firmware, driver, and inputs via Advanced Settings on the Device tab. By default Nexus enabled "Direct Mode". Upon clicking on Acoustic Engine, the Equalizer can be enabled and set to four different presets, which are: Gaming Music Movies Footsteps Enhancer There's also a dedicated Scout Mode for gamers. I mainly used Tidal and Spotify in the past week to listen to some of my Liked Songs (which now total over 700) in Shuffle mode; there were no pops or interference that I could hear. I also found a 5.1 Surround Music playlist on Tidal that sounded really great over Studio Max 2 headphones. When I reviewed the Audigy FX Pro, I went out and purchased a Logitech Z906 set second-hand for €100 specifically to use with the card, but in this instance all I could get on the AE-X was the 3D output of surround sound through Coaxial SPDIF and although it still sounded great, it isn't quite as good as DTS Interactive via my onboard Realtek ALC1220. Conclusion So what have I learned? The AE-X lacks multi-channel support for 5.1/7.1 setups and drops support for modern surround technologies like Dolby or DTS, functioning strictly as a stereo output device. So to really benefit, you will need Studio-grade headphones to "hear" the benefits of this card. With that being said, I can imagine it will appeal to gamers who are switching between console and PC. By utilizing the SPDIF in port, you could just plug your headphones into the AE-X (front or rear port) and then switch between PC and Console without having to move the headphones to a different port. As I said in the Sound Blaster Audigy review, the EQ in the Creative Nexus app offers safe presets, which allows a user to further tweak the lows, mids, and highs for a personal listening experience. Of course it all depends on the headphones you hook up to it. Speaking of headphones, I kind of wish I had higher-quality Studio-grade headphones to really test this card with; I'm not usually wearing headphones in my day to day duties. The only time I will wear them is if I want to listen to music very late at night and I don't want to disturb my neighbors, so my rating (verdict) is based on this fact. Someone with a PC/Console setup and wears headphone religiously to game, and consume media will benefit much more than I from the high-quality Headphone Amps that are included in the AE-X. Once again, I do feel like Creative could have gone the extra mile to support the S/PDIF port a bit more. Why include it if you're not supporting the main popular digital formats? It seems like the decision was more of a legacy-based one, offering uncompressed 2-channel PCM audio, for users with high-fidelity audio systems and external DACs. Maybe I will be lucky enough to review a card that truly includes all these features in the future. I am sure readers with far more knowledge on audio systems than me will correct me in the comments below. I'll just say I am happy to learn what I don't know! Where to buy The Sound Blaster AE-X is available to purchase now in preorder for $179.99 on the U.S. Creative website, or for £169.99 on the Creative UK website and will start shipping to customers from June 25.
    • $80 or 90%, anything else would be financial suicide one way or another.
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