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Well, our guild rolled through Uld last night for a drake run. We decided to down Algalon too since many people had not seen him. Sadly, the achievement for the drake where you have to kill both arms bugged out and we did not get it. So we will have to go back in next week, but at least i got the Starcaller title for my shaman!

Mages hands have had that since Vengeful Gladiator back in BC.

Hit cap's are the same as LK (percentage wise). You still need 5% (i believe that's right for PvP).

blink cd time reduction was a set bonus in bc, gloves gave improved fireblast.i just vendored my bc gear like 3 weeks ago.

any idea how many points in hit i need? i didn't play much at all in wotlk so...

blink cd time reduction was a set bonus in bc, gloves gave improved fireblast.i just vendored my bc gear like 3 weeks ago.

At one time it decreased the chance of Poly being interrupted. It used to give a increased range on fireblast, then they changed it to polymorph and presumably it was changed to this Blink part.

http://www.wowhead.com/spell=44301

It's how I figured out which pieces have had it.

At level 85 you will need 102.45 hit rating for each 1%.

oh i c. they must've changed it during tbc. i only played during the first year of tbc or so.

so i need roughly 500 point in hit to get near 100% hit chance? or ummm well iirc my miss chance against 85(mobs?) is ~2% so maybe just ~200 points?

anyways what i'm more interested in what to stack through reforging, crit or haste. i'm thinking mastery isn't as useful as either of the other two.

oh and about the gcd reduction on blink would that be useful for something like refreshing ice barrier after blinking out of cc when it's likely been broken or if not turning ~45 degrees and strafing into instants spam?

Just received the following email from blizzard, It did not ask for any passwords or anything (and I did not click the linik) So i replied hoping it was real.

Congratulations!

You have been randomly chosen as a winner for the Blizzard CS Twitter? Authenticator Sweepstakes. In order to claim your prize, please respond to this email within two weeks containing the following information:

Twitter Account Name:

Battle.net Account Name:

Verify that your address on your Battle.net is up to date and accurate by responding with CONFIRMED below:

If you need to modify your shipping address, please visit the official us.battle.net website under account details.

Once all information had been verified, a Blizzard Authenticator will be shipped to your registered Battle.net shipping address.

If you have any questions in regards to claiming the prize, please send an email to **************************** with subject, ?Authenticator Sweepstakes Question.?

Blizzard CS Twitter Team

did it have your original wow account name anywhere in the email? if not it's probably fake. although it does seem different than your usual phsihing spam if it has no links or not asking for a pwd.

do you have twitter and following blizzard or wow?

Yes I have a twitter account, yes i am following blizzardcs (their official customer support twitter) and Yes I entered the contest via twitter last week. It seams rather legit and as stated I did NOT click the link on the page just in case however, they did not ask for a pwd so i did as asked to see if it was real :D I will post again with pics if i receive it also if i get hacked I will let you know as well. However, I already use an authenticator (Android one) just wanted a physical one :D

Yes I have a twitter account, yes i am following blizzardcs (their official customer support twitter) and Yes I entered the contest via twitter last week. It seams rather legit and as stated I did NOT click the link on the page just in case however, they did not ask for a pwd so i did as asked to see if it was real :D I will post again with pics if i receive it also if i get hacked I will let you know as well. However, I already use an authenticator (Android one) just wanted a physical one :D

sounds less and less like phishing spam scams but nonetheless keep us updated. chances are if thi sis your bnet account email they already have the information requested if they are sending you spam and that's what this is, so it seems unlikely that it is phishing spam.

all that aside, if you did win an authenticator, gratz man! thinking of getting one myself. if they're giving them away that must mean they have them in stock(been hearing from probably bad sources they're always out of stock)

sounds less and less like phishing spam scams but nonetheless keep us updated. chances are if thi sis your bnet account email they already have the information requested if they are sending you spam and that's what this is, so it seems unlikely that it is phishing spam.

all that aside, if you did win an authenticator, gratz man! thinking of getting one myself. if they're giving them away that must mean they have them in stock(been hearing from probably bad sources they're always out of stock)

I have only once seen them out of stock however, since Cata was released they have been back ordered however they are still shipping them out rather quickly and for only $6.50 and no shipping to protect your account they are worth it.

And if you have an Android or iOS device you can download the authenticator app for FREE

Not to mention you get the Corehound pup for having one on your account :D

I have only once seen them out of stock however, since Cata was released they have been back ordered however they are still shipping them out rather quickly and for only $6.50 and no shipping to protect your account they are worth it.

And if you have an Android or iOS device you can download the authenticator app for FREE

Not to mention you get the Corehound pup for having one on your account :D

eyah i don't have a smart phone and all and if i did get one it would be a black berry. care less about hte free pet and more about security, since i've been hacked once already.

Been playing wow for 2 years. love it!

gratz on teh whale shark.

how do you get the camel? i go the achievement for ~105(?) quests in uldum. never saw the option to get a camel.

gratz on teh whale shark.

how do you get the camel? i go the achievement for ~105(?) quests in uldum. never saw the option to get a camel.

TY, must have exalt rep with Ramkahen to be able to buy two different camels from QM for 60g ea. Theres also rare npc that drops a camel mount, you may look for /target Mysterious Camel Figurine.

.

Been playing wow for 2 years. love it!

grats on the mount. I've been playing for about 2 years as well. After playing cata i lost all interest and sold my account for $550. I thought i would miss playing but i havent even thought about it. I guess cata just killed my want to play it ever again.

So we've got some incoming class changes

Some clearly aren't a surprise (feral druids in PVP are very strong, Hunters are ridiculous in PVP, dual-wield unholy DKs are over the top).

For my class:

  • Shadow priest AOE has been horrible since the start of expansion for exactly the reason they said: Mind Sear is garbage. Right now I'm undecided on whether or not it's worth casting at all, even on fights.
  • I disagree that shadow priest single target has the issues they say. The problem is not that it's "low": on the majority of (raid) fights I'm only tailing the hunters, the real issue is ramp up time. I need a good 10 seconds: dot, dot dot, mind flay mind flay, mind blast, archangel: Now I'm ready to start. For trash that lives 30 seconds you blow half the fight just getting started.

We assembled a raid last night now that everyone's back from Christmas obligations. Had some really good attempts on Cho'gal but an under-performing ret paladin who isn't a regular member of our group held us back (my opinion, he'd disagree). Given our progress so far I think there's a pretty good chance we'll be getting mounts and titles this lock-out.

I'm uploading our Chimaeron kill. We lucked out and had a regular healer come home earlier than expected. That let me go DPS (with healing during the stacked AOE) and got us through to a kill. It's a pretty boring fight to watch, pretty intense to heal, and it forces you to be on top of your "don't die now" buttons as a DPS. Overall it's a pretty solid encounter: the first 80% is fun and not the sort of thing you can rely on healers to fix all the time, the last 20% should continue to be fun for a few weeks. The boss enrages, becomes immune to taunt, all healing stops working (he hits for 300k on tanks) and he just works his way down the threat list eating your tanks, top DPS, Lower DPS, and eventually finds his way to the healers. You have to kill him before he eats everyone in your raid.

thanks for hte link evn. i liked the love for mages early in the article, but noticed a distinct lack of mage talk for the rest of it. i find it interesting in teh context of after 4.03a was released before cata everyone was saying how OP we were and how we needed to get nerfed. now it turns out that we're still kinda gimpy at endgame. but at least we're getting some attention in the right direction instead of either getting nerfed or totally ignored.

i've been noticing alot of what it talks about otherwise in regards to other classes in pvp in the last week or so. nothing i really disagree with at all.

druids are a huge pita to pvp against, as they are completely un cc able. i think it's absolutely insane that a class that can switch between dps tanking and healing itself within seconds can also anti cc everything. making fear stronger against them only helps teams with locks or preists on them, and locks are already strong with fear in pvp compared to other cc. i think if they're going to get so much anti cc other classe's anti cc should be buffed somewhat, for example letting blink escape more cc's.

most hunters i've seen in pvp have been easy to roll over quickly and without getting hurt much. idk if it's the players the class or their gear(keeping in mind i'm not even in the full crafted pvp mage set- and this tarted before i geared up) but i did get totally owned by a hunter one on one the other night in a bg, with nothing i could do.

locks seem to be able to fear and dot spam in pvp, and unlike my cc's their fear takes huge amounts of damage before breaking. they also seem to get some ice lance spammable instant now i've been seeing some use, which is just totally lame considering how much more powerful their pets are than ours in any of their specs.

warriors are really strong in pvp right now and are incredibly hard to kite or stay out of their stuns.

dk's wise i've seen good ones and bad ones, but they are innately strong in pvp with their ranged pull thing and a mix of ranged and melee dps skills. some of them seem to be able to do outrageous burst that i could only dream of, and considering how early it is in the expansion in terms of gear. while others seem to be played just terribly and are easy to kite around without taking too much damage.

it's hard to say about preists because i haven't fought many, but my bro plays one and we seem to do alright in pvp together. he seems to be doing well in 5mans in terms of dps overall, and beat my arcane spec(with quest gear) in average dps throughout the dungeon.

i'm glad they addressed the thing about people getting into heroics with min i level and finding it to be a bit too hard. i've mentioned this a few times when it comes up elsewhere and blizz seems to back me up on it.

i sold my 5 year old account as well.. just felt cataclysm destroyed what was familiar to me already and i didn't feel like re-doing anything anymore.. TBC is where my heart was :)

Off to play lord of the rings online.. at least only playing 2-4 hours a week doesn't make me feel guilty since it is 14.95/month

YAY for arcane damage going to be buffed again!!! haha on the frostnova/ring of frost nerf, that worries me, because we use it as a oh crap move in instances all the time. I don't pvp so can't give you that side of things, but for PVE both are used A LOT. I honestly would have rather seen them nerf the amount of time a target is sheeped, then nerfing the time frostnova/ring of frost lasts.

YAY for arcane damage going to be buffed again!!! haha on the frostnova/ring of frost nerf, that worries me, because we use it as a oh crap move in instances all the time. I don't pvp so can't give you that side of things, but for PVE both are used A LOT. I honestly would have rather seen them nerf the amount of time a target is sheeped, then nerfing the time frostnova/ring of frost lasts.

honestly frozen state from these spells is so ****ing quick and break on damage almost instantly. i don't know why they would nerf them. especially compared ot other classe's cc.

unless i'm solo pvping if someone is dpsing my target the frozen state is broken before the gcd from w/e spell froze the target is up and i can icelance them just once. for icelance usage i pretty much have to rely on fof in 2 man arenas alone. that's after speccing into the talent that allows frozen targets to take more damage befor ebreaking. it's pretty much useless at 85.

where as a lock can fear me and put all his dots on me and spam that instant thing and it last longer than my polymorph in pvp. and seems to cast faster too. never mind lock version of counterspell or his pet that stuns or other ****.

other classes seemm to get tonnes of stuns now which are way strong than my frostbolt snares and even my spells that freeze players, since they can still do ranged attacks from it, and almost everything escapes from it. and our only stun is our iltimate frost tree talent and the target has to be frozen first unlike other class's stuns that are a component of damaging attacks.

edit: thinking about it really kind of annoys me. while mages ahve gotten some much needed love in cata compared to previous years, we're still on teh gimpy end of hte class balance scale, and really do not need any nerfs when compared to other classes which have much stronger cc's and burst that's far more consistent and easier to use.

while the number of buttons we need to have has been cut down, we still are utilizing more than 20 buttons to be effective in pvp. and our pet is relatively gimp.

sure i once in while get a 12-16k cirt on icelance, but it so inconsistent really, more often i get normal 6k hits on fof or frozen targets. and even 16k crits are relatively small in terms of players with 100k+ hp.

our bubbles are also relatively weak compared to other classes who have bubbles in addition to high armour and great sustained and burst dps combined with stuns.

anytime a player targets me i am pretty much reduced to instant spells as i try to out position and outrun them. my bubble almost always breaks instantly and even with the frozen effect on ice barrier breaking i still have a hard time putting distance between myself and any melee player.

and as frost any class that can heal can outheal my sustained dps even with good crit rate and good use of improved cs in their dps specs. and god forbid they have any instant heals they can use on the go, in which case they can easily get out of my hardcast time nukes range while healing themselves or los me or reduce me to chasing them with ice lance spam without fof procs.

it seems my initial feeling that blizz no longer hates mages is somewhat wrong. we may not be hte red headed ****** child among wow classes but we're still on the low end of the gimp list.

So, I've begun playing again a bit more seriously. Been trying to do dungeons, but with a low player base I find I wait and wait (as a healer). I've done a couple with a good group and I made out fine healing, 1-2 deaths per run (not bad if I say so myself), however.. there seems to be a large number of players that don't care about CC, and don't understand why they are dieing. They don't grasp that my heals heal for 6-15k (if I smite to get Evangelism up It heals 6-7k, same with normal heal, Pennance gives me 3 (3-5k) heals), and in the time it takes me to get those heals off they have taken double that in damage.

If I am lucky I can keep everyone alive in the non CC'd pulls using barrier and my group heals, but that drains my mana and they get upset when we gotta sit and let me mana up due to their inability to play WoW.

So, I've begun playing again a bit more seriously. Been trying to do dungeons, but with a low player base I find I wait and wait (as a healer). I've done a couple with a good group and I made out fine healing, 1-2 deaths per run (not bad if I say so myself), however.. there seems to be a large number of players that don't care about CC, and don't understand why they are dieing. They don't grasp that my heals heal for 6-15k (if I smite to get Evangelism up It heals 6-7k, same with normal heal, Pennance gives me 3 (3-5k) heals), and in the time it takes me to get those heals off they have taken double that in damage.

If I am lucky I can keep everyone alive in the non CC'd pulls using barrier and my group heals, but that drains my mana and they get upset when we gotta sit and let me mana up due to their inability to play WoW.

Honestly thats my biggest complaint, is heals haven't really scaled at all with the HUGE health pools now. I mean I know its a tough balancing act between, do we make it so healers do nothing again but hots or do we make it so they are spam heals the entire instance, but I think it can be better than what it is.

Honestly thats my biggest complaint, is heals haven't really scaled at all with the HUGE health pools now. I mean I know its a tough balancing act between, do we make it so healers do nothing again but hots or do we make it so they are spam heals the entire instance, but I think it can be better than what it is.

Yea, it's like the health has jumped to double. But my heals increased by 10 - 20% not the 100% that health did. I mean, it's kinda strange to sit there and cast smite to heal players.. don't really get that whole DPS to Heal Better thing. I wish it was something like the holy tree where if ya cast heal 5x you get the speed and mana bonus.

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  • Posts

    • Likely nothing will be done in corporate America, there have been countless Tesla self-driving incidents. Then again, there have also been countless human operated incidents. It's literally daily news here in Canada, to the extent that it's now odd if we get a day where a collision doesn't get announced on the radio throughout the day...
    • SKG Hand Massager with Heat OS500 hands on by Steven Parker I was offered the chance to test out the SKG Hand Massager with Heat OS500, and full disclosure, they let me keep it regardless of my findings. Anyway, I jumped at the chance due to my long hours sitting at my desk, mousing around. Apologies for the knife cut across the top of the box; that was my doing, being a bit too heavy-handed with opening up the outer packaging. First up, what's in the box: SKG Hand Massager with Heat OS500 1x Type-C charging cable User Manual 1-Year Warranty (card) In short, everything you need to get started. According to the official Amazon listing, here are the key features: Full-Hand Air Compression: OS500 wraps your fingers, palm, and wrist with multi-chamber air compression for a complete hand relaxation experience. The extended massage chamber helps cover more of the hand and wrist area than standard palm-only hand massagers Palm Kneading with 6 Modes & 6 Intensities: Built-in palm kneading rollers add a hands-on massage feel, while 6 preset modes and 6 pressure levels let you choose the comfort level that fits your day—from gentle relaxation to a firmer full-hand massage 3 Heat Levels with Cooling Fan: Choose from 104°F, 113°F or 122°F warmth to suit different seasons and comfort preferences. The built-in cooling fan helps reduce stuffiness during heated sessions, keeping your hand feeling fresh and comfortable Easy Visual Display & Smart Timer: The digital image display clearly shows massage area, mode, intensity, heat level, and remaining time at a glance. Select 10, 15, or 20-minute sessions for quick office breaks, evening relaxation, or everyday hand care Rechargeable, Cordless & Comfortable: A 3000mAh battery supports over 90 minutes of full-function use on a full charge, with convenient USB-C charging. The soft inner lining, smooth ABS/PU finish, and premium black-gold design make OS500 ideal for home, office, or gifting With all that out of the way, here are my own findings. I gave it a try on both left and right hands, and as you can maybe see from the above YouTube Short, (sorry for the shaky video), my whole hand fits in, but my wrist barely enters the Hand Massager. I was able to push through a bit more with my fingertips extending out the other end to get a bit of massaging on the start of my wrist. Usage For some reason, there is a strap that is very difficult to fasten to my wrist with one hand. I am not sure what function it has, and it isn't mentioned in the user manual. The only thing I could find was in the product images that claimed "wrist precision". Unlike the Bob and Brad Hand Massager, this device does not massage the wrist anyway, even though a "wrist mode" is mentioned, which must be for smaller hands than I have, as it is mainly intended for the hand and fingers. In addition, for its steeper price, there are no disposable gloves provided in the box, which is a bit of an issue considering the internal cover (which appears to be elasticated nylon) cannot be removed for washing; so you are left with only one choice: always thoroughly wash your hands before using it. I can imagine this thing getting a bit grimy after a period of use, and that is a bit of a shame. With that said, the buttons on the device, from left to right, do the following: Heat button: 3-level heat control at 104°F, 113°F, or 122°F Mode button: Auto mode Circular mode Soothing mode Relax mode Palm and fingers mode Palm and wrist mode Intensity button: from (First-time users) 15Ka, 25Ka, 35Ka, 45Ka, 55Ka, 60Ka (Intensive relief) Knead button: on or off (6 pressure levels) Power button: Long-press to turn on or off Cooling button: turn on or off the cooling fan Also, in the product imagery, it states there are 36 "custom modes," but nowhere is it listed what these modes are. I can only imagine that they mean a combination of all of the above settings in different intensity levels. The device itself seems to rely on a single "kneading" mechanism located at the palm area of the hand, which spins when in use, and the other massage features are mainly utilized through the air sacs, increasing and decreasing at various levels on the hand and fingers. I am not sure it offered too much relief for someone who is typing and operating a mouse for hours at a time; further testing may be required. It does feel nice, though. Finally, you may be wondering how this fits into the scope of a tech website? Well, let me tell you something: sometimes I sit for up to 15 hours working on Neowin, and although I take breaks in between, it takes a toll on my body. I think in the immediate absence of a partner to apply relief, a good massager like this Hand Massager can shed the strains of the day in just a couple of 15-minute bursts. On the official website, this has an MSRP of $99.99, but luckily for our readers, it is selling at $10 off for just $89.99 right now on Amazon. SKG Hand Massager with Heat OS500 for $89.99 (with $10 off coupon), $99.99 MSRP For me, this gets a thumbs hands(?) down. However, it could be improved by making it so that the protective covering could be removed and thrown into the washing machine, or get yourself some disposable gloves to use with it. As an Amazon Associate, we earn from qualifying purchases.
    • Thanks for the info, but I'm still not sure if I need this....
    • We check out the SKG PS700 Neck Massager by Steven Parker I was offered the chance to test out the SKG PS700 Neck Massager, and full disclosure, they let me keep it regardless of my findings. Anyway, I jumped at the chance due to my long hours sitting at my desk; I figured it could offer some neck pain relief. What's in the box: SKG PS700-2 Neck Massager Rechargeable Battery (inside massager) Type-C USB cable User Manual Quick Start guide 1-Year Warranty In short, everything you need to get started. According to the official listing, here are the key features: Biomimetic Kneading & High Torque Motor: Designed with innovative biomimetic kneading heads that perfectly simulate the touch of human hands. Powered by a high-torque motor, this massager delivers powerful and precise deep tissue relief to effectively target stiff neck muscles and release built-up tension Soothing Heat & Integrated Sound Relaxation: Experience the ultimate Relaxationation with our dual-action approach. The soothing heat function gently warms your neck, while the built-in sound Relaxation provides calming audio tracks, helping you achieve a state of mindfulness and mental tranquility during your physical massage Cordless Convenience & Travel-Ready & Father's Day Gifts: Crafted for maximum portability and ease of use. Its lightweight, cordless design allows you to enjoy a premium massage anywhere without the hassle of tangled wires-whether you're taking a quick break at your desk or winding down at home Versatile Relief for Home & Office: An essential wellness companion for office workers, gamers, frequent travelers, or anyone looking to integrate mindfulness into their daily routine. It seamlessly fits into your lifestyle, providing instant neck relief whenever and wherever you need it Safe & Premium Materials: Manufactured with high-quality, skin-friendly materials to ensure a safe and comfortable experience without irritation. SKG backs this device with dedicated customer service, making it a thoughtful tech-health gift for family and friends App & Bluetooth Music Control: Connect via Bluetooth to control your massage settings through the dedicated app and enjoy your favorite music during your massage session for a fully customizable and immersive relaxation experience Red Light Warmth Technology: Features advanced red light warmth technology that penetrates deep into neck muscles to enhance blood circulation and provide soothing comfort while relieving muscle tension and stiffness Design With all that out of the way, here are my own findings. SKG does not say what materials are used to make the neck massager. However, on the product website, it mentions "soft-touch silicone" with what looks like PU leather cushioning, with the rest being mostly made up of plastics. On the inside of the massager, there are two "biomimetic kneading heads" that are motorized for the different styles of massage, which are not actually listed at all in the paper user manual, but the standard included modes are: De-stress mode, Mediation mode, Relax mode, Shiatsu mode. The massager looks quite premium and is actually very comfortable to wear. This massager is small and light enough to go anywhere, as it doesn't get in the way of anything, so I was able to use it in the chair while writing this review. Unlike the back massager, SKG does not warn in the user guide not to use it for more than 30 minutes a day (or two 15-minute sessions). However, there is a long laundry list of important safeguards to consider before and during the use of the device, and it is warned that the neck massager is not waterproof. It also includes a 1,400mAh battery with a rated power of 14W and input of 5V, which is the standard for up to USB 3.0 power (although the Amperage is not mentioned at all). SKG does not say how long it takes to charge, but a quick calculation at 2A (if that is what it is) would mean it would take roughly 1.5 hrs to charge from empty. In any case, the light around the button changes from orange to green on a full charge. In addition, it is not possible to use the device while it is charging. On the right of the neck massager is the On/Off and modes button, which also acts as a joystick. You can operate all the modes directly from the power button, as well as the app, which I'll get into a bit later: Push up: Short press to adjust Heat levels On/Off button: long press Mode Switching: Short press (while in operation) ➕ Push left: increase Music volume ➖ push right: decrease Music volume Push down: Short-press to turn Music on or off The massager defaults to De-stress mode, and it is not stated anywhere if the neck massager has overheat protection. This time around, regarding heat, the only detail I could find is that it has "triple action soothing heat." The temperature stages are not listed anywhere in the paper manual, Amazon listing, or official website. The heat levels can be adjusted through the app or directly on the device using the joystick button. Usage There's also the SKG Health app, which makes using the massager far easier than feeling around for the button on the side of your neck. If the app is stopped, you are required to log in with a verification code over email, which I am not too pleased with, as this means it will only work that way for however long SKG decides to support it through said app. However, I was not able to get the app to connect to the OS500, which I have reported back to my contact. Bluetooth appeared to be working on the neck massager as it became available to pair with my phone, but the SKG app failed to discover it. Before I forget, there's also a switch next to the USB charging port to deactivate and activate the Voice Prompt, which, when enabled, audibly tells the user when switching intensities, modes, or connecting to the app and informs when the massages start and are completed. That said, on to my likes and dislikes, which are listed below. What I didn't like Unable to connect the Neck Massager to the app Use through the mobile app relies on continued support from SKG What I liked Can be used without the app Cordless use Light and comfortable to wear Heat is also quite comfortable Where to buy: According to the official website, this has an MSRP of $249.99, but is currently $50 (on Amazon). To sweeten the deal a bit more, there's also an in-page coupon that knocks a further $20 off the price. SKG PS700-2 Neck Massager for $179.99 on Amazon (was $199.99) Apply the in-page $20 off coupon for the final price of $179.99 Just like the back massager, this gets a confused thumbs up (due to the cost). However, I cannot rate it through app usage as it failed to connect. As an Amazon Associate, we earn from qualifying purchases.
    • This Samsung T7 external SSD deal lasts less than a day by Sayan Sen Recently we had covered some nice deals of internal NVMe SSDs which include the 4TB TeamGroup G50 for only $400, the WD_BLACK SN7100 2TB for just $243, as well as the Samsung 990 PRO 1TB for $370. If however you require an external SSD for portability and quick data transfers and have a budget of less than $200 the Samsung T7 1TB model is currently on a limited time deal at just $190, it's lowest price in nearly three months. The deal ends today so you better hurry if you need one (purchase link below). The T7 weighs in at just 72 grams meaning it should be fairly easy to carry around helping in the portability department. Via its USB 3.2 Gen 2 interface the T7 promises sequential read speeds of up to 1050 MB/s and writes of 1000 MB/s. It is also fairly robust with a drop protection of up to 2 meters, though bear in mind that this is not waterproof. For that you will have to choose the rugged T7 Shield. The technical specifications of the Samsung T7 1TB are given in the table below: Specification Value Model Code (1TB) MU-PC1T0T / MU-PC1T0H Interface USB 3.2 Gen 2 (10 Gbps) Dimensions (W × H × D) 85 × 57 × 8 mm Weight 72 g Sequential Read Speed Up to 1,050 MB/s Sequential Write Speed Up to 1,000 MB/s Drop Resistance Up to 2 m (6.6 ft) Encryption AES 256-bit hardware encryption Operating Temperature 0°C to 60°C Non-Operating Temperature -40°C to 85°C Humidity 5% to 95% (non-condensing) Shock Resistance 1,500 G, duration 0.5 ms, 3-axis (non-operating) Vibration Resistance 20–2,000 Hz, 20 G (non-operating) Get it at the link below: Samsung T7 Portable SSD, 1TB External Solid State Drive, MU-PC1T0T/AM, Gray: $189.98 (Sold and Shipped by Amazon US) Good to know This Amazon deal is U.S. specific, and not available in other regions unless specified. We only use first-party seller links (at the time of article publishing); ensure that you purchase from a first-party seller link only. Check out Today's Deals on Amazon | or our recent tech deals. Become a Prime member (for Students or SNAP) via Neowin Get Prime Access - Prime for half price (for qualifying Medicaid, EBT, SNAP) Subscribe to Prime Video, Audible Plus, Music Unlimited or Kindle Unlimited via Neowin As an Amazon Associate, we earn from qualifying purchases.
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