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I made some pants, apparently I'm 'prostars' now and only 6 priests in north america have better gear than me (33 world-wide) which matches my wol rank for al'akir. Coincidence?

Paladin is half-way to 85. Looks like our alt raids are just going to be everyone shifting over one class: warrior becomes a shaman, shaman goes mage, mage goes priest, priest goes paladin...One five-man group already hit 85 last week, and mine is all 84 now and will probably cap out this weekend if we can all find some time to go and instance grind.

headed south is obnoxious. It's not hard, it just takes 15 minutes, and if anything goes wrong you have to start over.

Patch Notes for the PTR. Bridge exploit fixed so if you need rep/honor get in while you can.

tanked all three adds, beat him down to about 200k HP, killed adds, killed him. Finding out that one of your party members only had 2 debuffs instead of three and you have to wipe? Priceless.

It's the most controlled and safe way to do it.

Clouds haven't been a big issue doing it that way? The way we heard was we would end up with a hole bunch of clouds (though easily avoided able).

We just let all three pop. Two dps on boss, third running killing minions. Kill first add that spawned, kill w/e minoin is up, kill third add. Get tossed around kill third add with lust. Burn boss with lust + cd's. Missed it the other day by 100k. Simply due to a dps dying in the whirlwind. Getting ready to do it again here, everyone's gotten upgrades so I'm not worried about missing it.

Clouds haven't been a big issue doing it that way? The way we heard was we would end up with a hole bunch of clouds (though easily avoided able).

Counterspell/kick/silence/etc the wind guys and drag them to an edge. Once they're in place you can ignore them, they kill themselves like adds on alar after a short time.

The clouds spawn where they die and move very slowly, if you spread out along the edge of the platform chain lightning only hits one person and the clouds will never float towards the middle.

Our goal was control: make sure everyone got it together so we didn't have to go back to that place again.

Our goal was control: make sure everyone got it together so we didn't have to go back to that place again.

Meh. We did today using the way I posted. Only 3 of us got it, other two were outside of range of third stack. Tol'vir is the easist heroic to run (IMO) and being able to tank Lockmaw on the statue (tank/melee dps on nose) and avoid the adds makes the place even easier. Cleared to last boss in like 10 minutes(exaggeration). Not to shabby for the gear level everyone had. Now to finish off DM and HOO, and the last bosses in GB/BRC.

I think you're overstating your ability.

Ya it's an exaggeration. Point is, it went by stupid fast. Didn't time it so I have no clue, but I do know it's really quick. Not 10 minutes, but I was simply stating it's fast. I'll edit the post to showcase that.

well it's getting harder to get my bro to log in for a night of arenas, i'm finding that socailizing through guild chat alone while solo quueing for BGs is just not enough, and i have a bunch of new games for pc and xbox to play, plus me2 to finish, so i think i'm gonna take a break from wow for a bit, at least until my bro gets interested in playing again or current arena gear can be obtained through honour.

as it is in my guild the only people that have shown an interest in pvping with me have yet to 85 and seem to be split between several characters, in addition to being slow levelers(i'm talking multiple weeks from 80 to 85 and they seem to play everyday). maybe when i come back they will be 85 and be able and willing to do some pvp grouping. otherwise while ignoring bg objectives to just pure pvp is fun to a certain extent, farming bg's alone is pretty boring, especially when you lose as often as the horde in my battlegroup loses. i also hate getting back to back ctf bg's(wsg, twin peaks).

tol board seems fun for what little i've done of it, but like everything else i like to do in wow, it would be alot funner doing it with a friend or 3. and doing the exploit for honour and rep isn't my idea of fun. even if i could get a daily partner or group for the dailies there and mix in a little world pvp(which i think the zone seems great for, aside from slightly too strong mobs in parts that are also too crowded)

i kinda feel bad though. i didn't even get my arena mage dagger. which is going to put me a pretty bid disadvantage in terms of gear when i come back. i think not seeing it and getting it sooner kinda gimped out my gear progression at this point in the game. it really should've been my first or second arena epic upgrade.

but getting matched against 1500 rated teams at 800 is not really that fun, especially when they chain cc you with semi normal attacks that also gives cc that pretty much shut you down combined with melee having all kinds of tools now to destroy casters with no matter what kind of control we have(i'm looking mainly at warriors and druids here)

i kinda feel bad though. i didn't even get my arena mage dagger. which is going to put me a pretty bid disadvantage in terms of gear when i come back. i think not seeing it and getting it sooner kinda gimped out my gear progression at this point in the game. it really should've been my first or second arena epic upgrade.

You loose 200 resilience and pick up some crit or mastery. When even my "I hate PVP" priest is sitting in 3500 resilience, 5% more (about 1% damage reduction) isn't going to make or break you and the extra offensive capability is a fair trade.

Consider the Tol Barad rep reward staff (which you can get for a 10 days of daily quests assuming you never participate in the battle and your faction never wins) and the viscous gladiator's staff.

  • Gain 6% haste
  • Lose 5% crit

Given your issue with interrupts and the diminished returns of crit in PVP, the haste is probably a better choice of stat.

  • Gain 200 mastery
  • Lose 228 spellpower + 38 int (roughly 260 spellpower total).

Assume mastery is 1/2 as good as spellpower (which is true enough of most casters), you're losing about 150 spell power. You're talking about a smaller difference than a flask makes up. If you haven't got powertorrent on your current weapon then you've already decided that this difference is small enough to be ignored at your current level of play.

That leaves 58 stamina and 228 resilience. Given that you've blown your points on some other piece of gear, you've probably made up that difference there instead.

It's not like 600 more HP is going to help you when a warrior decides to throw-down and tear you inside out.

but getting matched against 1500 rated teams at 800 is not really that fun, especially when they chain cc you with semi normal attacks that also gives cc that pretty much shut you down combined with melee having all kinds of tools now to destroy casters with no matter what kind of control we have(i'm looking mainly at warriors and druids here)

I hate PVP but some friends need a body for points I'll pour a mug of brandy (to hell with being classy, I'm getting drunk) and we'll have a go at it.

Warriors are strong, we all know that. Mages are strong too, again we all know that. Right now warriors are strong against mages. Mages are strong against shadow priests. It's the way of things. It's starting to sound like you won't be happy until mages are strong against everything.

Given enough time you'll eventually fail your way to a level where you win half the time: that's the "best result" you can really hope for in PVP. If you're ever doing better than that you're going to be matched against teams that beat you. If you're not an 'average' player it might take a few weeks to win or lose to an appropriate match making rating. During that time the skilled players will win most of their matches and the less skilled players will lose most of theirs.

It sucks to find out that you're not particularly skilled but rather than quitting you can use this as a clear indication of what you need to work on. Sounds like you've got some issues with getting interupted and learning how to peal. Maybe you're blowing your survial cooldowns at the wrong time. Are you trinketing out of sap into blind? Are you blinking out of stuns when your team is at 70% health? etc. etc. etc.

getting back to being wher ei was skill wise in tbc is fun, but really the social element is what keeps me playing mmo's, not so much winning or losing. i can lose every match in pvp as long as i'm having fun doing it with friends. i could be winning every match in pvp and if i'm doing it solo it's still boring and soul crushing. that's hte main reason i'm taking this break.

but i'm not quitting.

as far as my current skill level goes, i know i can do better, learn what tactics and starts work best against which classes. i've never liekd playing a otally op in every situation class. as far as the class balance goes it's just a little too much on the hard counter side for my liking right now. some of the changes in that blog you posted the other week seem to indicate some of that might change. but there's not much i can do with a mage preist team rated at 800 vs a warrior pali team at 1500 when my presit partner is undergeared and keeps forgetting to mass dispell pali bubbles and when when gets focused drops instantly.

i'm not doing doing to bad gear wise at 2.2k res effectively against equal rated teams, and in bg's i do alright. alot of the choices of gear i have avaialble to me right now including just getting one more week's points from arenas have different pros and cons which overall are pretty minor as you point out. and the problem isn't the time taken to do what's needed to be done, but having to do it solo with not even anyone to chat with outside of my group in vent.

tbh this is what tends to end my time in any mmo, whoever i am playign with stops coming into vent during prime time and i lsoe the social element which other wise drives me on. socializing in voice chat got me through 73 grueling levels in l2. it got me from 1-70 in tbc and beyond that. when my aion guild stopped coming into vent i realized how boring the game actually was. when my STO crew stopped coming into vent doing 3 mission dailies for no reward was less interesting and worthwhile. so it's less a problem with not liking wow(which i think has been a blast this time around from doing some of the wotlk stuff and shattering events to leveling up from 80-85), as much as needing to talk to people to stay motivated to log into the game the next day and work on that next little goal of a gear piece, or spending the day hunting alliance, or farming some gold or doing some 5mans.

i'll still be back. wow is the one mmo i've never actually quit, even when i've stopped playing it for months on end, i still buy time cards from time to time to see if i feel like playing. old mmo's when i was done i was done and if it mattered at all i'd give my friends all my stuff and scarmble my pwd(well i did that in l2, but i still never went back to mmo's before wow).i might even go check out rift even though imho it look sawful. i love watching train wrecks, though i also doubt rift will be one.

anyways i copied the bit about gear advice to my notepad on my desktop and will review it should i log back in on this time card or when i come back in a couple months or so.

lulz mages aren't that bad. rof is pretty damn easy to avoid. i've only been caught in it once, but it made my bro rage kinda hard last arena session.

when i frost nova people don't seem to have any issues staying on my ass and in melee range in arenas and bg's. i can practically chain nova using my pet and it doesn't matter against any melee class it seems.

frost mage dps isn't that great. sure we get big crits but our sustainable dps is crap, and all you have to do to keep our dps low is keep us moving so we can't cast frostbolt and bam, low dps. nevermind i can't count how many times a pali/shaman/druid has stopped to heal themselves in the middle of my frost bolt spam back up from 20% to 50%-100% faster than i can cast frostbolt and procs, including crits, with time warp on.

it seems to take me longer to dps a target solo on a target ignoring me than some classes dpsing me while i run away and blow my cd's.

there's a couple bg's like strand of the ancients where if you get a few of us we're pretty strong.

for the stuns and scrambles and snares and distance closers that stun and do damage and invulnerability bubbles you can attack through and shapeshifting and self healing instantly from dpsing, people have a lot of balls complaining about mages including rof.

Is there anywhere to download an up to date installer/ISO legally?

I cannot for the life of me be bothered installing my vanilla WoW/BC and waiting for everything to patch.

https://eu.battle.net/account/download/

Its clever enough to get all of the content alot quicker than it used to.

https://eu.battle.ne...count/download/

Its clever enough to get all of the content alot quicker than it used to.

Thanks (Y)

I was thinking of starting a priest for the first time ever.... priest or warrior. Always played DPS (Hunter/Paladin/Rogue/Mage), can't be bothered with queues any more.

So a Tank or a Healer, what is easier to level and get gear with? tongue.gif

Thanks (Y)

I was thinking of starting a priest for the first time ever.... priest or warrior. Always played DPS (Hunter/Paladin/Rogue/Mage), can't be bothered with queues any more.

So a Tank or a Healer, what is easier to level and get gear with? tongue.gif

Well, a healer you just level as DPS. So any caster gear works, however... you are a clothie so you take damage. If I were you I'd go pally then you can have your healing build a plate healing set, but have plate armor to tank/dps with. Also as a disc priest.. I still get 5-10 minute queues, it really depends on the server/battle group.

when i frost nova people don't seem to have any issues staying on my ass and in melee range in arenas and bg's. i can practically chain nova using my pet and it doesn't matter against any melee class it seems.

I don't think you're gong to find much sympathy saying "mages have a hard time with melee" when you've got more CC options than any single class and more than some combinations of 2 or 3 players combined.

Sounds like the problem isn't the toolbox but that you're not using it effectively: Learn about DR. Using deep freeze on a warrior that's recently been psychic horror'd won't be terribly effective. Psychic horror -> freeze-> Frost nova, your last ability will only root them for a GCD. Are you keeping track of your enemies DR state and reacting accordingly? If warlock seduces you, fears you and then instant fears you: it'll break in 1 GCD (or less) and you're immune to fear from all classes (which includes blind).

Knowing the state of your DR timers, your enemies defensive cool downs, etc. allows you to play accordingly. You don't use your PVP trinket or iceblock to clear a CC that's only going to last 2 seconds without a damn good reason. You don't want to just spam abilities on the same DR timer most of the time: they just become ineffective.

evermind i can't count how many times a pali/shaman/druid has stopped to heal themselves in the middle of my frost bolt spam back up from 20% to 50%-100%

If only there was a way for blood elf mages to stop healers from casting, maybe even prevent them from using healing spells for say 5 or 8 seconds...

A player in blue PVP gear has around 130k HP. Here is the top paladin's log for Neferian. With excellent PVE gear, a set of raid buffs, and damn near perfect storm conditions for paladin healing his biggest heal hit for an average of 26k.

If he's going from 20-100% casting his biggest heals that's going to be 5 casts (6, or 7 in PVP gear) or 13+ seconds, it'll also cost him half his mana par to do it. If you can't be bothered to use one of your four different interrupts to stop a paladin that you're focus-firing down then you shouldn't win.

Is there anywhere to download an up to date installer/ISO legally?

I cannot for the life of me be bothered installing my vanilla WoW/BC and waiting for everything to patch.

if you have cataclysm, you just need to start installing with that expansion disc. no need to install all discs in order starting from the vanilla wow

Sorry i meant running WoW on Ubuntu through Wine. Im downloading/installing it just now and just wondering if anyone has first hand experience with it performance wise.

Depends on your hardware. Also depends on which API you use (OpenGL).

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