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Yea because a Mexican mum getting 25 years for starving her child is totally Warcraft related!

It is...

LAS CRUCES, N.M. (AP) ? A New Mexico woman has been sentenced to 25 years in prison for the death of her young daughter, who withered away from malnutrition and dehydration while the mother spent hours chatting and playing World of Warcraft online.
I know you personally hated attuning. But there could be some form of attunement that is either attainable via 5man content or by doing raids. They could make dungeons/5man content a lot more tedious to go through, and raiding be the cleanest shot.

I quite liked the onyxia attunement apart from the "Where's Rexar" portion and "anybody have the UBRS key?" bits. I thought the Karazhan and Scholomance key quests were also pretty well done. I like the sort of attunement that you can do mostly solo and where group components aren't at odds with the goals of the other people you're doing things with.

The group components for horde onyxia were 3x3-man "kill some random world mobs" (annoying) and "clear UBRS twice" which are things you'd probably want to do before you started raiding anyway. Karazhan attunement was to clear a handful of normal mode dungeons, something you'd want to do while leveling up anyway.

The problems start to show when you require 55 minute Shattered Halls: something beyond the reach of people in my 25-man raid due to class imbalances and certainly not anything you'd want to pug. Killing raid bosses and obnoxious side quests (jailbreak for alliance onyxia) also don't work IMO.

They could make dungeons/5man content a lot more tedious to go through, and raiding be the cleanest shot.

Let's assume it takes 35 minutes for ZA or ZG: that's 4 hours to cap out your valor points at 980. Our alt run can clears tier 11 normal mode in 2.5 hours and earns full valor point cap (1250) plus gear that's half a tier higher than 5-man loot.

Assuming a flask or stack of fish costs 150g, a raid shouldn't cost more than 1000g a night (divided by 10 players) thanks to cauldrons and feasts. You make that much by killing 4 raid bosses from the cash drops alone. Not that you need consumables - they're an optional boost but certainly not required the way the were in 1.13 Naxx, 2.0 Gruul or 2.4 Sunwell.

To me it looks like your suggestions are already in the game.

I could be ina casual guild that does a couple hours a day, however there is little progression, and if there was a way I could feel like I progressed,

If you can forgive the small sample size, using my server as an example and counting only guilds with at least 1 heroic end boss down, the average raid schedule is 12 hours a week. The real average is 10 hours per week but one guild has a 20 hour schedule and that's inflating things.

The idea for heroics was nice having iLevel requirements, but you would still get people who just kept gear in their bags to trick the system, and really weren't ready at all.

The iLevel requirement isn't for the dungeon, any level 85 character can zone in. The iLevel requirement is only to use the RDF to queue up/pug others.

I quite liked the onyxia attunement apart from the "Where's Rexar" portion and "anybody have the UBRS key?" bits. I thought the Karazhan and Scholomance key quests were also pretty well done. I like the sort of attunement that you can do mostly solo and where group components aren't at odds with the goals of the other people you're doing things with.

The group components for horde onyxia were 3x3-man "kill some random world mobs" (annoying) and "clear UBRS twice" which are things you'd probably want to do before you started raiding anyway. Karazhan attunement was to clear a handful of normal mode dungeons, something you'd want to do while leveling up anyway.

The problems start to show when you require 55 minute Shattered Halls: something beyond the reach of people in my 25-man raid due to class imbalances and certainly not anything you'd want to pug. Killing raid bosses and obnoxious side quests (jailbreak for alliance onyxia) also don't work IMO.

See, what I am talking about is less Solo and more group based. I guess what I am thinking is kinda like Guild Wars, where you have to move through X place to get to Y place. If they had something like that while staying with the whole you can do what you want when you want, essentially you would unlock the endgame content (If you chose to go that path).

Let's assume it takes 35 minutes for ZA or ZG: that's 4 hours to cap out your valor points at 980. Our alt run can clears tier 11 normal mode in 2.5 hours and earns full valor point cap (1250) plus gear that's half a tier higher than 5-man loot.

Right, however you have to remember that a 2.5 hour clear with Alts took far far far longer when learning it with your mains. So that 4 hours to cap my points is far less than the far larger number of hours spent learning the raid.

Assuming a flask or stack of fish costs 150g, a raid shouldn't cost more than 1000g a night (divided by 10 players) thanks to cauldrons and feasts. You make that much by killing 4 raid bosses from the cash drops alone. Not that you need consumables - they're an optional boost but certainly not required the way the were in 1.13 Naxx, 2.0 Gruul or 2.4 Sunwell.

To me it looks like your suggestions are already in the game.

As I say I do have a lack of raid exp with Cata, only did TBC and Wrath raiding. So I can't comment on this, however I wasn't saying anything about flasks and such. I was just say that in previous expansions, I would spend quite a long time each day preparing for a raid.

If you can forgive the small sample size, using my server as an example and counting only guilds with at least 1 heroic end boss down, the average raid schedule is 12 hours a week. The real average is 10 hours per week but one guild has a 20 hour schedule and that's inflating things.

How many hours are spent learning and wiping and not getting anything? I know that's part of the game, and I actually enjoy that, however it is time consuming, and there a raids I have been in where the only cash gain is minimal and it's because of trash. Cost of repairs, flasks, etc to not down a boss can stack up.

The iLevel requirement isn't for the dungeon, any level 85 character can zone in. The iLevel requirement is only to use the RDF to queue up/pug others.

Right, understood. However, it would be nice to see an iLevel requirement for getting into endgame heroics overall.

Right, however you have to remember that a 2.5 hour clear with Alts took far far far longer when learning it with your mains. So that 4 hours to cap my points is far less than the far larger number of hours spent learning the raid.

I looked up our old kills: 21 hours to go from first setting foot in a raid to killing our first end boss. Two hours of work to kill al'akir and then 7 hours to kill nefarian (we re-cleared 10/12 before those two). After you've learned an encounter it's pretty easy to repeat it because this tier stresses mechanics and situational awareness.

It seems unfair to say that the ~30 hours I spent learning normal mode raids counts against me but the time it takes someone to learn ZA/ZG to the point they can clear it in half an hour, and all of the 5-man content before it, doesn't factor in.

How many hours are spent learning and wiping and not getting anything? I know that's part of the game, and I actually enjoy that, however it is time consuming, and there a raids I have been in where the only cash gain is minimal and it's because of trash. Cost of repairs, flasks, etc to not down a boss can stack up.

There shouldn't be any. The expansion came out on a Tuesday, by Monday we'd leveled to 85 and killed 5 raid bosses. The next week we were earning more valor points (and gold/gear) per hour from raiding than is possible today with 5-man content.

Assume every 2 hours of raiding 'costs' a stack of feasts (450g) a cauldron (600g) and a full repair of blue gear (100g x 10 people). Total cost to learn normal mode raids for us would be 3000g per person. Selling one BOE epic would cover the whole guilds expenses for normal mode. Again you're counting raiding expenses as if it were impossible to use a flask in a 5-man dungeon (or mandatory to use them in raids) or like you don't take durability damage in a heroic dungeon.

Right, understood. However, it would be nice to see an iLevel requirement for getting into endgame heroics overall.

I don't understand what a mandatory gear grind does to make something more fun. If my friends and I can kill Sinestra (or any 5-man bosses) wearing our Tier 6 sets why shouldn't we be allowed to? IMO gear checks should be part of the encounter and we already have those in the form of hard/soft enrages and mechanics that require certain levels of health to survive.

I was just say that in previous expansions, I would spend quite a long time each day preparing for a raid.

I understand that you're not familiar with the current state of the raid game but I don't think it's reasonable to point to flaws from years ago to criticize today's reality.

Man, I love the GMs in this game, I accidentally sold an item I didn't mean to, and wrote a GM ticket up..

Later today this arrived in my email: ..

Greetings Minifig,

Account Name: -XXXX-

Realm: Draka

Character Name: Minifig

Item(s) Restored: Tia's Grace

Thank you for taking the time to contact us. We appreciate your feedback and apologize for being unable to address your issue while you were still online.

Please keep in mind that each account is permitted a limited number of instances in which the GM staff may assist with the recovery of items or characters that have been lost. Although we understand that the occasional mistake can be made, we encourage players to exercise caution and minimize such situations to avoid future need of restorations and GM assistance. Restoration of any kind is not guaranteed. While we will make every effort to verify and restore your loss, the decision to go forward with a restoration is entirely at Blizzard's discretion.

If you do accidentally sell an item, often you can get the item back without GM assistance. At the bottom right of every vendor window is a "Buyback slot". The last 12 items sold to a vendor will remain available for repurchase as long as the character does not leave the game or zone to a different area. If this happens the list of items will be cleared. If you have accidentally sold an item, always attempt to repurchase it immediately.

You will find the item(s) already in your character's inventory or in the mailbox as an attachment. If the item(s) was lost due to an accidental sale, the appropriate amount of money will be charged. If you do not pay the COD to retrieve the item from the mail, and the mail expires, unfortunately your restoration will be forfeit.

:happy:

I looked up our old kills: 21 hours to go from first setting foot in a raid to killing our first end boss. Two hours of work to kill al'akir and then 7 hours to kill nefarian (we re-cleared 10/12 before those two). After you've learned an encounter it's pretty easy to repeat it because this tier stresses mechanics and situational awareness.

It seems unfair to say that the ~30 hours I spent learning normal mode raids counts against me but the time it takes someone to learn ZA/ZG to the point they can clear it in half an hour, and all of the 5-man content before it, doesn't factor in.

I am just saying, that I can spend ~2 hours to learn all the fights in ZA/ZG then the rest is just rinse and repeat. So 4 hours total (Giving an hour and a half per instance) is far less than even say 21. Now I am not saying Instancing is better than raids, nor am I knocking them. All I am saying is it would be nice to have some harder instances, or scaling instances to run along side raiding. (Unlocked?)

Assume every 2 hours of raiding 'costs' a stack of feasts (450g) a cauldron (600g) and a full repair of blue gear (100g x 10 people). Total cost to learn normal mode raids for us would be 3000g per person. Selling one BOE epic would cover the whole guilds expenses for normal mode. Again you're counting raiding expenses as if it were impossible to use a flask in a 5-man dungeon (or mandatory to use them in raids) or like you don't take durability damage in a heroic dungeon.

I wasn't complaining about costs, I was saying it CAN happen, granted it can happen in an instance too, but if you need to repair more than once there are issues.

I don't understand what a mandatory gear grind does to make something more fun. If my friends and I can kill Sinestra (or any 5-man bosses) wearing our Tier 6 sets why shouldn't we be allowed to? IMO gear checks should be part of the encounter and we already have those in the form of hard/soft enrages and mechanics that require certain levels of health to survive.

That is where it can become an issue, but it would be nice to not run with people in the wrong gear, or lower gear than they should. I don't know if it's because I am a healer or what, but when DPS is Low, or the tank's avoidance/damage loss isn't great (due to either gear or skill), it does annoy me. I have to work harder to make up for other peoples weakness. I know I picked a support position, and I know that's what I have to take. It would be nice though to be sure that the players I am running with know their classes, and have taken the time to actually attain the gear, and have been through the content a fair few times themselves.

I understand that you're not familiar with the current state of the raid game but I don't think it's reasonable to point to flaws from years ago to criticize today's reality.

I don't believe I was pointing out flaws. I was trying to say that I wish there was something between raiding and instances that is harder than an instance, however requires less prep time than a raid. And less time spent on the same boss (You state 7 hours was spent on a single boss). I know what you mean by a 10 main raid being in the middle, however to get to the 2-3 hours to clear (which is fine by me) you need to know the fights inside and out. It would be nice if there was say a 10 man that took 2 hours (4 at the longest) that had a difficulty between 10 man raids and instances, where less time was spent wiping/learning the fights, but still took time to go through.

I am just saying, that I can spend ~2 hours to learn all the fights in ZA/ZG then the rest is just rinse and repeat. So 4 hours total (Giving an hour and a half per instance) is far less than even say 21.

Given that ZA and ZG are not any longer than any other 5-man dungeon, and using your 2 hour estimate to learn a dungeon your total learning time (including VC, SFK, HOO, LC, VP, SC, GB, BRC, and TT) is actually longer than my 21 hours to get to Cho'gall. Then you need to include the time you spent farming to hit ilevel 346 just to set foot in ZA/ZG.

You may try to argue that I had similar farming before I could raid but you'd be wrong. Check my achievements and you'll see I hadn't seen half of the heroics until after I'd made it to Cho'gall and that I didn't get the "get level 85 blues" achievement until then either. I couldn't actually RDF queue my way into heroics until after I'd cleared most of the normal mode raid content (and that was true for other members of my guild as well). We got in by running out to the instance and jumping through the portals.

So I logged on a few days ago, and was approched by a buddy about joining a guild and tanking 25's. Told him I'd give it a shot, so he shot me an invite. Tanked tonight for the first time since end of February, and while I completely sucked on the first few Nef pulls I still managed to do a near perfect kite on Nef's adds, which finally got me Defender of Shattered Worlds (last time I fought him was a 50k wipe). Moved on to BoT, where I did Heroic Halfus (lol).

By the time we got to twin dragons I felt comfortable in remembering all my keybinds and was enjoying it. Not quite 100% sure I want to do 25's as I prefer 10's, but I'm having fun and it's nice to slay some pixelated baddies.

Given that ZA and ZG are not any longer than any other 5-man dungeon, and using your 2 hour estimate to learn a dungeon your total learning time (including VC, SFK, HOO, LC, VP, SC, GB, BRC, and TT) is actually longer than my 21 hours to get to Cho'gall. Then you need to include the time you spent farming to hit ilevel 346 just to set foot in ZA/ZG.

I was already high enough for ZA/ZG as soon as they were released, so I got there by running instances while I was bored. Keeping in mind, I also have archaeology at max, and an alt I decided to level. So I didn't sit there grinding instances. I also haven't done GB or BRC on heroic.

You may try to argue that I had similar farming before I could raid but you'd be wrong. Check my achievements and you'll see I hadn't seen half of the heroics until after I'd made it to Cho'gall and that I didn't get the "get level 85 blues" achievement until then either. I couldn't actually RDF queue my way into heroics until after I'd cleared most of the normal mode raid content (and that was true for other members of my guild as well). We got in by running out to the instance and jumping through the portals.

You seem to think that I am saying instances are the one and only way to go. That raids should be gone and not exist. If you read what I said, if there was a way in which Instances/Raids could be used to unlock new content.. Instances should be the more tedious of the two, the only difference being, I can do one in say 45 minutes and that's that. Do I like raiding? Yes, am I in a position gear wise to raid? Yes. Am I in a position based on real life and such? No.

What works for you doesn't work for everyone else. I would rather know I am fully geared enough for a raid, then run in and hope for the best. It's great you and your guild could run in and do the stuff, but that has nothing at all to do with what I am talking about, and things I personally would like to see.

I was already high enough for ZA/ZG as soon as they were released, so I got there by running instances while I was bored.

You have this strange desire to hand wave away the fact that 5-man instance grinding isn't the quickest way to earn gear/currency/etc. You weren't high enough ilevel/experience to run ZA due to some magic reprieve: you worked at it for several days/weeks/months.

Instances should be the more tedious of the two, the only difference being, I can do one in say 45 minutes and that's that.

I'm saying that's already the case.

So I logged on a few days ago, and was approched by a buddy about joining a guild and tanking 25's. Told him I'd give it a shot, so he shot me an invite. Tanked tonight for the first time since end of February, and while I completely sucked on the first few Nef pulls I still managed to do a near perfect kite on Nef's adds, which finally got me Defender of Shattered Worlds (last time I fought him was a 50k wipe). Moved on to BoT, where I did Heroic Halfus (lol).

I tanked the instances on 25-man on saturday and really didn't have any fun with it. A fair chunk was the fact that my friends weren't there but I also just don't like the way encounters play out now. At least you made it back in time for firelands. Much easier to go into a new zone with people you already know that to try and make new friends while they're learning encounters.

Tonight we're trailing a new DK applicant. I was generally positive about his application save for his stupid name "?n??fth?s?n?m?s" which he acknowledged when he applied and said he change. When he got to the server what do I see: same stupid name with all it's accented characters. Not cool. Taking him to twilight council tonight so if he's not raping the DPS meter tonight we'll be looking for another melee to replace in short order.

I tanked the instances on 25-man on saturday and really didn't have any fun with it. A fair chunk was the fact that my friends weren't there but I also just don't like the way encounters play out now. At least you made it back in time for firelands. Much easier to go into a new zone with people you already know that to try and make new friends while they're learning encounters.

The encounters I did last night I prefer on 10 over 25. I think I'd rather raid 10's than 25's, but at least on my server 10's are made up of people who just don't care about progression and all the progression oriented people do 25's. I so prefer the atmosphere 10's provide as to 25's, but what can I do. Not looking to shell out money to go to a new server knowing nobody with a 50/50 chance it'll work. Probably shouldn't have ever left. :p

Possible to have a horse mount under level 20? Travelling on foot sux.

Kind of: Level 20 is the minimum level required to have a horse that moves faster than walking speed.

If you've got about $150 to blow on vanity items then you can buy a riding turtle card from ebay. The riding turtle doesn't move any quicker than walking on foot, but you can mount it at any level. It's looks neat but has has no other useful purpose.

Unrelated:

After weighing it all I think it's probably the hardest encounter of the expansion. IMO the 'hard part' of al'akir is harder than the 'hard part' of Council, but al'akir is a down hill ramp that gets easier as you go until the final free loot phase. Council starts off reasonably hard and ramps up the difficulty - there's no real 'free loot' phase and there are far more ways to kill yourself or everyone around you. Sinestra is "learn these mechanics and execute them properly". Al'akir / Sinestra felt like the bosses were testing you: "What if I try this, will they kill themselves?" Council feels more like he's trying to kill you, it's a controlled wipe kind of like phase 2 m'uru was.

Feels good to beat the expansion again, even if there's only a week or two left.

Can someone send me a scroll of resurrection please?

US Realm

Realm: Trollbane

Character: Avram

An error has occurred.

Your friend has already used a Scroll of Resurrection in the past and thus is not eligible.

An error has occurred.

Your friend has already used a Scroll of Resurrection in the past and thus is not eligible.

That's odd, my account has been inactive since 1/12/11. Oh well, thanks for trying.

EDIT: I used a scroll 2 years ago, maybe you can only use one per lifetime..

What's better to use for a hunter, two daggers that do 8.8 dmg per second or a staff that does 17 dmg per second but is slow to swing?

Well considering you're a hunter, and correct me if I am wrong - I quit at Wrath's end; it matters more about the stats of the weapons, since you're not melee'ing often anyways.

Well considering you're a hunter, and correct me if I am wrong - I quit at Wrath's end; it matters more about the stats of the weapons, since you're not melee'ing often anyways.

Correct. Melee weapons you want whatever gives you best the stats. At low levels. You want Stamina and Agility. In that order (for me at least). More stamina you have longer it takes you to die and agility helps ya kill ****.

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  • Posts

    • On the topic of being locked out of a service. Recently two different friends of mine got locked out of their Google accounts. Both were hack attempts and one of them is waiting 30 days before he can get back in. He had backup codes and MFA but not a passkey. It was a browser token hack. Anyhow he has to wait 30 days for the dispute or whatever to end. The other person only had a password and is screwed losing all of the email, docs and years of photos. Google won’t help her at all. Her fault because she had no backup/recovery setup. Enable passkeys if possible. Also do NOT use browser based password managers. If using a cloud service make sure it is one you can fully sync to one of your devices so you can back it up. Like a PC or Mac with some backup drive plugged into it. Google is the worst to use IMHO. You can’t sync your photos at all. You have to use the “Take Out” service which is manual and takes days. That service strips the meta data from your photos. Also Google Docs synced to a device are useless without a Google accounts. MS Office/Libre Office is not going to open a link to a Google doc to a dead account.
    • Why you need to take back control of your synced passwords and how to go about doing that by Paul Hill Credit: Pixabay Last month, when Google decided to introduce daily and weekly caps for Gemini, it reignited an anxiety of mine, that you can’t really depend on service providers to maintain features forever, and it got me looking into free software (as in freedom) in other areas too. One app I quickly came across was KeePassXC on desktop and KeePassDX on Android as an alternative to password manager lock-in within the Chrome or Firefox ecosystems. I personally like to switch around with browsers, and using either password manager is inconvenient, so something like KeePassXC was interesting to me. The main issue with it now is syncing; I was not sure how to do that. After a bit of research, I came across Syncthing, a tool I was vaguely familiar with but had never used because it seemed complicated. However, I was completely wrong, and honestly, I think everyone should use it if they use multiple devices. It essentially lets you share folders peer to peer across all of your devices, no cloud services that you don’t control necessary! And it was fairly simple to set up, if not a bit clunky. Since setting it up, I’ve also started using Syncthing to back up other apps too, so don’t think it’s limited to just saving password databases. You can use it for pretty much anything you use Dropbox or Google Drive for. Before continuing to talk about those apps a bit more, let’s walk back a bit and talk about browser sync. Ever since the late 2000s and early 2010s, really, since we have been using smartphones, browser sync has been a necessity of life. I don’t know about you, but I have hundreds of passwords saved. For the most part, they’re all unique, so I don’t remember them and rely on software to manage them for me. Until recently, I’ve relied on password managers in Chrome and Firefox, but what I always found annoying was that it can be hard to transfer them between browsers. Sure, on Windows it is simple enough, but on Linux, exporting bookmarks has been temperamental. It works OK nowadays, but not too long ago, Chrome required you to enable exporting passwords in chrome://flags. The situation is even worse on mobile; there is no exporting or importing of passwords of any kind. You literally have to do it on a desktop, which is incredibly annoying in our mobile-first world. Sync also lets us take out bookmarks, history, tabs, and autofill data easily. To enable sync, it’s just a matter of signing into the browser once, and it handles the rest. It’s nice and easy. Obviously, all this has some issues, including those I’ve outlined above about it being hard to transfer data between browsers, but also things such as account suspension, lost account passwords, and other lock-in mechanisms, such as passkeys, being tied to a specific browser. On a sidenote, I have just removed all of my passkeys because they can make it harder to move browsers. I think the biggest threat to your synced passwords, especially if doing this with Google, is having your account suspended. I don’t ever expect mine to be suspended, but you do hear horror stories on Reddit where people lose access to their Google accounts. Imagine if you have hundreds of passwords, then suddenly lose access to them because Google froze your account, what would you do? So yes, it can be nice to use these syncing services for their convenience, but they also have risks. You may have seen me going on about free software quite a bit in my editorials. It’s essentially a concept championed by the Free Software Foundation. It’s software under particular licenses that grant you four freedoms: run the program for any purpose (0), study and change the source code (1), redistribute copies to others (2), and the freedom to distribute modified copies to others (3). For example, if there is an app I use and one day it gets abandoned by the developer, I can keep running it or even clone the software and continue developing it. Look at the myriad of cool services Google has run over the years before killing them. You can’t take the source code for those because they are proprietary, for the most part. Both KeePassXC and Syncthing are free software, so I get the freedoms listed above. In my use case where I’m syncing a database full of my passwords, I also get proper ownership over my data, there is no losing access to the database due to a frozen account, I can access the code of the tools I’m using, and I can get support from real people online if I run into issues, rather than having to consult a vague help page from an opaque company. With the KeePassXC password manager, you create a .kdbx file, which is what will be synced between devices. KeePassXC has cross-platform apps and also has browser extensions so that the browser can fetch passwords from the database once it is unlocked. Meanwhile, Syncthing is a peer-to-peer file sync tool where you can select folders to sync between your devices. Just pop files in the folders you choose, and then they will be available across your other devices whenever they come online. Syncthing is resilient as it works over both LAN and the internet and only ever sends content between your devices, never to a third-party server somewhere else. By combining these two pieces of software, you can essentially replicate the browser sync functionality. I have had a weird, conflicting issue where a new file is appearing, but it doesn’t seem to be impacting my main password database, which is updating between devices just fine. If you want to get a setup similar to what I have, you will need to go here to download KeePassXC for your computer. Once you have that, you will need to download your passwords from your web browser to a CSV file. In Chrome, you can type chrome://password-manager/settings into the URL bar, and you should see an option to download your passwords under Export Passwords. This will give you the CSV file you need for importing into KeePassXC. If you use a different browser, just use a search engine and type “browser-name export passwords” and muddle along. In KeePassXC, you’ll want to press Import File from the home screen, select the CSV file, and create a new database from it. On one of the screens of the wizard, there will be a Title field with a drop-down selected to none. Change this to Title and continue. You’ll select a name for the database, the encryption level (the defaults are fine), and then you will pick a password. I would choose four unrelated words that are easy for you to remember, as you’ll be typing them fairly often to access your passwords. When you have all your passwords in your new database, you will want to set up the browser extension so that your browser can fetch passwords from KeePassXC. Rather than explain how to do that here, refer to KeePassXC’s guide on how to set it up properly. Once you’ve got that set up, you want to install KeePassDX on Android. You can grab it on the F-Droid store and the Google Play Store. For iPhone users, there are other .kdbx-supporting apps, but I haven’t tried any of them, so have a look around and use what suits you. Once you have that done, you will want to install Syncthing on your computer and find a third-party app for your mobile device. On Android, I use an app called BasicSync; there are also options for iOS, but again, I’ve not tried these. Once you’ve got SyncThing, you’ll want to set it up and connect all of your devices together and share a folder between your gadgets. PCWorld has a good tutorial on setting up a synchronized file between your devices using SyncThing. Once you’ve set it up, congrats, you’ll never have to touch that stuff again except for adding or removing devices. I’ll be honest, I didn’t particularly like setting up Syncthing. It didn’t take me a massive amount of time, but I think I had to check online because I found it a bit confusing. That said, I’ve had it running for several weeks now and never need to touch the Syncthing settings, so that’s very nice. I also mentioned a conflicting file. I’m not sure why this is appearing, but the main .kdbx file seems to be updating and syncing just fine. What’s nice is that both KeePassXC and Syncthing are free software, so they won’t just vanish one day; you can take the code and fork the project or use a range of alternative implementations that others have made. It’s also nice that it works over LAN, so even if your ISP is having problems, your passwords will still sync. One area where you will want to be a bit more careful with this setup is if you only have one device. I am OK because I have a computer and two phones, all synced up. If you just have one device, you will probably want to store a backup of your .kdbx file somewhere else. Obviously, you’ll also want to remember your password really well, too. If you get locked out, it's game over. Overall, if you want to take back control of your computing from big tech, taking control of your passwords is an important part of this. You don’t need to immediately clear out your browser’s password manager; try running KeePassXC and the password manager concurrently for a while to see if you run into any problems. If you do try this out, let us know some other creative ways to use Syncthing. I haven’t really come up with a solution about what to do with my bookmarks, for example.
    • If the price was a dollar, someone would complain "Why isn't it free?" If it was free, someone would complain they weren't being paid to play it.
    • That lens of history will burn if you hold it at the right angle... Warn users too late: Shame, Microsoft! That extremely minor update to an obscure Control Panel widget required 2 years of warning. Warn users too early: Shame, Microsoft! We've got better things to do. Pipeline and process be damned, we'll just always be disappointed, eh?
    • Microsoft Paint used to be my favorite Windows app as a kid, and it's still pretty good by Usama Jawad I have been using Windows since the early 2000s, when I was around 10 years old or so. I vaguely remember playing around with Windows 98 and Windows 2000, but that may have been on school PCs which had old operating systems installed. My main OS on the home PC, and the one I recall spending most time with, was Windows XP. At that time, I used the home PC to create Word and PowerPoint documents for school, but a lot of the time, I simply used it to play games. My dad would bring game discs which we would try and install on the PC, sometimes unsuccessfully, and sometimes, we would rely on flash games in the browser, like Bubble Trouble on Miniclip. However, the problem with the latter approach was the internet speed. On a good day, our dial-up internet would offer us speeds of 56 kbps, but on most days, it was closer to 33 kbps. This did not facilitate online gaming as I would often have to wait minutes for a game to load or "draw" on the screen, and trying to download pirated games wasn't simple either. I remember getting tired of waiting for online games to load and just downloading simulator games from the Big Fish Games website instead, only to be disappointed after finding out that I was just being given access to trial versions of the title, and I needed to fork out money to pay for the full version. All of this is to say that it wasn't very easy to find entertainment options on the home PC when I was a kid, due to a number of reasons, mostly outside of my control. This situation pushed me towards a rather unconventional ally: Microsoft Paint. Whenever the internet wasn't working as good as I expected, I would simply spin up Paint and draw complete rubbish on the canvas. Of course, that wasn't always the intention, but it usually happened when I messed up drawing a straight line or something, and then I would give up on that particular piece and simply draw a random collection of objects. Microsoft Paint was extremely accessible and easy to use. Even if you weren't an artist, you could quickly understand the tools at your disposal and how to leverage them on a canvas. The absolute breadth on offer ensured that each painting was truly unique, as you could utilize various combinations of tools like the pencil, paint, spray paint, and more to truly personalize your creation. Since I wasn't particularly good at drawing both on digital screen or a physical screen, I remember that my main style of art would be to insert a bunch of randomly intersecting lines and then fill them with random colors through the paint can. I have trying to replicate that art style in the latest version of Paint below, and as you can see, it's truly Pablo Picasso-esque. The human imagination truly knows no bounds Microsoft Paint kept me occupied for hours and was my best friend when video games on the home PC were inaccessible for one reason or the other. There was no academic or professional reason for which I would need to use Paint, but I still loved using it in my personal time, even if what I created wasn't worth being shown to anyone. It was simply fun. Fast-forward to today, and the situation is mostly the same. Now that I am almost 29 years old, and I still have no reason to use Microsoft Paint in a professional capacity. In fact, I don't even use it in a personal capacity, except to dabble with it from time to time, just to see if core functionalities are still intact. And I'm happy to say that I think Microsoft Paint still offers the same accessibility and inviting experience that it did to me a couple of decades ago, even though its UX has been refreshed and it's been integrated with Copilot features. Interestingly, things could have been a lot different, had Microsoft had its way. Microsoft Paint was marked for deprecation with the Windows 10 Fall Creators Update in 2017, and even began displaying a product retirement alert, urging customers to shift to Paint 3D instead. Fortunately, after consumer backlash, Microsoft reversed course on this decision, and Paint continues to be a native app inside Windows installations that can also be updated quite frequently through the Microsoft Store. Instead, Paint 3D ended up on the chopping block, which is for the better, I think. I have intermittently played around with Microsoft's refreshed Paint experience in the past few years, and I do think it has received worthwhile upgrades. the UI and the UX has been modernized while retaining core functionality, and the app is still fairly easy to use. It doesn't meet any of my use-cases, but I've never really had any use-cases ever, as described previously. Of course, the elephant in the room is the Copilot integration. Personally, I believe that this is one place where Copilot does make sense, environmental concerns aside. I know that a lot of creatives use AI to generate images, and while some may be using professional alternatives, Paint still offers a decent casual experience, with the power of Copilot. Of course, you do need to have a valid Microsoft 365 Copilot license and available credits to use it, but even if you don't, you still get the big Copilot button in the toolbar, unfortunately. All in all, I am glad that Microsoft Paint continues to be a native feature in Windows 11, and a piece of software that has evolved to meet modern needs without cutting off its own roots. It's just an iconic piece of Windows history that was an essential part of my childhood, and while I don't use it anymore, I'm just glad it is still there.
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