Recommended Posts

  • 3 weeks later...

I know most people hate the way WoW has evolved but I just got back into WoW (my last toon was before TBC :laugh: ) but I am really enjoying it so far. Lvl 20 ret pally, and having a good time with some of my friends working through the game. My goal is to make my character ready for MoP, and I really want to try out the Monk.

If anyone else is realtively new to the game, would love to hear your experiences as well and maybe hook up for some runs.

Man, not that its difficult or anything but I wish I would have jumped back to WoW sooner. Trying to find people to level with is pretty sparse at this point (going through 20s right now). Thank goodness for LFD but being in a guild is almost impossible. Ah well.

Honestly.. If wanting to play with others while questing and leveling is what you want, then WoW and games like it aren't really where you should look. As for guilds, what was so impossible about them? I didn't have any problems with guilds, even when leveling my priest alt earlier this year before i quit again(and for good this time).

  • 4 weeks later...

This thread has been dead for a month, This shows the state of the game atm.

Sure that has something to do with it, but it's also the end of the expansion. I'm sure once cata hits, or people (who are still playing??) start doing the events leading to cata there will be more posts and more activity.

Sure that has something to do with it, but it's also the end of the expansion. I'm sure once cata hits, or people (who are still playing??) start doing the events leading to cata there will be more posts and more activity.

Yeah, I can't wait for cata to hit too! :woot:

Nah, theres some good stuff in this thread. I like go back in this thread and see how much of a noob I was when I first started playing. :)

Ain't that the truth? Just a few weeks ago I found my posts when I started progressing in BT/Hyjal. Good times. Though I still can't fathom how I managed 840~ posts in this one thread.

I remember when I thought this game looked so stupid. Then I mined a copper vein and was hooked. Simpler times back then.

Well, you can tell how much I'm paying attention to wow. Getting the expansions mixed up. :rofl:

lol! It's all good. Actually made me think of the times I stood in line for Wrath and Cataclysm (digital release? pffft **** that). Good times.. :(

I plonked down my $40 for mists today. The expansion is over - here's a summary so we can look back in a few years and compare:

  • Leveling was excellent fun?the first time. Story driven zones were engaging and I made it through all of them at least twice on live (in addition to 3 or 4 times on beta).
  • The early days of heroic dungeons were excellent fun. I leveled my first toon almost exclusively in instances. I was doing heroics in ilevel ~300 by running out to the portals to bipass the ilevel check on queing. They were a ton of fun. Trash heavy, but about as close to early TBC heroics as we've seen.
  • Guild leveling was garbage. "Nice work on sinestra. Everyone remember to go do a couple of 5-man dungeons for guild xp tonight". That's just not good content. Our solution was to invite random baddies into the guild, give them a rank that couldn't talk in /g, and pay them for accomplishing certain things (ie: run 5 dungeons as a guild group and you each get , you get 1000g, farm up 10,000 fish: we'll pay you 20,000g). That can't be what blizzard had in mind.
  • Tier 11 raiding was excellent. Sure it was hard, yes it was broken (especially 10m), yes it had class requirements and it was unforgiving: it was still good content. If you subtract "kill the adds" from Tier 11 bosses there are still mechanics you can name. The same isn't true for Tier 13. By the time Tier 11 was 'done' they'd got it pretty well balanced - it's one of their better raid tiers. I prefered 10m to 25m for damn near every encounter - the main issue was 'carrying capacity'. on 10m I couldn't screw up and there was almost always something 'important' for me to do. On 25m i was an easily replaced cog in a machine, even as the main tank.
  • Tier 12 Blizzard mostly got their 10m/25m balance right. The launch was the smoothest one I can remember. The encounters were reasonably memorable though a couple were boring. They complete ballsed-up pacing though. 6 disposable bosses followed by a brick wall: that's just bad design. On the whole I though 10m and 25m were pretty equal. I liked some encounters on 25m more (baleroc, domo, rag) some on 10m (alysrazor, beth) but on the whole they felt like they had the "fun" pretty well balanced and I was happy to swap sizes. Once the 30% nerf rolled in the place became horribly boring. It was all trivial pre-nerf in ilevel 380 (save for rag - it felt like we needed to hit 385 before we were ready to hit the DPS check in p3). Months of farming that could have been okay if T13 was good but?
  • Tier 13 was just plane crumby. The bosses were disposable, they had no personality (see: putricide, maloriak), their mechanics required absolutely no real skill. Gunship was pretty good for a trash fight but the rest was pretty lame. Spine as a gear check was good - it's a shame that they built it around burst DPS (rewarding legendaries+class stacking). Madness on 10m was pretty rewarding I guess - it's not a bad encounter at 0% in Firelands gear. IMO 25m needs to have about 25% more health on all the mobs: You shouldn't go from 6 weeks of spine wiping to killing the final boss on your 12th pull ever. Illidan was the last "end of content" boss that fell over that easily and it was pretty disappointing after the awesome council fight before him. I'd argue this was among their worst tiers ever and 50+ heroic madness kills hasn't made me like the place any more.

I really hope normal mode content is about as hard as T11 was. IMO normal mode should be what 70% of the raid population works through - they shouldn't feel compelled to grind on heroic mode. If they do it's because they're being robbed of content appropriate for their skill level. If normal mode is so easy that everyone considers heroic the only 'valid' tier then there's not really 3 levels of difficulty, there's only 1.

Challenge mode content seems like it'll be fun. I'm curious how tightly tuned it'll be. I suspect I'll be able to make some really good coin selling the gear/mounts during the first few months. This is probably the content I'm most looking forward to: small group stuff is extremely fun.

Black Market AH looks fun - I've been trying to shed gold as fast as possible but I'm still sitting on hundreds of thousands (people on illidan have given me ~75k as "thank-you" presents for my youtube videos: so weird). I'll likely buy a set of T3 for my priest because I'm "infinitely rich" if all I ever do is buy materials to make potions/gems/flasks/etc. Having gold was pointless in Cataclysm - MOP doesn't look like that'll change but at least I can buy vanity items.

The whole "pvp is back" thing is a joke and we all know it. I don't mind though, I haven't really enjoyed PVP since patch 2.0 came out. I'm still not sure what I'll be playing next tier. Priests are pretty good but there might be a spot to tank in my guild - if so I'll probably end up filing that.

We'll still be doing the ~8 hours/week raid thing and our roster looks pretty solid for the new stuff.

  • Like 2
  • Leveling was excellent fun?the first time. Story driven zones were engaging and I made it through all of them at least twice on live (in addition to 3 or 4 times on beta).

I disagree with this to a degree. I enjoyed Northrend leveling better. During Lich King I managed to level 6 level 80's. Only 3 of them made the trek to 85 in Cataclysm. Vash'jir is beautiful and worth a run through but after that there is no point in doing it, it's slower than Hyjal. I was never a fan of Deepholm, Uldum is meh, and I dislike Twilight Highlands in general. Too much RP to get through to begin questing in the zone. Cataclysm leveling was merely okay, nothing great.

The early days of heroic dungeons were excellent fun. I leveled my first toon almost exclusively in instances. I was doing heroics in ilevel ~300 by running out to the portals to bipass the ilevel check on queing. They were a ton of fun. Trash heavy, but about as close to early TBC heroics as we've seen.

No disagreement there. I enjoyed them quite a bit.

  • Guild leveling was garbage. "Nice work on sinestra. Everyone remember to go do a couple of 5-man dungeons for guild xp tonight". That's just not good content. Our solution was to invite random baddies into the guild, give them a rank that couldn't talk in /g, and pay them for accomplishing certain things (ie: run 5 dungeons as a guild group and you each get , you get 1000g, farm up 10,000 fish: we'll pay you 20,000g). That can't be what blizzard had in mind.

I dislike how guild leveling transformed guilds. As a result of guild leveling, players won't join a guild unless it's level 25.

Tier 11 raiding was excellent. Sure it was hard, yes it was broken (especially 10m), yes it had class requirements and it was unforgiving: it was still good content. If you subtract "kill the adds" from Tier 11 bosses there are still mechanics you can name. The same isn't true for Tier 13. By the time Tier 11 was 'done' they'd got it pretty well balanced - it's one of their better raid tiers. I prefered 10m to 25m for damn near every encounter - the main issue was 'carrying capacity'. on 10m I couldn't screw up and there was almost always something 'important' for me to do. On 25m i was an easily replaced cog in a machine, even as the main tank.

The T11 tier was a turbulent time in my WoW career. I had been in 3 guilds during T11 but I felt the content was pretty good. It was certainly difficult enough and to this day with T13 here some T11 encounters remain quite difficult (Sinestra). I didn't like a few bosses though. Heroic Atremedes was pretty boring, was never a fan of heroic maloriak either. Hated heroic Al'akir.

Tier 12 Blizzard mostly got their 10m/25m balance right. The launch was the smoothest one I can remember. The encounters were reasonably memorable though a couple were boring. They complete ballsed-up pacing though. 6 disposable bosses followed by a brick wall: that's just bad design. On the whole I though 10m and 25m were pretty equal. I liked some encounters on 25m more (baleroc, domo, rag) some on 10m (alysrazor, beth) but on the whole they felt like they had the "fun" pretty well balanced and I was happy to swap sizes. Once the 30% nerf rolled in the place became horribly boring. It was all trivial pre-nerf in ilevel 380 (save for rag - it felt like we needed to hit 385 before we were ready to hit the DPS check in p3). Months of farming that could have been okay if T13 was good but?

I thought T12 was the best tier this expansion and have relatively few problems with it besides the rick wall that is heroic Rag. They started nerfing this place way too soon however.

Tier 13 was just plane crumby. The bosses were disposable, they had no personality (see: putricide, maloriak), their mechanics required absolutely no real skill. Gunship was pretty good for a trash fight but the rest was pretty lame. Spine as a gear check was good - it's a shame that they built it around burst DPS (rewarding legendaries+class stacking). Madness on 10m was pretty rewarding I guess - it's not a bad encounter at 0% in Firelands gear. IMO 25m needs to have about 25% more health on all the mobs: You shouldn't go from 6 weeks of spine wiping to killing the final boss on your 12th pull ever. Illidan was the last "end of content" boss that fell over that easily and it was pretty disappointing after the awesome council fight before him. I'd argue this was among their worst tiers ever and 50+ heroic madness kills hasn't made me like the place any more.

T13 is awful. The worst yet for an end of expansion tier. The Deathwing fight is not as epic as it should be, I'm going to argue making it 2 fights was a bad idea. Heroic Spine has to be one of the worst encounters Blizzard ever designed. It's boring, and not fun. It's probobly my most disliked encounter in WoW. Madness was dissappointing as well. Heroic madness is enjoyable after pushing DW into P2 which is more than I can say for heroic spine, but otherwise it's killing a tentacle and wing 4 times. The fight lacks the excitement that Kil'Jaeden and to an extent the LK had.

I really hope normal mode content is about as hard as T11 was. IMO normal mode should be what 70% of the raid population works through - they shouldn't feel compelled to grind on heroic mode. If they do it's because they're being robbed of content appropriate for their skill level. If normal mode is so easy that everyone considers heroic the only 'valid' tier then there's not really 3 levels of difficulty, there's only 1.

Blizzard said T14 will be about the same difficulty as T13.

The whole "pvp is back" thing is a joke and we all know it. I don't mind though, I haven't really enjoyed PVP since patch 2.0 came out.

On a server like Illidan, pvp definately won't be back, it'll be the same old.

I dislike how guild leveling transformed guilds. As a result of guild leveling, players won't join a guild unless it's level 25.

When there's so many perks to speed up/improve so many things you can't really blame people for not wanting to bother with lowbie guilds. After all, why would you want to deliberately make things slower/worse for yourself?

I'll be buying the lowest price edition (digital?) for my account. Debated buying one or two sealed collector editions to sit on for a few months and try fleaBaying for like 1.5-2x the cost like people have done with previous CE's.

When there's so many perks to speed up/improve so many things you can't really blame people for not wanting to bother with lowbie guilds. After all, why would you want to deliberately make things slower/worse for yourself?

Well yeah, but it makes starting a guild harder. Why would I want to join your guild when I could join this one that is level 25 with all the perks?

I'll be buying the lowest price edition (digital?) for my account. Debated buying one or two sealed collector editions to sit on for a few months and try fleaBaying for like 1.5-2x the cost like people have done with previous CE's.

I wouldn't bother. Cata boxes sat around long to get cut in half at major retailers(6-7 months).

Damn I would run 5 mans and fish to get paid lol. Though I've had around 18k for the lasy year since I bought the sandstone drake and I just have nothing to spend it on lol.

I'll be buying the lowest price edition (digital?) for my account. Debated buying one or two sealed collector editions to sit on for a few months and try fleaBaying for like 1.5-2x the cost like people have done with previous CE's.

Don't. I can't move the 2 Catas I have left, and with a Digital CE this time, it will only be worse.

After cata i just cannot bring myself to pay for wow again, I have tried using Diablo 3 real money auction house to pay for a wow subscription but people just arent buying commodities yet. If wow did not cost so much i would have kept my sub. I just cannot justify the cost of the game.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Posts

    • Microsoft Weekly: new Surface, Windows 11 26H2, and more by Taras Buria This week's news recap is here, with Microsoft announcing Windows 11 version 26H2, launching new Surface devices powered by Snapdragon X2 processors, GTA VI preorder date and cover art, fresh Windows 11 preview builds, a quirky phone-sized e-reader with a physical dial, and more. Quick links: Windows 10 and 11 Windows Insider Program Updates are available Reviews are in Gaming news Great deals to check Windows 11 and Windows 10 Here, we talk about everything happening around Microsoft's latest operating system in the Stable channel and preview builds: new features, removed features, controversies, bugs, interesting findings, and more. And, of course, you may find a word or two about older versions. Windows 11 version 26H2 is now official. Alongside Windows 11's new preview builds released this week, Microsoft confirmed version 26H2, which is coming later this year as an enablement package based on the same platform as versions 24H2 and 25H2. A newly published blog post details what IT admins should do to prepare for the upcoming launch. Next, we have new Windows 11 bugs. Users report that this month's security updates for Windows 11 cause all sorts of issues, including BitLocker bugs, OneDrive issues, black screens of death, and third-party integration in Office apps. Microsoft has not confirmed those yet, but it acknowledged other issues with its operating system. What Microsoft has confirmed is a bug where Recycle Bin delete prompts display internal file names instead of actual ones, and a year-old Windows JScript compatibility bug caused by security-focused engine changes. Moving to more positive news, Microsoft and Adobe are working on improving Windows performance in popular creative apps like Photoshop. Thanks to SPGO optimizations, users can expect up to 20% better performance. Finally, we have a few useful articles that can help you recover your PC or make it perform better. For one, we published a guide detailing what to do if your computer cannot boot after a clean Windows 11 install. There are two important steps you can try to get your system back to working in no time. Additionally, there is a more detailed guide on various CPU performance modes that could notably improve performance. Windows Insider Program Here is what Microsoft released for Windows Insiders this week: Builds Canary Channel Builds 28120.2315 and 29613.1000 These two builds include a new built-in audio driver, improvements to audio Settings, and more. Dev Channel Builds 26300.8697 and 26220.8690 Not much is available here. Some File Explorer improvements, Start menu enhancements, bug fixes, and more. However, build 26300.8697 is now officially marked as version 26H2. Updates are available This section covers software, firmware, and other notable updates (released and coming soon) delivering new features, security fixes, improvements, patches, and more from Microsoft and third parties. This week, Microsoft announced its newest Surface devices powered by Qualcomm's latest Snapdragon X2 processors. There is the 12th-gen Surface Pro and the 8th-gen Surface Laptop. Both devices feature little to no visual differences compared to their predecessors from 2024, and most changes hide inside, including a better processor, faster graphics, enhanced NPUs, and more. The Surface Laptop also received a new haptic trackpad. Mozilla is currently working on a major Firefox redesign, and earlier this week, it published a roadmap of upcoming features and highlights of the upcoming "Project Nova" rework. Files, one of the best file managers for Windows 10 and 11, has been updated in the Preview channel with a long-requested feature. Tree View is finally available in version 4.1.4, allowing you to quickly browse deeply nested folders without leaving the main view. In addition, the update improved the Windows Fonts folder, allowing you to preview each font without opening the default viewer. Rufus, another useful Windows 11 utility, also received a notable update. Version 4.15 arrived as beta with important fixes for silent Windows 11 installation. It also includes patches for ARM-based Windows PCs, OneDrive removal improvements, and more. Here are other updates and releases you may find interesting: Microsoft faces shareholder lawsuit over masking AI costs and slowing Azure growth Microsoft now allows you to tweak Visual Studio to new extremes Microsoft brings Planner Agent to all Microsoft 365 Copilot users Microsoft fixes one of Excel Copilot's most frustrating limitations Microsoft will finally let you sign in to Edge with a Google account Here are the latest drivers and firmware updates released this week: NVIDIA 610.62 with support for Empulse and various fixes. Reviews are in Here is the hardware and software we reviewed this week Earlier this week, we reviewed the DuRoBo Krono, a portable, phone-sized e-reader with some interesting physical controls. This device has an Apple Watch-like dial for page turning, frontlight adjustment, and more. Software is simple and no-nonsense, but it also lacks some useful features and customization. Overall, the device proved interesting, but not flawless. On the gaming side Learn about upcoming game releases, Xbox rumors, new hardware, software updates, freebies, deals, discounts, and more. Forza Horizon 6 received two big updates this week. Alongside the Series 2 content update, developers pushed plenty of bug fixes and balancing tweaks. However, they also had to acknowledge the Eliminator CR-farming exploit and shut down the online mode temporarily. Luckily, only a few days later, another fix arrived, which re-enabled Eliminator and patched the exploit. Microsoft announced new games for Game Pass subscribers. Those include EA Sports FC 26, Junkster, Call of Duty: Vanguard, Abyssus, RV There Yet?, and more. Some existing games are leaving the catalog, so be sure to check out the full list here. New games are also available for GeForce NOW subscribers, and they include Embers of the Uncrowned Demo, Aphelion, Megastore Simulator, OPERATOR, Citizen Sleeper, and more. Rockstart Games had plenty of GTA-related news this week. For one, the company gave GTA V players another free update. Those still playing the game on Xbox One and PlayStation 4 are no longer required to pay $40 to upgrade to the latest-gen version. More importantly, Rockstar Games revealed the GTA VI cover art and announced the preorder date. The Epic Games Store is giving away two games: Citizen Sleeper and Roboeat. These two titles are up for grabs until next Thursday, but if they are not up to your taste, you can always check out the latest Weekend PC Game Deal issue, which is usually full of discounts and specials that let you save a lot of money on new games. Great deals to check Every week, we cover many deals on different hardware and software. The following discounts are still available, so check them out. You might find something you want or need. GEEKOM X16 Pro at GEEKOM - $1,119.67 | 17% off Acer 4K Webcam for PC/Mac with All-Metal Unibody Sculpted - $59.99 | 14% off Samsung 990 PRO SSD 2TB - $369.99 | 42% off Nothing Ear Wireless Earbuds Bluetooth - $73.15 | 51% off PowerColor Reaper AMD Radeon RX 9070 16GB - $579.99 | 17% off This link will take you to other issues of the Microsoft Weekly series. You can also support Neowin by registering for a free member account or subscribing for extra member benefits, along with an ad-free tier option.
    • Weekend PC Game Deals: Cyberpunk 2077, Split Fiction, Sonic Racing, and more by Pulasthi Ariyasinghe Weekend PC Game Deals is where the hottest gaming deals from all over the internet are gathered into one place every week for your consumption. So kick back, relax, and hold on to your wallets. The Epic Games store brought along two games from wildly different genres this week for PC gamers to claim. Robobeat is a rhythm-based action game that lets you become a bounty hunter that can wall run, slide, and bunny hop around his opponents. All you have to do is stick to the beat for the built-in or custom songs. Next, Citizen Sleeper is a sci-fi RPG adventure taking place in a ruined space station. It uses tabletop RPG-inspired elements like dice rolls and timers to change up how players approach its activities, factions, and storylines. The Citizen Sleeper and Robobeat giveaways end on June 25. On the same day, RollerCoaster Tycoon 3 and Voidwrought will become the next freebies. The bundle space expanded with two more collections from Humble this week too. The June 2unes bundle is up first, carrying plenty of rhythm games. This carries Kill the Music and Rhythm Witch in the $5 starting tier, followed by Trombone Champ, Spin Rhythm XD, and Thumper in the $7 tier. Paying at least $12 gets you the complete bundle, which adds on Kalpa: Cosmic Symphony, Everhood 2, NOISZ, and Sixtar Gate: StarTrail. The next bundle is for virtual reality fans. This carries Among Us 3D: VR and Zero Caliber VR for $10. The next tier brings in Tactical Assault VR, Ancient Dungeon, and Arizona Sunshine Remake for $15. VTOL VR, Zero Caliber 2 Remastered, Metro Awakening, and Thief VR land to finish things off for $18. Free Events It's a big week for free event fans, as Valve kicked off another one of its Next Fest events. This one carries thousands of gameplay slices from upcoming indie games The promotion is set to run until June 22. Standard free events are also ongoing this weekend. This includes the sci-fi grand strategy experience Stellaris from Paradox and the hit SEGA management game Two Point Museum. Asymmetric multiplayer horror title Dead by Daylight and the hit mech shooter MechWarrior 5: Mercenaries are also free-to-play over the weekend. Big Deals The Steam Summer Sale is a week away from launch, but there are plenty of publishers already putting their wares on sale to prepare for the event. Here's our hand-picked big deals list for this weekend: Battlefield 6 – $34.99 on Steam Sonic Racing: CrossWorlds – $34.99 on Steam Split Fiction – $32.49 on Steam Arma Reforger – $27.99 on Steam Sniper Elite: Resistance – $24.99 on Steam DayZ – $22.49 on Steam Two Point Museum – $20.09 on Steam Atomfall – $19.99 on Steam No More Room in Hell 2 – $19.49 on Steam Cyberpunk 2077 – $17.99 on Steam Sonic Frontiers – $17.99 on Steam Dinkum – $15.99 on Steam Stellaris – $14.99 on Steam Hi-Fi RUSH – $14.99 on Steam My Little Puppy – $14.99 on Steam FINAL FANTASY XII THE ZODIAC AGE – $14.99 on Steam SONIC X SHADOW GENERATIONS – $14.99 on Steam EA SPORTS FC 26 – $13.99 on Steam STAR WARS Jedi: Survivor – $13.99 on Steam FINAL FANTASY VII REMAKE INTERGRADE – $13.99 on Steam FINAL FANTASY XV – $13.99 on Steam It Takes Two – $11.99 on Steam FINAL FANTASY X/X-2 HD Remaster – $11.99 on Steam Axiom Verge 2 – $9.99 on Steam [REDACTED] – $9.99 on Steam Sniper Elite 5 – $9.99 on Steam Holdfast: Nations At War – $9.99 on Steam Arma 3 – $8.99 on Steam The Callisto Protocol – $8.99 on Steam A Way Out – $8.99 on Steam LIGHTNING RETURNS: FINAL FANTASY XIII – $7.99 on Steam MechWarrior 5: Mercenaries – $7.49 on Steam Slackers - Carts of Glory – $7.14 on Steam MIMESIS – $6.99 on Steam Need for Speed Unbound – $6.99 on Steam FINAL FANTASY XIII – $6.39 on Steam Sniper Elite 4 – $5.99 on Steam Tyranny – $5.99 on Steam Immortals of Aveum – $5.99 on Steam Far Cry 3 – $4.99 on Steam Zombie Army 4: Dead War – $4.99 on Steam Sonic & All-Stars Racing Transformed Collection – $4.99 on Steam Mass Effect Legendary Edition – $4.79 on Steam Titanfall 2 – $4.49 on Steam SimCity 4 Deluxe Edition – $3.99 on Steam Far Cry 3 - Blood Dragon – $3.74 on Steam Wreckfest – $2.99 on Steam Crime Boss: Rockay City – $1.99 on Steam theHunter: Call of the Wild – $1.99 on Steam The Saboteur – $1.99 on Steam Battlefield 1 – $1.99 on Steam Sonic Mania – $1.99 on Steam Golf With Your Friends – $1.49 on Steam Sid Meier's Alpha Centauri Planetary Pack – $0.99 on Steam Dungeon Keeper 2 – $0.99 on Steam Populous: The Beginning – $0.99 on Steam Citizen Sleeper – $0 on Epic Store ROBOBEAT – $0 on Epic Store DRM-free Specials The DRM-free store GOG has already kicked off its own summer sale. Here are some highlights: S.T.A.L.K.E.R. 2: Heart of Chornobyl - $41.99 on GOG Indiana Jones and the Great Circle - $41.99 on GOG Cronos: The New Dawn - $35.99 on GOG SILENT HILL 2 - $34.99 on GOG SILENT HILL f - $34.99 on GOG Kingdom Come: Deliverance II - $29.99 on GOG MENACE - $29.99 on GOG Cairn - $23.99 on GOG Frostpunk 2 - $22.49 on GOG The Alters - $20.99 on GOG Resident Evil Classic Bundle - $20.99 on GOG System Shock 2: 25th Anniversary Remaster - $17.99 on GOG Banishers: Ghosts of New Eden - $16.99 on GOG Legacy of Kain: Defiance Remastered - $16.25 on GOG METAL EDEN - $15.99 on GOG REPLACED - $15.99 on GOG Hollow Knight: Silksong - $14.99 on GOG Tomb Raider I-III Remastered Starring Lara Croft - $11.99 on GOG Chants of Sennaar - $11.99 on GOG Alpha Protocol - $9.99 on GOG DREDGE - $9.99 on GOG Crow Country - $9.99 on GOG Warhammer 40,000: Dawn of War - Anniversary Edition - $2.99 on GOG Keep in mind that availability and pricing for some deals could vary depending on the region. That's it for our pick of this weekend's PC game deals, and hopefully, some of you have enough self-restraint not to keep adding to your ever-growing backlogs. As always, there are an enormous number of other deals ready and waiting all over the interwebs, as well as on services you may already subscribe to if you comb through them, so keep your eyes open for those, and have a great weekend.
    • Lilly-Livered American Media Are Scared
    • Really? Despite the memory price rises, nothing can kill it? I thought something would.
  • Recent Achievements

    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
    • One Month Later
      Genuinetonerink- Dubai earned a badge
      One Month Later
    • One Year In
      hhgygy earned a badge
      One Year In
    • One Month Later
      AMV earned a badge
      One Month Later
    • Week One Done
      AMV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      514
    2. 2
      +Edouard
      171
    3. 3
      PsYcHoKiLLa
      84
    4. 4
      Steven P.
      74
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!