[Definitive] Xbox 360 Thread


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Maybe someone with Flash could turn this into a nice little animated gif for those of us that hate flash  :ninja:  :whistle:

xenon_int.zip

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I just tried real quick to hook it up for you, and I got the following when trying to open the .swf in Flash...

post-34384-1115956489.png

One of the guys from England said that 50 people can play online in PDZ. And that as many players as possible can appear on the screen. The possibilities are endless.. I wonder what Sony will do.

hmm.. :/ I actually liked one of the prototype designs better than the current one.. BTW, could someone go through the trouble of posting pics of all the previous prototypes shown in the video? I'd appreciate it. (I don't have access the full show, at least not the modding part of it (pimp my ride))

Test Drive Unlimited

When driving online, players will see other 360 gamers driving around the island and can challenge each other by flashing their brights. There is a map editor that allows players to quickly mark a start point and an end point on the map and decide the rules of the race. Players can wager money or cars when setting up these challenges. Feel like creating a three hour race where the looser forfeits their ride? Press a few buttons and the work is done. The size of the island means that even in these marathon competitions, players may never see the same stretch of road twice.

Source: IGN Xbox 360

pre-e3-2005-test-drive-unlimited-screens-20050512070942446.jpg

pre-e3-2005-test-drive-unlimited-screens-20050512070944665.jpg

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Tom Clancy's Ghost Recon 3

The game looks incredible from a visual standpoint. The soldiers walked with smooth barely noticeable motion-captured movement, their bodily actions looking less and less like polygonal puppets and more and more like real human beings. The scrambled, dove under cover, crouched, and strained, wielded guns and shot enemies, and all with superb and believable motion. The soldier gear was more detailed, the fatigues was better textured and more lifelike, showing wrinkles and creases, and the facial detail on each soldier showed off a much more believable human expressions.

IGN Xbox 360

tom-clancys-ghost-recon-3-20050512034510031.jpg

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the damn xbox 360 console is faster than the machines you design its games on. xbox features a processor of 3.2 ghz with 3 cores. The fastest mac as far as i know is 2.7 ghz dual.

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There are no dual-core Macs yet.

The processor that Apple calls the "G5" is very, very different from what's in the Xbox 360. It's the same instruction set, but it's more closely related to the Power 5 (with its SMT support).

I just read that on xbox.com that this machine can do a whopping teraflop.

My 3 GHz P4 can only go upto 12 gigaflops.

I would need 80 P4 machines to match its performance.

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To be fair, I'm pretty sure they're counting all three processors PLUS the GPU in that Teraflop calculation.

Not to say it isn't a phenomenally impressive humber. But you can't make a direct comparison between that and whatever GFlop score your P4 may or may not achieve (12 sounds high for a P4).

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