XBOX 360 Specs fully leaked!


Recommended Posts

xbox360_white.jpeg

More Pics

I'm more excited to take a look at that motherboard underneath that baby! Rumors had it that Gates had a modded Xbox and loved the Xbox media center for those of you familiar with that. He loved the concept and wished he had thought of it. It looks the new 360 incorporates allot of those ideas...

/me PRAYING for backwards compatability.

I don't have an xbox and I've considered getting one just to play Halo 2, because it's never coming to PC :( if this thing plays the old games, I don't care how, I will be in line, taking the day off, foaming at the mouth, with fists full of bills in my hands.

585896564[/snapback]

same here (plz plz plz b backwards compatible)- good looking system =)

Hold your horses, Xbox 360 has not won the console war yet! gee you people, can't you at least wait till all 3 systems are out officially before deciding which will "decimate all"? Specs really mean nothing, cause been the weakest console of the current generation didn't stop the PS2 dominating the sales charts...the 1 year early start might of helped a bit though  :laugh: so I'm holding out for the games that these systems will have to offer...with that said I'll probally end up with a Xbox 360 and a PS3  :happy:

585897605[/snapback]

I'm suffering from that too... bye bye money~ :no:

I wonder what the OS this baby runs on. Most likely Windows 2000/Windows XP based as before (and no, those are not tied to Intel platform. Just a recompile against the PPC HAL and voila), but still, hmmmm..

585898255[/snapback]

Just like the original XBOX it will be based on the NT architecture, and with the XNA development platform will be running a version of DirectX.

As you state the PPC architecture is nothing more than a recompile for the Subsystem technologies like the DirectX model and a revised HAL and recompiled NT kernel/core. WindowsNT architecture is not a Intel platform, never was, never has to be.

So basically just like the original XBox it will be running Windows, just the PPC version. Just as the original XBox was basically running a version of Windows 2000 in an embedded form.

Look for XBOX 360 technologies to also be evolved back into the upcoming versions of Windows, like the new DirectX and expanded Live support for PC gaming that interacts with the console market.

These have to be fake specs, right? Even the rumours I'd seen on cell showed an internal clockspeed (of certain units, not the 'main' CPU) of like 4GHz possibly (Intel used to double clock their FPU I think ages ago). Perhaps something similar for this? Plus, this sounds almost identical to the original rumours of it using a 3 core PPC970 chip. If so, I rather doubt Apple would have just released a single 2.7GHz 970 using the 970FX chip. A multi-core unit like this one would have to be a 970MP or something, and also have SMT on chip. Also, the heat density is so high on the 2.7GHz chips they need water cooling.

Oh well, I'm sure the specs will be great, but I think something is fudged here. And the FSB is bollocks, if it is elastic bus, it is like 1/2 or 1/3 of the CPU speed. Perhaps its some memory bandwidth spec, but not FSB.

what i want to know is why a 2 ghz G5 barebone is more expensive than a tri core 3.2 ghz G5 loaded, just shows you apple rips people off

585897876[/snapback]

just a few things.

1. how did you get to the 360's using G5's, i didnt see that in the leaked specs.

2. how did this become a apple bashing thread (some people will do anything to show they hate apple)

I also hate how the Apple bashing happens so often.

But, the specs seem fairly similar to something like a 3-Core 970MP, aside from the SMT that is implied by the specs (and the screwy FSB).

If it were a cell design, I think it would be a bit different and not have 3 VMX units, it'd have SPE and PPE instead (its early, I may be using the wrong acronyms).

just a few things.

1. how did you get to the 360's using G5's, i didnt see that in the leaked specs.

2. how did this become a apple bashing thread (some people will do anything to show they hate apple)

585899509[/snapback]

For all those that are saying:

"Oh man for so cheap you can buy this supercomputer (xbox 360), and i see people buy even less powerful computer for 5X the price, man they are ripping people off"

They are not ripping people off, consoles are sold at a huge loss, so that they can make money off the games, that is the only way they make thier profits.... or really just break even most of the time.

AMD, Intel, PC manufacturers are not making money off of games... that why they are sold at their regular prices.

This is not to say they don't overcharge on things, but that is why it costs more. The Xbox 360 is not worth only its retail price $300 or what ever, its probably worth $2000+ retail (not talking manufacturing cost)

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Looks like no official TBW rating, which should be a required listing in my opinion for sites like Amazon (hell, put it on the box too.)
    • I think I understood the article fine. Online password managers open users up to more possibilities of getting hacked, and due to KeePass being offline and local it reduces the idea of getting hacked. If someone chooses to put their database online they're kinda missing the point. With regards to the idea of the on-prem idea, I would have two issues. I'm not sure about the first issue, but I wouldn't be surprised about them offering a cloud storage for the passwords that most wouldn't bother to switch off, regardless of if they went for on-prem or not. The second issue is that the on-prem solution for Bitwarden costs money, whereas KeePass is free and open-source (as far as I am aware). The article points out how to sync the database between devices, and I recognise that deficiency in security. But it isn't a necessity. So both services can offer a same idea, but one is free and the other isn't...choices, choices.... But to each their own.
    • AB Download Manager 1.9.2 by Razvan Serea AB Download Manager is an open-source, feature-rich download manager designed to accelerate downloads, organize files efficiently, and provide seamless control over downloads. With support for multiple connections, resume capability, and an intuitive interface, it enhances the downloading experience for users seeking speed and reliability. The software integrates with various browsers, enabling quick link grabbing and batch downloading. It supports HTTP, HTTPS, and FTP protocols, ensuring broad compatibility with different file sources. Users can schedule downloads, set speed limits, and categorize files automatically for better organization. AB Download Manager is lightweight yet powerful, making it a great alternative to proprietary download managers. Its open-source nature allows developers to contribute, customize, and improve the software as needed. Whether you're downloading large files, managing multiple downloads at once, or seeking an ad-free experience, this tool offers a practical and efficient solution. Key features of AB Download Manager: Multi-Connection Support – Accelerates downloads by splitting files into multiple segments. Resume Capability – Allows paused or interrupted downloads to be resumed without starting over. Batch Downloading – Supports downloading multiple files at once for improved efficiency. Browser Integration – Captures download links directly from browsers for seamless operation. HTTP, HTTPS, and FTP Support – Ensures compatibility with a wide range of file sources. Download Scheduling – Enables users to automate downloads at specific times. Speed Limiting – Lets users control bandwidth usage for optimized performance. File Categorization – Automatically organizes downloaded files into designated folders. User-Friendly Interface – Simple and intuitive design for easy navigation. Cross-Platform Compatibility – Works on multiple operating systems. Ad-Free Experience – No intrusive ads or tracking for a clean user experience. AB Download Manager 1.9.2 changelog: Added New Twilight theme (#1292) Optional download completion notifications on Android (#1290) Fixed Fixed a crash on some older CPUs on Windows Fixed oversized system tray icon on macOS Improved Updated translations Prevented Android devices from sleeping while downloads are active (#1291) Various UI and UX improvements Download: AB Download Manager 1.9.2 | Portable | ~80.0 MB (Open Source) Download: ARM64 | Portable ARM64 | Android Links: AB Download Manager Website | Github Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • I am not surprised because life is the product of a lot of biochemical and physical processes that releases various energies as a by-product. The only thing new here is the detection of these photon emissions. The researches noted this "glow" is not a metaphysical one. They don't even immediately end when one is dead. Things like fires, light bulbs, and on a bigger scale stars release a lot more "light" and they are hardly alive.
  • Recent Achievements

    • Conversation Starter
      sumytbe earned a badge
      Conversation Starter
    • One Year In
      B4dM1k3 earned a badge
      One Year In
    • One Year In
      DarkWun earned a badge
      One Year In
    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      516
    2. 2
      +Edouard
      186
    3. 3
      PsYcHoKiLLa
      87
    4. 4
      Michael Scrip
      79
    5. 5
      Steven P.
      73
  • Tell a friend

    Love Neowin? Tell a friend!