[Definitive] Nintendo Wii Thread


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Source: IGN

Enhancing the Classics

Nintendo's president says Revolution's download service may do just that. Full details inside.

June 22, 2005 - At the Electronics Entertainment Expo 2005 in May, Nintendo revealed that its Revolution console would not only connect wirelessly online, but would also enable users to download classic titles for play on the machine. The company said that hit software from its previous consoles, including NES, S-NES and Nintendo 64, would be available to download for a small fee.

According to a new EGM interview with company president Satoru Iwata, there may be more to the story, though. The executive told the magazine that these classic titles could actually be improved on Revolution.

"We are doing several experiments, including working with the original Super Mario Bros., with the new technology," Iwata said. "The game itself and the gameplay shall be identical, but the look will be different -- it's possible that with Revolution we may be able to see the old games with new looks."

Iwata did not reveal exactly how the graphics for classic titles would be enhanced, but we expect that more on the subject will be announced before the end of the year. Nintendo has stated it plans to divulge more on Revolution, including the controller, by the time the holidays roll around.

Readers can read the full interview in the latest issue of EGM, available now.

Oh God more speculation today from GamesRadar: Source.

and Joystiq. I think this was shown months ago, but there is so much crap I can't remember.

Full Revolution controller details finally revealed

[24/06/05 18:27]

Patent office registration of old technology sparks speculation

An ageing patent office document, cryptically resembling possible specifications for the controller of Nintendo?s new Revolution console, has sparked slight confusion among a small group of websites to notice the listing.

At first glance the patent document?s complicated technical jargon describes gyroscopic tilt technology and an LCD screen - features commonly mooted for Nintendo?s top-secret new Revolution controller - however closer inspection reveals that the listing is actually from technology Nintendo filed back in 2003.

While at first excited from potentially new confirmation of what the Revolution?s controller would finally deliver, certain things - other than the date - just didn?t add up.

Hidden deep in the depths of jargon few would bother to read to, details of cartridges and CPUs complicated matters. While potentially this could have been describing some sort of extra power for the Revolution controller, it is actually describing tilt technology for a game that makes use of Game Boy Advance and Gamecube compatibility.

The patent form offers the option to view drawings and scanned documents of the device, which while at first won?t work in most browsers, will be visible once you download and install an online TIFF viewer.

To see the lengthy document and the images for yourself, Click Here.

Edited by jmole

a few of you might know of this blog http://nintendo-revolution.blogspot.com/ already, where the writer tries to cut the shiite from the real info on revolution,

well he has (supposedly) just got an informative interview from Pablo Belmonte, aka Psyco3ler, the creator of the now infamous ON clip, for anyone who may be interested...

Whether it is true or not though, that is up for you to decide..

This was found not so long ago on the net. Looks very very interesting.

INNOVATION

High quality, real time 3-D visualization system with no position restrictions for viewing and no hardware for the viewer to wear

ACCOMPLISHMENTS

Fabricated and tested a 20 in. X 20 in. holographic screen display

3-D objects are displayed up to 20 inches above and 15 inches below display table surface

Images can be in 24-bit color

COMMERCIALIZATION

$750,000 contract with U.S. Army to develop technology for medical imaging

$300,000 of support from Japanese company to develop for game applications

Working with Ford Motor Company on automotive design display 

Source

7-043pic.jpg

At least we have offical news now, if you trust GameIndustry.biz and EGM Magazine, the one who had all the Zelda: TP info: GameIndustry.biz

Cliffe Notes:

1. Developers have seen the Revolution controller.

2. The controller has something to do with the previous systems' controllers.

3. The cost of the Revolution will be significantly less then the XBox360 and PS3.

Developers have seen Revolution controller, says Fils-Aime

And Revolution is definitely set to be much cheaper than Xbox 360 and PS3

The secrecy-shrouded controller for the Nintendo Revolution console has been seen by a number of developers already, according to comments made byNintendo of America VP of sales and marketing Reggie Fils-Aime.

Speaking with US magazine EGM, the bombastic Fils-Aime revealed a little additional information about the console and its much talked about joypad - including the fact that just because "you and your fans haven't seen the controller doesn't mean that no one else has."

"The thing that I always find surprising, and certainly in the last year I've had wonderful opportunities to spend quality time with a number of our key third-party publishers, is when you sit down and share the innovation with them, just how excited they get," he said.

"I saw it firsthand with DS, we're seeing it now with Revolution," he continued.

Regarding the controller itself, Fils-Aime expanded on some of Nintendo president Satoru Iwata's hints about the design from his E3 presentation. "If you just think about it, we're going to have the ability through wireless internet to download all your great games from NES, SNES, N64," he said.

"Think about it - each of those controllers are different. How are you gonna play? That captured some of the imagination of what our controller needs to be able to do, and certainly as you get into the meat of that type of innovation with the developers, their eyes truly light up because they start to imagine what's possible with that kind of configuration, which is vastly different than a sheer horsepower kind of game."

Speaking more generally about the Revolution console, Fils-Aime also confirmed widespread speculation that the console will be launched at a significantly lower price point than its next-generation competitors, the Xbox 360 and PlayStation 3.

"We have to assume that from a pricing standpoint, we will be substantially lower than the competition," he said, going on to say that this would be because the Revolution won't have "all of that added fluff that a gamer, frankly, doesn't [want] - it's not core to gaming."

Many commentators expect Nintendo to announce further details of the Revolution this August, a month when the company has traditionally made at least one major announcement over the last few years.

Edited by jmole
At least we have offical news now, if you trust GameIndustry.biz and EGM Magazine, the one who had all the Zelda: TP info: GameIndustry.biz

Cliffe Notes:

1. Developers have seen the Revolution controller.

2. The controller has something to do with the previous systems' controllers.

3. The cost of the Revolution will be significantly less then the XBox360 and PS3.

586143494[/snapback]

looks like Sony are going to make a loss of around 100 dollars (estimated sell price : $399), M$ will have a loss of 74 dollar (estimated sell price $299), per console, while Ninty continue to make a tidy profit per console, and at a substantialy lower retail price than both PS3 and 360...

Probably fake.. but i thought i'd post it anyway...

586152922[/snapback]

the only thing that looks fake about it is the middle part. horribly photoshopped. but who knows? maybe they've seen the controller, and did a mockup of what it looked like. why in the hell would the touchscreen be optional? if anything wouldn't it need to be mandatory for the "revolution"?

Would say fake, the Revolution logo is an old one in Black and White, yet the controller is in colour?

As mentioned before as well, I too think that touch screen is going to be standard on this controller. If so then you can't blame them for having not released images to the public yet. Could truly be something that Sony and Microsoft never saw coming :D

Probably fake.. but i thought i'd post it anyway...

revcontroller32lz.jpg

586152922[/snapback]

i would LOVE the concept of a customizable controller like that, where you can ad and remove parts. I would hope the parts would be cheap though :o

Most convincing argument so far I think, is that Novint has cooperated with Nintendo to develop realistic Haptic technology.

link to Novint's Falcon technology: http://www.novint.com/falcon.htm

a fan made mockup: http://www.centurytemplates.com/Non-busine...-controller.jpg

A popular science article giving us some evidence that haptic technology might be in the revolution: http://www.popsci.com/popsci/whatsnew/arti...1047109,00.html

Novint plans to introduce this computer peripheral early next year, with a console version to follow. But CEO Tom Anderson isn?t targeting merely gamers. ?We called this the Falcon,? he says, ?because the falcon is a predator to the mouse.?

Also another important fact:

Novint Technologies?s desktop Falcon controller (novint.com), which will cost about $100, is the first interactive 3-D touch device for the home PC.

I'm mainly interested in the $100 price point. Now I don't know much about novint so I may be WAY off here, but ussually you need a huge investment to be able to get technology like this to an affordable price like $100. Not only that, the tech sounds cheap enough that if Nintendo was mass producing it 12 months from now I'm sure they'd be paying much less than retailers nevermind consumers, who are paying $100 each.

Now looking at that fan mockup I see too many problems with the design to be used for gaming the way it is. But i think with some intuitive thinking, they could fix that easily. The main issue I see is that the Falcon looks like it has to be mounted - A handheld controller will not be mounted, no way in hell. So how would they get around this? Well, in that fan mockup, the second smaller controller located at the bottom right fixes this obvious flaw. But still, it looks much too awkward to be used for mass console gaming. I doubt there will be a stylus pen on it (tho I could be wrong). Now I suppose if you made a hybrid of that technology with the above controller (http://www.n-next.com/cutenews/data/upimages/revcontroller32lz.jpg) and/or some modification we could probably get a little closer to what Nintendo would want, ALTHO it's still missing out on a few key features with that setup.

1. The 2 half controllers would be countering each others forces. (not true haptics)

The easiest way to get true haptic technology working inside a handheld device would be to limit to one such thing LIKE a joystick. Of course, that turns into a type of joystick that's essentially a Sidewinder forcefeedback WITH a third up and down axis.

So I have come to no conclusions yet, but I think I'm starting to get a picture of what the Revolution controller will be like. I don't think they would sell a mix and match controller - It would cause too much consumer confusion. Especially if the different parts comes with different buttons as pictured. But in the end, as long as it's fun, that's all I care about.

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