[Definitive] Nintendo Wii Thread


Recommended Posts

Naka-San: "You will be pleasantly surprised."

News from Leipzig. This morning, I interviewed Yuji Naka, creator of Sonic. I asked him just how revolutionary the upcoming Nintendo console really was and he answered: "I am under a strict NDA, so I can?t really say much. But I have seen the Revolution and I think everyone will be very pleasantly surprised, when Nintendo reveal everything."

Source: http://nintendo-revolution.blogspot.com/

-bYtE,Aug 19 2005, 18:45]Source: http://nintendo-revolution.blogspot.com/

586403564[/snapback]

Ugh, I am starting to think the internet is blowing the controller way out of proportion and Nintendo is never going to be able to live up to everyone's expectations of what it will be. I think the controller when revealed is going to be another "duh why didn't I think of that", something simple that no one has thought of doing before. My opinion is starting to shift and I am begining to believe it is not going to include gyroscopes or touchscreens or tachical feedback or hot\cold grips or whatever the internet is thinking up. It is probably going to be something simple that everyone will feel stupid for not thinking of first. Edited by jmole

Lol, just when I predict the controller is simple, IGN put this up:

Predicting the Revolution (IGN)

We take our best shot at guessing what the Revolution's controller will look like. 3D images included.

August 19, 2005 -

While plenty of rumors, hearsay and general guessing have been floating around about what Nintendo has up its sleeve with its Revolution controller, no one outside the company or its highly trusted core developers knows anything about said input device. Some say it has to have touch screen technology of some sort, some say it's entirely customizable, but the truth is that no one knows for sure.

Nintendo has dropped a few hints, though anything it has said has been rather vague. We're still guessing about the controller as much as everyone else is, so we figured we'd take a crack at a few designs that might make sense. Check 'em out.

First up is what we'll call the Nintenball. This entirely made up controller features gyroscopic motion sensors, using for controlling on-screen actions in an entirely analog form. It's also motion sensitive, so it'll know if you're moving it from side to side without twisting it.

The Nintenball features four buttons, three for your first three fingers and one for your thumb. A second thumb button would be located on the other side of the Nintenball, making it useful for right and left-handed gamers.

predicting-the-revolution-20050819053403459-000.jpg

predicting-the-revolution-20050819053405022-000.jpg

Our next controller is mostly standard in shape and design, allowing it the ability to play most any game from Nintendo's existing library. It features a large A button and smaller B button on the face, exactly as the GameCube controller has, but minus the X and Y buttons. The triggers are analog, though there are only two rather than four like the controllers that Nintendo's competitors have put together. Nintendo has said that today's controllers are too complicated, relying on too many buttons and analog sticks for input. As such, this controller only features four main buttons, A, B, L and R.

The main feature of this controller is its trackball. We figure that using a trackball for camera movement would be more intuitive for casual and non-gamers than a second analog stick, the folks that Nintendo is aiming to bring into gaming with the Revolution.

This controller's trackball and buttons also provide tactile force feedback. For example, if you were to press A to swing a sword, if you hit a brick wall the button would suddenly stop short. If you were to slice through an enemy, it might start loose and then tighten a bit when contact was made. And if you simply missed, the button would slide with ease the whole way.

Behold the Revolution 720.

predicting-the-revolution-20050819053417849-000.jpg

predicting-the-revolution-20050819053413537-000.jpg

Our third controller is designed to be played with only one hand, theoretically more in line with a remote control than a conventional game controller.

The Stick features a single analog stick, two action buttons and gyroscope technology. Movement could either be registered with the analog stick or via the gyroscope technology, allowing the analog stick to then be used for camera control. A first-person shooter might work quite well in the latter configuration.

The Stick is design to be ambidextrous like the Nintenball, allowing gamers who favor either hand easy and intuitive control.

predicting-the-revolution-20050819053418583-001.jpg

predicting-the-revolution-20050819053414240-000.jpg

Ugh, I am starting to think the internet is blowing the controller way out of proportion and Nintendo is never going to be able to live up to everyone's expectations of what it will be.  I think the controller when revealed is going to be another "duh why didn't I think of that", something simple that no one has thought of doing before.  My opinion is starting to shift and I am begining to believe it is not going to include gyroscopes or touchscreens or tachical feedback or hot\cold grips or whatever the internet is thinking up.  It is probably going to be something simple that everyone will feel stupid for not thinking of first.

586404539[/snapback]

You know what? That might just be the case :p Can't wait to see peoples reaction (and mine..) when they show it :)

i think it is going to be somewhere in between. innovation isnt about complexity. i think there is truth to the gyroscopes, and i think there is truth to a few other things. but people hear revolution and they let their imaginations go retarded. not crazy, retarded. who WANTS a controller with a touchscreen and a heat / cold generator and a microphone?.... the fact NORMAL unimaginative people are throwing these things out there, should be CLEAR indicators that this is not the kind of innovation we should expect from nintendo.

the changes are going to push towards simplicity, not complexity. the controller needs to feel more comfortable than any before, and it needs to be accessible to people of many shapes and ages. the controller MUST feel natural, and it must be durable. I think the hints nintendo has given in regard to FEELING the game speak loudly about a 'natural' feeling controller. its going to be something that lets the user feel like they are really controlling a part of the world they are watching.

ign makes some interesting points.... i think tactile force feedback would be a good way to connect the user to the game, but i don't think we are looking outside the box. i think our minds are still very much wrapped around the controllers of today.

edit: i also wanted to say that ign's designs are ....silly. gripping anything with the majority of your hand like that, playing a game for a few hours, can you imagine how uncomfortable that would be? and the palm sweat... yum. the control needs to rest lightly and allow airflow between the hand and plastic.

Edited by Bant

Some interesting comments made on blog and other news sites:

More news has arisen from Leipzig regarding the Nintendo Revolution, this time in the form of the elusive controller. Lionhead's Peter Molyneux was stated as saying "There is a line at the end of the book 'Game Over' and it is: 'Never underestimate Nintendo'. That is all I can say about the controller".
There are several little bits of information floating around the Internet at the moment regarding Nintendo and its forthcoming Revolution next generation system. First of all there is the fact that it was announced at the Leipzig Games Conference that Sega would be unveiling 'Sonic Next' at September's Tokyo Games Show, which is definitely cause for Nintendo fan elation due to the fact that recent interviews have highlighted how Sega believes Nintendo is Sonic's spiritual home now that the company has backed out of the home console market with the death of the DreamCast.  If nothing is mentioned of Sonic Next for the Revolution, then there will be many gasps around the Industry (as there were when Resident Evil 5 was initially announced as for PS3 and XBOX360, without even a second thought to the heavy NDAs developers will have slapped on them by Nintendo at the moment...).

On the back of this, at the same event, one lucky fellow grabbed a brief chat with Sonic-creator Yuji Naka. To fieldset from the interview, Naka-san showed some enthusiasm toward the Revolution,

"I am under a strict NDA, so I can't really say much. But I have seen the Revolution and I think everyone will be very pleasantly surprised, when Nintendo reveal everything."

Source: Cubed3.com and Nintendo Revolution Blog

ya they dropped it and it now plays DVD, but it is backwards compatible :)

586411539[/snapback]

I think they are using the same optical discs as the GameCube, but they will be DVD size and they will hold more data. I am curious as hell how they have a slot loading drive that accepts the GameCube discs and DVD sized discs.

Edit: I just checked, plus I have it on the first post of the thread: Slot loading optical disc drive capable of handling both 12 cm and 8 cm proprietary optical discs (again, for GameCube compatibility).

Looks like an online magazine site seems to think they have the inside scoop on the Nintnedo Revolution controller. Sounds interesting, and I sure hadn?t thought of this, yet somehow if this is all the controller is, I would feel a bit let down. Quote from Computer Games Magazine:

?It's revolutionary in the same two senses that controller rumble is/was revolutionary: first, it's kind of actually not a huge deal, but controllers will eventually all have it because it is pretty neat; and second, it involves revolving. Simpthe Revolution controller will provide resistance to being tilted. No doubt this is done by some application of a tilt sensor such as the one in WarioWare: Twisted combined with rumble technology.

After all, rumble is just done by some off-balance widgets inside the controller spinning really fast. If they were balanced, they could provide enough rotational inertia? the same thing that makes bikes and motorcycles harder to tilt the faster they're going? to perform this trick.

The "could" is why Nintendo hasn't come out with it yet. Yeah, they say they don't want it to be copied, which is valid because I'm sure it will be, just not anytime soon. What's really happening is Nintendo is trying to make this work with wireless controllers, finding the optimal tradeoff between spinning the widgets fast enough to produce a good, strong effect and keeping the controller from eating batteries too quickly. Oh, and it has to be cheap and reliable, too.?

can someone do a "who is" for this domain? (I'm at work, firewall blocks everything)

I doubt it has anything to do with nintendo.

586419551[/snapback]

Domain ID:D104905231-LROR

Domain Name:KIDICARUS.ORG

Created On:18-Sep-2004 23:20:57 UTC

Last Updated On:01-Jan-2005 08:12:40 UTC

Expiration Date:18-Sep-2006 23:20:57 UTC

Sponsoring Registrar:Go Daddy Software, Inc. (R91-LROR)

Status:CLIENT DELETE PROHIBITED

Status:CLIENT RENEW PROHIBITED

Status:CLIENT TRANSFER PROHIBITED

Status:CLIENT UPDATE PROHIBITED

Registrant ID:GODA-08147696

Registrant Name:Registration Private

Registrant Organization:Domains by Proxy, Inc.

Registrant Street1:DomainsByProxy.com

Registrant Street2:15511 N. Hayden Rd., Ste 160, PMB 353

Registrant Street3:

Registrant City:Scottsdale

Registrant State/Province:Arizona

Registrant Postal Code:85260

Registrant Country:US

Registrant Phone:+1.4806242599

Registrant Phone Ext.:

Registrant FAX:

Registrant FAX Ext.:

Registrant Email:[email protected]

Admin ID:GODA-28147696

Admin Name:Registration Private

Admin Organization:Domains by Proxy, Inc.

Admin Street1:DomainsByProxy.com

Admin Street2:15511 N. Hayden Rd., Ste 160, PMB 353

Admin Street3:

Admin City:Scottsdale

Admin State/Province:Arizona

Admin Postal Code:85260

Admin Country:US

Admin Phone:+1.4806242599

Admin Phone Ext.:

Admin FAX:

Admin FAX Ext.:

Admin Email:[email protected]

Tech ID:GODA-18147696

Tech Name:Registration Private

Tech Organization:Domains by Proxy, Inc.

Tech Street1:DomainsByProxy.com

Tech Street2:15511 N. Hayden Rd., Ste 160, PMB 353

Tech Street3:

Tech City:Scottsdale

Tech State/Province:Arizona

Tech Postal Code:85260

Tech Country:US

Tech Phone:+1.4806242599

Tech Phone Ext.:

Tech FAX:

Tech FAX Ext.:

Tech Email:[email protected]

Name Server:NS1.IANASHLEY.ORG

Name Server:NS2.IANASHLEY.ORG

-bYtE,Aug 23 2005, 05:35]Interesting... Where did you get that from? Seems like speculation though..

586419470[/snapback]

Here and here: GameCube Europe, AdvancedMedia Network.

Both the GameCube and GBA advanced were announced on August 24th, 2000. Also, from what I have been reading, all the specs of the GameCube were released on August 24, 2001. That and the editor from IGN, Matt, said last week that Nintendo would be releasing news in a few days or a week or sometime soon, which is very vague.

Basically the internet is getting out of control again and is making up dates of supposed big news that is going to be released. Ugh another day of waiting for nothng to happen.

This just in!

" Title: NINTENDO REVOLUTION DATE!

Date: 20-19-2006

It has been revealed by officials during a secret meeting that the official release date will in fact be next week.

It was quoted "LIMAW, We have tricked them and now they will buy it!"

Analysts speculate that Nintendo is number one because the competition is not.

This email is a secret and should not be spread around.

head of nintedo secrets,

Joseph Mukitato"

http://www.totalvideogames.com/news/Molyne...ed_8270_0_0.htm

Posted: 11:44 on 24 Aug 2005

By: Chris Leyton

After mounting speculation recent Revolution comments were unreliable, TVG discovers that the Lionhead's chief certainly doesn't underestimate Nintendo...

The Definitive Nintendo Revolution Blog has come under a lot of stick recently after comments with Sonic Team head Yuji Naka and Lionhead supreme Peter Molyneux at the Leipzig Games Convention bizarrely went missing from the site following a number of larger publications quoting the article.

However today TVG has been in touch with Lionhead who confirmed that Molyneux did indeed make such comments which leads to the suggestion that both quotes did happen and are not the product of imagination that many have now labelled them as; so Naka-san under a strict NDA but describing the Revolution controller as ?pleasantly surprising?, while Molyneux reminds us never to underestimate Nintendo.

TVG is expecting a Revolution announcement to occur very soon and will be at a Nintendo event tomorrow dubbed ?Christmas comes early this year??; we?ll have further information very shortly?

What is TVG?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • What they really need to do is automatically spell "loses" and "lose" correctly since nobody seems to know how to anymore. Then they blame spellcheck/autocomplete and don't realize autocomplete is just filling in the word for them automatically so it was misspelled in the first place.
    • If someone chooses to continue using SB and therefore goes through the manual intervention in the thread, afterwards the BSOD problem is gone. Whether they then re-enable the task doesn't matter, they're done, though on such machines it might pay to keep it disabled in case the next update (if there is a next) causes the same problem. OTOH, if someone disables SB in the BIOS, the problem is also gone. Incidentally, I noticed that this task exists even on machines that don't support SB. It's just installed across the board...and runs. Doing what on such machines is a little hazy.
    • qBittorrent 5.2.2 by Razvan Serea The qBittorrent project aims to provide a Free Software alternative to µtorrent. qBittorrent is an advanced and multi-platform BitTorrent client with a nice user interface as well as a Web UI for remote control and an integrated search engine. qBittorrent aims to meet the needs of most users while using as little CPU and memory as possible. qBittorrent is a truly Open Source project, and as such, anyone can and should contribute to it. qBittorrent features: Polished µTorrent-like User Interface Well-integrated and extensible Search Engine Simultaneous search in most famous BitTorrent search sites Per-category-specific search requests (e.g. Books, Music, Movies) All Bittorrent extensions DHT, Peer Exchange, Full encryption, Magnet/BitComet URIs, ... Remote control through a Web user interface Nearly identical to the regular UI, all in Ajax Advanced control over trackers, peers and torrents Torrents queueing and prioritizing Torrent content selection and prioritizing UPnP / NAT-PMP port forwarding support Available in ~25 languages (Unicode support) Torrent creation tool Advanced RSS support with download filters (inc. regex) Bandwidth scheduler IP Filtering (eMule and PeerGuardian compatible) IPv6 compliant Available on most platforms: Linux, Mac OS X, Windows, OS/2, FreeBSD qBittorrent 5.2.2 changelog: FEATURE: Use D-Bus to show file in file managers (Chocobo1) #24340 BUGFIX: Fix friendlyUnitCompact precision calculation (vafada) #24323 BUGFIX: Remove all top-level folders (glassez) #24333 BUGFIX: Use proper API for checking exit status (Chocobo1) #24349 BUGFIX: Delete stale lockfile when hostname mismatch (TurboTheTurtle, glassez) #24363 BUGFIX: Fix wrong removal procedure of watched folder paths (Chocobo1) #24413 BUGFIX: Don't reannounce before interface changes are applied (glassez) #24447 BUGFIX: Use Latin script for Bosnian locale name (Andy Ye) #24342 WEBUI: Fix performance of global checkbox toggling (tehcneko) #24316 WEBUI: Fix Safari transfer list header misalignment (Piccirello) #24377 WEBUI: Fix error when submitting magnet before metadata loads (Piccirello) #24378 WEBUI: Use correct row id when updating Rss Downloader feed selection (Chocobo1) #24402 WEBUI: Use SameSite=Lax for session cookie to fix cross-site login (Piccirello) #24422 WEBUI: Bring back properties panel expand/collapse button (vafada) #24430 WEBAPI: Only use X-Forwarded-Host header when reverse proxy support is enabled (Chocobo1) #24457 RSSS: Fix "RSS Smart Episode Filter" RegEx (nathanon-akk, glassez) #24398 RSS: Fix previously matched episode format (glassez) #24452 WINDOWS: Fix Python fallback search path (TurboTheTurtle) #24325 WINDOWS: NSIS: Allow to install x64 binary on ARM64 (Chocobo1) #24358 Download: qBittorrent 5.2.2 | 41.1 MB (Open Source) Download: qBittorrent 64-bit installer (qt6) | 43.6 MB Links: qBittorrent Home page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • Weechat. https://weechat.org/
  • Recent Achievements

    • Veteran
      branfont went up a rank
      Veteran
    • Reacting Well
      Almohandis earned a badge
      Reacting Well
    • First Post
      Cosminus earned a badge
      First Post
    • One Year In
      ThatGuyOnline earned a badge
      One Year In
    • Week One Done
      Jeroen Wilms earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      485
    2. 2
      +Edouard
      185
    3. 3
      PsYcHoKiLLa
      126
    4. 4
      Steven P.
      87
    5. 5
      neufuse
      72
  • Tell a friend

    Love Neowin? Tell a friend!