Do games promote violence?


Recommended Posts

They don't physically hurt people, but they show young children that violence is ok. Now adays you see a lot of violence in the media. The more children see violence the more they come to know it as ann every day thing, and not as something that is wrong. Another problem with the violence is the fact that children don't see the long term effects of it. They don't see how much pain the person being battered is feeling, they usually move on to a quick death. The violence also neglects to show the family's pain and suffering due to the loss of a loved one. (unless you're watching Lifetime) Killing someone is being made into a game, and that's wrong.

"I just shot somebody in the head in CS, it looked so cool. I wonder if that happens in real life. Maybe ill go find out"

just doesnt seem like it would happen to me...

maybe not having relieve stress by not playing games could screw someone up. just sit at home staring at gun mags when you could be killing ppl with the same gun in the magazine.

Originally posted by aem4162

They don't imo. I think there is something wrong in a person's life if they let a game influence them. A game should be entertainment.

In my case, Doom and Doom II helped a ton when I worked for a former employer. Things were so bad that I pictured my supervisor's head on the shoulders of all the monsters. I played in god mode with my bfg9000 and killed him every time I saw him. Kept me from wishing I could do the same in real life and I left when my 401k was fully vested.

:D:D:D:D:D

anita

Entertainment? Yeah, you get same amount of gore from a mouse as you would get from an elephant. Blood all over the place... SQUISH, SPLATT. WOOHOO!

haha, good one... i don't think so tho.. i play shooting games and all that and it don't make me wanna go kill someone. When i was younger tho after watching a Karate movie we would all play fight doing karate moves but that was as far as it went. I don't think i'd go out and and hunt down someone to see if i can give them a karate chop!

The US government doens't have the balls to ban games. Games are what this ****ed society needs to escape our reality. Without games, we would be tempted to explore guns and weapons on our own. Guns don't promote voilence. Wasting our lives working endless hours in horrendous jobs then coming home to the television creates psychos that end up killing people.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • In addition to the "sidebar app list" and "Collections" features, Microsoft will also deprecate the "Drop" feature. Before you publish this news and credit another site, here is the original source: https://x.com/i/status/2067838711870439583 .
    • Looks like the 7.1 is fake effects, can it at least do real 5.1? It says 'virtual 7.1' in all descriptions.
    • You can't, if you didn't notice, it doesn't support surround at all, it's right in the spec list.
    • Hi — I’m always interested in soundcards. Like displays, I just want to know I’m getting as much clean “sonic juice” into my brain as possible as the years take their toll. I’m not entirely sure what to take away from this review, though. It doesn’t really tell me whether the AE‑X is a good product or who it’s actually for. Most of what I’m getting is: there’s a driver to install, here’s what it looks like, and here’s what’s in the box. There’s a lot of emphasis on the SPDIF input. When you mention not needing to switch headphones between console and PC — does that mean the PC has to be powered on just to pass audio through? That seems like a fairly big waste of energy. Is this more something a streamer would use alongside a capture card? How are you testing the sound? (Also, you might want to clarify that you’re using the headphones in wired mode when you mention they’re wireless.) You mention the lack of EMI shielding — how much real‑world difference does that make compared with typical motherboard audio? On multi‑channel: what exactly isn’t supported? Does this mean Windows spatial audio (Dolby Atmos for Headphones, DTS Headphone:X, etc.) won’t work, or just that the card itself doesn’t decode surround formats? And are there any true multi‑driver “surround” headphones left that would even use that? You also highlight support for high‑impedance headphones — but what does that translate to in practice? How does it compare to driving the same headphones from a normal device, and does it make any difference for everyday, lower‑impedance models? In short, who is this card actually targeted at?
  • Recent Achievements

    • Dedicated
      Almohandis earned a badge
      Dedicated
    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      89
    4. 4
      Steven P.
      76
    5. 5
      Michael Scrip
      74
  • Tell a friend

    Love Neowin? Tell a friend!