Nintendo Revolution Controller Revealed


Recommended Posts

So you can say Microsoft has been there  :laugh:

586533051[/snapback]

stop-posting.gif

Seriously, I have only been here 1 day and you are the biggest fanboy and one of the most annoying people I have ever seen on a forum.

Are you sure MS isn't paying you for posting the stuff you post?

What I meant is you can see a piece there that's thin and with few buttons on the right side,

on the left side (seperated by the ball) you see a semi analog d-pad and some buttons. Now that must remind you of something.

Freestyle Pro had tilt sensing like the new revolution controller and was even marketed as REVOLUTIONary. You can't deny that on the fact that there were just few games that supported it!

Anyway I'm not claiming Nintendo is copying anything, THEY ARE NOT. It's just a funny coincidance.

I could see a few cases where this could be neat. But for the vast majority, this could be Nintendo out-doing themselves, and actually managing to make a worse controller than the god-awful GameCube pad.

Very interesting to say the least, i think this will bring a lot out of their first party games. Both the DS and Revolution are more hands on than their competitors, but i see it only working for the DS. It's gonna be tough to play third party games. But Nintentdo probably made the controller with that in mind and it might actually end up being really good.

Either way I cant wait, it's gonna be very intersting.

I could see a few cases where this could be neat.? But for the vast majority, this could be Nintendo out-doing themselves, and actually managing to make aworse> controller than the god-awful GameCube pad.

586533086[/snapback]

Have anyone tested it yet? Nope...

But I understand your concern.

I think it looks great. The big thing is you don't *see* the functionality from the pictures. The tilt and directional sensors are entirely invisible. Imagine this with Metroid:

You control your position with the analog stick attachment. Forward, back, strafe left and right. With the d-pad side, you point your head to aim and fire. You're not just pressing a button or stick to change your direction, you're physically moving your hand to do so. It brings direct manipulation to the console world, something that PC gamers have had forever with a mouse. It may not seem major, but direct manipulation in the console space is absolutely huge.

In addition, I think this is going to force people to get more creative when making games. I'm sick of what is essentially the same set of games over and over with differing storylines and graphics. With a new controller to think about, I bet this will inspire some really great games. Nothing that requires a crazy backstory to play, just something simple and fun. Imagine Super Monkey Ball or Katamary Damacy on this thing, for example!

well.. my friend and I were refreshing IGN like mad when it all happened. Excited we are. and Surprised we are too.

I stayed away from neowin - not for any specific reason. We were just refreshing IGN, thats all.

We are very excited to see that controlling a game will be different in many different ways. We discussed what would make a good game with that and we both agree, When the revolution gets good games - the revolution controller will shine.

that being said i'm still refreshing IGN like mad to see the full keynote. and I'm interested in the xbox 360 keynote as well,. Anybody know when the PS3 keynote is?

I have been a PC gamer for years. I have always chosen to play PC games over console games. I like how you use the mouse to look around in FPS and control the cursor in RTS games. This will also be a very different experience than what most people are used to in playing games. I for one believe that Nintendo has just revived my love for console games for the first time since the SNES.

I read the article, and I think the whole concept is stupid. I'm tired of seeing bongo drums, dance mats, wired analog sticks that slide into essentially broken controllers, and requiring backward compatibility with older controllers to make the console useable. Apparently, breaking a capable controller design into two separate peices you'll need to buy separately, and assemble controllers before playing games, etc. is equivalent to "innovative design." It would be innovative if you owned the company and you found a new way to suck the blood from the consumers, but I simply fail to see why any of you think this is good from an end user standpoint.

And just for the record, the Gamecube controller did suck. The giant buttons on the top that required you to push them in almost a complete inch before they done anything, the analog stick (now you can purchase this separately! Yay!) had horrible traction and your thumb would constantly slip, the buttons on the side are a pain to use with any sort of accuracy so action-packed games are nearly impossible, etc. It was a huge step up from the N64, but it is nowhere near "the most comfortable one around."

586532390[/snapback]

it depends on what games u play on it of course most common 3d games its good for gc controllers looking at ur avatar i assume that u r a mega man fan and i understand that this kind of controllers wont be good for classic games like KOF, SF, mega man and castlevania.

But posibilities are endless for me the best control so far its snes its lite, precise and not heavy.

-bYtE,Sep 16 2005, 06:54]Have anyone tested it yet? Nope...

But I understand your concern.

586533091[/snapback]

I'm just trying to imagine the sensation of holding those two items in my hands or trying to play Zelda with my TV remote and it seems like a terrible experience.

I certainly could be wrong, and I'll definitely try it out (either at a store, or a friend's house). But it makes me wary of the Revolution. I bought a GameCube, used it for nothing but Smash Bros for a while... Played a little Metroid, played a little Zelda (and was very disappointed, not by the gameplay but by the lack of actual content and the endless sailing timesink), and a little Mario Kart when it first came out. It hasn't even been turned on in at least 8 months, maybe more. It just seems like a waste. Though I do have a little bit of hope for the next Zelda game.

I like Nintendo and I'm by no means predicting their failure. But the thing is, I no longer expect to be impressed by them. They've lowered my expectations to pretty much nothing.

On the other hand, I have high expectations for the Xbox 360. I'll be happy with my purchase if it meets or exceeds my expectations. Whereas, the Revolution is going to have to exceed my expectations before I'll even consider buying it.

I'm just trying to imagine the sensation of holding those two items in my hands or trying to play Zelda with my TV remote and it seems like a terrible experience.

I certainly could be wrong, and I'll definitely try it out (either at a store, or a friend's house).  But it makes me wary of the Revolution.  I bought a GameCube, used it for nothing but Smash Bros for a while... Played a little Metroid, played a little Zelda (and was very disappointed, not by the gameplay but by the lack of actual content and the endless sailing timesink), and a little Mario Kart when it first came out.  It hasn't even been turned on in at least 8 months, maybe more.  It just seems like a waste.  Though I do have a little bit of hope for the next Zelda game.

I like Nintendo and I'm by no means predicting their failure.  But the thing is, I no longer expect to be impressed by them.  They've lowered my expectations to pretty much nothing.

On the other hand, I have high expectations for the Xbox 360.  I'll be happy with my purchase if it meets or exceeds my expectations.  Whereas, the Revolution is going to have to exceed my expectations before I'll even consider buying it.

586533219[/snapback]

You say they lowered your expectations to nothing yet you define no reason why, all I heard was the Xbrick raised your expectations, yet it's a conventional system, you also did not say any reason on why that rose your expectations either.

I'm just trying to imagine the sensation of holding those two items in my hands or trying to play Zelda with my TV remote and it seems like a terrible experience.

I certainly could be wrong, and I'll definitely try it out (either at a store, or a friend's house).  But it makes me wary of the Revolution.  I bought a GameCube, used it for nothing but Smash Bros for a while... Played a little Metroid, played a little Zelda (and was very disappointed, not by the gameplay but by the lack of actual content and the endless sailing timesink), and a little Mario Kart when it first came out.  It hasn't even been turned on in at least 8 months, maybe more.  It just seems like a waste.  Though I do have a little bit of hope for the next Zelda game.

I like Nintendo and I'm by no means predicting their failure.  But the thing is, I no longer expect to be impressed by them.  They've lowered my expectations to pretty much nothing.

On the other hand, I have high expectations for the Xbox 360.  I'll be happy with my purchase if it meets or exceeds my expectations.  Whereas, the Revolution is going to have to exceed my expectations before I'll even consider buying it.

586533219[/snapback]

For my case I have loved almost every title on GC. From Zelda to Metroid. I've played on my GC alot. And it didn't end until DS came...

It's the quite opposite for me. I have really greate expectation now, I would love to test this way of playing games now.

And I have no interest in 360 at all. Of all the titles I have seen, there is only 2 games that is of any interest. But it's just opinions, and everyone have them...

I personally think its great. Very intuative and gives plenty of room for new gameplay styles.

I applaud Nintendo for their bravery and ingenuity.

586533348[/snapback]

Bravery? More like stupidity, there is a big number of gamers that have a disability of somekind. Now if their disability effects their hand (like me) or co-ordination then how the hell are they meant to use the controller? I think Nintendo have just lost the vast majority of disabled customers.

Also how are multi platform games expected to work.

Omg I hope people are watching the video! This is going to be fun to play with :D. Man talk about innovation. Great job Nintendo!

Lazy Tiger: I'm sure that you'll be able to use the GC controller for most games. For example, you dont need to use a wheel to play driving games. I'm sure they've thought this over.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Zoom Workplace 7.1.0.41345 by Razvan Serea Zoom Workplace for Windows is a reliable video conferencing tool that makes it easy to connect and collaborate. With features like messaging, file sharing, and app integrations, it’s designed to streamline teamwork. You’ll get high-quality audio and video, strong security with end-to-end encryption, and an intuitive interface—all of which help remote teams and businesses stay productive and connected. Zoom Workplace key features: High-Definition Video & Audio: Provides clear, reliable communication for virtual meetings. End-to-End Encryption: Ensures secure communication with strong data protection. Multi-Factor Authentication: Adds an extra layer of security for user accounts. Integration with Productivity Apps: Supports seamless integration with Microsoft Office, Google Workspace, and more. File Sharing: Easily share files during meetings for efficient collaboration. Real-Time Messaging: Enables team chat for ongoing communication. Collaborative Whiteboarding: Allows teams to brainstorm and collaborate visually. Webinar Support: Host large webinars with interactive features. Administrative Controls: Manage user permissions, meeting settings, and security features. Cloud Storage: Automatically stores meetings and files in the cloud for easy access. Cross-Platform Support: Available on Windows, macOS, and mobile devices. Meeting features: Virtual Backgrounds: Customize your background for meetings to maintain privacy or enhance professionalism. Touch Up My Appearance: Automatically smoothens skin tone for a more polished video appearance. Breakout Rooms: Divide meetings into smaller sessions for group discussions or workshops. Live Transcription: Automatically generate real-time captions during meetings for accessibility. Zoom Apps: Integrate third-party applications directly into Zoom for enhanced functionality. Meeting Reactions: Participants can use emojis for quick, non-verbal feedback during meetings. Polling: Conduct live polls during meetings to gather instant feedback from participants. Attention Tracking: Monitors participant attention during meetings to ensure engagement. Closed Captioning: Enable manual or automatic captions for a more inclusive experience. Webinar Replay: Record and share webinars with analytics for audience engagement. Download: Zoom 64-bit | 145.0 MB (Free, paid upgrade available) Links: Zoom Website | Zoom ARM64 | Zoom Installers | Release Notes Get alerted to all of our Software updates on Twitter at @NeowinSoftware
    • UK funds £60M AI labs to challenge US tech dominance with open-source models by Paul Hill The UK government has awarded £60 million to Oxford University and University College London to help keep the country in the AI race by focusing on open-source, low-hardware alternatives. This is in stark contrast to the expensive, closed-source, and high-hardware-requirement models being created in the United States and elsewhere. The money will be shared among two new academic research labs over six years to help them redesign the fundamental mathematics and architectures of AI to help the UK reduce its reliance on a handful of US tech firms. Commenting on the development, AI Minister Kanishka Narayan said: Initially, the government planned to fund just one lab with a £40 million investment, but with this update, two labs will now get access to a larger pool of funds. The labs are expected to invest in the top AI researchers at every career stage, with £2 million per lab being set aside for hiring at least ten doctoral students. The government hopes that this will grow the UK’s talent in the field of AI. The labs are also expected to work closely with the leaders in British AI research, such as the Alan Turing Institute and UKRI’s AI research hubs. This will allow the various teams to collaborate and create new solutions faster than they could alone. This development is pretty interesting for a number of reasons, chiefly that it could create a long-term challenge for US tech firms if these labs successfully scale these open-source architectures that bypass the proprietary ecosystems. It could also give British businesses and public sector organizations access to AI features without paying high licensing fees to foreign providers or needing to invest in specialized server infrastructure.
    • If I were them, I'm gonna hold out until the prices of these semiconductor parts normalize. $1,049 for a ~5 year old hardware is DoA, more so for gamers. On a deeper note, if Steam Machine is priced like this, we are soo effed up for the next gen Xbox console and PS6. With great AAA titles releasing at the end of the year, this just creates more demand...and more tears for me. Lol.
    • I suspect one reason its hard to justify subsidising is that it's not a locked down device like a traditional console is. In this climate sadly if it was a "good deal" you'd get people hoarding them for anything but gaming. The Lenovo Legion Go 2 with the Ryzen Z2 Extreme is £1300 here ($1720) for some context on how other SteamOS like devices are now priced. I got the older Z1 Extreme model for £300 with a dock, just shows how insane prices have got recently.
  • Recent Achievements

    • One Month Later
      nates earned a badge
      One Month Later
    • Week One Done
      Almohandis earned a badge
      Week One Done
    • Rookie
      dorf went up a rank
      Rookie
    • First Post
      mike_rumble earned a badge
      First Post
    • Dedicated
      tuben earned a badge
      Dedicated
  • Popular Contributors

    1. 1
      +primortal
      459
    2. 2
      +Edouard
      180
    3. 3
      PsYcHoKiLLa
      92
    4. 4
      Michael Scrip
      87
    5. 5
      neufuse
      70
  • Tell a friend

    Love Neowin? Tell a friend!