Recommended Posts

Can anyone PM me how you do the MSN Video at the bottom?

Anyway anyone else had this error?

Ive already filled it so dont file it again :)

wtf0xb.th.jpg

Only happens after about 10 lines of chat

Connect link: Here

ROFL!!

I got invited to this, downloaded the first build, got bored after 2 minutes then switched back to 7.0.

But 7.0 was causing my problems, so I switched to miranda and now i'm NEVER going back.

Microsoft have ****ed up this build, hopefully they'll keep it like this :p

To me it looks like they are getting ready for Areo!

I made this rough and ready mockup to show what i mean.

Wow, that looks amazing.

NEway, I really don't like the look of this new version at all. I am currently using the original beta and think that it looks absolutely great - the new version just seems very amateur, whilst the colouring is particular drab. I liked the idea of the orange header as it added some much needed contrast and divides up the space well to make it more accessible and easier to use.

I think that looks really nice. :yes: I can see where Microsoft are trying to take MSN Messenger but this refresh seems like a backward step. Also, you've got to take into account that IM programs are most used by teens - the old version had a good balance between the functionality and clean style liked by adults, with the colourful interface and images liked by teens... I think this new version actually does a disservice to both groups and I really don't understand why they've made these changes.

ROFL!!

I got invited to this, downloaded the first build, got bored after 2 minutes then switched back to 7.0.

But 7.0 was causing my problems, so I switched to miranda and now i'm NEVER going back.

Microsoft have ****ed up this build, hopefully they'll keep it like this :p

So using Miranda you know what the new version is like then do you?

If you don't use, want to use, want to be invited, or want to care about MSN / WLM, then why bother posting. Very trollish thing to do.

This has got to be the most horrible instant messaging programme ever made. I'm ashamed of Microsoft and the developers of WLM.

On a lighter note, at least we aren't forced to update. =D

I'm gonna stick with the WLM version I have now (I forgot what version number)... and not upgrade until they sort themselves out.

I pray this is a hoax, or an early April fools joke :p

looks terrible everything looks so messed up the older build looks good nice but the new one just plain bad, only good thing so far its that it use less ram and connect faster but thats all lets see if a a-patch can fix what microsoft cant do in this build.

i seriously hope someone at microsoft is reading this. So far the whole "live" thing including msn 8 and the new webmail is horrible. Sort it out Microsoft and ffs dump the "live" bit because there is nothing live about it :crazy: :no:

Can people vote on these please?

Here

Here

And here

Thanks,

dave164

edit:

Sort it out Microsoft and ffs dump the "live" bit because there is nothing live about it

Live is a series of ideas that Ms are bringing out, this is part of it, hence Windows Live Messenger, Windows Live Safety Center, Windows Mobile Live..

Also its live as your chatting to people in real time....

This is too disgusting for words.

I decided to upgrade, contrary to my previous post, and this is the most retched, disgusting thing to ever come out of Microsoft.

This is.... Blah I'm going back to 8.0.365. This is bloody aweful.

I'm going to call this 'A demented clone of 7.5'.

Edit: Oh. My. God. The options menu!!!!!!!!!!!! Not only have we got the tiny name box, it has the moticons being shown in it!!!!!!! REH!!!!!! ffs what have they done!!!!!

Edited by bobbit
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • The useful lapdogs  
    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      486
    2. 2
      PsYcHoKiLLa
      232
    3. 3
      Skyfrog
      79
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!