[OFFICIAL] Xbox Live Latest Demos


Recommended Posts

Nah i didn't make that comment on MN so i guess i'm not alone. Downloading it again now, if it doesn't work i'll try clearing the cache.

Downloaded it again with same problem. Nevermind i'll live as long as other demos don't have this problem.

Downloaded it again with same problem. Nevermind i'll live as long as other demos don't have this problem.

:no: Sorry to hear that. That really is beat that you along with others are having this issue.

In all seriousness though, why not call MS Support if you have not already? 1-800-4MYXBOX

They are generally very quick overall, and who knows they might maybe know why it's happening and have a fix.

Not to get you worried, but I would also call just to be safe and make sure that this relatively small problem might eventually lead to a bigger one, you know? Honestly, you paid good money for the 360, so everything should work for you, even Demos, at least this is how I see it.

And although I nitpicked the hell out of Dead Rising the other day in regards to some of the technical issues I saw, I have to admit this game really truly is FUN as all hell. :yes: Especially since thanks to this thread I read\ how to get some of the cooler weapons, and things like playing around with the blender, I will without any doubt at all definitely be renting the game when it comes out.

I might as well post an intial impression of Dead Rising based on the demo.

So I downloaded the demo, played through it a few times, most of the time just running around killing everything in my path, with anything in my path. What can I say about this game...?

Is it fun?

Ohhh yes... it's a lot of fun (more on this later). There are sooo many weapons you can find and kill zombies with, though I was having tons of fun just using the intial sledgehammer.

Is it graphically impressive?

Ummm... this is a hard question to answer. The short answer is yes and no. The long answer follows: The game looks beautiful when you're playing, the blood and gore look amazing, and even splatter on your clothes and body when you kill something in a particularly gruesome way. The reflections in the water, and on the shiny mall floor look great. The cutscenes however, do disappoint. With Dead Rising, I expected the in-game movies, and the cutscenes to blow me away. Note, this is because of the gameplay movies I had seen. As DL already mentioned, the lip-synching is totally off, but that isn't the worst part; the absolute worst thing about the cutscenes look like an impressive Xbox title.

Would I buy it?

No. Definetly not. Like I said before, Dead Rising is a lot of fun to play, but for only so long. The endless, and mindless killing gets repetitive, and with one of the achievements in the complete game being killing 50000+ zombies, you will get VERY bored. I would rent this game, definetly, play it for a few days, enjoy the gruesome and overdone blood and gore, and then get rid of it. With games costing $60, it just doesn't seem worth it to purchase Dead Rising, and then trading it in again a month or two later.

^ I pretty much agree. I think I'll keep the game for at least a week or two, though.

Same here. (Y)

I just put BFME II in my mailbox, which off topic for a secondI commented on BFME II here.

So the mailman takes BFME II tomorrow, and I took every game off of my GameFly queue except Dead Rising (a little trick I do to "force" them to send me the game I want, just leave one game on the queue :laugh: ). So GF should send Dead Rising out the first or second day it gets released, and since nothing else is coming out for a couple of weeks, I plan on keeping it at least 2 weeks. Really play the hell out of it. Hopefully I have it by Saturday. (Y)

I rather enjoyed the Dead Rising demo, I know people have said it doesn't look that great but with the amount of zombies that's on screen at once you can't expect the graphics to blow you away. I like games that I can lose myself in and Dead Rising looks like it is going to be one of them.

I have noticed slowdown/delay when you knock over three or more zombies at once, hopefully it will be fixed :)

Well i finally pre-ordered Dead Rising Collectors Edition. The only thing i'm worried about with this game is the fact you have to get to certain point in a certain time to continue the story... i can see that becoming really tedious... unless they give you ages to do it.

Well i finally pre-ordered Dead Rising Collectors Edition. The only thing i'm worried about with this game is the fact you have to get to certain point in a certain time to continue the story... i can see that becoming really tedious... unless they give you ages to do it.

I'm considering preordering it too, but I'm going to wait and see if the slow down is fixed in the retail version :)

Neat trick. :laugh: I may have to try that one.

(Y) I just copy and paste the entire list right from the HTML page into a new document using a text program that keeps the rich formating of the text (which I use a Mac but I am 99% positive word will do this) so when I go to add them back on, I just click the name of the game that is lowest on the list, add to queue, and repeat until I get to number 1, and it keeps my order I had. It takes maybe 3-5 minutes to complete, and it is worth the time to get the game I want.

:no: Sorry to hear that. That really is beat that you along with others are having this issue.

In all seriousness though, why not call MS Support if you have not already? 1-800-4MYXBOX

They are generally very quick overall, and who knows they might maybe know why it's happening and have a fix.

Not to get you worried, but I would also call just to be safe and make sure that this relatively small problem might eventually lead to a bigger one, you know? Honestly, you paid good money for the 360, so everything should work for you, even Demos, at least this is how I see it.

And although I nitpicked the hell out of Dead Rising the other day in regards to some of the technical issues I saw, I have to admit this game really truly is FUN as all hell. :yes: Especially since thanks to this thread I read\ how to get some of the cooler weapons, and things like playing around with the blender, I will without any doubt at all definitely be renting the game when it comes out.

I've just had the 360 replaced with a refurbished 1 last week so i hope it's not buggered! I don't think its faulty as everything else works flawlessly and it's amazingly quiet.

Yes already done that and downloaded twice again today, same disc error after pressing start. After googling alot of people have the same problem. Some have solved it by downloading several times and some haven't.

Yes already done that and downloaded twice again today, same disc error after pressing start. After googling alot of people have the same problem. Some have solved it by downloading several times and some haven't.

My latest on the Dead Rising demo not working is, my mate brought his HDD over and downloaded the demo using my xbox 360 and it worked fine! I formatted my HDD and redownloaded and it's still screwed. lol

[edit]

Ignore that, downloaded a demo i knew worked previously and thats not woeking now, so its got to be the HDD... time to call MS again!

Edited by SnoopZ

Ignore that, downloaded a demo i knew worked previously and thats not woeking now, so its got to be the HDD... time to call MS again!

Sorry to hear that. Hopefully all it means is they send out a replacement HDD and you do not have to go through returning the whole unit itself. Good Luck.

Some demos download fine and some don't! Now i'm confused. lol

Call MS man. I know it sucks, and I know you got a replacement already, but even a small thing like demos not working is just unacceptable.

May I also suggest complaining like all hell. :yes:

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • A 13 billion year old secret about our Universe's origin was revealed by Sayan Sen Image by Pascal Küffer via Pexels Researchers at the Max-Planck-Institut für Kernphysik (MPIK) in Heidelberg had recreated a key chemical reaction from the early universe, producing results that could change scientists' understanding of how the first stars formed. The study focused on the helium hydride ion (HeH⁺), which is widely regarded as the first molecule to form in the universe. Scientists believe HeH⁺ appeared around 380,000 years after the Big Bang, when the universe had cooled enough for electrons and atomic nuclei to combine into neutral atoms in a period known as recombination. This marked the beginning of chemistry in the cosmos. Immediately after the Big Bang about 13.8 billion years ago, the universe was extremely hot and dense. As it expanded and cooled, hydrogen and helium became the dominant elements. Once neutral helium atoms formed, they could react with ionised hydrogen nuclei, or protons, to create helium hydride ions. Although simple in structure, HeH⁺ played an important role in the young universe. It was the first step in a chain of reactions that eventually produced molecular hydrogen (H₂), a molecule made up of two hydrogen atoms and now the most abundant molecule in the universe. Molecular hydrogen later became a key ingredient in the formation of the first stars. At the time, the universe had entered a phase often called the cosmological "dark age." Matter had become transparent to light following recombination, but there were still no stars or galaxies producing visible light. Several hundred million years would pass before the first stars appeared. For those first stars to form, large clouds of gas had to collapse under their own gravity. To do that, the gas needed to cool by releasing energy. While hydrogen atoms can help with this process at high temperatures, they become less effective below about 10,000 degrees Celsius. Molecules can continue the cooling process by releasing energy through rotational and vibrational motions. Scientists have long considered HeH⁺ a potentially important coolant because of its comparatively large dipole moment, a property that describes how electric charge is distributed within a molecule and allows it to release energy efficiently. The amount of helium hydride present in the early universe may therefore have influenced how easily the first stars could form. At the same time, HeH⁺ was constantly being destroyed. Under primordial conditions, its main destruction mechanisms were recombination with free electrons and chemical reactions with hydrogen atoms. These reactions ultimately helped produce molecular hydrogen, linking the formation and destruction of HeH⁺ to the chemistry that shaped the early universe. For many years, theoretical studies suggested that reactions between HeH⁺ and hydrogen atoms would become much slower at low temperatures. Scientists believed there was an energy barrier along the reaction pathway that reduced the chances of the reaction taking place in the cold conditions of the early universe. The new study suggests otherwise. To investigate the process, researchers recreated a closely related reaction using deuterium, a naturally occurring isotope of hydrogen that contains one proton and one neutron in its nucleus. When HeH⁺ collides with deuterium, it forms an HD⁺ ion and a neutral helium atom. This allows scientists to study the reaction in a controlled way while closely mimicking the behaviour of the original reaction involving hydrogen. The experiments were carried out at the Cryogenic Storage Ring (CSR) at MPIK, a specialised facility designed to recreate conditions similar to those found in space. Researchers stored HeH⁺ ions in the 35-metre storage ring for up to 60 seconds at temperatures just a few kelvins above absolute zero and merged them with a beam of neutral deuterium atoms. By adjusting the speeds of the two particle beams, the team measured how the reaction rate changed with collision energy, which is directly related to temperature. The researchers found that the reaction rate remains almost constant as temperatures decrease. In other words, the reaction does not slow down at low temperatures as earlier models predicted. “Previous theories predicted a significant decrease in the reaction probability at low temperatures, but we were unable to verify this in either the experiment or new theoretical calculations by our colleagues,” explained Dr Holger Kreckel of MPIK. “The reactions of HeH⁺ with neutral hydrogen and deuterium therefore appear to have been far more important for chemistry in the early universe than previously assumed,” he continued. According to the researchers, the reaction appears to be barrierless, meaning there is no energy obstacle preventing it from taking place efficiently even at very low temperatures. The findings support recent theoretical work led by physicist Yohann Scribano, whose group identified an error in a widely used potential energy surface, a mathematical model used to describe how the energy of a system changes during a chemical reaction. The error appears to have caused previous studies to significantly underestimate reaction rates under primordial conditions. The new calculations closely match the experimental results. Together, they suggest that helium chemistry in the early universe may need to be re-evaluated. Because molecules such as HeH⁺ and molecular hydrogen played an important role in cooling primordial gas clouds, the findings could help scientists build more accurate models of how the first stars formed. By showing that helium hydride was likely destroyed more efficiently than previously thought, the study offers new insight into the chemical processes that shaped the universe during its earliest stages and helped set the conditions for the emergence of the first stars. Source: Max-Planck Institute, EDP Sciences This article was generated with some help from AI and reviewed by an editor. Under Section 107 of the Copyright Act 1976, this material is used for the purpose of news reporting. Fair use is a use permitted by copyright statute that might otherwise be infringing.
    • "What an interesting smell you've discovered"
    • It could EASILY be 70 for the base game BUT + lots of FOMO to make it up to 100-120, like a few days Early Access, online money, pre-order bonus cars, weapons, missions, clothing, avatars or profile stuff, etc... And still WAY TOO MANY people would buy those and make Rockstar insane money.
    • Just to understand: your solution to getting rid of an online password manager is...another online password manager?
    • Cjam 2.5.0.0 by Razvan Serea Cjam is a lightweight and fast MP3 editor for Windows that lets you cut, join, and edit MP3 files without re-encoding. This means your audio quality remains untouched, and edits happen instantly. Cjam is ideal for quick, lossless edits—whether you're trimming music, combining tracks, or preparing audio for learning tools or podcasts. It features batch processing, scripting support, cue and playlist file handling, and a simple interface. Cjam is perfect for anyone who needs efficient MP3 editing without the complexity of full audio suites. Cjam requires a PC running Windows 10 or later and Microsoft .NET 6.0 or later. Key features for Cjam: No Re-encoding: Edit MP3 files without losing quality. Cut and Join MP3: Easily cut, trim, and combine MP3 tracks. Batch Processing: Edit multiple files at once for faster workflows. Scriptable Interface: Automate tasks with a custom command language. Cue and Playlist Support: Handle CUE and playlist files for seamless audio management. Fast and Lightweight: Quick processing with minimal system resources. Lossless Audio Editing: Ensure your edits don't affect audio quality. Simple User Interface: Clean, intuitive design for easy navigation. File Format Support: Works with MP3, Cjam-specific file formats (CJAMC, CJAMJ, CJAM). Cjam 2.5.0.0 changelog: Added clipboard-based import/export support for mp3DirectCut Added clipboard-based export support for REAPER Added support for naming IMP3 elements Changed the Reset behavior to preserve Undo/Redo history; use Shift key + Reset button to clear it Added a new command parameter (qcp) Added 8 new entries to lang.txt (main_c124-126, main_d150-151, main_m082, vme_c014, vme_d005) Fixed a bug where the il parameter was incorrectly applied when pasting VMP3s into the main list Fixed several other minor bugs Download: Cjam 2.5.0.0 | 1.4 MB (Freeware) Links: Cjam Home Page | Cjam Manual | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • Dedicated
      JuvenileDelinquent earned a badge
      Dedicated
    • First Post
      DrWankel earned a badge
      First Post
    • Reacting Well
      DrWankel earned a badge
      Reacting Well
    • Week One Done
      Supreme Spray LV earned a badge
      Week One Done
    • Week One Done
      Genuinetonerink- Dubai earned a badge
      Week One Done
  • Popular Contributors

    1. 1
      +primortal
      504
    2. 2
      +Edouard
      163
    3. 3
      PsYcHoKiLLa
      91
    4. 4
      Steven P.
      75
    5. 5
      Michael Scrip
      72
  • Tell a friend

    Love Neowin? Tell a friend!