Mac OS X 'Leopard'-related Discussion


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I'm waiting for Leopard to buy an iMac and I'm wondering if I should buy it now and then get Leopard on the 26th, or buy my iMac on the 26th...

It's only a week and a bit, I'd wait. If you buy the iMac before then, you qualify for the up-to-date program and get Leopard for $10 (P&P).

http://www.apple.com/macosx/uptodate/

Radish?

I wouldn't doubt it. I think apple dropped the ball on this update. Still can't wait to update since Tiger is aging...

I bet they were planning on doing something more with the ui, you can tell everything is more simple now so easier for them to scale it. But maybe lack of time before release was the cause.

^ Yea I'm thinking that too, I mean like, if they couldn't be bothered to change the scrollbars (aka rid Aqua completely), and fix the damn back and forward arrows in Finder (still 1 pixel 1 high) I highly doubt they were able to finish the resolution independent GUI.

I hope your right Giga, I really don't want to wait until 10.6 for it.

They work but are known to have some problems. PM me reminding me and I'll test them for you, probably on the 26th unless I get it later.

I forget... Did Adobe say they would patch it or did they say we'll fix it in CS4?

Well, I will have Leopard myself on the 26th. So I'll get to see how CS3 works firsthand. Adobe has said that they "don't know if CS3 works with Leopard. We will know after the release and if it doesn't then we will release an update."

Anyone else here think Apple dropped resolution independence? I don't see anything referring to it.

Apple wants all developers to have support for Resolution Independence by the start of 2008. So I guess we will see RI turned on in a 10.5.x update. At the moment it is there, but not everything is in vector and some things don't scale right.

Sorry, Dont want to sound like a n00b or anything here but could somebody please explain to me what resolution independence is? I'm assuming it's something that causes an application to look identical on any machine/monitor regardless of resolution? Am I even close :p?

Sorry, Dont want to sound like a n00b or anything here but could somebody please explain to me what resolution independence is? I'm assuming it's something that causes an application to look identical on any machine/monitor regardless of resolution? Am I even close :p ?

Yeah, that's mainly it. The idea is that 1440x900 on a 15'' monitor looks different than 1440x900 on a 30'' monitor, for example. Resolution independence basically allows any onscreen element, like the menu bar, to always have the same size, such as a quarter of an inch or so.

Sorry, Dont want to sound like a n00b or anything here but could somebody please explain to me what resolution independence is? I'm assuming it's something that causes an application to look identical on any machine/monitor regardless of resolution? Am I even close :p ?

You are exactly spot on. At the moment Mac OS X Tiger uses Rasterized graphics. Like a .png file or a .jpeg So if you have a monitor with a very large resolution everything looks really tiny as those raster graphics are the same that are used on every machine. To combat this they will now be using Vectorized graphics which allow the operating system to scale all the images that make up the UI as large or as small as they need to be to give a standard view across all monitor sizes. And without pixelation. If anything images on very high DPI (Dots Per Inch) screens will become very sharp and look more attractive.

And so if you open an Application on a 17" (1280x1024) screen or a 30" (2560x1600) screen that application will be the same physical dimensions on both. (Taking up the same inches in real space). Instead of having a window on a 30" that is so tiny you need a magnifing glass to see it (Due to its very high DPI / Resolution). But really its being incorperated for the extremely high DPI monitors that will be coming soon with resolutions in the 4096x sort of size in a 24" footprint.

Most elements in an Operating System are first built using Vector graphics and then rasterised and touched up before being placed in to the Operating System, so it makes it very easy from a Time point of view to add Vector graphics to OS X, the only real time consuming part is building in the Vector system to the OS so that it can properly composite the OS using the new graphic elements it has been provided.

Though in that sense the OS would enable a dynamic flexibility of the whole interface rather than having you as the user selecting your monitor size and it automatically adjusting the interface to that size?

Though in that sense the OS would enable a dynamic flexibility of the whole interface rather than having you as the user selecting your monitor size and it automatically adjusting the interface to that size?

It's possible if it can recognise Monitors. (Probably only the Cinema Displays would be automatically discovered properly). At the moment the Monitor only tells the PC its name, resolution and refresh rate. So its entirely possible for Apple to detect displays based on there Name and set the UI resolution automatically. Be difficult for 3rd party monitors though as how would the OS know what physical size the monitor is in comparison to its resolution?

While we are on the topic of Resolution Independence, it is funny to see what Apple has actually bothered to vector up and what they haven't. Safari 2 vs Safari 3 Beta is a good example:

Safari 2 on Tiger with a DPI of 216 (Max) and a DPI of 72 (Normal):

picture5971a3.pngpicture7871a6.png

Safari 3 Beta on Tiger with same DPIs:

picture4ae8fa.pngpicture690dd0.png

Why bother doing those 3 icons when there are more important parts of the Leopard UI missing in action when RI is turned on. Although I must say the crispness of those icons is stunning. On the Bookmarks Menu icon you can actually see:

Lorem

---------

Ipsum >

Dolor...

Sit Amet...

These screenshots also help illustrate one of the benefits of RI, increasing the size of elements on standard res monitors for people who don't have the best of eye sight.

And so if you open an Application on a 17" (1280x1024) screen or a 30" (2560x1600) screen that application will be the same physical dimensions on both. (Taking up the same inches in real space). Instead of having a window on a 30" that is so tiny you need a magnifing glass to see it (Due to its very high DPI / Resolution).

The DPI on both of those displays is almost identical. 96 on the 17" and 100 on the 30" if I'm not mistaken.

Any idea if Photoshop CS2 will work on Leopard? I don't have CS3 yet, although I'm going to buy it once I have the money for the upgrade (Leopard took priority, and now a new hard drive is a priority (speaking of which, where can I get a reasonably priced 250GB 2.5" SATA hard drive in Canada, and should I get it imported from the US from newegg or something?)).

So if 9A581 is the final build.. and it was an internal only build.. has anyone on the 'outside' seen it?

I'm assuming the GUI has had no final tweaks judging by the amount of material about Leopard on Apple's site with the same scrollbars, etc. Not that I care enormously as its the functionality i'm interested in but.. I agree with the comments that the old Aqua scrollbars are starting to look painfully out of date!

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