Recommended Posts

You're right. Misunderstood. $600 would be the grand total then. :D

True but not for me. And I don't think most 360 owners have any desire to get it. I have absolutely no reason to get either an HD-DVD player or a Blue-Ray player. I have a 26" HDTV, insanely high quality but not some massive sized tv. Upscaled DVD's on my 360 look extremely similar to what HD-DVD or Blueray would give me.

Now if I had a 60" HDTV, it might be a different story.

But anyway that's offtopic lol! Hopefully Sony will show off more of LittleBigPlanet.. Very impressive stuff.

Damn, so you already tested Home? How was it?

I don't think you can compare the two. So he's most likely wrong and so are you :p.

Home is more of a sign that Sony is going down a completely different path when it comes to online gaming. It's certainly not the path Microsoft has pretty much created for consoles.

But I think that's a great idea. Instead of constantly trying to catch up to Microsoft with their own Xbox Live-type service.. Instead they'll have something entirely different, and unique. But I think eventually people will stop comparing the two, because they'll be vastly different.

Now.. Let's have some unique Wii online features. Please Nintendo! Lol.

Looks pretty cool, cant see myself using it much after the buzz dies down. I'd only end up goin on to cause arguments for fun lol

360 version should be like wow and have towns/communitys and countrys on the world map egt communitys to fight and countrys against countrys. Link your experiance and level gains with gamerpoints and battles. God its compilicated to try and thing sommet that big up but if they put some thought into it i bet they could make something amazing :)

Edited by LiGhTfast
But I think that's a great idea. Instead of constantly trying to catch up to Microsoft with their own Xbox Live-type service.. Instead they'll have something entirely different, and unique. But I think eventually people will stop comparing the two, because they'll be vastly different.

That my friend, is the quote of the year. (Y)

You know it's funny.. Everyone is extremely impressed by this (even those who prefer the 360).. But I'm just going "meh"...

Maybe this just doesn't appeal to me like it does the rest of you... But hey it's good they've done something that's created some positive buzz.

I am not impressed at all.

i can install second life on my pc and have the exact same thing.

I also like animal crossing on the ds,GC,and Soon the wii better.

I just dont see how people are happy about this ?

Sony is too worried about nintendo and not worried enough about microsoft.

Sony should have more games announced. So far I can get the wii and 360 and have a better experience then just buying a $600 dollar ps3.

That was my exact first thought. I can get this same thing for free (without having to pay $1000AUD for a PS3) by downloading SecondLife. Which is exactly what it seems like to me. A Second Life look alike with improved graphics but a lot of the freedom removed.

But I think that's a great idea. Instead of constantly trying to catch up to Microsoft with their own Xbox Live-type service.. Instead they'll have something entirely different, and unique. But I think eventually people will stop comparing the two, because they'll be vastly different.

Different to the other consoles, yes. Unique? No. It's called Second Life and IMVU.

"PS3: Bringing you yesterday's technology, today."

I have to say that I'm quite impressed... but I'm going to be fairly critical and point out a few things which I'm not sure I like about it. I'm not trying to create chaos in this thread; I just want to bring some things into perspective for some people.

1. How much bandwidth does Sony think the general population has access to? I know the PS3 is being marketted as a high-end console, but streaming those high resolution videos via Home is going to take a fair amount of bandwidth.

2. How much do all the downloadable extras cost? I know they said that this service is free, but if you listen to the trailer, it says you have to download items such as unique clothes and furniture from the PS3 store. I have no doubt there'll be costs there. And if Habbo Hotel and Second Life are anything to go by, people are going to go crazy about all these downloadable extras.

3. Can anyone else see this online world being overrun with cocky and arrogant teens?

4. While everyone's online in this virtual world, who's actually playing games on their PS3? It seems to me that some people are going to spend a LOT of time in PS3 Home socialising and customising their avators/rooms, but they will hardly ever be playing games. I wonder how the game developers feel about that?

5. How easy is it for a 50 year old male to pose as a 16 year old teenage boy?

6. Does my PS3 have to be turned on and online in order for friends to visit my personal room?

That was my exact first thought. I can get this same thing for free (without having to pay $1000AUD for a PS3) by downloading SecondLife. Which is exactly what it seems like to me. A Second Life look alike with improved graphics but a lot of the freedom removed.

Different to the other consoles, yes. Unique? No. It's called Second Life and IMVU.

"PS3: Bringing you yesterday's technology, today."

I definitely agree this is similar to Second life. But it is more gaming focused (and obviously not on some massive scale either).

Luckily it is free to actually use the "Home" service, although it isn't totally free.. You still have to pay for clothing, furniture, and possibly any other content.

This does look very good, but I have a small problem with the way things are going...

(Source)

There are still some of us miserable lonely gits in the world who prefer 'Games 1.0'...

I don't get much time to play games, what with a full time job, and a 2yr old son (not to mention the wife! :devil: ), so when I sit down to play a game, I actually want to PLAY A GAME! Not design a house, or make friends and chat to strangers...

Or is it just me?

(P.S. This is in reference to modern gaming in general, NOT a dig a PS3 Home or Sony!)

I'm right there with you. I prefer many of my games to be offline single-player (which is why a lot of the shorter games that end up focused on multi-player don't interest me much). The option to play online is nice, but not required.

Is that all Sony can come up with? I mean, it looks very exciting at first, but I think it will eventually wear off and start to get boring. That idea of creating a virtual world isn't new... To be honest, I think if that idea of creating this virtual world was so succesful, we wouldn't be IM'ing on Live Messenger, AIM, etc. We would be using 3DChat.org, IMVU, Moove, Cybertown, which all of them failed.

If you try one of those sites you will find it very exciting, but soon after, you'll be back to the good old way of IMing.

I know this doesn't completely relate to Home, so we shall wait and see. :rolleyes:

If this is anything to what I will be expecting, then I must day....a Playstation 3 is DEFINATLY going to be purchased soon.

I'll wait and see how all of this stuff interacts with each other and if certain things will not be free, but I love this idea. If only they could implement a camera system with which to put your own face on a character model as well as having fully integrated chat with people when they come within 5ft of you.

I loved the idea of a virtual cinema as well. Imagine walking into a virtual cinema, where it launches a streaming High Definition movie or a film that is currently in theaters. IF, that happens, then I am buying one.

So many things I can personally think of, so I really hope it lives up to the hype it will soon be getting.

Damn, so you already tested Home? How was it?

I didn't say anything about Home. But I guess you're referring to my bit about XBL being a far better experience. I've had XBL since a month before it went public and it's been a far better experience than anything else in all that time. I don't know how Home will compare, but Home in and of itself wouldn't convince me to get a PS3 so it's a moot point anyways. If you look at my post earlier in this thread you even see that I'm impressed with Home so far.

And for cryin out loud, I make the most rational argument you can make for not wanting a certain console and you still manage to slam me for it.

-Spenser

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
    • Flameshot 14.0 RC3 by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 RC3 changelog: Translations update from Hosted Weblate by @weblate in #4612 Translations update from Hosted Weblate by @weblate in #4619 Fix pin position on Windows for scaled screen by @ElTh0r0 in #4614 Cmake Analyzers by @ElTh0r0 in #4613 Translations update from Hosted Weblate by @weblate in #4632 fix(macos): prevent config tab content from rendering behind tab bar by @Mitnitsky in #4627 fix(macos): use CGRequestScreenCaptureAccess instead of grabWindow for permission request by @Mitnitsky in #4617 Fix KDE Plasma keyboard shortcut config file by @ElTh0r0 in #4637 fix(macos): fix clipboard copy failing from tray and GUI by @Mitnitsky in #4629 feature(macos): show dock icon when config window is open by @Mitnitsky in #4628 Option to disable tray icon on Windows by @ElTh0r0 in #4634 Translations update from Hosted Weblate by @weblate in #4642 fix(macos): make fullscreen capture overlay configurable by @Mitnitsky in #4622 Update GH actions using Node.js 24 by @ElTh0r0 in #4660 fix issue with screen selection in non interactive mode by @borgmanJeremy in #4667 Uniformize both spec files + ninja build openSUSE by @QuentiumYT in #4658 screengrabber: pass non-empty parent_window to xdg-desktop-portal by @artefaktor93 in #4664 Allow multiple flameshot GUI instances (fix for #3177) by @ElTh0r0 in #4680 Unify Linux ARM CI into Linux CI (also drop QEMU) by @theofficialgman in #4702 respect system proxy settings by @borgmanJeremy in #4674 Replace ifdef LINUX with UNIX to include BSD systems by @ElTh0r0 in #4700 Download: Flameshot 14.0 RC3 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      233
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!