Cloverfield (2008)


Recommended Posts

haven't seen it and i probably wont ,

if it looks as horroble as it did in the trailer (recorded with a cam)

That's kind of the point. It is from first person point of view (i.e. The Blair Witch Project). The film is in the form of a home made movie, shot by a guy named Hud who is filming a going away party for his friend who is moving to Japan.

Anyone have a link to a screenshot or clip from the meteor from that last scene everyone's talking about?

Would not mind seeing that too but I have a feeling the second one is posted it will be banned. I asked my sister, who is going to see it tomorrow, to look for something in that scene. I told her what but I won't spoil it here.

On the subject of what the bloody thing looks like, any see any previous speculations that look like what you saw in the movie? I am about to Google and see what's been circulating but what I have seen so far is either a spawn of the Renkor beast or The Beast from 20,000 fathoms and it appears those were not even close.

I posted it here because people would of seen the film and wondered.

After seeing Cloverfield today, audiences around the country are still asking what the hell is the deal with the monster? Where the hell did it come from.

Well, Film School Rejects Brian Gibson and Chris Ilcisko got the inside track on the monster’s origins from the director Matt Reeves himself. If you watch the movie closely, you can see a hint of where the monster comes from...

No, not in the attack footage. Not in the news footage. In the footage from April that was accidentally erased by Hud.

This original footage doesn’t just include the budding relationship between Rob and Beth. It also has the “first” appearance of the monster.

Didn’t catch it? Well, go see the movie again, and watch carefully in the Coney Island footage at the very end. You might just see something suspicious drop into the water.

Watch the skies, my friends. Watch the skies.

Source: http://www.filmschoolrejects.com/news/excl...r-came-from.php

Edited by Hurmoth
Added spoiler tag to the spoiler.

Ahh, that really grinds my gears. I just got back from seeing it. And I was specifically looking for something out of my ordinary during that last scene. Can't believe I missed it.

CRAP !! I did not notice the meteor thing at the end :(

I guess I have to go watch the movie again :D

just got back... GREAT MOVIE.

Perhaps even more so then the monster, what made this movie is the great acting, these guys really pulled off making this movie believable, i actually felt as if i was watching a real documented movie of this happening.

Thank you to the person who had mentioned about the comet... i did notice it (barely) from the old footage, which must indicate the "monster" landing. although i knew it was coming, i kinda felt sad that everyone died, but i guess knowing that the video was found gives us the belief that we conquered the monster

The only thing that i was really upset about with this movie was when the monster grabbed Hud, i suppose it was just to give us an up close look at the monster, but it made no sense and would have been better without it. How does a monster the size of a sky scraper just "appear" on top of you.. doesn't make any sense

About the camera movement.. i felt the first 20-30 minutes were rough.. alot of heavy shaking and blur, which made me dizzy.. however once the action started aside from a few scenes it calmed down quite a bit and was very watchable.

Overall.. great movie, nice to see something fresh.

****, I wish I had noticed the meteor in that last scene. I loved the movie, though. Living in Brooklyn and watching it in NYC did add some wonder to it, for me.

Since you live right there, I wanted to ask you, do you feel any negativity towards the filmmakers because of them "exploiting" 9/11? I know that may sound crazy to some, but I've read a lot of negative reviews bashing the film because there is some similarities between the buildings falling, the dusk clouds, etc. with 9/11.

Since you live right there, I wanted to ask you, do you feel any negativity towards the filmmakers because of them "exploiting" 9/11? I know that may sound crazy to some, but I've read a lot of negative reviews bashing the film because there is some similarities between the buildings falling, the dusk clouds, etc. with 9/11.

Not at all. It's what happens when buildings fall and, if anything, the memory of 9/11 just made it seem a lot more realistic since I've witness the same chaos in my own city before.

Not at all. It's what happens when buildings fall and, if anything, the memory of 9/11 just made it seem a lot more realistic since I've witness the same chaos in my own city before.

Just thought I'd ask... I have actually been wondering if these critics actually lived and witnessed what happened on 9/11 first hand.

I've been reading a lot of mixed reviews just depending on where I visit (forums and such)... I think I'm going to wait for it to hit DVD, unless my friends tells me otherwise.

Here's three reviews that might change your mind: http://www.bloody-disgusting.com/review/1789, http://www.bloody-disgusting.com/news/10917, http://www.bloody-disgusting.com/news/10933. And the film has a 76% rating on the TomatoMeter @ RottenTomatoes (at the time of this writing).

You should give this a try. How many people here at Neowin have said that it is bad? 2-3 out of 7 pages isn't bad. The worst part about the film is the homemade video feel. While it is unique (in the fact that not very many films use this style and get away with it), it is hard on the eyes at times. But outside of that, the style of the film works because you makes you part of the film. You sit there and feel like, "Yeah, I could have filmed this event" or someone you know might have filmed this. You can only see what Hud can see, and that makes you immersed in the story even more so than any other monster film.

The other thing that I found a little annoying is there's to much opening; meaning when the film opens, the storyline that they throw you in (the people the film is about) takes way to long to get to the monster, or at least it felt that way to me. Now the reason they did that is because they want us to connect with these characters, but to be honest IMO we don't necessarily need to connect with these characters.

DVD won't do this justice, only a theater with true digital surround sound will do this film justice. I'm going back to see this film again probably next weekend, that's how much I enjoyed it, I didn't even buy Dead Silence on DVD, let alone see it twice in theaters :laugh:

DVD won't do this justice, only a theater with true digital surround sound will do this film justice. I'm going back to see this film again probably next weekend, that's how much I enjoyed it, I didn't even buy Dead Silence on DVD, let alone see it twice in theaters :laugh:

Definitely. One of the key aspects was the shaking of the floor when the footsteps of the monster were nearby. It really added a lot to the experience and put you much further into the scene.

I just got back from seeing it and really liked it. The only problem I had with it was the ending, but I expect them to tie up some loose ends later with some more viral marketing. If you have the choice between I am Legend and Cloverfield I would recommend seeing Cloverfield because you really want the theater experience for this one.

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Was it too much to ask to show the icon in this article?
    • Frankly, I blame whoever is writing such articles. "A big improvement/update and/or new feature is now available to everyone! Also, use this unofficial tweak tool to enable it because it actually isn't available to you yet officially and might not in fact even be entirely ready or whatever, hence why it is perhaps not enabled for you*. But it's great and you should enable it!" I mean there's nothing wrong with sharing info about some feature you might need to enable via unofficial means, of course. It's just that these articles tend to essentially end up being two news pieces in one, and one of them tends to be a bit misleading. (*Yes, yes, the "it's a controlled rollout!" thing. Not a fan of that one either. The argument, not the actual rollout.)
    • Thank you. Will do. I read in the release notes that editor config might be at play here.
    • Actually, I think even Microsoft doesn't know how to control it
    • OpenAI is making Codex more useful in Chrome and the cloud by Pradeep Viswanathan OpenAI's Codex now has more than 5 million users, up nearly 4x from earlier this year. To further accelerate Codex's growth among developers, OpenAI today announced that it has agreed to acquire Ona, a company that builds secure cloud execution and orchestration technology for developers. Ona will enable developers to run Codex with persistent and controlled cloud infrastructure for long-running agentic workflows. Right now, most Codex execution happens locally on developers' laptops and PCs, and the agents work continuously for hours. Through Ona, OpenAI aims to make Codex agents keep working for days without being tied to a user’s local machine or an active session. This will be an important capability for enterprises that want to deploy AI agents in production while maintaining control over infrastructure, data, security boundaries, credential scope, logging, and review workflows. Like any acquisition, the deal is still subject to customary closing conditions, including regulatory approvals. Until the deal closes, OpenAI and Ona will continue to operate as separate companies. After closing, Ona’s team will join the Codex team to improve developer workflows. Alongside the Ona acquisition announcement, OpenAI today introduced a few Codex updates. Developers can now save Codex rate limit resets and use them later instead of losing them when they are not needed immediately. OpenAI is also adding a referral option where users can invite a friend to Codex and get a saved rate limit reset. OpenAI today also announced a developer mode for browser use in Chrome and the Codex in-app browser. With this mode, Codex can use the Chrome DevTools Protocol to debug web apps, inspect pages, and work more directly with browser-based development workflows. Developers can use this when they want Codex to profile JavaScript, inspect console output and network traffic, examine web page states including the DOM and applied styles, and more.
  • Recent Achievements

    • Week One Done
      davidbazooked earned a badge
      Week One Done
    • One Month Later
      Jamswaz earned a badge
      One Month Later
    • Week One Done
      Jamswaz earned a badge
      Week One Done
    • Rookie
      Marzoid went up a rank
      Rookie
    • Community Regular
      coch went up a rank
      Community Regular
  • Popular Contributors

    1. 1
      +primortal
      509
    2. 2
      PsYcHoKiLLa
      186
    3. 3
      +Edouard
      157
    4. 4
      Steven P.
      83
    5. 5
      ATLien_0
      75
  • Tell a friend

    Love Neowin? Tell a friend!