[Official] Grand Theft Auto IV


Recommended Posts

so horny for this game :p lol

Tell me about it.

I hope to god this doesn't leak a week early or something - Or I'll be forced to do "dark side" things :p

85543545.jpg

15_04_08.jpg

Sometimes I think it looks pretty meh, other times really good :/

Dunno if it's just the weird filters used, or some sites touching up photos?

Sometimes I think it looks pretty meh, other times really good :/

Dunno if it's just the weird filters used, or some sites touching up photos?

Screenshots of games rarely do them much justice, you really have to see it in motion. Plus all the previews seem very positive about the graphics.

Tell me about it.

I hope to god this doesn't leak a week early or something - Or I'll be forced to do "dark side" things :p

Sometimes I think it looks pretty meh, other times really good :/

Dunno if it's just the weird filters used, or some sites touching up photos?

Oh, have you also considered the 'dark side' :laugh: i swear to god, I'm in a constant battle with myself these days if i should do it.

But i do agree with the 'meh' part, the game really looks sub-standard with these stills, but then i say to my self "You need to see the game in motion", I'm sure the game will look awesome (Y)

Jesh i cannot wait for this game. I'm anticipating and i haven't even preorderd. But one thing I've been wondering is,

Where is the In Game footage? Has anybody actually seen footage of anybody playing?

Well, the trailers are in game :D . But there's, as of yet, no actual footage of someone playing. Probably won't be until closer to release with online video reviews and such.

I've pre-ordered GTA IV for the PS3 (I have a 360 too) because my brother is getting it for his 360 and I thought that there is no point in us having the same game for the same system but I'm tempted to go back on that :/

I can't stand the DS3 triggers and I'd be using them a lot (driving, shooting etc) and the 10 hours worth of DLC is nagging at me too.

Anyone else in the same boat?

Not really but if i had a PS3 and 360 i'd still go for the 360 version because of them reasons. The triggers on the 360 controller are a lot better when it comes to racing games, also i think when it comes to pressing them half in, it will be a lot easier with the 360 triggers. oh and of course the DLC that the PS3 version may never see.

I've pre-ordered GTA IV for the PS3 (I have a 360 too) because my brother is getting it for his 360 and I thought that there is no point in us having the same game for the same system but I'm tempted to go back on that :/

I can't stand the DS3 triggers and I'd be using them a lot (driving, shooting etc) and the 10 hours worth of DLC is nagging at me too.

Anyone else in the same boat?

I didnt really care about the DLC or the crappy DS3 triggers - I got it for the PS3 since thats that platform Ive always played the GTA franchise on..

But now my friends say theyre getting it for their X360 so I changed my preorder to the x360 version

It has multiplayer you know :)

I've pre-ordered GTA IV for the PS3 (I have a 360 too) because my brother is getting it for his 360 and I thought that there is no point in us having the same game for the same system but I'm tempted to go back on that :/

I can't stand the DS3 triggers and I'd be using them a lot (driving, shooting etc) and the 10 hours worth of DLC is nagging at me too.

Anyone else in the same boat?

The controller issue is a major factor for me, personally.

Being comfortable whilst playing is very important. I know the Playstation 3 Controller would absolutely kill my fingers after just a few hours. But do you and your brother live together at the moment or share Xbox?

If you are sharing a 360, there's no point in getting the game twice - But do you have one each I'd definitely get another 360 Copy, then you could also play some Free-roam together ;)

First review of the game from OXM UK. Some new screens in the review too.

Scans:

http://www.gtagaming.com/forums/showthread.php?t=101930

Guess what it got 10/10. I can't wait.

10/10 please :rolleyes: The game looks good and all but there is something wrong with the Official Xbox Magazine giving GTA4 10/10. In that respect the game is without any faults at all but you know that is not going to happen. They are saying everything about the game is amazing. Are they allowed to give any less than 10 i am thinking or would it be an insult to Rockstar?

I am looking forward to the game and i can hardly wait though.

10/10 please :rolleyes: The game looks good and all but there is something wrong with the Official Xbox Magazine giving GTA4 10/10. In that respect the game is without any faults at all but you know that is not going to happen. They are saying everything about the game is amazing. Are they allowed to give any less than 10 i am thinking or would it be an insult to Rockstar?

I am looking forward to the game and i can hardly wait though.

It's not the first time OXM have given the 'perfect' rating. I'm fairly sure both Halo 3 and BioShock were given 10/10.

It's not the first time OXM have given the 'perfect' rating. I'm fairly sure both Halo 3 and BioShock were given 10/10.

I know that ynnoj, i am not bashing the game in anyway, i am so excited about it i just can't wait.

But just watch all the reviews fly in giving 10/10 on the game. They are going to be following more than actually reviewing the game, it like they won't be able to give it a bad name.

Halo 3 was hardly worth 10/10 anyway. Bioshock was great but not a 10 either. GTA4 will be a great game no question but 10/10 is a pefect game and this game will hardly be it.

Halo 3 was hardly worth 10/10 anyway. Bioshock was great but not a 10 either. GTA4 will be a great game no question but 10/10 is a pefect game and this game will hardly be it.

I agree, the 10/10 score has been thrown around a lot in the past year, it no longer seems like an achievement. I doubt we'll ever see the 'perfect' game, but each to their own.

I'm going to get it for the 360. The main reason is the controller for the PS3 just doesn't feel as good as the 360. It might be minor things like the triggers, but I can imagine that being really annoying when playing for hours on end :p More of my friends also have 360s, so I couldn't play multiplayer with them if I got it for PS3.

I didnt really care about the DLC or the crappy DS3 triggers - I got it for the PS3 since thats that platform Ive always played the GTA franchise on..

But now my friends say theyre getting it for their X360 so I changed my preorder to the x360 version

It has multiplayer you know :)

But im your friend :(

:laugh:

Thankfully I have a decent split in my friends between consoles, decent figure with 360 and decent figure with PS3. Not to mention I'll be on XBL Silver when GTA4 comes out anyway :pinch:

I know that ynnoj, i am not bashing the game in anyway, i am so excited about it i just can't wait.

But just watch all the reviews fly in giving 10/10 on the game. They are going to be following more than actually reviewing the game, it like they won't be able to give it a bad name.

Halo 3 was hardly worth 10/10 anyway. Bioshock was great but not a 10 either. GTA4 will be a great game no question but 10/10 is a pefect game and this game will hardly be it.

Of course it's not going to be faultless, no game is. But 10/10 doesn't necessarily mean it's completely perfect in every way. 10/10, for OXM, could mean it's just a damn good game, and lets face it GTA4 will be a damn good game. Hell they mention a number of faults in the review but still give it 10. So it's obviously not about perfection.

I think it's just your definition of a 10/10 game is different that's all.

10/10 please :rolleyes: The game looks good and all but there is something wrong with the Official Xbox Magazine giving GTA4 10/10. In that respect the game is without any faults at all but you know that is not going to happen. They are saying everything about the game is amazing. Are they allowed to give any less than 10 i am thinking or would it be an insult to Rockstar?

I am looking forward to the game and i can hardly wait though.

Yeah it's marketing > review. You'll see that with most of the first reviews for any game ("world exclusive" reviews). 1UP Yours podcast a week or two ago, had a good conversation about early reviews developers give out and the likes - Some developers after seeing previews of their games contact media outlets to say "don't let person x review our game" and the likes, to minimize "bad scores".

And we've all heard about the Gamespot fiasco with Kane and Lynch.

I mean,

GTA IV has frame-rate and pop-up issues, says 1UP

According to a 1UP preview, GTA IV suffers from the same glitching and frame rate issues as its predecessors.

“You’ll likely notice the same graphical ‘quirks’ that the series has dealt with since the jump to 3D. The same filmlike, grainy framerate exists and usually holds steady, but it can momentarily dip when things get frantic,” the article says.

“There’s some long-distance graphical fade-in as well as some street-level hazards that appear only after you hit them. Traffic will be nonexistent one second, then three cars deep when you rotate the camera back around, and then completely disappear when your wanted level gets to two or three stars (which is oh-so-fun when you desperately need a getaway vehicle).”

However, this time round, Rockstar has made attempts to veil them.

“But even these problems have been ‘upgraded’ in a sense for GTA4: An artistic application of filters hides some of the uglier character models, there’s more types of cars to choose from, and overall, the feel of the city trumps any of the shortcomings we’re familiar with by now. But you’ll be able to see that in the screenshots and eventual videos.”

Source: http://n4g.com/News-135521.aspx

That alone should give it less than 10. I'd go with 9 though, as any reviewer that goes lower than 9 will probably be fired... :/ :p And to be fair, the game probably is going to be that amazing, it's worthy of a 9.

Official Playstation Mag. also gave it 10/10.

And I'm sorry, dragging a game's character down due to some graphical quirks is just sad.

:blink:

No one's "dragging it down", merely talking about framerate, graphics, ect - Crucial parts of a game/review.

I'd hardly call it quirks either, GTA has always been notorious for pop-up, if this is anything like the past titles.

That DOES effect reviews you know, do you want to look back to 2007 with the PS3? :p

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Nobody is buying a PS5 only for playing Until Dawn 2. Their loss.
    • If you actually used it instead of responding like a petulant child you might be surprised. I switched from Google some time ago and have been very satisfied.
    • I am one of the first people to use the DXVK technology. In the channel below you can see some videos that I have made using this technology, including Assassin's Creed Odyssey. https://www.youtube.com/@nahum7995/videos Assassin's Creed Odyssey experienced several bugs and technical issues during its first months after release. It launched with its own fair share of funny but frustrating glitches. I ran it on DXVK 9 days after its release and I played it for many hours but didn't see a single significant bug on Linux. Assassin's Creed Odyssey is widely celebrated for pushing the franchise in bold new directions and specifically for nailing several elements better than any other title in the AC series: Player Choice & Branching Narrative, The Mercenary & Cultist System, Mythological Integration, Overpowered Combat Abilities, Open World Exploration But what I'm trying to point out is that this game wasn't quite playable on most windows systems, until a few months after its release when most of the bugs were fixed. However, on Linux it ran completely flawless from day one, although DXVK had seen little development and refinement at the time. What do you think the situation will be in 2026 now that most bugs and glitches of DXVK have been completely eliminated? This is information from Google about these situations that I am quoting. In many cases, using DXVK (a translation layer that converts DirectX 9, 10, or 11 into Vulkan) can result in more stable frame times and higher performance than native Windows rendering. This happens primarily by bypassing driver overhead and multithreading draw calls that were previously restricted to a single CPU core. Older APIs (like DirectX 9 and 11) are largely single-threaded on the CPU side. DXVK translates these calls to Vulkan, which is highly multi-threaded. This reduces CPU-bound stuttering on weaker processors. In certain cases, GPU manufacturers (especially AMD) have significantly better and more modern Vulkan drivers than they do for legacy DirectX. Vulkan gives developers—and in this case, the translation layer—closer control over how resources are held in VRAM. This can prevent micro-stutters and sudden frame drops during chaotic gameplay. Yes, certain games, particularly older DirectX 9 to 11 titles, can run with fewer crashes on DXVK than on native Windows. By intercepting DirectX draw calls and translating them into the modern, highly efficient Vulkan API, DXVK bypasses the limitations and poor driver support that cause instability in aging game engines. PlayStation 1, PlayStation 2 and PlayStation 3 can be easily and perfectly emulated on Linux. In fact, modern Linux emulators offer high-performance upscaling, widescreen patches, and automatic controller mapping out of the box.                                                                                                                                                                                                                                                                                                                                 PlayStation 1/2/3 games look drastically better on Linux thanks to resolution upscaling. Furthermore, it is also a fact that you cannot play many fun games on Windows either, isn't it? - The Nintendo Switch has an extensive library of exclusive games. - PlayStation has an extensive library of exclusive games - Android has "mobile-exclusive" games, meaning they are exclusive to mobile devices (iOS and Android) and aren't available on PC or consoles. And finally, it is also the case that in the next five years there will be games that millions of people will say you absolutely must play and that they want to play this specific game that released a few days ago. However, the other side of this story is that currently, absolutely no one cares that they cannot play these upcoming games right now.
    • Flameshot 14.0 RC3 by Razvan Serea Flameshot is a free and open-source, cross-platform tool to take screenshots with many built-in features to save you time. Using Flameshot is as simple as launching, dragging the selection box to cover the area you want to capture, making annotations as needed in on-screen and saving the shot to your computer, all with a very simple and straightforward interface. Flameshot allows users to simply upload their screenshots directly to the cloud in order to easily share it with others. You can upload your image directly to Imgur with a single click and share the URL with others. In-app screenshot editing - You can choose to add an arrow mark, highlight text, blur a section (blur or pixelate an area), add a text, draw something, add a rectangular/circular shaped border, add an incrementing counter number, and add a solid color box with Flameshot's built-in editing tools. Command-line interface (CLI) - Flameshot has several commands you can use in the terminal without launching the GUI via a command line interface. The command line interface lets you script Flameshot and use it as the subject of key binds. Flameshot 14.0 RC3 changelog: Translations update from Hosted Weblate by @weblate in #4612 Translations update from Hosted Weblate by @weblate in #4619 Fix pin position on Windows for scaled screen by @ElTh0r0 in #4614 Cmake Analyzers by @ElTh0r0 in #4613 Translations update from Hosted Weblate by @weblate in #4632 fix(macos): prevent config tab content from rendering behind tab bar by @Mitnitsky in #4627 fix(macos): use CGRequestScreenCaptureAccess instead of grabWindow for permission request by @Mitnitsky in #4617 Fix KDE Plasma keyboard shortcut config file by @ElTh0r0 in #4637 fix(macos): fix clipboard copy failing from tray and GUI by @Mitnitsky in #4629 feature(macos): show dock icon when config window is open by @Mitnitsky in #4628 Option to disable tray icon on Windows by @ElTh0r0 in #4634 Translations update from Hosted Weblate by @weblate in #4642 fix(macos): make fullscreen capture overlay configurable by @Mitnitsky in #4622 Update GH actions using Node.js 24 by @ElTh0r0 in #4660 fix issue with screen selection in non interactive mode by @borgmanJeremy in #4667 Uniformize both spec files + ninja build openSUSE by @QuentiumYT in #4658 screengrabber: pass non-empty parent_window to xdg-desktop-portal by @artefaktor93 in #4664 Allow multiple flameshot GUI instances (fix for #3177) by @ElTh0r0 in #4680 Unify Linux ARM CI into Linux CI (also drop QEMU) by @theofficialgman in #4702 respect system proxy settings by @borgmanJeremy in #4674 Replace ifdef LINUX with UNIX to include BSD systems by @ElTh0r0 in #4700 Download: Flameshot 14.0 RC3 | 18.1 MB (Open Source) Download: Flameshot Portable | 53.0 MB Links: Flameshot Home Page | Screenshot Get alerted to all of our Software updates on Twitter at @NeowinSoftware
  • Recent Achievements

    • One Month Later
      nothanks earned a badge
      One Month Later
    • One Month Later
      B2Proxy earned a badge
      One Month Later
    • One Year In
      MadMung0 earned a badge
      One Year In
    • Week One Done
      jefred earned a badge
      Week One Done
    • Apprentice
      JoeyNeo went up a rank
      Apprentice
  • Popular Contributors

    1. 1
      +primortal
      490
    2. 2
      PsYcHoKiLLa
      233
    3. 3
      Skyfrog
      78
    4. 4
      FloatingFatMan
      68
    5. 5
      Michael Scrip
      58
  • Tell a friend

    Love Neowin? Tell a friend!