Anyone tried Haze? It's terrible!


Recommended Posts

Unfortunately not all of us can afford every game on the market to play before judging. You can see the flaw in your suggestion now, yes? ;) This is why we have demos :yes:

If they didn't take the time to make a decent demo, can I really be arsed giving them my good money for a game they probably treated with the same manner?

Thats fair enough. May I suggest pension day in the local post offices as a way to assist in buying all the games that are made available? They rarely fight back. ;)

Wait for the reviews to come in, I think this will be a 8/8.5 type of game.

Thats fair enough. May I suggest pension day in the local post offices as a way to assist in buying all the games that are made available? They rarely fight back. ;)

Wait for the reviews to come in, I think this will be a 8/8.5 type of game.

I think that's a little high. From what I hear, it's more like a 7.

After the demo I was ready to write off Haze as another dull, generic FPS. I then spent some time checking out videos of the campaign and the multiplayer on IGN (they've got tons of Haze media on their site). I'm actually starting to look forward to it. I'll gamefly it, it's not an automatic buy after that crap demo. The multiplayer looks fairly original and pretty decent, but it all depends on how well it runs on PSN. I'd prefer an xbox version so I could play it on Live, but i'm still planning on checking the game out. I know it's rare that a game will have a crap demo and not be a crap game, but it does happen from time to time. I'm not using the "old code" defense, because that's just retarded, in this case it looks like a last minute "let's throw together a demo real quick" type of situation.

After the demo I was ready to write off Haze as another dull, generic FPS. I then spent some time checking out videos of the campaign and the multiplayer on IGN (they've got tons of Haze media on their site). I'm actually starting to look forward to it. I'll gamefly it, it's not an automatic buy after that crap demo. The multiplayer looks fairly original and pretty decent, but it all depends on how well it runs on PSN. I'd prefer an xbox version so I could play it on Live, but i'm still planning on checking the game out. I know it's rare that a game will have a crap demo and not be a crap game, but it does happen from time to time. I'm not using the "old code" defense, because that's just retarded, in this case it looks like a last minute "let's throw together a demo real quick" type of situation.

Same thing really.

Review from the Swedish Gamereactor,

Score: 6/10

http://www.gamereactor.se/recensioner/1386...5986ccd3ae5a3d8

Must be that darn old code!

You sound almost happy.

2 other reviews have given it much higher scores, so I guess as we have said all along its down to personal taste.

I hate Halo (2&3), but the reviews are all good.

Yeah, Happy :rolleyes:

Stop with these petty remarks every time something doesn't go your way. Also, let's see these reviews then so we can see the other side of the coin. :)

Things not going my way?? Sorry you have lost me. I really enjoyed the demo, and I've really enjoyed watching all the HD clips of the game. A 6/10 review is going against what I think.

Ironic that you tell me to stop with the petty remarks when your post contained one. I was simply pointing out that reviews don't always mean anything (GTA anybody?)

The reviews are from Famitsu and PSM Italy. No actual link to the reviews as they have not been scanned as of yet.

I was simply pointing out that reviews don't always mean anything (GTA anybody?)

I'm not sure what you mean by that, I think GTA deserved all the praise it's gotten, it's an amazing game. If it's about the gamespot changing their score thing, well that's gamespot. After the Kane & Lynch fiasco I don't think anyone takes them seriously anymore. Haze, on the other hand, looks to deserve a solid 7/10 based on the demo and the videos I've seen. The demo feels like a 6/10 game but the multiplayer vids I've seen bump it up another point. 4 man co-op helps a lot also.

popisdead, you seem to be taking this kinda personal, relax, the interwebs shouldn't anger you!

I'm not sure what you mean by that, I think GTA deserved all the praise it's gotten, it's an amazing game. If it's about the gamespot changing their score thing, well that's gamespot. After the Kane & Lynch fiasco I don't think anyone takes them seriously anymore. Haze, on the other hand, looks to deserve a solid 7/10 based on the demo and the videos I've seen. The demo feels like a 6/10 game but the multiplayer vids I've seen bump it up another point. 4 man co-op helps a lot also.

popisdead, you seem to be taking this kinda personal, relax, the interwebs shouldn't anger you!

Not at all mate.

Just for information, like so many games these days, Haze isn't true HD either.

It's running 576p according to Kotaku

That explains a lot then!

Next-Gen's blog on this:

Haze Not in True HD, says Free Radical

By Tom Ivan

BLOG - Contrary to a PlayStation blog post which suggested that PS3 exclusive FPS Haze ran at 720p, developer Free Radical has said that it natively runs at 576p, leaving the PS3 to upscale.

“We prioritize a nice smooth framerate over a different res,” Haze creative lead Derek Littlewood told Ripten.

“Personally, I don’t really buy the whole thing. People did the same with Call of Duty, they did the same with Halo, and they say with those games ‘It’s not running at true HD!’ And it’s like, I don’t care. If the game looks good and it runs smoothly, those are the important things to me.

“I always say, judge it [Haze] by the whole experience. Sit down with it and enjoy it. If people come away from that saying ‘Yeah, the resolution was a bit lower than I was expecting’ then I hope people wouldn’t, because it has other things it does really well.”

I get what Littlewood is saying, but were consumers rushed into buying expensive early HD TVs on the promise of HD games that haven't materialized too often so far?

The Haze demo looked fine to me and I’m still pretty intent on picking up the full game later this week. How have you found it?

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
  • Posts

    • Look up 'inflation' kid. Ask an AI for the numbers between both games.
    • Google reportedly set to lose two key Gemini and DeepMind researchers to Anthropic by Karthik Mudaliar Google is reportedly preparing to lose two more prominent artificial intelligence researchers, with Gemini contributors Jonas Adler and Alexander Pritzel planning to join rival AI developer Anthropic. According to a report from Bloomberg, both researchers are viewed internally as important contributors to Google’s flagship Gemini model family. Adler worked on Google’s AI coding efforts, while Pritzel was involved in the process used to train AI systems. Neither company has publicly confirmed the moves. The report also does not say when the researchers will formally leave Google or what positions they will hold at Anthropic. Training a large AI model requires decisions covering its architecture, data preparation, distributed computing infrastructure, and post-training methods that shape how the finished system behaves. Researchers with experience operating at the scale of Gemini are consequently difficult to replace quickly. Both Adler and Pritzel have previously contributed to Google DeepMind’s scientific research as well. They are listed among the authors of the company’s work on expanding AlphaFold protein-structure predictions across entire proteomes, alongside AlphaFold researchers including John Jumper. The reported departures arrive shortly after another important change within Google’s Gemini organization. Gemini co-lead Noam Shazeer is leaving Google for OpenAI, after returning to the search company in 2024 through its deal with Character.AI. Shazeer is particularly well known as one of the authors of the Transformer paper, whose architecture became the foundation for most modern large language models. Anthropic, meanwhile, has been recruiting recognizable figures from other leading laboratories. OpenAI co-founder and former Tesla AI director Andrej Karpathy joined Anthropic’s pre-training team in May. His move, followed by the reported recruitment of several Google researchers, suggests Anthropic is strengthening the research teams responsible for the core capabilities of future Claude models rather than concentrating solely on product and enterprise sales. The competition is complicated by the companies’ extensive commercial relationships. Anthropic competes directly with Google’s Gemini models, but it also relies on Google as an infrastructure partner. In April, Anthropic announced an expanded agreement with Google and Broadcom covering multiple gigawatts of next-generation Tensor Processing Unit capacity. TPUs are Google-designed accelerators used to train and run large AI models. via Bloomberg
    • This article makes my head hurt. Lots of confusing words
    • Google adds built-in computer control to Gemini 3.5 flash by Karthik Mudaliar Google has added Computer Use as a built-in tool in Gemini 3.5 Flash, giving developers a single model that can reason about a task and operate graphical interfaces across browsers, mobile devices, and desktop environments. The feature is available through the Gemini API and Google’s Gemini Enterprise Agent Platform, although it remains a preview feature for now. Computer Use enables an AI agent to examine screenshots and return actions such as mouse clicks, scrolling, and keyboard input. A developer’s application must execute those actions, capture the resulting screen, and send it back to Gemini, creating a continuous loop until the task is completed. Google says the integration can be used for activities including repetitive form filling, application testing, research across multiple websites, and longer enterprise workflows. Gemini 3.5 Flash can work with browser, mobile, and desktop environments, whereas Google’s earlier standalone Computer Use model was primarily positioned around browser interaction. The main change is consolidation. Computer control was previously offered through the separate Gemini 2.5 Computer Use preview model. As Neowin reported when that model was introduced, it was designed to interpret a visual interface and generate actions without requiring a website-specific API. Google later brought Computer Use to preview versions of Gemini 3 Pro and Gemini 3 Flash in January 2026. The latest release now incorporates the tool into the stable Gemini 3.5 Flash model rather than requiring developers to select a specialized model solely for interface automation. Gemini 3.5 Flash itself was announced in May as Google’s latest fast model for coding and multi-step agent workflows. It supports a one-million-token input context window and up to 65,000 output tokens, along with adjustable thinking levels that let developers trade additional reasoning for lower latency and cost. Google also added that Gemini 3.5 Flash received targeted adversarial training for computer-use scenarios. The company is also offering safeguards that can require user confirmation before sensitive or irreversible actions and automatically stop a workflow when suspected prompt injection is detected. Its developer documentation describes configurable protections for areas such as financial transactions and changes to sensitive records. Google isn't the first to bring Computer Use to its platform. Anthropic has made computer control available through Claude, while OpenAI has continued improving computer-use performance in its recent models. Microsoft has also applied the concept to business workflows, including a Computer Use capability for the Researcher agent in Microsoft 365 Copilot.
    • After I installed KB5095093, the volume on my ARM laptop won't go above 20%. It's stuck on the hearing protection level, which is pretty much useless if you want to listen to anything. I rolled back.
  • Recent Achievements

    • Dedicated
      Scoobystu earned a badge
      Dedicated
    • First Post
      Tom Schmidt earned a badge
      First Post
    • One Month Later
      D0nn13 earned a badge
      One Month Later
    • Rookie
      +ChiefOfNeo went up a rank
      Rookie
    • One Year In
      Tom Schmidt earned a badge
      One Year In
  • Popular Contributors

    1. 1
      +primortal
      463
    2. 2
      +Edouard
      177
    3. 3
      PsYcHoKiLLa
      124
    4. 4
      Michael Scrip
      79
    5. 5
      Xenon
      76
  • Tell a friend

    Love Neowin? Tell a friend!